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Vernusylph and the Changing Season →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Target 1 "Vernusylph" monster in your GY; add it to your hand or Special Summon it. During your opponent's turn, except the turn this card was sent to the GY, if you have no cards in your hand: You can banish this card from your GY; Special Summon as many "Vernusylph" monsters as possible with different names from your GY, but return them to the hand during your End Phase. You can only use each effect of "Vernusylph and the Changing Season" once per turn. | |||||
Average Rating Score | 6.5(2) |
- Card Info
- Card Reviews (2 rating scores)
- Decks with Vernusylph and the Changing Season (3 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Vernusylph and the Changing Season" card reviews and rating scores
6.5(2) |
|
0% | (0) | ||
50% | (1) | ||
50% | (1) | ||
0% | (0) | ||
0% | (0) |
えいてぃ
2022/05/24 21:51
2022/05/24 21:51
The girl on the right of the illustration is probably one of the [Winter Spirits]. Thinking that support will come to the remaining three attributes in the future will make her heart warm...
At first glance it looks like something amazing is written, but if you look closely, it's a Vernusylph Trap card that is difficult to operate because the binding is stiff. One piece that raised the evaluation by being born.
First, the effect of (1) is to revive or salvage a single Vernusylph monster.
It can trigger the effect of "Vernusylph in Full Bloom", but the same is true for "Vera the Vernusylph Goddess". However, this effect naturally has the name Turn 1, and it may be useful in situations such as when you want to quickly put her Vernusylph monsters on the field, or when you want Vera to revive her off-theme EARTH monsters.
Well, this card is mostly sent to her GY with Foolish Burial Goods, so I don't think I'll use this effect much.
The favorite of this card is the (2) effect, and if you can use it, he can line up as many Vernusylph monsters as possible from GY. But...
・Can be activated only when you have 0 cards in your hand
・Can only be activated during the opponent's turn
・Up to 1 card with the same name
・The turn sent to GY cannot be activated.
and the restrictions are very strict.
In order to use this card immediately, it is necessary to send this card to GY in advance at the cost of burial or the effect of her Vernusylph monster with a construction that uses up all the cards in your hand.
On top of that, if GY doesn't have multiple types of her Vernusylph monsters, it's not very good as an effect that can be activated in a risky situation of handsless. At least he wants two types of GY.
Vernusylph The number of monster types has increased, and there is also the powerful large monster Vera. It has enough power to completely suppress it.
It's also nice that it returns to your hand during the End Phase. Let's recover the lost resources at once and use them for the attack of the next turn.
In general, it can be said that the more powerful his Vernusylph monsters are, the more explosive the value increases. The key is how to bring it to a situation where you have 0 cards in your hand.
At first glance it looks like something amazing is written, but if you look closely, it's a Vernusylph Trap card that is difficult to operate because the binding is stiff. One piece that raised the evaluation by being born.
First, the effect of (1) is to revive or salvage a single Vernusylph monster.
It can trigger the effect of "Vernusylph in Full Bloom", but the same is true for "Vera the Vernusylph Goddess". However, this effect naturally has the name Turn 1, and it may be useful in situations such as when you want to quickly put her Vernusylph monsters on the field, or when you want Vera to revive her off-theme EARTH monsters.
Well, this card is mostly sent to her GY with Foolish Burial Goods, so I don't think I'll use this effect much.
The favorite of this card is the (2) effect, and if you can use it, he can line up as many Vernusylph monsters as possible from GY. But...
・Can be activated only when you have 0 cards in your hand
・Can only be activated during the opponent's turn
・Up to 1 card with the same name
・The turn sent to GY cannot be activated.
and the restrictions are very strict.
In order to use this card immediately, it is necessary to send this card to GY in advance at the cost of burial or the effect of her Vernusylph monster with a construction that uses up all the cards in your hand.
On top of that, if GY doesn't have multiple types of her Vernusylph monsters, it's not very good as an effect that can be activated in a risky situation of handsless. At least he wants two types of GY.
Vernusylph The number of monster types has increased, and there is also the powerful large monster Vera. It has enough power to completely suppress it.
It's also nice that it returns to your hand during the End Phase. Let's recover the lost resources at once and use them for the attack of the next turn.
In general, it can be said that the more powerful his Vernusylph monsters are, the more explosive the value increases. The key is how to bring it to a situation where you have 0 cards in your hand.
Decks with "Vernusylph and the Changing Season"
* is adopted as a key card.
● 2022-05-31 underground spring
● 2022-07-20 Vernusylph Madolche
● 2022-07-16 Rock and Gravity Vernusylph
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:add Card from your Deck to your GY
Effect:return to the Deck, Extra Deck
Effect:banish Trap
Effect:banish GY Card
Effect:self-banish, banish instead
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
POWER OF THE ELEMENTS | POTE-JP074 | 2022-04-23 | Normal |
Ranking and View Num
Rating Score Rank | 6,673 / 13,210 Cards |
---|---|
View Num | 2,778 |
Others
Japanese card name | 春化精の暦替 |
---|
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