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Ice Hand →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Aqua | 1400 | 1600 |
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck. | |||||
password:95929069 | |||||
Average Rating Score | 7.3(19) |
- Card Info
- Card Reviews (19 rating scores)
- Decks with Ice Hand (217 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Ice Hand" card reviews and rating scores
7.3(19) |
|
5% | (1) | ||
73% | (14) | ||
21% | (4) | ||
0% | (0) | ||
0% | (0) |
みめっと
2022/06/06 11:19
2022/06/06 11:19
WATER's Aqua monster, who is Fire Hand's companion.
When using the effect in the suicide attack, if a Spell Trap card that can be targeted at the time of attack declaration is activated, there will be no cards that can be destroyed and you will not be able to bring in subsequent ones.
In other words, the risk of losing a monster while the effect is virtually unexploded is much higher than with Fire Hand, and you should be especially careful if your opponent only has one face-down Spell Trap card.
On the other hand, it is effective against his Spell Trap cards that are already face-up, and since you can start with either Fire Hand, you will definitely use it as long as you use Fire Hand.
Unlike over there, his ATK is less than 1500, so it is also compatible with 《Mother Grizzly》and salvage.
When using the effect in the suicide attack, if a Spell Trap card that can be targeted at the time of attack declaration is activated, there will be no cards that can be destroyed and you will not be able to bring in subsequent ones.
In other words, the risk of losing a monster while the effect is virtually unexploded is much higher than with Fire Hand, and you should be especially careful if your opponent only has one face-down Spell Trap card.
On the other hand, it is effective against his Spell Trap cards that are already face-up, and since you can start with either Fire Hand, you will definitely use it as long as you use Fire Hand.
Unlike over there, his ATK is less than 1500, so it is also compatible with 《Mother Grizzly》and salvage.
シエスタ
2020/12/17 10:51
2020/12/17 10:51
When it first appeared, it was a rather troublesome existence because if you destroyed it, it would be taken with you and it would be easy to earn ads, and if you left it alone, it could be used as material.
Currently, it is not keeping up with inflation, and the number of removal methods other than destruction has increased significantly. Since lying down is the rule of thumb, there is a strong risk of misfire unless the opponent uses permanent demons, traps, etc.
I can't deny that it's plain and I need to help, but I get the impression that it should never be taken lightly.
Currently, it is not keeping up with inflation, and the number of removal methods other than destruction has increased significantly. Since lying down is the rule of thumb, there is a strong risk of misfire unless the opponent uses permanent demons, traps, etc.
I can't deny that it's plain and I need to help, but I get the impression that it should never be taken lightly.
アルバ
2020/05/08 0:06
2020/05/08 0:06
With Fire's companion he destroys Spell Traps.
As usual, you can destroy the field by continuously recruiting suicide attacks, but you can stop the continuous recruiting here by activating a trap appropriately before the self-destruct and erasing his Spell Trap from the opponent's field and not being able to destroy it. There were many.
Also, when Nekroz started to become popular, he fell prey to Diamond Dust and missed the right timing.
As usual, you can destroy the field by continuously recruiting suicide attacks, but you can stop the continuous recruiting here by activating a trap appropriately before the self-destruct and erasing his Spell Trap from the opponent's field and not being able to destroy it. There were many.
Also, when Nekroz started to become popular, he fell prey to Diamond Dust and missed the right timing.
プンプン丸
2020/05/07 15:11
2020/05/07 15:11
The Hand family, a card that destroys spells and traps, a card that was annoying enough to appear in the environment for a while, and is on good terms with his partner Fire Hand. It might be a card that should be put in 3 cards in the hand deck...
備長炭18
2018/09/10 22:26
2018/09/10 22:26
Responsible for removing spells and traps from hand monsters.
The effect of recruiting fire cannot be activated unless you remove it, but it's excellent that it doesn't have a turn 1, and both of them develop and destroy the opponent's field.
The effect of recruiting fire cannot be activated unless you remove it, but it's excellent that it doesn't have a turn 1, and both of them develop and destroy the opponent's field.
なす
2017/12/16 18:20
2017/12/16 18:20
A Level 4 monster that can remove the opponent's Spell/Trap when destroyed by the opponent and can recruit 《Fire Hand》.
Allows for active removal from suicide attacks and compression of his deck by recruiting. You can also recruit from 《Fire Hand》, and if it is not removed, it will be connected to rank 4, etc.
A strength that does not fall into the abyss.
Allows for active removal from suicide attacks and compression of his deck by recruiting. You can also recruit from 《Fire Hand》, and if it is not removed, it will be connected to rank 4, etc.
A strength that does not fall into the abyss.
怪盗七夜月
2016/04/16 21:00
2016/04/16 21:00
Land mines + summons…Yeah, I think it's not bad.
☆ 4 so you can summon it. You can also Xyz. One piece of security as a business trip & manure
☆ 4 so you can summon it. You can also Xyz. One piece of security as a business trip & manure
wings
2015/07/05 13:34
2015/07/05 13:34
Spell/Trap Destructive mines.
Since Destruction and Recruit are a set, it will be vanilla if there are no Spell/Trap cards on the field.
Not suitable for first set.
That's why it's so bad to put cards face down in Main Phase 1...
Since Destruction and Recruit are a set, it will be vanilla if there are no Spell/Trap cards on the field.
Not suitable for first set.
That's why it's so bad to put cards face down in Main Phase 1...
スクラップトリトドン
2014/08/01 10:29
2014/08/01 10:29
This one calls hot hands while removing it face down.
As a landmine, it's less likely to be destroyed in combat than Fire Hands, so it's a bit unsuitable for a first hand set, but they both do the same thing.
It's weak against decks that can't lie down, but it's a high-spec recruiter, and it functions well as a second cyclone.
Another advantage of this card is that, unlike fire, it can break through the abyss without stepping on it.
As a landmine, it's less likely to be destroyed in combat than Fire Hands, so it's a bit unsuitable for a first hand set, but they both do the same thing.
It's weak against decks that can't lie down, but it's a high-spec recruiter, and it functions well as a second cyclone.
Another advantage of this card is that, unlike fire, it can break through the abyss without stepping on it.
宵闇の変態
2014/05/29 2:24
2014/05/29 2:24
In charge of removing her Spell Trap in the Hand.
For the time being, Trion-chan gives him a disgusted look. Back split from self-destruction, the subsequent flame hand is the same ATK of him, so Trion + something burns to death. And the ice hand appears again.
But on the other hand, it would be interesting to plunge into metabi with trion or halbert. Both DEF and his removal power increase, and it's a card that feels various possibilities together with the flame hand.
For the time being, Trion-chan gives him a disgusted look. Back split from self-destruction, the subsequent flame hand is the same ATK of him, so Trion + something burns to death. And the ice hand appears again.
But on the other hand, it would be interesting to plunge into metabi with trion or halbert. Both DEF and his removal power increase, and it's a card that feels various possibilities together with the flame hand.
とき
2014/05/27 8:15
2014/05/27 8:15
It is a pair relationship with 《Fire Hand》, and the place to destroy is also a pair.
However, the problem is that Recruit cannot be activated without destroying it, so the circulation of Recruit will stop when one of them fails.
In most cases, you can take countermeasures by not setting the Spell Trap (and his Spell Trap is normal for main 2 face down).
That being said, if it comes out later, the destructive effect will be a restraint, and the card power itself is excellent, so it's not a card that will hinder Fire.
However, the problem is that Recruit cannot be activated without destroying it, so the circulation of Recruit will stop when one of them fails.
In most cases, you can take countermeasures by not setting the Spell Trap (and his Spell Trap is normal for main 2 face down).
That being said, if it comes out later, the destructive effect will be a restraint, and the card power itself is excellent, so it's not a card that will hinder Fire.
八雲
2014/05/25 1:30
2014/05/25 1:30
If it is decided, it will wipe out the field and leave monsters in your field, but it is not so easy to decide
However, the effect itself is easy to add, so even if you can't wipe it out from self-destruction, it's easy to use.
However, the effect itself is easy to add, so even if you can't wipe it out from self-destruction, it's easy to use.
ジュウテツ
2014/05/20 8:08
2014/05/20 8:08
乙乙
2014/05/13 3:04
2014/05/13 3:04
ナル参照
2014/05/12 21:42
2014/05/12 21:42
His Spell Trap destruction version of Hand. In addition to being useful as a mine, this card has both defense and development, as it can call a Fire Hand that can destroy monsters from the Deck. This is a little difficult to use, as you can't use Fire if you can't destroy his Spell Trap, but it's still powerful enough. It can be fully evaluated that it can be destroyed without allowing it to be activated because it is in the damage stage. It has enough specs to be able to go on a business trip with Fire as a set, so it's a piece that I'm really looking forward to.
かどまん
2024/04/16 12:33
2024/04/16 12:33
asd
2024/03/17 18:19
2024/03/17 18:19
Decks with "Ice Hand"
* is adopted as a key card.
● 2014-12-22 [New Restrictions] Tournament Gachi Constructed Hand HERO
● 2014-09-23 AF Hand Traptrix
● 2017-03-01 HAT2017 July restriction support
● 2014-06-23 Alone Barian Seven Emperors Deck
● 2013-08-05 Volcanic
● 2014-10-12 Hand Nekroz
● 2016-01-10 Hand, Lilithora and Pleasant Friends
● 2015-06-11 Toon Monster is an invincible dessert
● 2014-11-15 Gongenzaka Style Fudo Duel
● 2014-05-29 Sin Skidre Hand Valley
● 2014-05-18 Skidre TG Hand
● 2014-08-05 Serious Standard 3 (80% win rate)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Collector's Pack - Duelists of Legend | CPL1-JP046 | 2014-05-17 | Normal |
Structure Deck -MASTER LINK | SD34-JP021 | 2018-06-23 | Normal |
Structure Deck: Beware of Traptrix | SD45-JP021 | 2022-12-03 | Normal |
Ranking and View Num
Rating Score Rank | 5,180 / 13,210 Cards |
---|---|
View Num | 90,260 |
Type "Aqua" Type Best Monster Ranking | 81st |
Others
Japanese card name | アイス・ハンド |
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