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HOME > Yu-Gi-Oh! Card Lists > Structure Deck: Beware of Traptrix
Structure Deck: Beware of Traptrix Card List
Structure Deck: Beware of Traptrix
code : SD45.
Total : 46 Types.
Release Date:2022-12-03
11th period
code : SD45.
Total : 46 Types.
Release Date:2022-12-03
11th period
Average of all cards:8.6pt
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2022-12-02
Yu-Gi-Oh OCG STORIES Volume 1
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2022-12-17
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Total 46 Types | |||||
---|---|---|---|---|---|
Monster 29 Types | |||||
Effect Monster:23 Types
Xyz Monster:3 Types Link Monster:3 Types | |||||
Spell 4 Types | |||||
3 | Normal Spell | 0 | Equip Spell | 0 | Quick-Play Spell |
0 | Ritual Spell | 0 | Continuous Spell | 1 | Field Spell |
Trap 13 Types | |||||
11 | Normal Trap | 2 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 8 | |||||
Traptrix, Trap Hole:23 Types / Artifact:2 Types / Kaiju:2 Types / Mekk-Knight :2 Types / Naturia:1 Types / Harpie:1 Types / Infernoid, Void:1 Types / The Phantom Knights, Phantom:1 Types |
Card Rating: Top 5
- 1st :《Harpie's Feather Duster》9.9pt
- 1st :《Traptrix Pinguicula》9.8pt
- 1st :《Lonefire Blossom》9.8pt
- 1st :《Traptrix Holeutea》9.8pt
- 1st :《Mekk-Knight Purple Nightfall》9.7pt
rating order | 44 / 643 | view num | 13317 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Super
▶︎ Deck
|
9.3
(8)
[5702] |
JP001 | Traptrix Pudica | Effect Monster | |||||||||
- | 4 | Plant | 900 | 1900 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters. | |||||||||||||
Super
▶︎ Deck
|
9.6
(12)
[7677] |
JP002 | Traptrix Arachnocampa | Effect Monster | |||||||||
- | 4 | Insect | 1300 | 1500 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.1
(30)
[141433] |
JP003 | Traptrix Atrax | Effect Monster | |||||||||
- | 4 | Insect | 1800 | 1000 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated. | |||||||||||||
N-Parallel
▶︎ Deck
|
9.3
(65)
[337107] |
JP004 | Traptrix Myrmeleo | Effect Monster | |||||||||
- | 4 | Insect | 1600 | 1200 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target. | |||||||||||||
Normal
▶︎ Deck
|
6.1
(25)
[121467] |
JP005 | Traptrix Nepenthes | Effect Monster | |||||||||
- | 4 | Plant | 800 | 2000 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn. | |||||||||||||
N-Parallel
▶︎ Deck
|
8.9
(28)
[155941] |
JP006 | Traptrix Dionaea | Effect Monster | |||||||||
- | 4 | Plant | 1700 | 1100 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.4
(9)
[17284] |
JP007 | Traptrix Genlisea | Effect Monster | |||||||||
- | 4 | Plant | 1200 | 1600 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn. | |||||||||||||
N-Parallel
▶︎ Deck
|
8.3
(12)
[14964] |
JP008 | Traptrix Vesiculo | Effect Monster | |||||||||
- | 4 | Plant | 1400 | 1400 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field. | |||||||||||||
Normal
▶︎ Deck
|
8.1
(26)
[54360] |
JP009 | Gadarla, the Mystery Dust Kaiju | Effect Monster | |||||||||
- | 8 | Insect | 2700 | 1600 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; the ATK/DEF of all other monsters on the field become halved. | |||||||||||||
Normal
▶︎ Deck
|
7.9
(15)
[48262] |
JP010 | Kumongous, the Sticky String Kaiju | Effect Monster | |||||||||
- | 7 | Insect | 2400 | 2500 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(20)
[52407] |
JP011 | Retaliating "C" | Effect Monster | |||||||||
- | 4 | Insect | 1400 | 1400 | |||||||||
When your opponent activates a Spell Card that includes an effect that Special Summons a monster(s) (Quick Effect): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"". | |||||||||||||
Normal
▶︎ Deck
|
8.9
(19)
[50974] |
JP012 | Resonance Insect | Effect Monster | |||||||||
- | 4 | Insect | 1000 | 700 | |||||||||
If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect monster from your Deck to your hand. If this card is banished: You can send 1 Insect monster from your Deck to the GY, except "Resonance Insect". | |||||||||||||
Normal
▶︎ Deck
|
9.8
(65)
[266683] |
JP013 | Lonefire Blossom | Effect Monster | |||||||||
- | 3 | Plant | 500 | 1400 | |||||||||
Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(114)
[901156] |
JP014 | Maxx "C" Semi-Limited | Effect Monster | |||||||||
- | 2 | Insect | 500 | 200 | |||||||||
During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(22)
[75532] |
JP015 | Rose Lover | Effect Monster | |||||||||
- | 1 | Plant | 800 | 800 | |||||||||
You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(10)
[17848] |
JP016 | Sauge de Fleur | Effect Monster | |||||||||
- | 8 | Spellcaster | 2900 | 0 | |||||||||
You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(18)
[53254] |
JP017 | Mekk-Knight Purple Nightfall | Effect Monster | |||||||||
- | 8 | Psychic | 2500 | 2000 | |||||||||
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Purple Nightfall" once per turn this way. (Quick Effect): You can target 1 "Mekk-Knight" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 "Mekk-Knight" monster from your Deck to your hand, except "Mekk-Knight Purple Nightfall". You can only use this effect of "Mekk-Knight Purple Nightfall" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(15)
[33597] |
JP018 | Mekk-Knight Blue Sky | Effect Monster | |||||||||
- | 5 | Psychic | 2000 | 2500 | |||||||||
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Blue Sky" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add "Mekk-Knight" monsters with different names, except "Mekk-Knight Blue Sky", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of "Mekk-Knight Blue Sky" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(41)
[222043] |
JP019 | Artifact Moralltach | Effect Monster | |||||||||
- | 5 | Fairy | 2100 | 1400 | |||||||||
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponent controls. | |||||||||||||
Normal
▶︎ Deck
|
7.9
(21)
[108028] |
JP020 | Fire Hand | Effect Monster | |||||||||
- | 4 | Pyro | 1600 | 1000 | |||||||||
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck. | |||||||||||||
Normal
▶︎ Deck
|
7.3
(19)
[89669] |
JP021 | Ice Hand | Effect Monster | |||||||||
- | 4 | Aqua | 1400 | 1600 | |||||||||
When this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Spell/Trap they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck. | |||||||||||||
Normal
▶︎ Deck
|
6.2
(10)
[9029] |
JP022 | Thunder Hand | Effect Monster | |||||||||
- | 4 | Thunder | 1600 | 1600 | |||||||||
If a face-up monster(s) you control with 1600 original ATK or DEF is destroyed by battle or an opponent's card effect and sent to the GY, while this card is in your hand or GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, destroy 1 card your opponent controls. You can only use this effect of "Thunder Hand" once per turn. | |||||||||||||
Super
▶︎ Deck
|
9.7
(7)
[7060] |
JP023 | Traptrip Garden | Field Spell | |||||||||
During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. You can only use this effect of "Traptrip Garden" once per turn. | |||||||||||||
Super
▶︎ Deck
|
8.7
(9)
[7568] |
JP024 | Traptantalizing Tune | Normal Spell | |||||||||
Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(126)
[124578] |
JP025 | Raigeki | Normal Spell | |||||||||
Destroy all monsters your opponent controls. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(120)
[1261218] |
JP026 | Harpie's Feather Duster Limited | Normal Spell | |||||||||
Destroy all Spells and Traps your opponent controls. | |||||||||||||
Normal
▶︎ Deck
|
6.4
(7)
[5535] |
JP027 | Terrifying Trap Hole Nightmare | Normal Trap | |||||||||
If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.3
(59)
[80281] |
JP028 | Trap Hole | Normal Trap | |||||||||
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target. | |||||||||||||
N-Parallel
▶︎ Deck
|
9.2
(107)
[1051476] |
JP029 | Bottomless Trap Hole | Normal Trap | |||||||||
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it. | |||||||||||||
Normal
▶︎ Deck
|
6.4
(33)
[131949] |
JP030 | Void Trap Hole | Normal Trap | |||||||||
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it. | |||||||||||||
N-Parallel
▶︎ Deck
|
7.6
(31)
[165127] |
JP031 | Traptrix Trap Hole Nightmare | Normal Trap | |||||||||
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(30)
[81790] |
JP032 | Floodgate Trap Hole | Normal Trap | |||||||||
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions. | |||||||||||||
Normal
▶︎ Deck
|
8.9
(29)
[41847] |
JP033 | Gravedigger's Trap Hole | Normal Trap | |||||||||
When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(26)
[89929] |
JP034 | Trap Trick | Normal Trap | |||||||||
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.4
(19)
[63847] |
JP035 | The Phantom Knights of Shade Brigandine | Normal Trap | |||||||||
Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(58)
[202274] |
JP036 | Artifact Sanctum | Normal Trap | |||||||||
Special Summon 1 "Artifact" monster from your Deck. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(23)
[61173] |
JP037 | Naturia Sacred Tree | Continuous Trap | |||||||||
If this card is sent to the GY: Add 1 "Naturia" card from your Deck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. ●You can Tribute 1 EARTH Insect monster; Special Summon 1 Level 4 or lower EARTH Plant monster from your Deck. ●You can Tribute 1 EARTH Plant monster; Special Summon 1 Level 4 or lower EARTH Insect monster from your Deck. |
|||||||||||||
Normal
▶︎ Deck
|
7.8
(23)
[74930] |
JP038 | Gozen Match Semi-Limited | Continuous Trap | |||||||||
Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY. | |||||||||||||
N-Parallel
▶︎ Deck
|
9.7
(83)
[222225] |
JP039 | Traptrix Rafflesia |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Plant | 300 | 2500 | |||||||||
2 Level 4 monsters Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated. |
|||||||||||||
N-Parallel
▶︎ Deck
|
9.2
(12)
[27954] |
JP040 | Traptrix Allomerus |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Insect | 2200 | 600 | |||||||||
2+ Level 4 monsters Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn. ●You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ●If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field. |
|||||||||||||
N-Parallel
▶︎ Deck
|
8
(11)
[16534] |
JP041 | Traptrix Cularia |
Link Monster Effect Monster |
|||||||||
- | - | Plant | 1800 | - | |||||||||
2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
|
|||||||||||||
Secret
▶︎ Deck
Ultra |
9.8
(12)
[11541] |
JPP01 | Traptrix Pinguicula |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Plant | 2500 | 300 | |||||||||
2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material. |
|||||||||||||
Secret
▶︎ Deck
Super |
8.6
(8)
[8041] |
JPP02 | Traptrix Atypus |
Link Monster Effect Monster |
|||||||||
- | - | Insect | 1800 | - | |||||||||
2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ●Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.
|
|||||||||||||
Secret
▶︎ Deck
Super |
9.5
(22)
[48370] |
JPP03 | Traptrix Sera |
Link Monster Effect Monster |
|||||||||
- | - | Plant | 800 | - | |||||||||
1 non-Link "Traptrix" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step. ●If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control. ●If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.
|
|||||||||||||
Secret
▶︎ Deck
Super |
8.9
(16)
[47573] |
JPP04 | Traptrix Mantis | Effect Monster | |||||||||
- | 4 | Insect | 1500 | 1300 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand. | |||||||||||||
Secret
▶︎ Deck
Super |
9.8
(12)
[8035] |
JPP05 | Traptrix Holeutea | Normal Trap | |||||||||
You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn. | |||||||||||||
Structure Deck: Beware of Traptrix Card List
8.6 /10.0 pt Number of card ratings : 1487 User Review : 1487 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
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- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
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- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
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- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
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- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
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- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
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- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
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- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
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- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
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- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
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