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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Vampire" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 33
Include "Vampire" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.8 (20) | Dhampir Vampire Sheridan |
Xyz Monster Effect Monster |
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- | 6 | Zombie | 2600 | 1000 | |||||||||
2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position. |
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▶︎ Deck | 9.8 (13) | Vampire Domination | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn. | |||||||||||||
▶︎ Deck | 9.6 (9) | Vampire Scarlet Scourge | Effect Monster | ||||||||||
- | 6 | Zombie | 2200 | 2200 | |||||||||
If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |||||||||||||
▶︎ Deck | 9.6 (10) | Vampire Awakening | Normal Trap | ||||||||||
Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awakening" per turn. | |||||||||||||
▶︎ Deck | 9.5 (10) | The Zombie Vampire |
Xyz Monster Effect Monster |
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- | 8 | Zombie | 3000 | 2800 | |||||||||
2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn. |
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▶︎ Deck | 9.4 (5) | Vampire Fascinator |
Link Monster Effect Monster |
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- | - | Zombie | 2400 | - | |||||||||
2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.
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▶︎ Deck | 9.2 (5) | Vampire Ghost | Effect Monster | ||||||||||
- | 3 | Zombie | 1500 | 0 | |||||||||
If this card is Normal Summoned: You can send 1 other "Vampire" card from your hand or face-up field to the GY; add 1 Level 4 or higher "Vampire" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower "Vampire" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 "Vampire" monster. You can only use each effect of "Vampire Ghost" once per turn. | |||||||||||||
▶︎ Deck | 9.2 (15) | Vampire Sucker |
Link Monster Effect Monster |
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- | - | Zombie | 1600 | - | |||||||||
2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ●You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ●If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
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▶︎ Deck | 9 (6) | Vampire Retainer | Effect Monster | ||||||||||
- | 2 | Zombie | 1200 | 0 | |||||||||
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn. | |||||||||||||
▶︎ Deck | 9 (21) | Vampire Vamp | Effect Monster | ||||||||||
- | 7 | Zombie | 2000 | 2000 | |||||||||
Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 monster your opponent controls whose ATK is higher than this card's; equip it to this card. Gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card. | |||||||||||||
▶︎ Deck | 8.9 (8) | Vampire Familiar | Effect Monster | ||||||||||
- | 1 | Zombie | 500 | 0 | |||||||||
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn. | |||||||||||||
▶︎ Deck | 8.7 (11) | Vampire Fraulein | Effect Monster | ||||||||||
- | 5 | Zombie | 600 | 2000 | |||||||||
When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |||||||||||||
▶︎ Deck | 8.6 (16) | Vampire Sorcerer | Effect Monster | ||||||||||
- | 4 | Zombie | 1500 | 1500 | |||||||||
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing. | |||||||||||||
▶︎ Deck | 8.6 (7) | Vampire Red Baron | Effect Monster | ||||||||||
- | 6 | Zombie | 2400 | 1000 | |||||||||
Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |||||||||||||
▶︎ Deck | 8.6 (7) | Vampire's Desire | Normal Spell | ||||||||||
Activate 1 of these effects. ●Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn. ●Target 1 "Vampire" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster. You can only activate 1 "Vampire's Desire" per turn. |
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▶︎ Deck | 8.5 (20) | Vampire Duke | Effect Monster | ||||||||||
- | 5 | Zombie | 2000 | 0 | |||||||||
Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of "Vampire Duke" once per turn. | |||||||||||||
▶︎ Deck | 8.4 (7) | Vampire's Domain | Continuous Spell | ||||||||||
Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP. | |||||||||||||
▶︎ Deck | 8 (10) | Vampire Takeover | Normal Trap | ||||||||||
If you have no card in your Field Zone and all face-up monsters you control are Zombie monsters (min. 1): Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your GY in Defense Position. You can only activate 1 "Vampire Takeover" per turn. | |||||||||||||
▶︎ Deck | 7.8 (6) | Vampire Voivode | Effect Monster | ||||||||||
- | 8 | Zombie | 2800 | 2100 | |||||||||
If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (22) | Crimson Knight Vampire Bram |
Xyz Monster Effect Monster |
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- | 5 | Zombie | 2500 | 0 | |||||||||
2 Level 5 Zombie monsters You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position. |
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▶︎ Deck | 7.4 (14) | Vampire Kingdom | Field Spell | ||||||||||
Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the GY, and if you do, destroy that target. | |||||||||||||
▶︎ Deck | 7.2 (15) | Shadow Vampire | Effect Monster | ||||||||||
- | 5 | Zombie | 2000 | 0 | |||||||||
Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster. | |||||||||||||
▶︎ Deck | 6.6 (12) | Vampire Grace | Effect Monster | ||||||||||
- | 6 | Zombie | 2000 | 1200 | |||||||||
When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. | |||||||||||||
▶︎ Deck | 6.1 (20) | Vampire Hunter | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1600 | |||||||||
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster. | |||||||||||||
▶︎ Deck | 6.1 (22) | Vampire Lord | Effect Monster | ||||||||||
- | 5 | Zombie | 2000 | 1500 | |||||||||
If this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY. | |||||||||||||
▶︎ Deck | 5.4 (17) | Vampire's Curse | Effect Monster | ||||||||||
- | 6 | Zombie | 2000 | 800 | |||||||||
When this card is destroyed by battle and sent to the GY: You can pay 500 LP; Special Summon it during the Standby Phase of the next turn. If you do: It gains 500 ATK. | |||||||||||||
▶︎ Deck | 5 (6) | Vampire Grimson | Effect Monster | ||||||||||
- | 5 | Zombie | 2000 | 1400 | |||||||||
If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | |||||||||||||
▶︎ Deck | 4.9 (22) | Vampire Dragon | Effect Monster | ||||||||||
- | 5 | Zombie | 2400 | 0 | |||||||||
When this Tribute Summoned card is sent from the field to the Graveyard: You can add 1 Level 4 or lower monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 3.4 (10) | Vampiric Orchis (Updated from: Vampire Orchis) | Effect Monster | ||||||||||
- | 4 | Plant | 1700 | 1000 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 "Des Dendle" from your hand. | |||||||||||||
▶︎ Deck | 3 (25) | Vampire Genesis | Effect Monster | ||||||||||
- | 8 | Zombie | 3000 | 2100 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Vampire Lord" you control. Once per turn: You can discard 1 Zombie monster to the GY, then target 1 Zombie monster in your GY with a Level less than the discarded Zombie monster's; Special Summon that target. | |||||||||||||
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