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HOME > Yu-Gi-Oh! Card Search > Search result
Include "TRUE" in "Card Name" or "Card Text". Search result Showing 1 to 29 of 29
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (9) | Legendary Fire King Ponix | Effect Monster | |||
- | 1 | Winged Beast | 500 | 200 | ||
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn. | ||||||
▶︎ Deck | 10 (41) | Master Peace, the True Dracoslaying King Limited | Effect Monster | |||
- | 8 | Wyrm | 2950 | 2950 | ||
To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your Graveyard, then target 1 other card on the field; destroy it. | ||||||
▶︎ Deck | 10 (32) | Dragonic Diagram | Field Spell | |||
All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand. | ||||||
▶︎ Deck | 9.8 (15) | Dinomight Knight, the True Dracofighter | Effect Monster | |||
- | 6 | Wyrm | 2500 | 1200 | ||
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Trap from your Deck, and either activate it or add it to your hand. | ||||||
▶︎ Deck | 9.8 (54) | True King of All Calamities Forbidden |
Xyz Monster Effect Monster |
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- | 9 | Wyrm | 3000 | 3000 | ||
2+ Level 9 monsters Once per turn (Quick Effect): You can detach 1 material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field. |
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▶︎ Deck | 9.8 (13) | The True Sun God | Continuous Spell | |||
When this card is activated: Add 1 "The Winged Dragon of Ra" or 1 card that mentions it from your Deck to your hand, except "The True Sun God". Monsters, except "The Winged Dragon of Ra", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 "The Winged Dragon of Ra - Immortal Phoenix" from your Deck, to the GY, then send 1 "The Winged Dragon of Ra" from your Monster Zone to the GY. You can only activate 1 "The True Sun God" per turn. | ||||||
▶︎ Deck | 9.8 (15) | True King's Return | Continuous Trap | |||
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain. ●You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. ●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True King's Return" once per turn. |
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▶︎ Deck | 9.6 (9) | True Draco Heritage | Continuous Spell | |||
During your Main Phase: You can draw cards equal to the number of "True Draco" and "True King" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "True Draco Heritage" once per turn. | ||||||
▶︎ Deck | 9.1 (8) | True Draco Apocalypse | Continuous Trap | |||
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True Draco Apocalypse" in the same Chain. ●You can target 1 other "True Draco" or "True King" card you control; destroy it, and if you do, the ATK/DEF of all face-up monsters your opponent controls become half their current ATK/DEF (even if this card leaves the field). ●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True Draco Apocalypse" once per turn. |
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▶︎ Deck | 8.9 (8) | Mariamne, the True Dracophoenix | Effect Monster | |||
- | 9 | Wyrm | 2700 | 2100 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WIND monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were WIND, you can also banish exactly 4 cards from the top of your opponent's Deck. If this card is destroyed by card effect: You can add 1 non-WIND Wyrm monster from your Deck to your hand. You can only use each effect of "Mariamne, the True Dracophoenix" once per turn. | ||||||
▶︎ Deck | 8.7 (7) | Disciples of the True Dracophoenix | Continuous Spell | |||
You can target 3 "True Draco" and/or "True King" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of "Disciples of the True Dracophoenix" once per turn. | ||||||
▶︎ Deck | 8.7 (29) | Domain of the True Monarchs | Field Spell | |||
While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn: You can reduce the Level of 1 monster with 2800 ATK/1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). | ||||||
▶︎ Deck | 8.5 (8) | Master Peace, the True Dracoslayer | Effect Monster | |||
- | 8 | Dragon | 2950 | 2950 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Dracoslayer" monster and 1 "Dracoverlord" monster, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy that card. If this card in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 "Dracoslayer" monster and 1 "Dracoverlord" monster from your Deck. | ||||||
▶︎ Deck | 8.3 (16) | True King Agnimazud, the Vanisher | Effect Monster | |||
- | 9 | Wyrm | 2900 | 1900 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. | ||||||
▶︎ Deck | 8.3 (14) | True King Lithosagym, the Disaster | Effect Monster | |||
- | 9 | Wyrm | 2500 | 2300 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn. | ||||||
▶︎ Deck | 8 (11) | Majesty Maiden, the True Dracocaster | Effect Monster | |||
- | 5 | Wyrm | 2300 | 1500 | ||
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can add 1 "True Draco" or "True King" monster from your Deck to your hand. | ||||||
▶︎ Deck | 8 (3) | Forge of the True Dracos | Normal Spell | |||
If a "Dracoslayer" monster, that is not a Pendulum Monster, and a "Dracoverlord" monster are on the field: Shuffle as many cards on the field as possible into the Deck, then you can Special Summon 1 "Dracoslayer" or "Dracoverlord" monster from your Deck, ignoring its Summoning conditions. | ||||||
▶︎ Deck | 7.9 (10) | True King Bahrastos, the Fathomer | Effect Monster | |||
- | 9 | Wyrm | 1800 | 3000 | ||
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or Graveyard, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of "True King Bahrastos, the Fathomer" once per turn. | ||||||
▶︎ Deck | 7.9 (16) | Metaltron XII, the True Dracombatant | Effect Monster | |||
- | 9 | Wyrm | 3000 | 3000 | ||
Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this Tribute Summoned monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster that is EARTH, WATER, FIRE, or WIND from your Extra Deck. | ||||||
▶︎ Deck | 7.7 (11) | True Light | Continuous Trap | |||
Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ●Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ●Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY. |
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▶︎ Deck | 7.4 (12) | Ignis Heat, the True Dracowarrior | Effect Monster | |||
- | 5 | Wyrm | 2400 | 1000 | ||
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap you control, instead of a monster. Once per turn, when your opponent activates a card or effect while you control this Tribute Summoned monster (Quick Effect): You can take 1 "True Draco" or "True King" Continuous Spell from your Deck, and either activate it or add it to your hand. | ||||||
▶︎ Deck | 7 (7) | Dreiath III, the True Dracocavalry General | Effect Monster | |||
- | 6 | Wyrm | 2100 | 2800 | ||
To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Your opponent cannot target face-up "True Draco" or "True King" monsters on the field with card effects, except this one, also they cannot be destroyed by your opponent's card effects. If this face-up Tribute Summoned monster leaves the field: You can Special Summon 1 "True Draco" or "True King" monster from your Deck in Defense Position. | ||||||
▶︎ Deck | 6.8 (15) | The True Name | Normal Spell | |||
Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 "The True Name" per turn. | ||||||
▶︎ Deck | 6.4 (11) | Jerry Beans Man | Normal Monster | |||
- | 3 | Plant | 1750 | 0 | ||
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. | ||||||
▶︎ Deck | 6.4 (28) | Mystical Shine Ball | Normal Monster | |||
- | 2 | Fairy | 500 | 500 | ||
A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true. | ||||||
▶︎ Deck | 6.1 (7) | Centur-Ion True Awakening | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn. | ||||||
▶︎ Deck | 5.1 (18) | Ally Mind |
Normal Monster Tuner Monster |
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- | 5 | Machine | 1800 | 1400 | ||
A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered. | ||||||
▶︎ Deck | 4.3 (13) | Neo Aqua Madoor | Normal Monster | |||
- | 6 | Spellcaster | 1200 | 3000 | ||
The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice. | ||||||
▶︎ Deck | 2.3 (16) | Fairy King Truesdale | Effect Monster | |||
- | 6 | Plant | 2200 | 1500 | ||
While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF. | ||||||
Other sorts : Card Registration Date, scale blue, scale red |
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