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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Mage" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 2,418
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (44) | Darkest Diabolos, Lord of the Lair | Effect Monster | ||||||||||
- | 8 | Dragon | 3000 | 2000 | |||||||||
Your opponent cannot Tribute this face-up card on the field, and cannot target it with card effects. You can only use each of these effects of "Darkest Diabolos, Lord of the Lair" once per turn. ●If a DARK monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when you Tributed) or hand (even if not). ●You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of the Deck. |
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▶︎ Deck | 10 (15) | Exosister Martha | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 800 | |||||||||
If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn. | |||||||||||||
▶︎ Deck | 10 (6) | Chronomaly Magella Globe | Effect Monster | ||||||||||
- | 4 | Machine | 1500 | 300 | |||||||||
You can Tribute this card; Special Summon 1 "Chronomaly" monster from your Deck, except "Chronomaly Magella Globe". If this card is in your GY, except the turn it was sent there: You can banish 1 "Chronomaly" card from your GY, except "Chronomaly Magella Globe"; add this card to your hand. You can only use each effect of "Chronomaly Magella Globe" once per turn. | |||||||||||||
▶︎ Deck | 10 (26) | Salamangreat Gazelle | Effect Monster | ||||||||||
- | 3 | Cyberse | 1500 | 1000 | |||||||||
If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn. | |||||||||||||
▶︎ Deck | 10 (28) | Mathmech Circular Limited | Effect Monster | ||||||||||
- | 4 | Cyberse | 1500 | 1500 | |||||||||
You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn. | |||||||||||||
▶︎ Deck | 10 (16) | Tearlaments Havnis Limited | Effect Monster | ||||||||||
- | 3 | Aqua | 1600 | 1000 | |||||||||
When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn. | |||||||||||||
▶︎ Deck | 10 (8) | Naturia Mole Cricket | Effect Monster | ||||||||||
- | 1 | Insect | 0 | 0 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Naturia" monster from your Deck, or you can Special Summon 2 "Naturia" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a "Naturia" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Naturia Mole Cricket" once per turn. | |||||||||||||
▶︎ Deck | 10 (3) | Melffy Wally | Effect Monster | ||||||||||
- | 2 | Beast | 0 | 400 | |||||||||
If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn. | |||||||||||||
▶︎ Deck | 10 (10) | Arianna the Labrynth Servant | Effect Monster | ||||||||||
- | 4 | Fiend | 1600 | 2100 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ●From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn. |
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▶︎ Deck | 10 (17) | Ohime the Manifested Mikanko |
Ritual Monster Effect Monster |
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- | 6 | Fairy | 0 | 0 | |||||||||
You can Ritual Summon this card with "Mikanko Kagura". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of "Ohime the Manifested Mikanko" once per turn. You can reveal this card in your hand; add 1 "Mikanko" card from your Deck to your hand, except "Ohime the Manifested Mikanko", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field. | |||||||||||||
▶︎ Deck | 10 (5) | Libromancer Doombroker |
Ritual Monster Effect Monster |
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- | 6 | Fiend | 2500 | 2000 | |||||||||
You can Ritual Summon this card with a "Libromancer" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of "Libromancer Doombroker" once per turn. During your Main Phase: You can Set 1 "Libromancer" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck. | |||||||||||||
▶︎ Deck | 10 (11) | Spright Sprind |
Link Monster Effect Monster |
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- | - | Thunder | 1400 | - | |||||||||
2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.
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▶︎ Deck | 10 (9) | Rock of the Vanquisher |
Link Monster Effect Monster |
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- | - | Rock | 0 | - | |||||||||
1 "Vanquish Soul" monster Cannot be used as Link Material. While you control a "Vanquish Soul" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects; ●Special Summon 1 "Vanquish Soul" monster from your hand. ●Add 1 "Vanquish Soul" monster from your GY to your hand. You can only use this effect of "Rock of the Vanquisher" once per turn.
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▶︎ Deck | 10 (7) | A.I. Meet You | Normal Spell | ||||||||||
Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 "A.I. Meet You" per turn. | |||||||||||||
▶︎ Deck | 10 (10) | King's Sarcophagus | Continuous Spell | ||||||||||
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY. | |||||||||||||
▶︎ Deck | 10 (5) | My Friend Purrely | Continuous Spell | ||||||||||
You can pay 500 LP; reveal 3 "Purrely" cards from your Deck, except "My Friend Purrely", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 "Purrely" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of "My Friend Purrely" once per turn. | |||||||||||||
▶︎ Deck | 10 (9) | Live☆Twin Sunny's Snitch | Continuous Spell | ||||||||||
When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn. | |||||||||||||
▶︎ Deck | 10 (17) | Primeval Planet Perlereino Limited | Field Spell | ||||||||||
When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Primeval Planet Perlereino" once per turn. You can only activate 1 "Primeval Planet Perlereino" per turn. | |||||||||||||
▶︎ Deck | 10 (4) | Stars Align Above the Shrine | Field Spell | ||||||||||
Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit Monsters and/or "Shinobird Token(s)" from your field, whose total Levels equal or exceed the Ritual Monster's Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects; ●Add 1 of your Spirit Monsters or Ritual Spells that is banished or in your GY to your hand. ●Set 1 "Stars Align across the Milky Way" directly from your Deck. |
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▶︎ Deck | 10 (21) | Pressured Planet Wraitsoth Limited | Field Spell | ||||||||||
When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn. | |||||||||||||
▶︎ Deck | 10 (8) | Dinomorphia Frenzy | Normal Trap | ||||||||||
During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn. | |||||||||||||
▶︎ Deck | 9.9 (14) | Assault Synchron |
Effect Monster Tuner Monster |
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- | 2 | Machine | 700 | 0 | |||||||||
During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also while it is face-up in the Monster Zone, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of "Assault Synchron" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (32) | Altergeist Multifaker | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1200 | 800 | |||||||||
If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (50) | Kashtira Fenrir Forbidden | Effect Monster | ||||||||||
- | 7 | Psychic | 2400 | 2400 | |||||||||
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down. | |||||||||||||
▶︎ Deck | 9.9 (21) | Kelbek the Ancient Vanguard Forbidden | Effect Monster | ||||||||||
- | 4 | Fairy | 1500 | 1800 | |||||||||
If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; Special Summon this card from your hand, then return that monster to the hand. If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if "Exchange of the Spirit" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of "Kelbek the Ancient Vanguard" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (40) | Michion, the Timelord | Effect Monster | ||||||||||
- | 10 | Fairy | 0 | 0 | |||||||||
Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck. | |||||||||||||
▶︎ Deck | 9.9 (14) | Swordsoul Strategist Longyuan | Effect Monster | ||||||||||
- | 6 | Wyrm | 1200 | 2300 | |||||||||
You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn. | |||||||||||||
▶︎ Deck | 9.9 (20) | Lord of the Heavenly Prison | Effect Monster | ||||||||||
- | 10 | Rock | 3000 | 3000 | |||||||||
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.9 (29) | Trickstar Candina | Effect Monster | ||||||||||
- | 4 | Fairy | 1800 | 400 | |||||||||
When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves. | |||||||||||||
▶︎ Deck | 9.9 (8) | Naturia Camellia |
Effect Monster Tuner Monster |
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- | 4 | Plant | 1400 | 700 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "Naturia" card from your Deck to the GY. If you would Tribute a monster(s) to activate a "Naturia" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster (except during the Damage Step): You can Special Summon 1 "Naturia" monster from your GY. You can only use each effect of "Naturia Camellia" once per turn. | |||||||||||||
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