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HOMEYu-Gi-Oh! Card Search > Search result

Include "Escape" in "Card Name" or "Card Text". Search result  Showing 1 to 16 of 16

Include "Escape" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
破械唱導 ▶︎ Deck 8.4 5 Escape of the Unchained Normal Trap
Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.
武神-ヒルコ ▶︎ Deck 8.3 15 Bujin Hiruko Pendulum Monster
Normal Monster
- 4 Beast-Warrior 1000 2000
Pendulum Effect
You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
Card Text
Imprisoned after a showdown with "Bujin Hirume" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister "Bujinki Amaterasu", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies.
メタルフォーゼ・シルバード ▶︎ Deck 7.6 10 Metalfoes Silverd Pendulum Monster
Normal Monster
- 3 Psychic 1700 100
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.
活路への希望 ▶︎ Deck 7.5 22 Hope for Escape Normal Trap
If your opponent's LP is at least 1000 higher than yours: Pay 1000 LP; draw 1 card for every 2000 points difference between your LP and your opponent's.
闇次元の解放 ▶︎ Deck 7.2 31 Escape from the Dark Dimension Continuous Trap
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card.
苦渋の黙札 ▶︎ Deck 7.1 8 Painful Escape Normal Trap
Tribute 1 monster; add 1 monster with the same original Type, Attribute, and Level, but with a different original name, from your Deck or Graveyard to your hand.
タイム・エスケーパー ▶︎ Deck 6.2 10 Time Escaper Effect Monster
- 2 Psychic 500 100
During either player's turn: You can discard this card, then target 1 Psychic-Type monster you control; banish it until your next Standby Phase.
強制退出装置 ▶︎ Deck 6.1 14 Compulsory Escape Device Normal Trap
Each player chooses 1 monster they control, then shuffles it into the Deck.
ゼラの戦士 ▶︎ Deck 5 13 Warrior of Zera Normal Monster
- 4 Warrior 1600 1600
A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.
エスケープ・ゴート ▶︎ Deck 4 1 Escapegoat Continuous Trap
When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 "Escapegoat Token" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead.
スパイラルドラゴン ▶︎ Deck 3.8 17 Spiral Serpent Normal Monster
- 8 Sea Serpent 2900 2900
When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.
ワームドレイク ▶︎ Deck 3.7 19 Worm Drake Normal Monster
- 4 Reptile 1400 1500
Once this monster wraps itself around a victim, there is no escape.
ラビードラゴン ▶︎ Deck 3.3 46 Rabidragon Normal Monster
- 8 Dragon 2950 2900
It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.
グレード・ビル ▶︎ Deck 2.1 18 Great Bill Normal Monster
- 4 Beast 1250 1300
Nothing escapes from this beast's massive mouth.
マグネッツ1号 ▶︎ Deck 1.5 20 M-Warrior #1 Normal Monster
- 3 Warrior 1000 500
Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape.
モルティング・エスケープ ▶︎ Deck 1.4 9 Molting Escape Equip Spell
Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
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