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HOMEYu-Gi-Oh! Card Search > Search result

Include "Barrier" in "Card Name" or "Card Text". Search result  Showing 1 to 30 of 72

Include "Barrier" in "Card Name" or "Card Text".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
氷結界の龍 トリシューラ ▶︎ Deck 9.6 145 Trishula, Dragon of the Ice Barrier Synchro Monster
Effect Monster
- 9 Dragon 2700 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)
氷結界 ▶︎ Deck 9.5 11 Ice Barrier Normal Trap
When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn.
氷結界の依巫 ▶︎ Deck 9.3 14 Speaker for the Ice Barriers Effect Monster
- 4 Spellcaster 1000 1800
While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0).
氷結界の龍 ブリューナク ▶︎ Deck 9.3 111 Brionac, Dragon of the Ice Barrier Synchro Monster
Effect Monster
- 6 Sea Serpent 2300 1400
1 Tuner + 1+ non-Tuner monsters
You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.
次元障壁 ▶︎ Deck 9.3 54 Dimensional Barrier Normal Trap
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
氷結界の照魔師 ▶︎ Deck 8.9 15 Revealer of the Ice Barrier Effect Monster
- 4 Spellcaster 1700 1000
While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards.
氷結界の紋章 ▶︎ Deck 8.7 29 Medallion of the Ice Barrier Normal Spell
Add 1 "Ice Barrier" monster from your Deck to your hand.
氷結界の還零龍 トリシューラ ▶︎ Deck 8.6 14 Trishula, Zero Dragon of the Ice Barrier Synchro Monster
Effect Monster
- 11 Dragon 2700 2000
1 Tuner + 2+ non-Tuner monsters
When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.
インフェルニティ・バリア ▶︎ Deck 8.6 23 Infernity Barrier Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.
氷結界の伝道師 ▶︎ Deck 8.4 23 Prior of the Ice Barrier Effect Monster
- 2 Aqua 1000 400
If you control an "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you Summon this way. You can Tribute this card, then target 1 "Ice Barrier" monster in your GY, except "Prior of the Ice Barrier"; Special Summon that target.
氷結界の霜精 ▶︎ Deck 8.2 13 Hexa Spirit of the Ice Barrier Effect Monster
Tuner Monster
- 1 Sea Serpent 400 200
While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn.
氷結界の虎王 ドゥローレン ▶︎ Deck 8.2 28 Dewloren, Tiger King of the Ice Barrier Synchro Monster
Effect Monster
- 6 Beast 2000 1400
1 Tuner + 1+ non-Tuner WATER monsters
You can target any number of other face-up cards you control; return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" once per turn.
氷結界の龍 グングニール ▶︎ Deck 8.2 43 Gungnir, Dragon of the Ice Barrier Synchro Monster
Effect Monster
- 7 Dragon 2500 1700
1 Tuner + 1+ non-Tuner WATER monsters
Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them.
氷結界の虎将 ウェイン ▶︎ Deck 8.1 12 General Wayne of the Ice Barrier Effect Monster
- 5 Warrior 2100 400
Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand.
烈風の結界像 ▶︎ Deck 8 37 Barrier Statue of the Stormwinds Forbidden Effect Monster
- 4 Winged Beast 1000 1000
Neither player can Special Summon monsters, except WIND monsters.
ガード・オブ・フレムベル ▶︎ Deck 7.8 36 Flamvell Guard Normal Monster
Tuner Monster
- 1 Dragon 100 2000
A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.
光の結界 ▶︎ Deck 7.7 13 Light Barrier Field Spell
During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase:
●When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.
氷結界の晶壁 ▶︎ Deck 7.2 11 Freezing Chains of the Ice Barrier Continuous Spell
When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.
氷結界の水影 ▶︎ Deck 6.9 12 Dewdark of the Ice Barrier Effect Monster
Tuner Monster
- 2 Aqua 1200 800
If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly.
氷結界に至る晴嵐 ▶︎ Deck 6.8 11 Winds Over the Ice Barrier Normal Spell
Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn.
氷結界の軍師 ▶︎ Deck 6.5 12 Strategist of the Ice Barrier Effect Monster
- 4 Spellcaster 1600 1600
Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; draw 1 card.
氷結界の封魔団 ▶︎ Deck 6.5 14 Spellbreaker of the Ice Barrier Effect Monster
- 4 Spellcaster 1200 2000
Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; neither player can activate Spell Cards until the end of your next turn, while this monster is face-up on the field.
業火の結界像 ▶︎ Deck 6.2 23 Barrier Statue of the Inferno Effect Monster
- 4 Pyro 1000 1000
Neither player can Special Summon monsters, except FIRE monsters.
スピリットバリア ▶︎ Deck 6.1 9 Spirit Barrier Continuous Trap
While you control a monster, you take no battle damage.
氷結界の虎将 ライホウ ▶︎ Deck 5.9 23 General Raiho of the Ice Barrier Effect Monster
- 6 Warrior 2100 2300
When your opponent's monster effect activated on the field resolves, they must discard 1 card or the effect is negated (their choice).
氷結界の虎将 ガンターラ ▶︎ Deck 5.7 17 General Gantala of the Ice Barrier Effect Monster
- 7 Warrior 2700 2000
Once per turn, during your End Phase: You can target 1 "Ice Barrier" monster in your GY, except "General Gantala of the Ice Barrier"; Special Summon it.
氷結界の術者 ▶︎ Deck 5.7 16 Cryomancer of the Ice Barrier Effect Monster
Tuner Monster
- 2 Aqua 1300 0
While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack.
氷結界の舞姫 ▶︎ Deck 5.7 15 Dance Princess of the Ice Barrier Effect Monster
- 4 Spellcaster 1700 900
Once per turn, if you control another "Ice Barrier" monster: You can reveal any number of "Ice Barrier" monsters in your hand, then target an equal number of Set Spells/Traps your opponent controls; return those targets to the hand.
バリア・リゾネーター ▶︎ Deck 5.6 12 Barrier Resonator Effect Monster
Tuner Monster
- 1 Fiend 300 800
During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it.
ライトロード・バリア ▶︎ Deck 5.6 19 Lightsworn Barrier Continuous Trap
When a "Lightsworn" monster you control is targeted for an attack: You can send the top 2 cards of your Deck to the Graveyard, then target the attacking monster; negate the attack.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
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