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HOME > Yu-Gi-Oh! Card Search > Search result
Include "Barrier" in "Card Name" or "Card Text". Search result Showing 1 to 30 of 72
Include "Barrier" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (145) | Trishula, Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 9 | Dragon | 2700 | 2000 | ||
1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.) |
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▶︎ Deck | 9.5 (11) | Ice Barrier | Normal Trap | |||
When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn. | ||||||
▶︎ Deck | 9.3 (14) | Speaker for the Ice Barriers | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1800 | ||
While you control another "Ice Barrier" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of "Speaker for the Ice Barriers" once per turn. If you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If you control an "Ice Barrier" monster: You can banish this card from your GY; Special Summon 1 "Ice Barrier Token" (Aqua/WATER/Level 1/ATK 0/DEF 0). | ||||||
▶︎ Deck | 9.3 (111) | Brionac, Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 6 | Sea Serpent | 2300 | 1400 | ||
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. |
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▶︎ Deck | 9.3 (54) | Dimensional Barrier | Normal Trap | |||
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn. | ||||||
▶︎ Deck | 8.9 (15) | Revealer of the Ice Barrier | Effect Monster | |||
- | 4 | Spellcaster | 1700 | 1000 | ||
While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards. | ||||||
▶︎ Deck | 8.7 (29) | Medallion of the Ice Barrier | Normal Spell | |||
Add 1 "Ice Barrier" monster from your Deck to your hand. | ||||||
▶︎ Deck | 8.6 (14) | Trishula, Zero Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
|||
- | 11 | Dragon | 2700 | 2000 | ||
1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn. |
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▶︎ Deck | 8.6 (23) | Infernity Barrier | Counter Trap | |||
When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 8.4 (23) | Prior of the Ice Barrier | Effect Monster | |||
- | 2 | Aqua | 1000 | 400 | ||
If you control an "Ice Barrier" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you Summon this way. You can Tribute this card, then target 1 "Ice Barrier" monster in your GY, except "Prior of the Ice Barrier"; Special Summon that target. | ||||||
▶︎ Deck | 8.2 (13) | Hexa Spirit of the Ice Barrier |
Effect Monster Tuner Monster |
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- | 1 | Sea Serpent | 400 | 200 | ||
While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn. | ||||||
▶︎ Deck | 8.2 (28) | Dewloren, Tiger King of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 6 | Beast | 2000 | 1400 | ||
1 Tuner + 1+ non-Tuner WATER monsters You can target any number of other face-up cards you control; return those targets to the hand, then, this card gains 500 ATK for each card returned to the hand by this effect, until the end of this turn. You can only use this effect of "Dewloren, Tiger King of the Ice Barrier" once per turn. |
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▶︎ Deck | 8.2 (43) | Gungnir, Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
|||
- | 7 | Dragon | 2500 | 1700 | ||
1 Tuner + 1+ non-Tuner WATER monsters Once per turn: You can discard up to 2 cards to the GY, then target the same number of cards your opponent controls; destroy them. |
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▶︎ Deck | 8.1 (12) | General Wayne of the Ice Barrier | Effect Monster | |||
- | 5 | Warrior | 2100 | 400 | ||
Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand. | ||||||
▶︎ Deck | 8 (37) | Barrier Statue of the Stormwinds Forbidden | Effect Monster | |||
- | 4 | Winged Beast | 1000 | 1000 | ||
Neither player can Special Summon monsters, except WIND monsters. | ||||||
▶︎ Deck | 7.8 (36) | Flamvell Guard |
Normal Monster Tuner Monster |
|||
- | 1 | Dragon | 100 | 2000 | ||
A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders. | ||||||
▶︎ Deck | 7.7 (13) | Light Barrier | Field Spell | |||
During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: ●When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. |
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▶︎ Deck | 7.2 (11) | Freezing Chains of the Ice Barrier | Continuous Spell | |||
When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn. | ||||||
▶︎ Deck | 6.9 (12) | Dewdark of the Ice Barrier |
Effect Monster Tuner Monster |
|||
- | 2 | Aqua | 1200 | 800 | ||
If the only face-up monsters you control are Level 2 or lower, this card can attack your opponent directly. | ||||||
▶︎ Deck | 6.8 (11) | Winds Over the Ice Barrier | Normal Spell | |||
Tribute any number of "Ice Barrier" monsters; Special Summon from your Deck that many Level 4 or lower "Ice Barrier" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your "Ice Barrier" monsters that is banished or in your GY; add it to your hand. You can only use each effect of "Winds Over the Ice Barrier" once per turn. | ||||||
▶︎ Deck | 6.5 (12) | Strategist of the Ice Barrier | Effect Monster | |||
- | 4 | Spellcaster | 1600 | 1600 | ||
Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; draw 1 card. | ||||||
▶︎ Deck | 6.5 (14) | Spellbreaker of the Ice Barrier | Effect Monster | |||
- | 4 | Spellcaster | 1200 | 2000 | ||
Once per turn: You can send 1 "Ice Barrier" monster from your hand to the GY; neither player can activate Spell Cards until the end of your next turn, while this monster is face-up on the field. | ||||||
▶︎ Deck | 6.2 (23) | Barrier Statue of the Inferno | Effect Monster | |||
- | 4 | Pyro | 1000 | 1000 | ||
Neither player can Special Summon monsters, except FIRE monsters. | ||||||
▶︎ Deck | 6.1 (9) | Spirit Barrier | Continuous Trap | |||
While you control a monster, you take no battle damage. | ||||||
▶︎ Deck | 5.9 (23) | General Raiho of the Ice Barrier | Effect Monster | |||
- | 6 | Warrior | 2100 | 2300 | ||
When your opponent's monster effect activated on the field resolves, they must discard 1 card or the effect is negated (their choice). | ||||||
▶︎ Deck | 5.7 (17) | General Gantala of the Ice Barrier | Effect Monster | |||
- | 7 | Warrior | 2700 | 2000 | ||
Once per turn, during your End Phase: You can target 1 "Ice Barrier" monster in your GY, except "General Gantala of the Ice Barrier"; Special Summon it. | ||||||
▶︎ Deck | 5.7 (16) | Cryomancer of the Ice Barrier |
Effect Monster Tuner Monster |
|||
- | 2 | Aqua | 1300 | 0 | ||
While you control another "Ice Barrier" monster, Level 4 or higher monsters cannot declare an attack. | ||||||
▶︎ Deck | 5.7 (15) | Dance Princess of the Ice Barrier | Effect Monster | |||
- | 4 | Spellcaster | 1700 | 900 | ||
Once per turn, if you control another "Ice Barrier" monster: You can reveal any number of "Ice Barrier" monsters in your hand, then target an equal number of Set Spells/Traps your opponent controls; return those targets to the hand. | ||||||
▶︎ Deck | 5.6 (12) | Barrier Resonator |
Effect Monster Tuner Monster |
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- | 1 | Fiend | 300 | 800 | ||
During either player's turn: You can send this card from your hand to the Graveyard, then target 1 Tuner monster you control; this turn, it cannot be destroyed by battle, also you take no battle damage from attacks involving it. | ||||||
▶︎ Deck | 5.6 (19) | Lightsworn Barrier | Continuous Trap | |||
When a "Lightsworn" monster you control is targeted for an attack: You can send the top 2 cards of your Deck to the Graveyard, then target the attacking monster; negate the attack. | ||||||
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