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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Warrior". Search result Showing 211 to 240 of 1,038
Type is "Warrior".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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8.3 (7) | Iron Hans | Effect Monster | ||||||||||
- | 4 | Warrior | 1200 | 800 | |||||||||
If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone. | |||||||||||||
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8.3 (24) | Destiny HERO - Celestial | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1400 | |||||||||
When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn. | |||||||||||||
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8.3 (3) | Rescue-ACE Monitor | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 "Rescue-ACE" monster in your GY, except "Rescue-ACE Monitor"; Special Summon it. You can only use each effect of "Rescue-ACE Monitor" once per turn. | |||||||||||||
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8.3 (11) | Gilti-Gearfried the Magical Steel Knight |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2700 | 1600 | |||||||||
2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn. |
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8.3 (35) | Masked HERO Acid |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2600 | 2100 | |||||||||
Must be Special Summoned with "Mask Change". When this card is Special Summoned: Destroy as many Spells and Traps your opponent controls as possible, and if you do, all monsters they control lose 300 ATK. | |||||||||||||
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8.3 (11) | Black Luster Soldier - Legendary Swordsman |
Ritual Monster Effect Monster |
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- | 8 | Warrior | 3000 | 2500 | |||||||||
You can Ritual Summon this card with "Chaos Form" or "Super Soldier Ritual". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck. | |||||||||||||
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8.3 (32) | Blade Armor Ninja |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2200 | 1000 | |||||||||
2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn. |
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8.2 (6) | Clavkiys, the Magikey Skyblaster | Normal Monster | ||||||||||
- | 4 | Warrior | 1900 | 1900 | |||||||||
Everyone is full of possibilities. Everything you do, moving forwards, stopping, closing, opening, is all in your hands. There are many doors in this world. To open them requires the Magic Key... 2 keys and 1 door... 2 wills and 1 body. Once the doors are opened, the worlds will be connected and the great power revealed. |
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8.2 (14) | Infernoble Knight - Roland | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 500 | |||||||||
(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn. | |||||||||||||
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8.2 (5) | Cross Keeper | Effect Monster | ||||||||||
- | 2 | Warrior | 400 | 400 | |||||||||
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn. | |||||||||||||
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8.2 (9) | Gouki Ringtrainer | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 0 | |||||||||
If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle. | |||||||||||||
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8.2 (14) | Subterror Nemesis Warrior | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1200 | |||||||||
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. | |||||||||||||
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8.2 (14) | Sky Striker Ace - Roze | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1500 | |||||||||
If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn. | |||||||||||||
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8.2 (6) | Morpheus, the Dream Mirror Black Knight | Effect Monster | ||||||||||
- | 8 | Warrior | 2800 | 1000 | |||||||||
If this card is Special Summoned by the effect of a "Dream Mirror" monster: You can target 1 card on the field; destroy it. During the Main or Battle Phase, if "Dream Mirror of Joy" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 "Morpheus, the Dream Mirror White Knight" from your Deck. You can only use each effect of "Morpheus, the Dream Mirror Black Knight" once per turn. | |||||||||||||
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8.2 (13) | Laval Cannon | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 900 | |||||||||
When this card is Normal or Flip Summoned: You can target 1 of your banished "Laval" monsters; Special Summon that target. | |||||||||||||
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8.2 (32) | Masked HERO Divine Wind |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 2700 | 1900 | |||||||||
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card. | |||||||||||||
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8.2 (28) | Colossal Fighter |
Synchro Monster Effect Monster |
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- | 8 | Warrior | 2800 | 1000 | |||||||||
1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target. |
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8.2 (9) | Satellite Warrior |
Synchro Monster Effect Monster |
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- | 10 | Warrior | 2500 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn. |
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8.2 (51) | Starliege Paladynamo |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 1000 | |||||||||
2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: Draw 1 card. |
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8.2 (11) | Gouki Jet Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2000 | - | |||||||||
2 "Gouki" monsters Once per turn: You can target 1 "Gouki" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all "Gouki" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of "Gouki Jet Ogre" once per turn.
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8.1 (47) | D.D. Warrior Lady | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1600 | |||||||||
After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card. | |||||||||||||
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8.1 (10) | Infernoble Knight Ogier | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2000 | |||||||||
While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | |||||||||||||
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8.1 (9) | Black Luster Soldier - Sacred Soldier | Effect Monster | ||||||||||
- | 8 | Warrior | 3000 | 2500 | |||||||||
When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of "Black Luster Soldier - Sacred Soldier" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior monster in your GY; add it to your hand. | |||||||||||||
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8.1 (12) | General Wayne of the Ice Barrier | Effect Monster | ||||||||||
- | 5 | Warrior | 2100 | 400 | |||||||||
Spells and Traps sent from the field to your opponent's GY are banished instead. You can only use each of the following effects of "General Wayne of the Ice Barrier" once per turn. If your opponent controls a monster and you control an "Ice Barrier" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Ice Barrier" Spell/Trap from your Deck to your hand. | |||||||||||||
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8.1 (10) | Foie Glasya de Nouvelles |
Ritual Monster Effect Monster |
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- | 4 | Warrior | 1600 | 1850 | |||||||||
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target up to 3 cards in any GY(s); shuffle them into the Deck. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Foie Glasya de Nouvelles" once per turn. | |||||||||||||
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8.1 (22) | Number S39: Utopia Prime |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2510 | 2000 | |||||||||
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished. |
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8.1 (34) | Number F0: Utopic Future |
Xyz Monster Effect Monster |
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- | - | Warrior | 0 | 0 | |||||||||
2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead. |
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8.1 (14) | Igknight Cavalier |
Pendulum Monster Normal Monster |
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- | 5 | Warrior | 2400 | 1200 | |||||||||
Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand. Card Text The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain. |
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8 (22) | Amazoness Swords Woman | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1600 | |||||||||
Your opponent takes any battle damage you would have taken from battles involving this card instead. | |||||||||||||
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8 (8) | U.A. Dreadnought Dunker | Effect Monster | ||||||||||
- | 7 | Warrior | 2500 | 1800 | |||||||||
You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Dreadnought Dunker". You can only Special Summon "U.A. Dreadnought Dunker" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it. | |||||||||||||
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