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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Normal Trap". Search result Showing 601 to 630 of 1,199
Card-Type is "Normal Trap".
Search result. You can change the search conditions at the bottom of the screen.
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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5.3 (3) | Starry Knight Blast | Normal Trap | |||
When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn. | ||||||
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5.3 (12) | Fiery Fervor | Normal Trap | |||
Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only. | ||||||
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5.3 (15) | Haunted Shrine | Normal Trap | |||
If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn. | ||||||
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5.3 (4) | Vendread Daybreak | Normal Trap | |||
If your opponent controls more cards than you do: Choose 1 Ritual Summoned "Vendread" monster you control, and destroy all cards on the field, except the chosen monster. It cannot attack directly while it remains face-up on the field. You can only activate 1 "Vendread Daybreak" per turn. | ||||||
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5.2 (24) | The Forces of Darkness | Normal Trap | |||
Target 2 "Dark World" monsters in your GY; add those targets to your hand. | ||||||
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5.2 (13) | Aquamirror Cycle | Normal Trap | |||
Target 1 WATER monster you control and 2 WATER monsters in your Graveyard; shuffle the first target into the Deck, and if you do, add the second targets to your hand. | ||||||
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5.2 (20) | Time Machine | Normal Trap | |||
When a monster is destroyed by battle and sent to the GY: Special Summon that monster to the same field it was on, in the same battle position it was in when destroyed. | ||||||
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5.2 (6) | Icy Crevasse | Normal Trap | |||
When exactly 1 monster you control is destroyed and sent to the Graveyard by an opponent's card effect: Target 1 monster your opponent controls; send that target to the Graveyard, and if you do, inflict damage to your opponent equal to its original ATK in the Graveyard. | ||||||
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5.2 (39) | Metalmorph | Normal Trap | |||
Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. | ||||||
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5.2 (9) | Dark Deal | Normal Trap | |||
When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card". | ||||||
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5.1 (9) | Karakuri Trick House | Normal Trap | |||
Activate only when the battle position of a face-up "Karakuri" monster you control is changed. Select 1 card on the field, and destroy it. | ||||||
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5.1 (11) | Miracle's Wake | Normal Trap | |||
Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it. | ||||||
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5.1 (9) | Butterspy Protection | Normal Trap | |||
Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved. | ||||||
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5.1 (11) | Gem-Enhancement | Normal Trap | |||
Tribute 1 "Gem-Knight" monster, then target 1 "Gem-Knight" monster in your Graveyard; Special Summon that target from the Graveyard. | ||||||
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5.1 (13) | Splash Capture | Normal Trap | |||
When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your Graveyard to target that face-up Xyz Monster; take control of that target. | ||||||
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5.1 (7) | Setuppercut | Normal Trap | |||
When a monster you control is destroyed by battle: Special Summon 1 monster from your hand or Deck with ATK less than or equal to that destroyed monster, in face-down Defense Position. You can only activate 1 "Setuppercut" per turn. | ||||||
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5.1 (12) | Tachyon Chaos Hole | Normal Trap | |||
When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target. | ||||||
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5.1 (15) | Tragedy | Normal Trap | |||
When a face-up Attack Position monster(s) your opponent controls is changed to face-up Defense Position: Destroy all Defense Position monsters your opponent controls. | ||||||
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5.1 (11) | The Monarchs Awaken | Normal Trap | |||
If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. | ||||||
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5.1 (14) | Turnabout | Normal Trap | |||
If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position. | ||||||
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5.1 (7) | Defenders Intersect | Normal Trap | |||
Activate only during the Battle Phase. Defense Position monsters your opponent controls are changed to face-up Attack Position, and their effects are negated. | ||||||
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5.1 (24) | Fake Trap | Normal Trap | |||
You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s). | ||||||
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5.1 (15) | Revival of the Immortals | Normal Trap | |||
Target 1 "Earthbound Immortal" monster in your GY; Special Summon it, but it cannot declare an attack this turn, also your opponent takes no battle damage from attacks involving it. | ||||||
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5.1 (16) | Burst Breath | Normal Trap | |||
Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field. | ||||||
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5.1 (15) | The Phantom Knights of Shadow Veil | Normal Trap | |||
Target 1 face-up monster you control; it gains 300 ATK/DEF. When an opponent's monster declares a direct attack while this card is in your GY: Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If Summoned this way, banish this card when it leaves the field. | ||||||
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5.1 (7) | Brilliant Spark | Normal Trap | |||
If a face-up "Gem-Knight" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your Graveyard: You can send 1 "Gem-Knight" card from your hand to the Graveyard; add this card to your hand. You can only activate 1 "Brilliant Spark" per turn. | ||||||
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5.1 (21) | Wall of Disruption | Normal Trap | |||
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control. | ||||||
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5.1 (10) | Common Charity | Normal Trap | |||
Draw 2 cards, then banish 1 Normal Monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY. | ||||||
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5.1 (8) | Revival Gift | Normal Trap | |||
Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field. | ||||||
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5.1 (20) | Limiter Overload | Normal Trap | |||
If this card is sent to the Graveyard: Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard. | ||||||
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