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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Flip Monster". Search result Showing 31 to 60 of 186
Card-Type is "Flip Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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8 (14) | Nehshaddoll Genius |
Effect Monster Flip Monster |
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- | 4 | Machine | 1800 | 1000 | ||
FLIP: You can target 1 "Shaddoll" monster you control; that face-up monster is unaffected by monster effects this turn, except its own. If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 "Nehshaddoll Genius" effect per turn, and only once that turn. |
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7.9 (11) | Krawler Dendrite |
Effect Monster Flip Monster |
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- | 2 | Insect | 1300 | 600 | ||
FLIP: You can send 1 monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Dendrite". You can only use each effect of "Krawler Dendrite" once per turn. |
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7.9 (9) | Symphonic Warrior Synthess |
Effect Monster Flip Monster |
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- | 4 | Machine | 1200 | 1900 | ||
FLIP: You can add 1 "Symphonic Warrior" monster from your Deck to your hand, except "Symphonic Warrior Synthess". Once per turn: You can target 1 monster you control or in your Graveyard whose original name includes "Symphonic Warrior", except "Symphonic Warrior Synthess"; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your Graveyard, then target 1 of your banished "Symphonic Warrior" monsters, except "Symphonic Warrior Synthess"; Special Summon it. |
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7.9 (28) | Gravekeeper's Spy |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1200 | 2000 | ||
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck. | ||||||
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7.8 (23) | Magical Merchant |
Effect Monster Flip Monster |
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- | 1 | Insect | 200 | 700 | ||
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY. | ||||||
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7.7 (7) | Krawler Glial |
Effect Monster Flip Monster |
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- | 2 | Insect | 700 | 1500 | ||
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial". If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn. |
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7.7 (11) | Krawler Spine |
Effect Monster Flip Monster |
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- | 2 | Insect | 300 | 2100 | ||
FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn. |
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7.6 (5) | Krawler Receptor |
Effect Monster Flip Monster |
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- | 2 | Insect | 900 | 1200 | ||
FLIP: You can add 1 "Krawler" monster from your Deck to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Receptor". You can only use each effect of "Krawler Receptor" once per turn. |
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7.6 (9) | Tindangle Angel |
Effect Monster Flip Monster |
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- | 4 | Fiend | 500 | 1800 | ||
FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then, if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn. | ||||||
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7.6 (19) | Apprentice Piper |
Effect Monster Flip Monster |
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- | 2 | Spellcaster | 100 | 1500 | ||
FLIP: You can Special Summon 1 monster from your hand. If this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand. |
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7.5 (4) | Penguin Ninja |
Effect Monster Flip Monster |
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- | 3 | Aqua | 1400 | 700 | ||
FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand. You can target 1 "Penguin" monster you control; change it to face-down Defense Position. You can only use this effect of "Penguin Ninja" once per turn. |
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7.4 (18) | Evoltile Westlo |
Effect Monster Flip Monster |
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- | 3 | Reptile | 700 | 1900 | ||
FLIP: Special Summon 1 "Evolsaur" monster from your Deck. | ||||||
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7.4 (9) | Terrifying Toddler of Torment |
Effect Monster Flip Monster |
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- | 3 | Fiend | 0 | 2000 | ||
FLIP: You can send 1 Fiend monster from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of "Terrifying Toddler of Torment" once per turn. |
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7.3 (4) | Krawler Ranvier |
Effect Monster Flip Monster |
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- | 2 | Insect | 1100 | 900 | ||
FLIP: You can target up to 2 "Krawler" monsters in your GY; add them to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Ranvier". You can only use each effect of "Krawler Ranvier" once per turn. |
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7.3 (20) | Needle Worm |
Effect Monster Flip Monster |
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- | 2 | Insect | 750 | 600 | ||
FLIP: Send the top 5 cards of your opponent's Deck to the Graveyard. | ||||||
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7.3 (8) | Helshaddoll Hollow |
Effect Monster Flip Monster |
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- | 9 | Fiend | 2900 | 2900 | ||
FLIP: You can target 1 face-up monster your opponent controls; send 1 "Shaddoll" monster with its same Attribute from your Extra Deck to the GY, and if you do, banish that monster. If this card is sent to the GY by card effect: You can send cards from the top of your Deck to the GY, equal to the number of different original Attributes among the monsters on the field. You can only use 1 "Helshaddoll Hollow" effect per turn, and only once that turn. | ||||||
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7.3 (16) | Worm Cartaros |
Effect Monster Flip Monster |
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- | 4 | Reptile | 1200 | 500 | ||
FLIP: Add 1 Level 4 or lower Reptile-Type "Worm" monster from your Deck to your hand. | ||||||
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7.2 (9) | Subterror Behemoth Phospheroglacier |
Effect Monster Flip Monster |
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- | 8 | Aqua | 2600 | 2500 | ||
FLIP: You can send 1 card from your Deck to the Graveyard. You can only use this effect of "Subterror Behemoth Phospheroglacier" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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7.1 (16) | Summoner of Illusions |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 800 | 900 | ||
FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck, but destroy it during the End Phase of this turn. | ||||||
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7 (8) | Baby Raccoon Tantan |
Effect Monster Flip Monster |
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- | 2 | Beast | 0 | 800 | ||
FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan". | ||||||
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7 (24) | Shaddoll Hound |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1600 | 900 | ||
FLIP: You can target 1 "Shaddoll" card in your GY; add it to your hand. If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn. |
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7 (5) | Tindangle Protector |
Effect Monster Flip Monster |
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- | 3 | Fiend | 800 | 1600 | ||
FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are "Tindangle" monsters, you can add up to that many "Tindangle" cards from your Deck to your hand. You can only use this effect of "Tindangle Protector" once per turn. | ||||||
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7 (29) | Naelshaddoll Ariel |
Effect Monster Flip Monster |
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- | 4 | Psychic | 1000 | 1800 | ||
FLIP: You can target 1 of your banished "Shaddoll" monsters; Special Summon it in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 "Naelshaddoll Ariel" effect per turn, and only once that turn. |
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7 (18) | Worm Linx |
Effect Monster Flip Monster |
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- | 2 | Reptile | 300 | 1000 | ||
FLIP: If this card is face-up during the End Phase, draw 1 card. | ||||||
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6.9 (29) | Gishki Ariel |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1000 | 1800 | ||
FLIP: You can add 1 "Gishki" monster from your Deck to your hand. | ||||||
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6.8 (6) | Krawler Axon |
Effect Monster Flip Monster |
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- | 2 | Insect | 500 | 1800 | ||
FLIP: You can target 1 Spell/Trap on the field; destroy it. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn. |
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6.8 (10) | Subterror Behemoth Voltelluric |
Effect Monster Flip Monster |
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- | 9 | Thunder | 1900 | 3000 | ||
FLIP: You can target 1 Set monster your opponent controls; take control of it until your next End Phase. You can only use this effect of "Subterror Behemoth Voltelluric" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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6.8 (14) | Des Koala |
Effect Monster Flip Monster |
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- | 3 | Beast | 1100 | 1800 | ||
FLIP: Inflict 400 damage to your opponent for each card in their hand. | ||||||
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6.7 (13) | Super-Nimble Mega Hamster |
Effect Monster Flip Monster |
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- | 4 | Beast | 1100 | 1800 | ||
FLIP: You can Special Summon 1 Level 3 or lower Beast monster from your Deck in face-down Defense Position. | ||||||
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6.7 (27) | Dice Jar |
Effect Monster Flip Monster |
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- | 3 | Rock | 200 | 300 | ||
FLIP: Both players roll a six-sided die. The player with the lower result takes damage equal to their opponent's roll x 500. However, if the winner rolled a 6, the loser takes 6000 damage. If the rolls are the same, both players roll again. | ||||||
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