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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Effect Monster". Search result Showing 1,051 to 1,080 of 7,339
Card-Type is "Effect Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9 (52) | Uni-Zombie |
Effect Monster Tuner Monster |
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- | 3 | Zombie | 1300 | 0 | ||
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn. | ||||||
▶︎ Deck | 9 (6) | Mahaama the Fairy Dragon |
Effect Monster Tuner Monster |
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- | 5 | Dragon | 0 | 2500 | ||
During your opponent's turn, when either player takes battle damage: You can Special Summon this card from your hand, then apply 1 of these effects. ●Gain LP equal to that battle damage. ●Inflict damage to your opponent equal to that battle damage. |
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▶︎ Deck | 9 (61) | Thunder King Rai-Oh | Effect Monster | |||
- | 4 | Thunder | 1900 | 800 | ||
Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it. | ||||||
▶︎ Deck | 9 (43) | Raiden, Hand of the Lightsworn |
Effect Monster Tuner Monster |
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- | 4 | Warrior | 1700 | 1000 | ||
During your Main Phase: You can send the top 2 cards of your Deck to the GY, then if any "Lightsworn" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the GY. | ||||||
▶︎ Deck | 9 (8) | Live☆Twin Ki-sikil | Effect Monster | |||
- | 2 | Cyberse | 500 | 0 | ||
Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn. | ||||||
▶︎ Deck | 9 (13) | Duza the Meteor Cubic Vessel | Effect Monster | |||
- | 4 | Machine | 1600 | 1600 | ||
If this card is Normal or Special Summoned: You can send 1 "Cubic" card from your Deck to the Graveyard. Once per turn, during either player's turn, if a monster was sent to your Graveyard this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your Graveyard, until the end of this turn. | ||||||
▶︎ Deck | 9 (6) | Lyrilusc - Turquoise Warbler | Effect Monster | |||
- | 1 | Winged Beast | 100 | 100 | ||
If you control no monsters, you can Special Summon this card (from your hand). If this card is Special Summoned from the hand: You can Special Summon 1 "Lyrilusc" monster from your hand or GY. You can only use this effect of "Lyrilusc - Turquoise Warbler" once per turn. | ||||||
▶︎ Deck | 9 (24) | Reeshaddoll Wendi |
Effect Monster Flip Monster |
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- | 3 | Psychic | 1500 | 1000 | ||
FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn. |
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▶︎ Deck | 9 (8) | Raider's Wing | Effect Monster | |||
- | 4 | Winged Beast | 0 | 2000 | ||
(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ●Your opponent cannot target this card with card effects. |
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▶︎ Deck | 9 (20) | Raidraptor - Tribute Lanius | Effect Monster | |||
- | 4 | Winged Beast | 1800 | 400 | ||
During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Raidraptor" card from your Deck to the GY. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 "Rank-Up-Magic" Quick-Play Spell from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Tribute Lanius" once per turn. | ||||||
▶︎ Deck | 9 (25) | Raidraptor - Last Strix | Effect Monster | |||
- | 1 | Winged Beast | 100 | 100 | ||
If a "Raidraptor" monster you control battles, while you have any Spell/Trap Cards on your field or in your Graveyard, during damage calculation (in either player's turn): You can Special Summon this card from your hand, then gain 100 LP for each Spell/Trap Card you control and in your Graveyard. You can Tribute this card; your opponent takes no battle damage this turn, also you Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck in Defense Position, but its effects are negated, also return it to the Extra Deck during the End Phase. You can only use this effect of "Raidraptor - Last Strix" once per turn. | ||||||
▶︎ Deck | 9 (4) | Rescue-ACE Impulse | Effect Monster | |||
- | 3 | Warrior | 1500 | 1500 | ||
During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn. | ||||||
▶︎ Deck | 9 (6) | Rescue-ACE Hydrant | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant". | ||||||
▶︎ Deck | 9 (24) | Grandmaster of the Six Samurai | Effect Monster | |||
- | 5 | Warrior | 2100 | 800 | ||
You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand. | ||||||
▶︎ Deck | 9 (31) | King of the Skull Servants | Effect Monster | |||
- | 1 | Zombie | ? | 0 | ||
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card. | ||||||
▶︎ Deck | 9 (7) | Vanquish Soul Heavy Borger | Effect Monster | |||
- | 7 | Machine | 2500 | 1500 | ||
During the Main Phase (Quick Effect): You can target 1 non-Machine "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●DARK: Draw 1 card. ●EARTH & FIRE: Inflict 1500 damage to your opponent. You can only use each effect of "Vanquish Soul Heavy Borger" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 9 (6) | Vampire Retainer | Effect Monster | |||
- | 2 | Zombie | 1200 | 0 | ||
If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn. | ||||||
▶︎ Deck | 9 (5) | Visas Samsara |
Effect Monster Tuner Monster |
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- | 4 | Fairy | 1500 | 2100 | ||
This card's name becomes "Visas Starfrost" while on the field or in the GY. You can target any number of your "Visas" monsters that are banished, in your GY, and/or on your field; shuffle those "Visas" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of "Visas Samsara" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. | ||||||
▶︎ Deck | 9 (15) | Visas Starfrost |
Effect Monster Tuner Monster |
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- | 6 | Warrior | 2100 | 1500 | ||
If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of "Visas Starfrost" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied). | ||||||
▶︎ Deck | 9 (31) | Volcanic Shell | Effect Monster | |||
- | 1 | Pyro | 100 | 0 | ||
Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect. | ||||||
▶︎ Deck | 9 (15) | Evil HERO Malicious Bane |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 3000 | 3000 | ||
1 "Evil HERO" monster + 1 Level 5 or higher monster Must be Special Summoned with "Dark Fusion". Cannot be destroyed by battle or card effects. During your Main Phase: You can destroy all monsters your opponent controls with ATK less than or equal to this card's, also this card gains 200 ATK for each monster destroyed this way, also you cannot declare an attack for the rest of this turn, except with "HERO" monsters. You can only use this effect of "Evil HERO Malicious Bane" once per turn. |
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▶︎ Deck | 9 (10) | Elemental HERO Shining Neos Wingman |
Fusion Monster Effect Monster |
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- | 8 | Warrior | 3100 | 2500 | ||
"Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. |
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▶︎ Deck | 9 (20) | Performapal Gatlinghoul |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2900 | 900 | ||
1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn. |
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▶︎ Deck | 9 (24) | Quintet Magician |
Fusion Monster Effect Monster |
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- | 12 | Spellcaster | 4500 | 4500 | ||
5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects. |
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▶︎ Deck | 9 (24) | Gladiator Beast Heraklinos |
Fusion Monster Effect Monster |
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- | 8 | Beast-Warrior | 3000 | 2800 | ||
"Gladiator Beast Laquari" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must be face-up on the field to activate and to resolve this effect. |
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▶︎ Deck | 9 (4) | Berfomet the Mythical King of Phantom Beasts |
Fusion Monster Effect Monster |
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- | 6 | Fiend | 2400 | 600 | ||
2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it. |
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▶︎ Deck | 9 (71) | First of the Dragons |
Fusion Monster Effect Monster |
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- | 9 | Dragon | 2700 | 2000 | ||
2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects. |
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▶︎ Deck | 9 (20) | Predaplant Triphyoverutum |
Fusion Monster Effect Monster |
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- | 9 | Plant | 3000 | 3000 | ||
3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ●When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ●If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position. |
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▶︎ Deck | 9 (7) | Aiwass, the Magistus Spell Spirit |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2000 | 2800 | ||
1 "Magistus" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of "Aiwass, the Magistus Spell Spirit" once per turn. |
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▶︎ Deck | 9 (8) | Lunalight Sabre Dancer |
Fusion Monster Effect Monster |
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- | 9 | Beast-Warrior | 3000 | 2600 | ||
3 "Lunalight" monsters Must be Fusion Summoned. Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of "Lunalight Sabre Dancer" once per turn. |
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