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HOMEYu-Gi-Oh! Card Search > Search result

Card-Type is "Normal Monster". Search result  Showing 61 to 90 of 624

Card-Type is "Normal Monster".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ジェムナイト・ガネット ▶︎ Deck 7.3 25 Gem-Knight Garnet Normal Monster
- 4 Pyro 1900 0
The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.
ゾンビーノ ▶︎ Deck 7.3 16 Zombino Normal Monster
- 4 Zombie 2000 0
The two are so close
They die and return to life
Inseparable
モリンフェン ▶︎ Deck 7.3 123 Morinphen Normal Monster
- 5 Fiend 1550 1300
A strange fiend with long arms and razor-sharp talons.
青眼の究極竜 ▶︎ Deck 7.3 40 Blue-Eyes Ultimate Dragon Fusion Monster
Normal Monster
- 12 Dragon 4500 3800
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
召喚師ライズベルト ▶︎ Deck 7.3 13 Risebell the Summoner Pendulum Monster
Normal Monster
- 3 Psychic 800 800
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; increase its Level by 1 (even if this card leaves the field).
Card Text
A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone.
銅鑼ドラゴン ▶︎ Deck 7.3 16 Dragong Pendulum Monster
Normal Monster
- 4 Machine 500 2100
Pendulum Effect

Card Text
This gong harbors the soul of an untamed dragon. It soars through the skies with an incredible roar, marshaling all those who hear its call to battle.
ファイヤーオパールヘッド ▶︎ Deck 7.3 9 Fire Opal Head Pendulum Monster
Normal Monster
- 6 Dinosaur 2500 1000
Pendulum Effect

Card Text
This dinosaur pack leader with a burning head of stone is named after his finishing move.
デーモンの召喚 ▶︎ Deck 7.2 41 Summoned Skull Normal Monster
- 6 Fiend 2500 1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

(This card is always treated as an "Archfiend" card.)
幻のグリフォン ▶︎ Deck 7.2 18 Phantom Gryphon Normal Monster
- 4 Winged Beast 2000 0
A legendary monster that dwells secretly in the mountains, fighting with the harpies over hunting grounds. A single wingbeat is said to cause the fiercest of storms.
マスター・オブ・OZ ▶︎ Deck 7.2 25 Master of Oz Fusion Monster
Normal Monster
- 9 Beast 4200 3700
"Big Koala" + "Des Kangaroo"
聖騎士アルトリウス ▶︎ Deck 7.1 18 Noble Knight Artorigus Normal Monster
- 4 Warrior 1800 1800
No one shall ever know the truth behind
That fateful day. Artorigus went forth
To where the brilliant sword didst lay.
‘Twas the first of many feats so great,
A legend through and through. We sing of him,
Artorigus, the Noble and the brave.
-From the Tales of the Noble Knights
カオス・ソルジャー ▶︎ Deck 7.1 41 Black Luster Soldier Ritual Monster
Normal Monster
- 8 Warrior 3000 2500
You can Ritual Summon this card with "Black Luster Ritual".
イグナイト・ウージー ▶︎ Deck 7.1 7 Igknight Veteran Pendulum Monster
Normal Monster
- 6 Warrior 1300 2700
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).
マイルド・ターキー ▶︎ Deck 7.1 12 Mild Turkey Pendulum Monster
Normal Monster
- 4 Winged Beast 1000 2000
Pendulum Effect
Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1).
Card Text
The taste of victory will bowl you over.
甲虫装甲騎士 ▶︎ Deck 7 16 Insect Knight Normal Monster
- 4 Insect 1900 1500
Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.
ジェムナイト・ルマリン ▶︎ Deck 7 25 Gem-Knight Tourmaline Normal Monster
- 4 Thunder 1600 1800
He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.
スクラップ・デスデーモン ▶︎ Deck 7 24 Scrap Archfiend Synchro Monster
Normal Monster
- 7 Fiend 2700 1800
1 Tuner + 1 or more non-Tuner monsters
イグナイト・マグナム ▶︎ Deck 7 9 Igknight Squire Pendulum Monster
Normal Monster
- 3 Warrior 0 2000
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
The cold steel armor of this young squire cannot hide the keen, burning mind contained within.
ドラコニアの翼竜騎兵 ▶︎ Deck 7 4 Sky Dragoons of Draconia Pendulum Monster
Normal Monster
- 5 Winged Beast 2200 200
Pendulum Effect
Once per turn, when a Normal Monster you control inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.
Card Text
Rumored as being formed to invade the neutral, floating Sky-State of Cxulub, these mounted air troops of the Draconia Empire have prompted bordering nations to strengthen their security.
フーコーの魔砲石 ▶︎ Deck 7 29 Foucault's Cannon Pendulum Monster
Normal Monster
- 5 Spellcaster 2200 1200
Pendulum Effect
Once per turn, during the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it.
Card Text
A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?
ランスフォリンクス ▶︎ Deck 7 9 Lancephorhynchus Pendulum Monster
Normal Monster
- 6 Dinosaur 2500 800
Pendulum Effect
If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Card Text
This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish.
ジェムナイト・サフィア ▶︎ Deck 6.9 20 Gem-Knight Sapphire Normal Monster
- 4 Aqua 0 2100
His Sapphire power commands the waters to protect him from attack. His comrades trust in his silent protection.
6.9 8 Berserker of the Tenyi Link Monster
Normal Monster
- - Wyrm 3000 -
2+ monsters, including a Link Monster
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
ジェネクス・コントローラー ▶︎ Deck 6.8 23 Genex Controller Normal Monster
Tuner Monster
- 3 Machine 1400 1200
As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions.
X-ヘッド・キャノン ▶︎ Deck 6.7 17 X-Head Cannon Normal Monster
- 4 Machine 1800 1500
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
デーモン・ソルジャー ▶︎ Deck 6.7 19 Archfiend Soldier Normal Monster
- 4 Fiend 1900 1500
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
ビットロン ▶︎ Deck 6.7 19 Bitron Normal Monster
- 2 Cyberse 200 2000
A new species found in electronic space. There's not much information on it.
封印されし者の左足 ▶︎ Deck 6.7 32 Left Leg of the Forbidden One Limited Normal Monster
- 1 Spellcaster 200 300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.
封印されし者の左腕 ▶︎ Deck 6.7 33 Left Arm of the Forbidden One Limited Normal Monster
- 1 Spellcaster 200 300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.
封印されし者の右足 ▶︎ Deck 6.7 33 Right Leg of the Forbidden One Limited Normal Monster
- 1 Spellcaster 200 300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.
Other sorts : Card Registration Date, scale blue, scale red

(3/21 pages) 61 - 90

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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