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With the effect of "Unaffected by Monster effects". Search result Showing 61 to 90 of 138
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8 (9) | Aquarium Stage | Continuous Spell | ||||||||||
WATER monsters you control cannot be destroyed by battle with a non-WATER monster. "Aquaactress" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters. | |||||||||||||
▶︎ Deck | 8 (3) | REINFORCE! | Normal Trap | ||||||||||
(This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster you control; for the rest of this turn, that monster you control gains 1500 ATK/DEF, is unaffected by your opponent's monster effects, and the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 "Rescue-ACE" Spell in your GY; Set that card. You can only use this effect of "REINFORCE!" once per turn. |
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▶︎ Deck | 7.9 (16) | A-Assault Core |
Effect Monster Union Monster |
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- | 4 | Machine | 1900 | 200 | |||||||||
Once per turn, you can either: Target 1 LIGHT Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union Monster from your GY to your hand. | |||||||||||||
▶︎ Deck | 7.9 (16) | Metaltron XII, the True Dracombatant | Effect Monster | ||||||||||
- | 9 | Wyrm | 3000 | 3000 | |||||||||
Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this Tribute Summoned monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster that is EARTH, WATER, FIRE, or WIND from your Extra Deck. | |||||||||||||
▶︎ Deck | 7.9 (14) | Paleozoic Olenoides | Normal Trap | ||||||||||
Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 7.9 (18) | Paleozoic Pikaia | Normal Trap | ||||||||||
Discard 1 "Paleozoic" card, then draw 2 cards. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 7.8 (9) | Firewall Guardian | Effect Monster | ||||||||||
- | 4 | Cyberse | 100 | 2000 | |||||||||
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (19) | A Wild Monster Appears! | Normal Spell | ||||||||||
If only your opponent controls a monster: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage. | |||||||||||||
▶︎ Deck | 7.8 (8) | Dark Magic Expanded | Quick-Play Spell | ||||||||||
Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs. ●1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn. ●2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects. ●3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn. |
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▶︎ Deck | 7.8 (15) | Paleozoic Marrella | Normal Trap | ||||||||||
Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 7.7 (24) | Metaphys Horus |
Synchro Monster Effect Monster |
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- | 6 | Wyrm | 2300 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material; ●Normal Monster: This face-up card is unaffected by other card effects this turn. ●Effect Monster: You can target 1 other face-up card on the field; negate that target's effects. ●Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn. |
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▶︎ Deck | 7.7 (13) | Silent Sword Slash | Quick-Play Spell | ||||||||||
Target 1 "Silent Swordsman" monster you control; that monster you control gains 1500 ATK and DEF, and if it does, until the end of this turn, it is unaffected by your opponent's card effects. This card's activation and effect cannot be negated. You can banish this card from your Graveyard; add 1 "Silent Swordsman" monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 7.6 (8) | World Legacy - "World Shield" | Effect Monster | ||||||||||
- | 6 | Machine | 0 | 3000 | |||||||||
Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your "World Legacy" cards in this card's column with card effects, also they cannot be destroyed by your opponent's card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of "World Legacy - "World Shield"" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (12) | Timaeus the Knight of Destiny |
Fusion Monster Effect Monster |
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- | 10 | Warrior | ? | ? | |||||||||
"Legendary Knight Timaeus" + "Legendary Knight Critias" + "Legendary Knight Hermos" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Unaffected by other cards' effects. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK/DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 "Legendary Knight" monsters from your hand, Deck, and/or GY, ignoring their Summoning conditions. |
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▶︎ Deck | 7.6 (9) | Aqua Story - Urashima | Normal Trap | ||||||||||
If you have an "Aquaactress" monster in your GY: Target 1 monster on the field; until the end of this turn, its effects are negated, its ATK/DEF become 100, also it is unaffected by your opponent's card effects. | |||||||||||||
▶︎ Deck | 7.5 (15) | The Legendary Exodia Incarnate | Effect Monster | ||||||||||
- | 10 | Spellcaster | ? | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each. | |||||||||||||
▶︎ Deck | 7.5 (16) | Stardust Chronicle Spark Dragon |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3000 | 2500 | |||||||||
1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it. |
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▶︎ Deck | 7.4 (17) | Ritual Beast Ulti-Apelio |
Fusion Monster Effect Monster |
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- | 6 | Pyro | 2600 | 400 | |||||||||
1 "Ritual Beast Tamer" monster + 1 "Spiritual Beast" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use "Polymerization".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 "Ritual Beast Tamer" monster and 1 "Spiritual Beast" monster); Special Summon them in Defense Position. |
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▶︎ Deck | 7.4 (23) | Infinitrack Fortress Megaclops |
Link Monster Effect Monster |
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- | - | Machine | 4000 | - | |||||||||
3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.
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▶︎ Deck | 7.3 (10) | Traptrix Genlisea | Effect Monster | ||||||||||
- | 4 | Plant | 1200 | 1600 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (7) | Crusadia Power | Quick-Play Spell | ||||||||||
Target 1 "Crusadia" monster you control; that "Crusadia" monster is unaffected by card effects this turn, except its own. You can only activate 1 "Crusadia Power" per turn. | |||||||||||||
▶︎ Deck | 7.3 (20) | Dark Sanctuary | Field Spell | ||||||||||
If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster. | |||||||||||||
▶︎ Deck | 7.3 (16) | Paleozoic Hallucigenia | Normal Trap | ||||||||||
Target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 7.2 (9) | CXyz Simon the Great Moral Leader |
Xyz Monster Effect Monster |
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- | 7 | Spellcaster | 3000 | 2500 | |||||||||
3 Level 7 monsters This card is unaffected by other monster effects. If this card has "Norito the Moral Leader" as an Xyz Material, it gains this effect. ●Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn. |
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▶︎ Deck | 7.2 (10) | World Gears of Theurlogical Demiurgy |
Link Monster Effect Monster |
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- | - | Cyberse | 3500 | - | |||||||||
3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of "World Gears of Theurlogical Demiurgy" once per turn. ●During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ●If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 "World Legacy" monster from your Deck.
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▶︎ Deck | 7.2 (11) | Freezing Chains of the Ice Barrier | Continuous Spell | ||||||||||
When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn. | |||||||||||||
▶︎ Deck | 7.2 (9) | Grid Rod | Equip Spell | ||||||||||
Equip only to a Cyberse monster you control. It gains 300 ATK, it is unaffected by your opponent's card effects, also the first time it would be destroyed by battle each turn, it is not destroyed. If this face-up card on the field is destroyed and sent to the GY: You can activate this effect; Cyberse monsters you currently control cannot be destroyed by battle or card effects until the end of this turn. | |||||||||||||
▶︎ Deck | 7.1 (15) | Rune-Eyes Pendulum Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2000 | |||||||||
"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ●Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ●Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase. |
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▶︎ Deck | 7 (24) | Trifortressops | Effect Monster | ||||||||||
- | 6 | Machine | 1600 | 2800 | |||||||||
During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If Summoned this way, it is unaffected by other cards' effects, but loses 500 DEF during each player's Standby Phase. | |||||||||||||
▶︎ Deck | 7 (10) | Gashadokuro, the Skeletal Mayakashi |
Synchro Monster Effect Monster |
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- | 11 | Zombie | 3300 | 2600 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ●If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ●If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects. |
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