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With the effect of "negate Monster effects". Search result Showing 121 to 150 of 836
With the effect of "negate Monster effects".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.3 (4) | Scareclaw Sclash | Continuous Trap | |||
Once per turn: You can target 1 "Scareclaw" monster or "Visas Starfrost" you control; it can attack while in face-up Defense Position this turn. If it does, apply its ATK or DEF (whichever is higher) for damage calculation. When your opponent activates a card or effect, while you control a "Scareclaw" monster in the Extra Monster Zone: You can send this face-up card to the GY; negate that effect. You can only use this effect of "Scareclaw Sclash" once per turn. | ||||||
▶︎ Deck | 9.3 (24) | Gladiator Beast War Chariot | Counter Trap | |||
When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it. | ||||||
▶︎ Deck | 9.3 (19) | Cynet Conflict | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn. | ||||||
▶︎ Deck | 9.3 (10) | Majespecter Tempest | Counter Trap | |||
When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 9.2 (9) | Armored Bitron | Effect Monster | |||
- | 2 | Cyberse | 500 | 0 | ||
You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Armored Bitron" once per turn. | ||||||
▶︎ Deck | 9.2 (135) | Effect Veiler |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 0 | 0 | ||
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn. | ||||||
▶︎ Deck | 9.2 (47) | Gameciel, the Sea Turtle Kaiju | Effect Monster | |||
- | 8 | Aqua | 2200 | 3000 | ||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card. | ||||||
▶︎ Deck | 9.2 (32) | Jizukiru, the Star Destroying Kaiju | Effect Monster | |||
- | 10 | Machine | 3300 | 2600 | ||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field. | ||||||
▶︎ Deck | 9.2 (28) | Pilica, Descendant of Gusto | Effect Monster | |||
- | 3 | Psychic | 1000 | 1500 | ||
When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn. | ||||||
▶︎ Deck | 9.2 (6) | Code Exporter | Effect Monster | |||
- | 5 | Cyberse | 500 | 2300 | ||
If a Cyberse monster you control would be used as Link Material for a "Code Talker" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a "Code Talker" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon that monster instead, but negate its effects. You can only use each effect of "Code Exporter" once per turn. | ||||||
▶︎ Deck | 9.2 (9) | Dramaturge of Despia | Effect Monster | |||
- | 8 | Fairy | 3000 | 1500 | ||
If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn. | ||||||
▶︎ Deck | 9.2 (10) | Electric Jellyfish | Effect Monster | |||
- | 4 | Aqua | 1400 | 1700 | ||
You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn. | ||||||
▶︎ Deck | 9.2 (14) | Harr, Generaider Boss of Storms | Effect Monster | |||
- | 9 | Spellcaster | 3000 | 3000 | ||
You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn. | ||||||
▶︎ Deck | 9.2 (12) | Rescue Ferret | Effect Monster | |||
- | 4 | Beast | 300 | 100 | ||
You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn. | ||||||
▶︎ Deck | 9.2 (25) | Invoked Mechaba |
Fusion Monster Effect Monster |
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- | 9 | Machine | 2500 | 2100 | ||
"Aleister the Invoker" + 1 LIGHT monster Once per turn, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card. |
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▶︎ Deck | 9.2 (5) | Plunder Patrollship Lys |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2000 | 2000 | ||
2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn. |
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▶︎ Deck | 9.2 (12) | Cyber Angel Vrash |
Ritual Monster Effect Monster |
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- | 10 | Fairy | 3000 | 2000 | ||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. | ||||||
▶︎ Deck | 9.2 (37) | Cosmic Blazar Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | ||
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ●When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ●When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ●When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase. |
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▶︎ Deck | 9.2 (13) | Bystial Dis Pater |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3500 | ||
1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn. |
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▶︎ Deck | 9.2 (32) | Galaxy-Eyes Cipher Dragon |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | ||
2 Level 8 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon". |
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▶︎ Deck | 9.2 (35) | Gorgonic Guardian |
Xyz Monster Effect Monster |
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- | 3 | Rock | 1600 | 1200 | ||
2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it. |
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▶︎ Deck | 9.2 (47) | Crossout Designator Limited | Quick-Play Spell | |||
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn. | ||||||
▶︎ Deck | 9.2 (5) | Phantasm Spiral Power | Normal Trap | |||
If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster. | ||||||
▶︎ Deck | 9.2 (31) | Lost Wind | Normal Trap | |||
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. | ||||||
▶︎ Deck | 9.2 (6) | T.G. Close | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 9.1 (24) | Koa'ki Meiru Guardian | Effect Monster | |||
- | 4 | Rock | 1900 | 1200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster. | ||||||
▶︎ Deck | 9.1 (16) | Coach Soldier Wolfbark | Effect Monster | |||
- | 4 | Beast-Warrior | 1600 | 1200 | ||
You can target 1 Level 4 FIRE Beast-Warrior monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Coach Soldier Wolfbark" once per turn. | ||||||
▶︎ Deck | 9.1 (26) | Herald of Orange Light Limited |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 300 | 500 | ||
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. | ||||||
▶︎ Deck | 9.1 (24) | Raidraptor - Last Strix | Effect Monster | |||
- | 1 | Winged Beast | 100 | 100 | ||
If a "Raidraptor" monster you control battles, while you have any Spell/Trap Cards on your field or in your Graveyard, during damage calculation (in either player's turn): You can Special Summon this card from your hand, then gain 100 LP for each Spell/Trap Card you control and in your Graveyard. You can Tribute this card; your opponent takes no battle damage this turn, also you Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck in Defense Position, but its effects are negated, also return it to the Extra Deck during the End Phase. You can only use this effect of "Raidraptor - Last Strix" once per turn. | ||||||
▶︎ Deck | 9.1 (30) | D/D/D Duo-Dawn King Kali Yuga |
Xyz Monster Effect Monster |
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- | 8 | Fiend | 3500 | 3000 | ||
2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target. |
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