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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "negate Monster effects". Search result Showing 121 to 150 of 836
With the effect of "negate Monster effects".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
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9.3 (44) | Infinite Impermanence | Normal Trap | ||||||||||
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand. | |||||||||||||
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9.3 (18) | Altergeist Protocol | Continuous Trap | ||||||||||
The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn. | |||||||||||||
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9.3 (24) | Gladiator Beast War Chariot | Counter Trap | ||||||||||
When an Effect Monster's effect is activated, if you control a face-up "Gladiator Beast" monster: Negate the activation and destroy it. | |||||||||||||
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9.3 (19) | Cynet Conflict | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn. | |||||||||||||
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9.3 (10) | Majespecter Tempest | Counter Trap | ||||||||||
When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card. | |||||||||||||
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9.2 (9) | Armored Bitron | Effect Monster | ||||||||||
- | 2 | Cyberse | 500 | 0 | |||||||||
You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Armored Bitron" once per turn. | |||||||||||||
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9.2 (136) | Effect Veiler |
Effect Monster Tuner Monster |
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- | 1 | Spellcaster | 0 | 0 | |||||||||
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn. | |||||||||||||
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9.2 (48) | Gameciel, the Sea Turtle Kaiju | Effect Monster | ||||||||||
- | 8 | Aqua | 2200 | 3000 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card. | |||||||||||||
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9.2 (34) | Jizukiru, the Star Destroying Kaiju | Effect Monster | ||||||||||
- | 10 | Machine | 3300 | 2600 | |||||||||
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field. | |||||||||||||
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9.2 (30) | Pilica, Descendant of Gusto | Effect Monster | ||||||||||
- | 3 | Psychic | 1000 | 1500 | |||||||||
When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn. | |||||||||||||
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9.2 (42) | Crane Crane | Effect Monster | ||||||||||
- | 3 | Winged Beast | 300 | 900 | |||||||||
When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target, but it has its effects negated. You can only use this effect of "Crane Crane" once per turn. | |||||||||||||
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9.2 (11) | Dramaturge of Despia | Effect Monster | ||||||||||
- | 8 | Fairy | 3000 | 1500 | |||||||||
If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of "Dramaturge of Despia" once per turn. | |||||||||||||
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9.2 (11) | Electric Jellyfish | Effect Monster | ||||||||||
- | 4 | Aqua | 1400 | 1700 | |||||||||
You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn. | |||||||||||||
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9.2 (14) | Harr, Generaider Boss of Storms | Effect Monster | ||||||||||
- | 9 | Spellcaster | 3000 | 3000 | |||||||||
You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn. | |||||||||||||
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9.2 (29) | Herald of Orange Light Limited |
Effect Monster Tuner Monster |
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- | 2 | Fairy | 300 | 500 | |||||||||
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. | |||||||||||||
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9.2 (12) | Cyber Angel Vrash |
Ritual Monster Effect Monster |
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- | 10 | Fairy | 3000 | 2000 | |||||||||
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card. | |||||||||||||
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9.2 (13) | Bystial Dis Pater |
Synchro Monster Effect Monster |
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- | 10 | Dragon | 3500 | 3500 | |||||||||
1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn. |
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9.2 (33) | Galaxy-Eyes Cipher Dragon |
Xyz Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2500 | |||||||||
2 Level 8 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes "Galaxy-Eyes Cipher Dragon". |
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9.2 (51) | Crossout Designator Limited | Quick-Play Spell | ||||||||||
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn. | |||||||||||||
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9.2 (5) | Phantasm Spiral Power | Normal Trap | ||||||||||
If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster. | |||||||||||||
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9.2 (13) | Mathmech Superfactorial | Normal Trap | ||||||||||
Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ●Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ●Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn. |
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9.2 (33) | Lost Wind | Normal Trap | ||||||||||
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. | |||||||||||||
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9.2 (5) | Scareclaw Sclash | Continuous Trap | ||||||||||
Once per turn: You can target 1 "Scareclaw" monster or "Visas Starfrost" you control; it can attack while in face-up Defense Position this turn. If it does, apply its ATK or DEF (whichever is higher) for damage calculation. When your opponent activates a card or effect, while you control a "Scareclaw" monster in the Extra Monster Zone: You can send this face-up card to the GY; negate that effect. You can only use this effect of "Scareclaw Sclash" once per turn. | |||||||||||||
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9.2 (26) | Light-Imprisoning Mirror | Continuous Trap | ||||||||||
Negate all LIGHT monster effects activated on the field or in the GY. | |||||||||||||
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9.2 (6) | T.G. Close | Counter Trap | ||||||||||
When a Spell/Trap Card, or monster effect, is activated while you control a Machine "T.G." monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "T.G. Close" effect per turn, and only once that turn. | |||||||||||||
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9.1 (24) | Koa'ki Meiru Guardian | Effect Monster | ||||||||||
- | 4 | Rock | 1900 | 1200 | |||||||||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster. | |||||||||||||
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9.1 (14) | Rescue Ferret | Effect Monster | ||||||||||
- | 4 | Beast | 300 | 100 | |||||||||
You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn. | |||||||||||||
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9.1 (31) | D/D/D Duo-Dawn King Kali Yuga |
Xyz Monster Effect Monster |
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- | 8 | Fiend | 3500 | 3000 | |||||||||
2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn (Quick Effect): You can detach 1 material from this card; destroy all Spells and Traps on the field. You can detach 1 material from this card, then target 1 "Dark Contract" Spell/Trap in your GY; Set that target. |
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9.1 (13) | Gouki The Giant Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 3000 | - | |||||||||
3+ "Gouki" monsters Cannot be destroyed by battle, and is unaffected by the activated effects of your opponent's monsters with ATK less than or equal to this card. When your opponent activates a card or effect that targets this card, and/or a monster(s) this card points to (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation. Once per turn, if this card's current ATK is different from its original ATK (Quick Effect): You can make this card gain 1000 ATK until the end of this turn.
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9.1 (8) | Gorgon, Empress of the Evil Eyed |
Link Monster Effect Monster |
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- | - | Fiend | 1900 | - | |||||||||
2 monsters including an "Evil Eye" monster Gains 100 ATK for each "Evil Eye" card with different names in your GY. If this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of "Gorgon, Empress of the Evil Eyed" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.
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