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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Cannot be destroyed by battle". Search result Showing 151 to 180 of 636
With the effect of "Cannot be destroyed by battle".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.3 (3) | Protectcode Talker |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ Effect Monsters Your opponent cannot target Link-4 or higher monsters you control with card effects, also they cannot be destroyed by battle. If you control a "Firewall" Link Monster (Quick Effect): You can banish Link Monsters from your GY whose combined Link Ratings equal exactly 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of "Protectcode Talker" once per turn.
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▶︎ Deck | 8.3 (9) | Fury of Kairyu-Shin | Normal Spell | ||||||||||
Add 1 "Torrential Tribute" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Fury of Kairyu-Shin" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (16) | Sinister Yorishiro | Continuous Trap | ||||||||||
Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead. | |||||||||||||
▶︎ Deck | 8.2 (11) | Gladiator Beast Noxious | Effect Monster | ||||||||||
- | 5 | Beast-Warrior | 0 | 1000 | |||||||||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Noxious". | |||||||||||||
▶︎ Deck | 8.2 (9) | Gouki Ringtrainer | Effect Monster | ||||||||||
- | 1 | Warrior | 0 | 0 | |||||||||
If you control no monsters: You can reveal this card in your hand, then target 1 "Gouki" Link Monster in your GY; Special Summon this card from your hand, then, Special Summon the target, but it loses 500 ATK. You can only use this effect of "Gouki Ringtrainer" once per turn. While you control a "Gouki" Link Monster, this card cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 8.2 (32) | Number F0: Utopic Future |
Xyz Monster Effect Monster |
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- | - | Warrior | 0 | 0 | |||||||||
2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead. |
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▶︎ Deck | 8.2 (5) | Dinomist Pteran |
Pendulum Monster Effect Monster |
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- | 4 | Machine | 1800 | 1200 | |||||||||
Pendulum Effect If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. Card Text When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand. |
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▶︎ Deck | 8.2 (18) | Five-Headed Link Dragon |
Link Monster Effect Monster |
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- | - | Dragon | 5000 | - | |||||||||
5 monsters Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards' effects. Once per turn, during your opponent's End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY.
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▶︎ Deck | 8.2 (5) | Zebufera, Vaalmonican Hallow Heathen |
Link Monster Effect Monster |
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- | - | Fiend | 2500 | - | |||||||||
1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend monster Card(s) in your Pendulum Zone. You can only Special Summon "Zebufera, Vaalmonican Hallow Heathen" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your "Vaalmonica" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.
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▶︎ Deck | 8.2 (5) | Doodlebook - Uh uh uh! | Normal Trap | ||||||||||
When your Dinosaur monster is targeted for an attack: Negate that attack, then you can Special Summon 1 "Doodle Beast" monster from your GY. It cannot be destroyed by battle, also destroy it during the End Phase. If this card is in your GY, except the turn it was sent there: You can banish this card from your GY; add 1 Level 5 or higher Dinosaur monster from your Deck to your hand. You can only use each effect of "Doodlebook - Uh uh uh!" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (11) | Marshalling Field | Continuous Trap | ||||||||||
You cannot Special Summon monsters, except Machine monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine monsters you control become that Level. If a Machine Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand. | |||||||||||||
▶︎ Deck | 8.1 (11) | Orcust Knightmare | Effect Monster | ||||||||||
- | 7 | Machine | 100 | 2000 | |||||||||
Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (10) | Mecha Phantom Beast Harrliard | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 800 | |||||||||
Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 "Mecha Phantom Beast" monster from your hand. | |||||||||||||
▶︎ Deck | 8.1 (15) | Morphtronic Boarden | Effect Monster | ||||||||||
- | 3 | Machine | 500 | 1800 | |||||||||
●While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly. ●While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle. |
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▶︎ Deck | 8.1 (7) | Vanquish Soul Pantera | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1700 | 1900 | |||||||||
If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●EARTH: This card cannot be destroyed by battle this turn. ●EARTH & FIRE: Destroy all Spells/Traps in this card's column. You can only use each effect of "Vanquish Soul Pantera" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 8.1 (51) | Stardust Spark Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2000 | |||||||||
1 Tuner + 1+ non-Tuner monsters Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects. |
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▶︎ Deck | 8.1 (22) | Number 66: Master Key Beetle |
Xyz Monster Effect Monster |
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- | 4 | Insect | 2500 | 800 | |||||||||
2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the Graveyard instead. |
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▶︎ Deck | 8.1 (12) | Steelswarm Origin |
Link Monster Effect Monster |
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- | - | Fiend | 2000 | - | |||||||||
2 "lswarm" monsters While this card is in the Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by battle or card effects. Once per turn, when a monster(s) on the field is destroyed by battle or by card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up to the number destroyed.
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▶︎ Deck | 8.1 (16) | Gladiator Beast Dragases |
Link Monster Effect Monster |
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- | - | Winged Beast | 2000 | - | |||||||||
2 "Gladiator Beast" monsters If a "Gladiator Beast" monster you control attacks, it cannot be destroyed by that battle, also your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters with different names from your Deck. You can only use this effect of "Gladiator Beast Dragases" once per turn.
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▶︎ Deck | 8.1 (8) | Draco Masters of the Tenyi |
Link Monster Effect Monster |
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- | - | Wyrm | 2600 | - | |||||||||
2+ monsters, including a Link Monster Cannot be destroyed by battle with an Effect Monster. If you control no other Effect Monsters: You can destroy Effect Monsters your opponent controls, up to the number of non-Effect Monsters you control and/or in your GY. You can only use this effect of "Draco Masters of the Tenyi" once per turn.
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▶︎ Deck | 8.1 (9) | Marincess Marbled Rock |
Link Monster Effect Monster |
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- | - | Cyberse | 2500 | - | |||||||||
2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.
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▶︎ Deck | 8.1 (15) | Unification of the Cubic Lords | Normal Trap | ||||||||||
Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn. | |||||||||||||
▶︎ Deck | 8 (18) | Arcana Force 0 - The Fool | Effect Monster | ||||||||||
- | 1 | Fairy | 0 | 0 | |||||||||
This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned: Toss a coin and gain the appropriate effect. ●Heads: Negate your card effects that target this card, and destroy them. ●Tails: Negate your opponent's card effects that target this card, and destroy them. |
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▶︎ Deck | 8 (5) | Chronomaly Acambaro Figures | Effect Monster | ||||||||||
- | 5 | Rock | 1000 | 1800 | |||||||||
If a "Chronomaly" monster(s) you control would be destroyed by battle or your opponent's card effect, you can discard this card instead. If this card is in your GY: You can pay 1000 LP; Special Summon this card, but return it to the hand during the End Phase. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters. You can only use this effect of "Chronomaly Acambaro Figures" once per turn. | |||||||||||||
▶︎ Deck | 8 (6) | Mecha Phantom Beast Raiten | Effect Monster | ||||||||||
- | 4 | Machine | 1500 | 1500 | |||||||||
You can discard 1 card; Special Summon 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use "Mecha Phantom Beast" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. | |||||||||||||
▶︎ Deck | 8 (23) | Construction Train Signal Red | Effect Monster | ||||||||||
- | 3 | Machine | 1000 | 1300 | |||||||||
When an opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle. | |||||||||||||
▶︎ Deck | 8 (9) | PSY-Frame Multi-Threader | Effect Monster | ||||||||||
- | 6 | Psychic | 0 | 2500 | |||||||||
This card's name becomes "PSY-Frame Driver" while it is in the hand or Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a "PSY-Frame" Tuner is Special Summoned to your field, while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "PSY-Frame Multi-Threader" once per turn. | |||||||||||||
▶︎ Deck | 8 (12) | Superheavy Samurai Soulfire Suit | Effect Monster | ||||||||||
- | 2 | Machine | 800 | 800 | |||||||||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. | |||||||||||||
▶︎ Deck | 8 (2) | Dream Shark | Effect Monster | ||||||||||
- | 5 | Fish | 0 | 2600 | |||||||||
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 8 (12) | Vijam the Cubic Seed | Effect Monster | ||||||||||
- | 1 | Fiend | 0 | 0 | |||||||||
Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone. | |||||||||||||
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