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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "Cannot be destroyed by battle". Search result  Showing 541 to 570 of 636

With the effect of "Cannot be destroyed by battle".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
アームズ・シーハンター ▶︎ Deck 3.9 15 Armed Sea Hunter Effect Monster
- 4 Sea Serpent 1800 400
After damage calculation, if this card battles an Effect Monster: Negate the effects of that monster (including in the Graveyard). You must control another face-up WATER monster to activate and to resolve this effect. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.
インタラプト・レジスタンス ▶︎ Deck 3.8 6 Interrupt Resistor Effect Monster
- 6 Cyberse 0 2100
When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster (Quick Effect): You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle.
武神器-タルタ ▶︎ Deck 3.8 8 Bujingi Wolf Effect Monster
- 4 Beast 1100 2000
Other Beast, Beast-Warrior, and Winged Beast-Type Monsters you control cannot be destroyed by battle.
A BF-雨隠れのサヨ ▶︎ Deck 3.8 10 Assault Blackwing - Sayo the Rain Hider Synchro Monster
Effect Monster
- 2 Winged Beast 800 100
1 Tuner + 1 non-Tuner monster
If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle.
巨星のミラ ▶︎ Deck 3.8 14 Mira the Star-Bearer Xyz Monster
Effect Monster
- 1 Warrior 1100 1000
3 Level 1 monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.
幻影死槍 ▶︎ Deck 3.8 13 Phantom Knights' Spear Continuous Spell
Each time your opponent activates a card or effect that targets a "The Phantom Knights" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead.
キャッスル・ゲート ▶︎ Deck 3.7 12 Castle Gate Effect Monster
- 6 Rock 0 2400
This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.
シールド・ウォリアー ▶︎ Deck 3.7 12 Shield Warrior Effect Monster
- 3 Warrior 800 1600
During damage calculation, in either player's turn: You can banish this card from your Graveyard; monsters you control cannot be destroyed by this battle.
ロケット戦士 ▶︎ Deck 3.7 19 Rocket Warrior Effect Monster
- 4 Warrior 1500 1300
During your Battle Phase, this card cannot be destroyed by battle and you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the end of this turn.
D-シールド ▶︎ Deck 3.7 9 D - Shield Normal Trap
When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle.
氷結界の修験者 ▶︎ Deck 3.6 14 Pilgrim of the Ice Barrier Effect Monster
- 4 Warrior 1500 1000
Cannot be destroyed by battle with a monster that has 1900 or more ATK.
BF-尖鋭のボーラ ▶︎ Deck 3.6 16 Blackwing - Boreas the Sharp Effect Monster
- 5 Winged Beast 1300 900
During your Main Phase 1: You can banish this card from the Graveyard, then target 1 "Blackwing" monster you control; if that monster attacks this turn, you take no battle damage from that attack, it is not destroyed by that battle, also destroy the opponent's monster that it battled, after damage calculation.
P・M・キャプチャー ▶︎ Deck 3.6 5 P.M. Captor Pendulum Monster
Effect Monster
- 4 Zombie 1800 0
Pendulum Effect
When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn.
Card Text
If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand.
大胆無敵 ▶︎ Deck 3.6 8 Child's Play Continuous Spell
Each time your opponent Summons a monster(s), gain 300 LP. Your monsters cannot be destroyed by battle while you have 10,000 or more LP.
アーマード・サイバーン ▶︎ Deck 3.5 15 Armored Cybern Effect Monster
Union Monster
- 4 Machine 0 2000
Once per turn, you can either: Target 1 "Cyber Dragon" you control, or 1 Fusion Monster you control that lists "Cyber Dragon" as Fusion Material; equip this card to that target, OR: Unequip this card and Special Summon it. Once per turn, while equipped to a monster by this effect: You can target 1 face-up monster on the field; the equipped monster loses exactly 1000 ATK (even if this card leaves the field), and if it does, destroy that target. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.
幻獣機タートレーサー ▶︎ Deck 3.5 11 Mecha Phantom Beast Turtletracer Effect Monster
- 3 Machine 500 2000
This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first "Mecha Phantom Beast Token" you control that would be destroyed by battle, is not destroyed.
スターダスト・ファントム ▶︎ Deck 3.5 14 Stardust Phantom Effect Monster
- 1 Spellcaster 0 0
When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard, you can select 1 "Stardust Dragon" in your Graveyard and Special Summon it in face-up Defense Position. You can remove from play this card in the Graveyard to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle, but each time this effect is applied, it loses 800 ATK and DEF at the end of the Damage Step.
幻日灯火 ▶︎ Deck 3.5 2 UFOLight Effect Monster
- 8 GensoMazoku 1500 1500
Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of "UFOLight" once per turn.
ヴァレル・レフリジェレーション ▶︎ Deck 3.5 6 Borrel Cooling Normal Trap
Tribute 1 "Rokket" monster, then target 1 "Borrel" Link Monster you control; equip it with this card. If this card is equipped to a monster by this effect, the equipped monster gains this effect.
●Once per turn (Quick Effect): You can target 1 monster you control; it cannot be destroyed by battle or card effect this turn.
スピリチューアル・ウィスパー ▶︎ Deck 3.4 9 Spiritual Whisper Effect Monster
- 4 Winged Beast 200 2000
Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.
真紅眼の凶星竜-メテオ・ドラゴン ▶︎ Deck 3.4 16 Meteor Dragon Red-Eyes Impact Effect Monster
Gemini Monster
- 6 Dragon 1800 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
No.53 偽骸神 Heart-eartH ▶︎ Deck 3.4 22 Number 53: Heart-eartH Xyz Monster
Effect Monster
- 5 Fiend 100 100
3 Level 5 monsters
Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)
ドラゴン・シールド ▶︎ Deck 3.4 21 Dragon Shield Equip Spell
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.
イビルセラ・ルテア ▶︎ Deck 3.3 7 Ibicella Lutea Effect Monster
- 4 Plant 1800 100
Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects.
サテライト・キャノン ▶︎ Deck 3.3 19 Satellite Cannon Effect Monster
- 5 Machine 0 0
This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases: This card gains 1000 ATK. If this card attacks, this increased ATK returns to 0, after damage calculation.
ジャイロイド ▶︎ Deck 3.3 12 Gyroid Effect Monster
- 3 Machine 1000 1000
The first time this card would be destroyed by battle each turn, it is not destroyed.
SRビードロ・ドクロ ▶︎ Deck 3.3 7 Speedroid Skull Marbles Effect Monster
- 7 Machine 0 3000
Once per turn, during the Standby Phase, if your opponent controls a face-up monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. Cannot be destroyed by battle with a Normal Summoned/Set monster. Your opponent takes any battle damage you would have taken from battles involving this card. You can only use this effect of "Speedroid Skull Marbles" once per turn. If you control a face-up monster that is not a "Speedroid" monster, destroy this card.
ドイツ ▶︎ Deck 3.3 8 Doitsu Effect Monster
Union Monster
- 4 Fairy 100 200
Once per turn, you can equip this card to a "Soitsu" you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 2500 ATK. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
フリントロック ▶︎ Deck 3.3 4 Flint Lock Effect Monster
- 4 Machine 1500 800
Once per turn: You can target 1 "Flint" in the Spell & Trap Zone; equip it to this card. During your Main Phase: You can target 1 "Flint" equipped to this card, and 1 face-up monster on the field, except this card; equip that "Flint" to that targeted monster. This card can only be equipped with 1 "Flint". While equipped with "Flint", this card is unaffected by the effect of "Flint", and cannot be destroyed by battle.
3.3 3 Binary Blader Link Monster
Effect Monster
- - Cyberse 1800 -
2 Normal Monsters
This card gains these effects based on the number of monsters co-linked to this card.
●1+: When this card declares an attack on an opponent's monster: You can activate this effect; this card can make a second attack during each Battle Phase this turn, also if this card battles an opponent's monster this turn, that opponent's monster cannot be destroyed by that battle.
●2: After damage calculation, if this card battled an opponent's monster: You can banish that opponent's monster.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Other sorts : Card Registration Date, scale blue, scale red

(19/22 pages) 541 - 570

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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