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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "change battle position". Search result Showing 61 to 90 of 418
With the effect of "change battle position".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.5 (11) | Deus X-Krawler |
Effect Monster Flip Monster |
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- | 9 | Insect | 2000 | 3000 | |||||||||
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn. | |||||||||||||
▶︎ Deck | 8.5 (15) | Berry Magician Girl | Effect Monster | ||||||||||
- | 1 | Spellcaster | 400 | 400 | |||||||||
If this card is Normal Summoned: You can add 1 "Magician Girl" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 "Magician Girl" monster from your Deck, except "Berry Magician Girl". | |||||||||||||
▶︎ Deck | 8.5 (22) | Invoked Raidjin |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 2200 | 2400 | |||||||||
"Aleister the Invoker" + 1 WIND monster Once per turn (Quick Effect): You can target 1 face-up monster on the field; change it to face-down Defense Position. |
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▶︎ Deck | 8.5 (8) | Asymmetaphys | Continuous Spell | ||||||||||
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is. ●Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters. ●Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters. |
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▶︎ Deck | 8.5 (28) | Sinister Shadow Games | Normal Trap | ||||||||||
Send 1 "Shaddoll" card from your Deck to the GY, then you can change any number of face-down Defense Position "Shaddoll" monsters you control to face-up Defense Position. | |||||||||||||
▶︎ Deck | 8.4 (16) | Geargiarmor | Effect Monster | ||||||||||
- | 4 | Machine | 1100 | 1900 | |||||||||
Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor". | |||||||||||||
▶︎ Deck | 8.4 (27) | Gogogo Giant | Effect Monster | ||||||||||
- | 4 | Rock | 2000 | 0 | |||||||||
When this card is Normal Summoned: You can target 1 "Gogogo" monster in your GY; Special Summon that target in Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. | |||||||||||||
▶︎ Deck | 8.4 (14) | Ghostrick Jackfrost | Effect Monster | ||||||||||
- | 1 | Fiend | 800 | 100 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position. | |||||||||||||
▶︎ Deck | 8.4 (12) | Subterror Behemoth Stalagmo |
Effect Monster Flip Monster |
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- | 10 | Rock | 2800 | 2100 | |||||||||
FLIP: You can discard 1 "Subterror" monster, and if you do, draw 2 cards. You can only use this effect of "Subterror Behemoth Stalagmo" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.4 (35) | Superheavy Samurai Big Benkei | Effect Monster | ||||||||||
- | 8 | Machine | 1000 | 3500 | |||||||||
When this card is Normal or Special Summoned: You can change its battle position. "Superheavy Samurai" monsters you control can attack while in face-up Defense Position. If they do, apply their DEF for damage calculation. | |||||||||||||
▶︎ Deck | 8.4 (7) | Digital Bug Registrider | Effect Monster | ||||||||||
- | 3 | Insect | 1000 | 1000 | |||||||||
Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ●This card gains 1000 ATK/DEF. |
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▶︎ Deck | 8.4 (38) | Night Dragolich | Effect Monster | ||||||||||
- | 4 | Wyrm | 1700 | 0 | |||||||||
Change all non-Wyrm-Type Attack Position monsters that were Special Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF. | |||||||||||||
▶︎ Deck | 8.4 (37) | Mechquipped Angineer |
Xyz Monster Effect Monster |
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- | 3 | Fairy | 1800 | 1000 | |||||||||
2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn. |
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▶︎ Deck | 8.4 (16) | Paleozoic Canadia | Normal Trap | ||||||||||
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 8.3 (3) | Guard Mantis | Effect Monster | ||||||||||
- | 4 | Insect | 1000 | 2400 | |||||||||
You can pay 1000 LP; Special Summon this card from your hand in Defense Position, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of "Guard Mantis" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (10) | Subterror Behemoth Ultramafus |
Effect Monster Flip Monster |
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- | 12 | Pyro | 3000 | 1800 | |||||||||
FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.3 (16) | Tackle Crusader | Effect Monster | ||||||||||
- | 4 | Rock | 1500 | 1800 | |||||||||
If this card is sent to the GY: You can activate 1 of these effects. ●Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. ●Target 1 face-up Spell/Trap your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect. |
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▶︎ Deck | 8.3 (3) | Penguin Squire |
Effect Monster Tuner Monster |
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- | 5 | Aqua | 1800 | 600 | |||||||||
Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a "Penguin" monster. You can only use each effect of "Penguin Squire" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (11) | Speedroid Marble Machine |
Pendulum Monster Effect Monster |
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- | 2 | Machine | 200 | 100 | |||||||||
Pendulum Effect Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field). Card Text When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn. |
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▶︎ Deck | 8.3 (7) | Poissonniere de Nouvelles |
Pendulum Monster Effect Monster |
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- | 1 | Fairy | 700 | 1700 | |||||||||
Pendulum Effect If you control a Ritual Monster: You can target 1 monster on the field; Special Summon this card, then change that monster's battle position. You can only use this effect of "Poissonniere de Nouvelles" once per turn. Card Text If this card is Normal or Special Summoned: You can activate 1 of these effects; ●Add 1 Level 1 Ritual Monster or 1 "Recipe" card from your Deck to your hand. ●Banish any number of "Recipe" cards from your GY and Special Summon 1 "Nouvelles" Ritual Monster from your hand with a Level equal to the number banished. You can only use this effect of "Poissonniere de Nouvelles" once per turn. If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone. |
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▶︎ Deck | 8.3 (8) | Stairs of Mail | Continuous Spell | ||||||||||
During your Main Phase: You can activate this effect; discard 1 "Tindangle" card, and if you do, apply 1 of these effects. ●Change 1 face-down Defense Position monster you control to face-up Attack Position. ●Change 1 face-up Attack Position monster you control to face-down Defense Position. This turn, you cannot discard another card with the same name for the effect of "Stairs of Mail" (even if this card leaves the field). |
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▶︎ Deck | 8.2 (9) | Hushed Psychic Cleric | Effect Monster | ||||||||||
- | 3 | Psychic | 0 | 2100 | |||||||||
If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can send 1 card from your hand to the Graveyard, then target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Target 1 monster banished by this card's effect; Special Summon that target. | |||||||||||||
▶︎ Deck | 8.2 (14) | Ghostrick Jiangshi | Effect Monster | ||||||||||
- | 3 | Zombie | 400 | 1800 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | Protecting Spirit Loagaeth | Effect Monster | ||||||||||
- | 7 | Fairy | 2400 | 2100 | |||||||||
If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of "Protecting Spirit Loagaeth" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position. | |||||||||||||
▶︎ Deck | 8.2 (5) | Epurrely Beauty |
Xyz Monster Effect Monster |
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- | 2 | Fairy | 1600 | 1100 | |||||||||
2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls. |
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▶︎ Deck | 8.2 (11) | Gouki Jet Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2000 | - | |||||||||
2 "Gouki" monsters Once per turn: You can target 1 "Gouki" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all "Gouki" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of "Gouki Jet Ogre" once per turn.
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▶︎ Deck | 8.2 (26) | Book of Eclipse | Quick-Play Spell | ||||||||||
Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect. | |||||||||||||
▶︎ Deck | 8.1 (7) | Jioh the Gravity Ninja | Effect Monster | ||||||||||
- | 8 | Rock | 2300 | 2900 | |||||||||
If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of "Jioh the Gravity Ninja" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (7) | Karakuri Bonze mdl 9763 "Kunamzan" | Effect Monster | ||||||||||
- | 5 | Machine | 2000 | 1500 | |||||||||
This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 "Karakuri" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of "Karakuri Bonze mdl 9763 "Kunamzan"" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (19) | Guardian Sphinx | Effect Monster | ||||||||||
- | 5 | Rock | 1700 | 2400 | |||||||||
Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand. | |||||||||||||
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