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HOMEYu-Gi-Oh! Card Search > Search result

With the effect of "change Level". Search result  Showing 151 to 180 of 358

With the effect of "change Level".

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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
熟練の栗魔導士 ▶︎ Deck 7.7 3 Skilled Brown Magician Effect Monster
- 4 Spellcaster 300 200
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects;
●This card gains 1500 ATK, and its Level is increased by 1.
●Add 1 "Kuriboh" monster or 1 "Multiply" from your Deck or GY to your hand.
You can only use this effect of "Skilled Brown Magician" once per turn.
SR吹持童子 ▶︎ Deck 7.7 7 Speedroid Fuki-Modoshi Piper Effect Monster
Tuner Monster
- 4 Machine 1000 1000
If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.
調星師ライズベルト ▶︎ Deck 7.7 26 Risebell the Star Adjuster Effect Monster
- 3 Psychic 800 800
When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the end of this turn.
超量士ホワイトレイヤー ▶︎ Deck 7.7 7 Super Quantum White Layer Effect Monster
- 7 Fairy 2400 2400
You can send 1 non-LIGHT "Super Quant" monster from your hand or face-up field to the GY; Special Summon this card from your hand in Defense Position. When this card is Normal or Special Summoned: You can send 1 "Super Quant" monster from your Deck to the GY, and if you do, this card's Attribute and Level become the same as that monster's. If this card is sent to the GY: You can add 1 "Super Quantal Fairy Alphan" from your Deck or GY to your hand. You can only use each effect of "Super Quantum White Layer" once per turn.
ネクロ・シンクロン ▶︎ Deck 7.7 3 Necro Synchron Effect Monster
Tuner Monster
- 2 Machine 200 400
This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.
フォトン・サテライト ▶︎ Deck 7.7 22 Photon Satellite Effect Monster
- 1 Machine 0 0
Once per turn: You can target 1 other "Photon" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters.
エクシーズ・エントラスト ▶︎ Deck 7.7 3 Xyz Entrust Normal Spell
Add 1 "Armored Xyz" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become all Level 3 or all Level 5, until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Xyz Monster Card treated as an Equip Card in your Spell & Trap Zone; Special Summon it. You can only activate 1 "Xyz Entrust" per turn.
捕食生成 ▶︎ Deck 7.7 14 Predaplast Quick-Play Spell
Reveal any number of "Predap" cards in your hand, then target that number of face-up monsters your opponent controls; place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If your "Predaplant" monster would be destroyed by battle, you can banish this card from your GY instead.
EMプラスタートル ▶︎ Deck 7.6 17 Performapal Stamp Turtle Effect Monster
- 4 Aqua 100 1800
Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.
脅威の人造人間-サイコ・ショッカー ▶︎ Deck 7.6 9 Jinzo the Machine Menace Effect Monster
- 7 Machine 2400 1500
If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Jinzo" from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of "Jinzo the Machine Menace" once per turn.
ドドドドライバー ▶︎ Deck 7.6 8 Dododo Driver Effect Monster
- 4 Warrior 1800 200
Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster you control, then activate 1 of these effects;
●Increase its Level by 1.
●Reduce its Level by 1.
ドラゴラド ▶︎ Deck 7.6 11 Dragard Effect Monster
- 4 Dragon 1300 1900
When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK.
ネクロの魔導書 ▶︎ Deck 7.6 13 Spellbook of Life Equip Spell
Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn.
深海の都 マガラニカ ▶︎ Deck 7.6 5 Magellanica, the Deep Sea City Field Spell
(This card's name is always treated as "Umi".)
When this card is activated: You can place 1 WATER monster from your Deck on top of your Deck. Once per turn: You can target 1 WATER monster you control; increase its Level by 1 or 2 until the end of this turn (even if this card leaves the field). Once per turn, during your Main Phase, if you Special Summon a WATER Synchro Monster: You can look at your opponent's hand, and if you do, banish 1 card from it face-up until the End Phase.
幻獣機コルトウィング ▶︎ Deck 7.5 13 Mecha Phantom Beast Coltwing Effect Monster
- 4 Machine 1600 1500
If this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
サイバース・シンクロン ▶︎ Deck 7.5 12 Cyberse Synchron Effect Monster
Tuner Monster
- 1 Cyberse 100 100
Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of "Cyberse Synchron" once per turn.
死の代行者 ウラヌス ▶︎ Deck 7.5 20 The Agent of Entropy - Uranus Effect Monster
Tuner Monster
- 5 Fairy 2200 1200
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect.
太陽風帆船 ▶︎ Deck 7.5 26 Solar Wind Jammer Effect Monster
- 5 Machine 800 2400
If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 "Solar Wind Jammer" on the field.
デルタフライ ▶︎ Deck 7.5 17 Delta Flyer Effect Monster
Tuner Monster
- 3 Dragon 1500 900
Once per turn, you can select 1 other face-up monster you control and increase its Level by 1.
波動竜フォノン・ドラゴン ▶︎ Deck 7.5 17 Phonon Pulse Dragon Synchro Monster
Tuner Monster
Effect Monster
- 4 Dragon 1900 800
1 Tuner + 1+ non-Tuner monsters
When this card is Synchro Summoned: You can declare a Level from 1 to 3; this card becomes that Level, also you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as material. You can only Special Summon "Phonon Pulse Dragon(s)" once per turn.
コピー・プラント ▶︎ Deck 7.4 20 Copy Plant Effect Monster
Tuner Monster
- 1 Plant 0 0
Once per turn: You can target 1 other Plant-Type monster on the field that has a Level; this card's Level becomes that monster's current Level, until the end of this turn.
音響戦士ベーシス ▶︎ Deck 7.4 12 Symphonic Warrior Basses Effect Monster
Tuner Monster
- 1 Machine 600 400
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
F.A.ウィップクロッサー ▶︎ Deck 7.4 5 F.A. Whip Crosser Effect Monster
- 4 Machine 0 1000
Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect.
変容王 ヘル・ゲル ▶︎ Deck 7.4 5 Morph King Stygi-Gel Effect Monster
Tuner Monster
- 1 Fiend 100 100
If this card is Normal or Special Summoned: You can target 1 other face-up monster on the field; you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, for the rest of this turn, also change this card's Level to the Level of that target, and if you do, gain LP equal to that target's Level x 200. During your Main Phase: You can Special Summon 1 Fiend monster with a Level lower than this card from your hand. You can only use this effect of "Morph King Stygi-Gel" once per turn.
マーシャリング・フィールド ▶︎ Deck 7.4 14 Marshalling Field Continuous Trap
You cannot Special Summon monsters, except Machine monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine monsters you control become that Level. If a Machine Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 "Rank-Up-Magic Argent Chaos Force" from your Deck or GY to your hand.
先史遺産ゴールデン・シャトル ▶︎ Deck 7.3 21 Chronomaly Golden Jet Effect Monster
- 4 Machine 1300 1400
Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1.
奇術王 ムーン・スター ▶︎ Deck 7.3 13 Magical King Moonstar Effect Monster
- 3 Fiend 900 600
Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your Graveyard; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.
ドドドバスター ▶︎ Deck 7.3 21 Dododo Buster Effect Monster
- 6 Warrior 1900 800
If only your opponent controls a monster, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your GY; Special Summon that target in Defense Position.
パワー・ジャイアント ▶︎ Deck 7.3 11 Power Giant Effect Monster
- 6 Rock 2200 0
You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the Graveyard. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.
幻影騎士団ステンドグリーブ ▶︎ Deck 7.3 10 The Phantom Knights of Stained Greaves Effect Monster
- 3 Warrior 1200 600
If a "The Phantom Knights" monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase the Level of this card by 1. You can banish this card from your GY; Special Summon 1 "The Phantom Knights" monster from your hand, except "The Phantom Knights of Stained Greaves", then you can increase its Level by 1. You can only use each effect of "The Phantom Knights of Stained Greaves" once per turn.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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