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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "gain ATK". Search result Showing 331 to 360 of 1,498
With the effect of "gain ATK".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.2 (10) | X-Krawler Qualiark |
Link Monster Effect Monster |
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- | - | Insect | 2000 | - | |||||||||
2 "Krawler" monsters If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of "Krawler" monsters you control. ●2+: All monsters you control gain 300 ATK/DEF. ●4+: Your opponent's cards and effects cannot be activated during the Battle Phase. ●6+: Your monsters can attack directly.
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▶︎ Deck | 8.2 (11) | Gouki Jet Ogre |
Link Monster Effect Monster |
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- | - | Warrior | 2000 | - | |||||||||
2 "Gouki" monsters Once per turn: You can target 1 "Gouki" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all "Gouki" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of "Gouki Jet Ogre" once per turn.
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▶︎ Deck | 8.2 (5) | Auram the World Chalice Blademaster |
Link Monster Effect Monster |
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- | - | Cyberse | 2000 | - | |||||||||
2 "World Chalice" monsters Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
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▶︎ Deck | 8.2 (15) | Fire Formation - Tensu | Continuous Spell | ||||||||||
During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior Monsters you control gain 100 ATK. | |||||||||||||
▶︎ Deck | 8.2 (6) | D - Force | Continuous Spell | ||||||||||
When this card is activated: You can add 1 "Destiny HERO - Plasma" from your Deck or GY to your hand. While you control "Destiny HERO - Plasma", apply the following effects. ●You cannot draw during the Draw Phase. ●Your opponent cannot target cards you control with card effects. ●Each "Destiny HERO - Plasma" you control gains 100 ATK for each monster in the GYs, cannot be destroyed by your opponent's card effects, also can make a second attack during each Battle Phase. |
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▶︎ Deck | 8.2 (34) | Wonder Wand | Equip Spell | ||||||||||
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards. | |||||||||||||
▶︎ Deck | 8.2 (6) | Tearlaments Perlegia | Field Spell | ||||||||||
Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If an Aqua "Tearlaments" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-"Tearlaments" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. You can only use this effect of "Tearlaments Perlegia" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (10) | Minerva, Scholar of the Sky | Effect Monster | ||||||||||
- | 4 | Fairy | 1700 | 400 | |||||||||
Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand. | |||||||||||||
▶︎ Deck | 8.1 (11) | Orcust Knightmare | Effect Monster | ||||||||||
- | 7 | Machine | 100 | 2000 | |||||||||
Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (15) | Meklord Astro Dragon Triskelion | Effect Monster | ||||||||||
- | 10 | Machine | 3000 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 "Meklord" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase. | |||||||||||||
▶︎ Deck | 8.1 (30) | Meklord Emperor Wisel | Effect Monster | ||||||||||
- | 1 | Machine | 2500 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, when your opponent activates a Spell Card (Quick Effect): You can negate the activation, and if you do, destroy it. | |||||||||||||
▶︎ Deck | 8.1 (15) | Morphtronic Radion | Effect Monster | ||||||||||
- | 4 | Thunder | 1000 | 900 | |||||||||
●While in Attack Position: "Morphtronic" monsters you control gain 800 ATK. ●While in Defense Position: "Morphtronic" monsters you control gain 1000 DEF. |
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▶︎ Deck | 8.1 (17) | Fortune Lady Fire | Effect Monster | ||||||||||
- | 2 | Spellcaster | ? | ? | |||||||||
This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). When this card is Special Summoned in Attack Position by the effect of a "Fortune Lady" card: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field. | |||||||||||||
▶︎ Deck | 8.1 (27) | Fabled Raven |
Effect Monster Tuner Monster |
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- | 2 | Fiend | 1300 | 1000 | |||||||||
Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn. | |||||||||||||
▶︎ Deck | 8.1 (9) | Yosenju Tsujik | Effect Monster | ||||||||||
- | 4 | Beast-Warrior | 1000 | 0 | |||||||||
During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of "Yosenju Tsujik" once per turn. ●During either player's Damage Step, when a "Yosenju" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn. ●You can target 1 "Yosenju" monster on the field; it gains 1000 ATK until the end of this turn. |
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▶︎ Deck | 8.1 (7) | Earth Golem @Ignister |
Fusion Monster Effect Monster |
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- | 7 | Cyberse | 2300 | 2000 | |||||||||
1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except "Earth Golem @Ignister"; Special Summon it. You can only use this effect of "Earth Golem @Ignister" once per turn. |
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▶︎ Deck | 8.1 (15) | Invoked Purgatrio |
Fusion Monster Effect Monster |
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- | 7 | Fiend | 2300 | 2000 | |||||||||
"Aleister the Invoker" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. Can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 8.1 (18) | Assault Blackwing - Chidori the Rain Sprinkling |
Synchro Monster Effect Monster |
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- | 7 | Winged Beast | 2600 | 2000 | |||||||||
1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a "Blackwing" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each "Blackwing" monster in your Graveyard. When this card is destroyed and sent to the Graveyard: You can target 1 Winged Beast-Type Synchro Monster in your Graveyard, except "Assault Blackwing - Chidori the Rain Sprinkling"; Special Summon it. |
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▶︎ Deck | 8.1 (17) | Shiranui Shogunsaga |
Synchro Monster Effect Monster |
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- | 8 | Zombie | 3000 | 0 | |||||||||
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn. |
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▶︎ Deck | 8.1 (42) | Cyber Dragon Nova |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2100 | 1600 | |||||||||
2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck. |
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▶︎ Deck | 8.1 (21) | Zoodiac Boarbow |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | ? | ? | |||||||||
5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as material. (Transfer its materials to this card.) Gains ATK/DEF equal to the ATK/DEF of all "Zoodiac" monsters attached to it as material. This card can attack directly. When this card inflicts battle damage to your opponent while it has 12 or more materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position. |
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▶︎ Deck | 8.1 (29) | Number 33: Chronomaly Machu Mech |
Xyz Monster Effect Monster |
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- | 5 | Machine | 2400 | 1500 | |||||||||
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted. |
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▶︎ Deck | 8.1 (11) | U.A. Powered Jersey | Equip Spell | ||||||||||
Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand. | |||||||||||||
▶︎ Deck | 8.1 (25) | Harpies' Hunting Ground | Field Spell | ||||||||||
All Winged Beast Monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target. | |||||||||||||
▶︎ Deck | 8 (5) | Behemoth the King of a Hundred Battles | Effect Monster | ||||||||||
- | 10 | Beast | 2700 | 1500 | |||||||||
You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activated effects of Special Summoned monsters if it was Normal Summoned/Set. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. Once per turn, during your End Phase: You can make this card gain 700 ATK. | |||||||||||||
▶︎ Deck | 8 (5) | Boot-Up Corporal - Command Dynamo | Effect Monster | ||||||||||
- | 4 | Machine | 0 | 2000 | |||||||||
You can target up to 2 Machine "Gadget" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of "Boot-Up Corporal - Command Dynamo" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect. | |||||||||||||
▶︎ Deck | 8 (16) | Sublimation Knight | Effect Monster | ||||||||||
- | 3 | Warrior | 1300 | 200 | |||||||||
If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini Monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini Monster(s): You can Special Summon as many of those Gemini Monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn. | |||||||||||||
▶︎ Deck | 8 (6) | Scareclaw Acro | Effect Monster | ||||||||||
- | 3 | Beast | 0 | 2000 | |||||||||
You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a "Scareclaw" monster you control or in its column. You can only Special Summon "Scareclaw Acro" once per turn this way. Your "Scareclaw" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control. | |||||||||||||
▶︎ Deck | 8 (29) | Vennominaga the Deity of Poisonous Snakes | Effect Monster | ||||||||||
- | 10 | Reptile | 0 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Rise of the Snake Deity" or by its own effect. Gains 500 ATK for each Reptile monster in your GY. Neither player can target this card with card effects, also it is unaffected by other cards and their effects. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile monster from your GY; Special Summon this card. When this card inflicts battle damage to your opponent: Place 1 Hyper-Venom Counter on it. When the 3rd Hyper-Venom Counter is placed on this card, you win the Duel. | |||||||||||||
▶︎ Deck | 8 (5) | Battleguard Cadet | Effect Monster | ||||||||||
- | 1 | Warrior | 50 | 100 | |||||||||
All "Battleguard" monsters you control gain 500 ATK. You can only use each of the following effects of "Battleguard Cadet" once per turn. If this card is Normal or Special Summoned: You can add 1 "Feast of the Wild LV5" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand. | |||||||||||||
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