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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your Deck to the GY". Search result Showing 301 to 330 of 537
With the effect of "send card from your Deck to the GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.8 (6) | Virtual World Xiezhi - Jiji | Effect Monster | ||||||||||
- | 3 | Wyrm | 1000 | 1600 | |||||||||
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 "Virtual World" monster from your GY to your hand, except "Virtual World Xiezhi - Jiji". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Xiezhi - Jiji" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (6) | Virtual World Kirin - Lili | Effect Monster | ||||||||||
- | 6 | Wyrm | 1800 | 600 | |||||||||
If this card is in your hand: You can target 1 "Virtual World" card you control; send 1 "Virtual World" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 "Virtual World" card of the third type from your Deck to the GY, except "Virtual World Kirin - Lili". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of "Virtual World Kirin - Lili" once per turn. | |||||||||||||
▶︎ Deck | 7.8 (23) | Magical Merchant |
Effect Monster Flip Monster |
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- | 1 | Insect | 200 | 700 | |||||||||
FLIP: Excavate cards from the top of your Deck until you excavate a Spell/Trap, then add that card to your hand, also send the remaining cards to the GY. | |||||||||||||
▶︎ Deck | 7.8 (15) | Slash Draw | Normal Spell | ||||||||||
Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card and show it. Then, if it was "Slash Draw", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not "Slash Draw", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 "Slash Draw" per turn. | |||||||||||||
▶︎ Deck | 7.8 (5) | EN - Engage Neo Space | Normal Spell | ||||||||||
Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster (1 from your hand and 1 from your Deck) to the GY; Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. If you Special Summoned "Elemental HERO Neos" by this effect, it gains 1000 ATK. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "EN - Engage Neo Space" per turn. | |||||||||||||
▶︎ Deck | 7.8 (10) | Sky Striker Maneuver - Vector Blast | Normal Spell | ||||||||||
If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck. | |||||||||||||
▶︎ Deck | 7.8 (10) | Mount Sylvania | Field Spell | ||||||||||
You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck. | |||||||||||||
▶︎ Deck | 7.8 (15) | Paleozoic Marrella | Normal Trap | ||||||||||
Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 7.7 (3) | Ghostrick Siren | Effect Monster | ||||||||||
- | 4 | Fairy | 800 | 1500 | |||||||||
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn, during your Main Phase: You can change this card to face-down Defense Position. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then if either card was a "Ghostrick" card, you can apply 1 of these effects. ●Add 1 "Ghostrick" Spell/Trap from your Deck to your hand. ●Change 1 Effect Monster your opponent controls to face-down Defense Position. |
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▶︎ Deck | 7.7 (20) | Dawn Knight | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 1200 | |||||||||
If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.7 (19) | Minerva, Lightsworn Maiden |
Effect Monster Tuner Monster |
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- | 3 | Spellcaster | 800 | 200 | |||||||||
When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from the hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. | |||||||||||||
▶︎ Deck | 7.7 (18) | Bujintei Kagutsuchi |
Xyz Monster Effect Monster |
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- | 4 | Beast-Warrior | 2500 | 2000 | |||||||||
2 Level 4 Beast-Warrior-Type Monsters When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi". |
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▶︎ Deck | 7.7 (6) | Magikey Maftea | Normal Spell | ||||||||||
Fusion Summon 1 "Magikey" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, OR Ritual Summon 1 "Magikey" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If you control a Normal Monster, you can also send 1 Normal Monster from your Deck to the GY as material or Tribute. | |||||||||||||
▶︎ Deck | 7.7 (3) | Shiranui Style Solemnity | Continuous Spell | ||||||||||
This card's name becomes "Shiranui Style Synthesis" while in the Spell & Trap Zone. Once per turn, you can activate 1 of these effects. ●Banish 1 Zombie monster from your GY; the Normal and Special Summons of your Zombie monsters cannot be negated for the rest of this turn (even if this card leaves the field). ●Target 1 Zombie monster you control; banish it, then you can send 1 Zombie monster with 0 DEF from your Deck to the GY. |
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▶︎ Deck | 7.7 (10) | Sky Striker Airspace - Area Zero | Field Spell | ||||||||||
You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (7) | Stairway to a Fabled Realm | Field Spell | ||||||||||
When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 "Stairway to a Fabled Realm" per turn. | |||||||||||||
▶︎ Deck | 7.7 (11) | Odd-Eyes Advent | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any Dragon Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send "Odd-Eyes" monsters from your Extra Deck to the GY. You can only activate 1 "Odd-Eyes Advent" per turn. | |||||||||||||
▶︎ Deck | 7.7 (14) | Ultimate Crystal Magic | Normal Trap | ||||||||||
When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells. | |||||||||||||
▶︎ Deck | 7.6 (9) | Harpie's Pet Dragon - Fearsome Fire Blast | Effect Monster | ||||||||||
- | 7 | Dragon | 2000 | 2500 | |||||||||
Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY. | |||||||||||||
▶︎ Deck | 7.6 (16) | The Phantom Knights of Ragged Gloves | Effect Monster | ||||||||||
- | 3 | Warrior | 1000 | 500 | |||||||||
A DARK Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 "Phantom Knights" card from your Deck to the GY. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn. |
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▶︎ Deck | 7.6 (8) | Bururu @Ignister |
Effect Monster Tuner Monster |
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- | 3 | Cyberse | 600 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can send 1 "@Ignister" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except "Bururu @Ignister"; Special Summon that monster. You can only use each effect of "Bururu @Ignister" once per turn. | |||||||||||||
▶︎ Deck | 7.6 (32) | Ehren, Lightsworn Monk | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1000 | |||||||||
If this card attacks a Defense Position monster, before damage calculation: Shuffle that monster into the Deck. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard. | |||||||||||||
▶︎ Deck | 7.6 (9) | Number C79: Battlin' Boxer General Kaiser |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2600 | 2000 | |||||||||
3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ●Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material. |
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▶︎ Deck | 7.5 (22) | Gimmick Puppet Scissor Arms | Effect Monster | ||||||||||
- | 4 | Machine | 1200 | 600 | |||||||||
When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard. | |||||||||||||
▶︎ Deck | 7.5 (20) | The Agent of Entropy - Uranus |
Effect Monster Tuner Monster |
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- | 5 | Fairy | 2200 | 1200 | |||||||||
If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect. | |||||||||||||
▶︎ Deck | 7.5 (12) | Nimble Sunfish | Effect Monster | ||||||||||
- | 2 | Fish | 1000 | 100 | |||||||||
When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-Type monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Nimble Sunfish" from your Deck. | |||||||||||||
▶︎ Deck | 7.5 (21) | Darklord Morningstar | Effect Monster | ||||||||||
- | 11 | Fairy | 3000 | 3000 | |||||||||
Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect. | |||||||||||||
▶︎ Deck | 7.5 (35) | Destiny HERO - Diamond Dude | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 1600 | |||||||||
Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card). | |||||||||||||
▶︎ Deck | 7.5 (19) | Battlin' Boxer Headgeared | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 1800 | |||||||||
When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle. | |||||||||||||
▶︎ Deck | 7.5 (13) | Masterking Archfiend |
Link Monster Effect Monster |
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- | - | Fiend | 2000 | - | |||||||||
2 Fiend monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY with ATK or DEF equal to the amount paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die, then apply this effect on 1 of those monsters based on the result. ●1: Add it to your hand. ●2, 3, 4, 5: Shuffle into the Deck. ●6: Special Summon it.
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