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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "send card from your field to the GY". Search result Showing 511 to 540 of 715
With the effect of "send card from your field to the GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.6 (20) | Armed Dragon LV5 | Effect Monster | |||
- | 5 | Dragon | 2400 | 1700 | ||
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck. | ||||||
▶︎ Deck | 5.6 (11) | Anteatereatingant | Effect Monster | |||
- | 5 | Insect | 2000 | 500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards you control to the Graveyard. You can destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card cannot attack during this turn. | ||||||
▶︎ Deck | 5.6 (17) | Silent Swordsman LV5 | Effect Monster | |||
- | 5 | Warrior | 2300 | 1000 | ||
Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. | ||||||
▶︎ Deck | 5.6 (8) | Demise, Agent of Armageddon |
Ritual Monster Effect Monster |
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- | 4 | Fiend | 1800 | 1000 | ||
You can Ritual Summon this card with "Cycle of the World". This card's name becomes "Demise, King of Armageddon" while in the hand or on the field. If this card is Ritual Summoned: Destroy 1 face-up monster on the field. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects in response to the activation of your Ritual Monsters' effects. | ||||||
▶︎ Deck | 5.6 (9) | Abyss-scale of the Mizuchi | Equip Spell | |||
Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard. | ||||||
▶︎ Deck | 5.6 (5) | Frozen Rose | Quick-Play Spell | |||
Send 1 face-up monster you control to the GY; apply this effect, depending on the Type it had on the field. ●Plant: During the End Phase of this turn, draw 2 cards, then discard 1 card. ●Non-Plant: Add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only activate 1 "Frozen Rose" per turn. |
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▶︎ Deck | 5.6 (16) | Pyroxene Fusion | Normal Trap | |||
Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a "Gem-Knight" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) | ||||||
▶︎ Deck | 5.6 (16) | Light of Judgment | Normal Trap | |||
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects. ●Look at your opponent's hand and discard 1 card from their hand. ●Send 1 card your opponent controls to the GY. |
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▶︎ Deck | 5.5 (28) | Orbital 7 | Effect Monster | |||
- | 4 | Machine | 500 | 2000 | ||
When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters on this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the Graveyard during the End Phase. You can Tribute this card to target 1 "Photon" or "Galaxy" monster in your Graveyard; add that target to your hand. | ||||||
▶︎ Deck | 5.5 (13) | Cyber Pharos | Effect Monster | |||
- | 1 | Machine | 0 | 2100 | ||
You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn, during your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 "Power Bond" from your Deck to your hand. You can only use this effect of "Cyber Pharos" once per turn. | ||||||
▶︎ Deck | 5.5 (11) | Superheavy Samurai Soulshield Wall | Effect Monster | |||
- | 3 | Machine | 1200 | 1200 | ||
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF. When the monster equipped with this card by this effect is targeted for an attack: You can send this Equip Card to the Graveyard; negate that attack, but the equipped monster's DEF becomes 0. | ||||||
▶︎ Deck | 5.5 (8) | Awakening of the Possessed - Rasenryu | Effect Monster | |||
- | 5 | Dragon | 2000 | 200 | ||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Rasenryu" once per turn. ●When this card is Special Summoned by its effect: You can return 1 card your opponent controls to the hand. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Wind Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 5.5 (11) | BOXer | Effect Monster | |||
- | 4 | Warrior | 1800 | 1000 | ||
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can place 1 counter on this card. You can send this card with 2 or more counters to the Graveyard; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead. | ||||||
▶︎ Deck | 5.5 (4) | Fraud Freeze | Continuous Trap | |||
Once per turn, when your opponent Special Summons a monster(s) from the hand (except during the Damage Step): You can return to the hand all monsters your opponent controls that were Special Summoned from the hand. If neither player controls a "Flower Cardian" Synchro Monster, send this card to the Graveyard. | ||||||
▶︎ Deck | 5.4 (19) | Fusion Parasite | Effect Monster | |||
- | 1 | Insect | 0 | 0 | ||
This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. | ||||||
▶︎ Deck | 5.4 (14) | Dragunity Knight - Trident |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2400 | 1700 | ||
1 Dragon Tuner + 1+ non-Tuner Winged Beast Monsters Once per turn: You can send up to 3 cards you control to the GY; look at your opponent's Extra Deck, and if you do, send an equal number of cards from there to the GY. |
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▶︎ Deck | 5.4 (17) | Parallel Twister | Normal Spell | |||
Send 1 other Spell/Trap Card you control to the Graveyard, then target 1 card on the field; destroy it. | ||||||
▶︎ Deck | 5.4 (5) | Iron Cage | Continuous Spell | |||
When this card is activated: Send 1 monster you control to the GY, or if "Golden Castle of Stromberg" is in a Field Zone, you can send 1 monster your opponent controls to the GY, instead. Once per turn, during your Standby Phase: You can target the monster that was sent to the GY by this card's effect; destroy this card, and if you do, Special Summon that monster to your field. You can only activate 1 "Iron Cage" per turn. | ||||||
▶︎ Deck | 5.4 (8) | Abyss-scale of Cetus | Equip Spell | |||
Equip only to a "Mermail" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard. | ||||||
▶︎ Deck | 5.3 (4) | Black Dragon Ninja | Effect Monster | |||
- | 7 | Beast | 2800 | 1600 | ||
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s). | ||||||
▶︎ Deck | 5.3 (9) | Wattkinetic Puppeteer | Effect Monster | |||
- | 4 | Psychic | 1800 | 0 | ||
(Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones. | ||||||
▶︎ Deck | 5.3 (10) | Awakening of the Possessed - Greater Inari Fire | Effect Monster | |||
- | 5 | Pyro | 2000 | 200 | ||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn. ●When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice). ●If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 5.3 (10) | Awakening of the Possessed - Gagigobyte | Effect Monster | |||
- | 5 | Reptile | 2000 | 200 | ||
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WATER monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Gagigobyte" once per turn. ●When this card is Special Summoned by its effect: You can send 1 random card from your opponent's hand to the GY, then each player draws 1 card. ●If this card is sent from the field to the GY: You can add 1 "Spiritual Water Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand. |
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▶︎ Deck | 5.3 (10) | Fire Trooper | Effect Monster | |||
- | 3 | Warrior | 1000 | 1000 | ||
When this card is Summoned, you can send it to the Graveyard to inflict 1000 damage to your opponent. | ||||||
▶︎ Deck | 5.3 (24) | Phoenix Gearfried |
Effect Monster Gemini Monster |
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- | 8 | Warrior | 2800 | 2200 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●If your opponent activates a Spell Card: You can target 1 Gemini Monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it. |
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▶︎ Deck | 5.3 (4) | Flint Cragger | Effect Monster | |||
- | 3 | Rock | 800 | 1600 | ||
If this card is Special Summoned: You can discard 1 card, and if you do, send 1 "Fossil" Fusion Monster from your Extra Deck to the GY. You can send this card from the field to the GY; inflict 500 damage to your opponent, then, if "Fossil Fusion" is in your GY, you can return to your GY, 1 of your banished cards that is "Fossil Fusion" or mentions it. You can only use each effect of "Flint Cragger" once per turn. | ||||||
▶︎ Deck | 5.3 (13) | Mother Spider | Effect Monster | |||
- | 6 | Insect | 2300 | 1200 | ||
If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand. | ||||||
▶︎ Deck | 5.3 (15) | Brotherhood of the Fire Fist - Snake | Effect Monster | |||
- | 4 | Beast-Warrior | 1800 | 600 | ||
Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card. | ||||||
▶︎ Deck | 5.3 (8) | Goddess Bow |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1600 | ||
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase. | ||||||
▶︎ Deck | 5.3 (6) | Yoko-Zuna Sumo Spirit |
Pendulum Monster Spirit Monster Effect Monster |
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- | 5 | Warrior | 2400 | 1000 | ||
Pendulum Effect If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand. Card Text When this card is Normal Summoned: You can send to the GY all monsters your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. |
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