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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "banish Spell". Search result Showing 151 to 180 of 484
With the effect of "banish Spell".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.6 (13) | Ryko, Twilightsworn Fighter | Effect Monster | ||||||||||
- | 2 | Beast | 200 | 100 | |||||||||
If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY. | |||||||||||||
▶︎ Deck | 8.6 (8) | Prohibit Snake | Effect Monster | ||||||||||
- | 2 | Cyberse | 500 | 1000 | |||||||||
At the start of the Damage Step, if your Cyberse Link Monster battles an opponent's monster: You can send this card from your hand to the GY; return that opponent's monster to the hand. When your Cyberse monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can banish 1 card from your GY, then target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand. You can only use each effect of "Prohibit Snake" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (7) | Adamancipator Risen - Raptite |
Synchro Monster Effect Monster |
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- | 6 | Rock | 2200 | 2800 | |||||||||
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn. |
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▶︎ Deck | 8.6 (10) | Shooting Majestic Star Dragon |
Synchro Monster Effect Monster |
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- | 11 | Dragon | 4000 | 3300 | |||||||||
"Majestic Dragon" + 1+ non-Tuner monsters, including a Dragon Synchro Monster Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. This card gains 1 additional attack each Battle Phase for every monster in your GY that is "Stardust Dragon" or is a Synchro Monster with "Stardust Dragon" in its text. Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card. |
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▶︎ Deck | 8.6 (14) | Trishula, Zero Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 11 | Dragon | 2700 | 2000 | |||||||||
1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn. |
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▶︎ Deck | 8.6 (8) | Traptrix Atypus |
Link Monster Effect Monster |
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- | - | Insect | 1800 | - | |||||||||
2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ●Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.
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▶︎ Deck | 8.6 (7) | Super Koi Koi | Normal Spell | ||||||||||
Excavate the top 3 cards of your Deck and Special Summon as many "Flower Cardian" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card from your Graveyard and Tribute 1 monster; Special Summon 1 "Flower Cardian" monster from your hand, ignoring its Summoning conditions. You can only activate 1 "Super Koi Koi" per turn. | |||||||||||||
▶︎ Deck | 8.6 (5) | Ride of the Valkyries | Normal Spell | ||||||||||
Special Summon any number of "Valkyrie" monsters with different names from your hand. If you Special Summoned 3 or more monsters with this effect, you take no battle damage until the end of the next turn. During the End Phase of the turn you activated this card, shuffle all monsters you control into the Deck. You can banish this card from your GY; add 1 "Mischief of the Time Goddess" from your Deck to your hand. You can only use this effect of "Ride of the Valkyries" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (5) | Evil Eye Repose | Continuous Spell | ||||||||||
When you activate this card: You can banish 1 "Evil Eye" card from your GY; draw 1 card. Once per turn, after damage calculation, if your "Evil Eye" monster equipped with "Evil Eye of Selene" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished "Evil Eye" cards; return them to the GY. You can only activate 1 "Evil Eye Repose" per turn. | |||||||||||||
▶︎ Deck | 8.6 (5) | A.I.dle Reborn | Quick-Play Spell | ||||||||||
Target 1 "@Ignister" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your "A.I." Spells/Traps that is banished or in your GY, except "A.I.dle Reborn"; add that card to your hand. You can only use each effect of "A.I.dle Reborn" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (5) | Runick Slumber | Quick-Play Spell | ||||||||||
Activate 1 of these effects, but skip your next Battle Phase after activation; ●Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ●Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Slumber" per turn. |
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▶︎ Deck | 8.6 (11) | Mausoleum of White | Field Spell | ||||||||||
During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.6 (12) | Infernity Break | Normal Trap | ||||||||||
If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target. | |||||||||||||
▶︎ Deck | 8.6 (28) | Paleozoic Dinomischus | Normal Trap | ||||||||||
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field. | |||||||||||||
▶︎ Deck | 8.5 (20) | Infernoid Seitsemas | Effect Monster | ||||||||||
- | 7 | Fiend | 2600 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it. | |||||||||||||
▶︎ Deck | 8.5 (11) | Metaphys Nephthys | Effect Monster | ||||||||||
- | 8 | Wyrm | 2400 | 1600 | |||||||||
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys". | |||||||||||||
▶︎ Deck | 8.5 (4) | Magnum the Reliever |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2800 | 2000 | |||||||||
1 monster Special Summoned from the Extra Deck + 1 monster in the hand You can target 1 "Polymerization" Spell or "Fusion" Spell in your GY; place that card on the bottom of the Deck, then draw 1 card. When another card, or its effect, is activated (Quick Effect): You can banish 1 "Polymerization" Spell or "Fusion" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Magnum the Reliever" once per turn. |
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▶︎ Deck | 8.5 (6) | Dark Dimension Soldier |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 1200 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can banish 1 card from your hand, then target 1 of your banished DARK monsters; Special Summon that monster in face-up or face-down Defense Position. During the End Phase: Inflict 100 damage to your opponent for each Set card on the field. You can only use each effect of "Dark Dimension Soldier" once per turn. |
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▶︎ Deck | 8.5 (31) | Black Luster Soldier - Soldier of Chaos |
Link Monster Effect Monster |
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- | - | Warrior | 3000 | - | |||||||||
3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ●This card gains 1500 ATK. ●This card can make a second attack during the Battle Phase of your next turn. ●Banish 1 card on the field.
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▶︎ Deck | 8.5 (11) | Topologic Zeroboros |
Link Monster Effect Monster |
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- | - | Cyberse | 3000 | - | |||||||||
2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.
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▶︎ Deck | 8.5 (4) | Hieratic Seal of Creation | Normal Spell | ||||||||||
Target 1 Dragon Xyz Monster you control; Special Summon from your Extra Deck, 1 "Hieratic" Xyz Monster with a different original name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 "Hieratic" monster in your GY; Special Summon it in Defense Position. You can only use 1 "Hieratic Seal of Creation" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.5 (37) | Left Arm Offering | Normal Spell | ||||||||||
If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card. | |||||||||||||
▶︎ Deck | 8.5 (8) | Asymmetaphys | Continuous Spell | ||||||||||
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is. ●Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters. ●Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters. |
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▶︎ Deck | 8.4 (5) | S-Force Lapcewell | Effect Monster | ||||||||||
- | 6 | Fiend | 2400 | 2500 | |||||||||
If this card is Special Summoned: You can target 1 "S-Force" monster in your GY, except "S-Force Lapcewell"; Special Summon it. You can banish 1 "S-Force" card from your hand; destroy all of your opponent's monsters in the same columns as your "S-Force" monsters. You can only use each effect of "S-Force Lapcewell" once per turn. | |||||||||||||
▶︎ Deck | 8.4 (39) | Nekroz of Trishula |
Ritual Monster Effect Monster |
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- | 9 | Warrior | 2700 | 2000 | |||||||||
You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using any Level 9 monsters. You can only use each of these effects of "Nekroz of Trishula" once per turn. ●When a card or effect is activated that targets a "Nekroz" monster(s) you control (Quick Effect): You can discard this card; negate the activation. ●When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.) |
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▶︎ Deck | 8.4 (48) | Phantom Fortress Enterblathnir |
Xyz Monster Effect Monster |
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- | 9 | Machine | 2900 | 2500 | |||||||||
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects; ●Banish 1 card your opponent controls. ●Banish 1 random card from your opponent's hand. ●Banish 1 card from your opponent's GY. ●Banish the top card of your opponent's Deck, face-up. |
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▶︎ Deck | 8.4 (7) | Angello Vaalmonica |
Pendulum Monster Effect Monster |
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- | 4 | Fairy | 1200 | 2100 | |||||||||
Pendulum Effect Each time you gain LP while you control a Fiend monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster. Card Text If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn. |
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▶︎ Deck | 8.4 (14) | Eldlixir of Black Awakening | Normal Spell | ||||||||||
Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.4 (22) | Sekka's Light | Normal Spell | ||||||||||
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn. | |||||||||||||
▶︎ Deck | 8.4 (5) | Vaylantz Wars - The Place of Beginning | Normal Spell | ||||||||||
Add 1 "Vaylantz" Field Spell from your Deck to your hand, then you can apply the following effect. ●Destroy 1 Pendulum Monster Card you control, and if you do, add 1 "Senet Switch" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Wars - The Place of Beginning" once per turn. |
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