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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.4 (9) | Swordsoul Blackout | Normal Trap | |||
Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of "Swordsoul Blackout" once per turn. | ||||||
▶︎ Deck | 9.4 (16) | Salamangreat Roar | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated while you control a "Salamangreat" Link Monster: Negate the activation, and if you do, destroy that card. While this card is in the GY, if a "Salamangreat" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 "Salamangreat Roar" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 9.4 (17) | Nine Pillars of Yang Zing | Counter Trap | |||
When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control. | ||||||
▶︎ Deck | 9.3 (11) | Amazement Administrator Arlekino | Effect Monster | |||
- | 7 | Psychic | 2600 | 2200 | ||
Once per turn: You can banish any number of "Attraction" Traps from your GY, then target that many cards your opponent controls; destroy them. You can only use each of the following effects of "Amazement Administrator Arlekino" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of those face-up monsters they control; equip 1 "Attraction" Trap from your Deck to that target. | ||||||
▶︎ Deck | 9.3 (24) | Chaos Dragon Levianeer | Effect Monster | |||
- | 8 | Dragon | 3000 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ●Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ●Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ●Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of "Chaos Dragon Levianeer" once per turn. |
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▶︎ Deck | 9.3 (13) | Psychic Wheeleder |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 600 | 0 | ||
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn. | ||||||
▶︎ Deck | 9.3 (8) | Tellarknight Altairan | Effect Monster | |||
- | 4 | Warrior | 1700 | 1300 | ||
(This card is always treated as a "Constellar" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a "tellarknight" or "Constellar" monster(s) is Special Summoned to your field, except "Tellarknight Altairan" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of "Tellarknight Altairan" once per turn. |
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▶︎ Deck | 9.3 (10) | Sauge de Fleur | Effect Monster | |||
- | 8 | Spellcaster | 2900 | 0 | ||
You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn. | ||||||
▶︎ Deck | 9.3 (8) | Unchained Twins - Aruha | Effect Monster | |||
- | 3 | Fiend | 1500 | 1500 | ||
You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn. | ||||||
▶︎ Deck | 9.3 (10) | Cir, Malebranche of the Burning Abyss | Effect Monster | |||
- | 3 | Fiend | 1600 | 1200 | ||
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ●If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ●If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it. |
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▶︎ Deck | 9.3 (54) | Fossil Dyna Pachycephalo | Effect Monster | |||
- | 4 | Rock | 1200 | 1300 | ||
If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters. | ||||||
▶︎ Deck | 9.3 (8) | Vanquish Soul Caesar Valius | Effect Monster | |||
- | 8 | Dragon | 3000 | 1500 | ||
During the Main Phase (Quick Effect): You can target 1 non-Dragon "Vanquish Soul" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●EARTH: This face-up card is unaffected by your opponent's activated effects this turn. ●EARTH, FIRE, & DARK: Destroy 1 other card on the field. You can only use each effect of "Vanquish Soul Caesar Valius" once per turn, and cannot activate more than 1 in the same Chain. |
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▶︎ Deck | 9.3 (18) | Guardian Chimera |
Fusion Monster Effect Monster |
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- | 9 | Beast | 3300 | 3300 | ||
3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects. |
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▶︎ Deck | 9.3 (11) | Gladiator Beast Domitianus |
Fusion Monster Effect Monster |
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- | 10 | Sea Serpent | 3500 | 1200 | ||
"Gladiator Beast Vespasius" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it. You choose the attack targets for your opponent's attacks. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck. |
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▶︎ Deck | 9.3 (10) | Invoked Augoeides |
Fusion Monster Effect Monster |
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- | 8 | Fairy | 2000 | 2800 | ||
"Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn. |
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▶︎ Deck | 9.3 (38) | Starving Venom Fusion Dragon |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2800 | 2000 | ||
2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters. |
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▶︎ Deck | 9.3 (6) | Plunder Patrollship Lys |
Fusion Monster Effect Monster |
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- | 8 | Fiend | 2000 | 2000 | ||
2 "Plunder Patroll" monsters During the Main Phase (Quick Effect): You can Special Summon 1 "Plunder Patroll" monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 "Plunder Patroll" card; negate the activation, and if you do, destroy it, then if this card is equipped with a "Plunder Patroll" card, you can add 1 "Plunder Patroll" card from your Deck to your hand. You can only use each effect of "Plunder Patrollship Lys" once per turn. |
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▶︎ Deck | 9.3 (22) | Baxia, Brightness of the Yang Zing |
Synchro Monster Effect Monster |
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- | 8 | Wyrm | 2300 | 2600 | ||
1 Tuner + 1+ non-Tuner Wyrm monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. |
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▶︎ Deck | 9.3 (42) | Cosmic Blazar Dragon |
Synchro Monster Effect Monster |
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- | 12 | Dragon | 4000 | 4000 | ||
1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ●When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ●When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ●When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase. |
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▶︎ Deck | 9.3 (42) | Scrap Dragon |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 2800 | 2000 | ||
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target. |
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▶︎ Deck | 9.3 (35) | Cosmic Fortress Gol'gar |
Synchro Monster Effect Monster |
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- | 5 | Reptile | 2600 | 1800 | ||
"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls. |
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▶︎ Deck | 9.3 (21) | Supreme King Dragon Clear Wing |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 2500 | 2000 | ||
1 Tuner + 1+ non-Tuner DARK Pendulum Monsters If this card is Synchro Summoned: You can destroy all face-up monsters your opponent controls. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is in your GY: You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card. |
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▶︎ Deck | 9.3 (83) | Black Rose Dragon |
Synchro Monster Effect Monster |
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- | 7 | Dragon | 2400 | 1800 | ||
1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn. |
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▶︎ Deck | 9.3 (22) | Outer Entity Azathot Forbidden |
Xyz Monster Effect Monster |
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- | 5 | Fiend | 2400 | 0 | ||
3 Level 5 monsters You can also Xyz Summon this card by using an "Outer Entity" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this card has at least 3 Xyz Materials (1 Fusion, 1 Synchro, and 1 Xyz Monster): You can detach 1 material from this card; destroy all cards your opponent controls. |
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▶︎ Deck | 9.3 (59) | Mecha Phantom Beast Dracossack |
Xyz Monster Effect Monster |
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- | 7 | Machine | 2600 | 2200 | ||
2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect. |
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▶︎ Deck | 9.3 (36) | Gorgonic Guardian |
Xyz Monster Effect Monster |
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- | 3 | Rock | 1600 | 1200 | ||
2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it. |
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▶︎ Deck | 9.3 (41) | Number 41: Bagooska the Terribly Tired Tapir |
Xyz Monster Effect Monster |
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- | 4 | Fiend | 2100 | 2000 | ||
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated. |
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▶︎ Deck | 9.3 (39) | The Phantom Knights of Break Sword |
Xyz Monster Effect Monster |
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- | 3 | Warrior | 2000 | 1000 | ||
2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. |
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▶︎ Deck | 9.3 (14) | Raidraptor - Revolution Falcon - Air Raid |
Xyz Monster Effect Monster |
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- | 6 | Winged Beast | 2000 | 3000 | ||
3 Level 6 Winged Beast Monsters You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell, and using a Rank 5 or lower "Raidraptor" Xyz Monster you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: You can target 1 monster your opponent controls; destroy it, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Raidraptor - Revolution Falcon" from your Extra Deck, and if you do, attach this card to it as material. |
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▶︎ Deck | 9.3 (4) | Mementotlan Bone Party | Quick-Play Spell | |||
Destroy 1 "Memento" monster in your hand or face-up field, take 1 "Memento" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 "Memento" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use each effect of "Mementotlan Bone Party" once per turn. | ||||||
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