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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from Deck". Search result Showing 421 to 450 of 1,028
With the effect of "Special Summon this card from Deck".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.2 (20) | Crystal Beacon | Normal Spell | ||||||||||
Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Zone to activate and to resolve this effect. | |||||||||||||
▶︎ Deck | 8.2 (10) | Gladiator Rejection | Continuous Spell | ||||||||||
Your opponent cannot target "Gladiator Beast" monsters you control with card effects, except during the Battle Phase. If a "Gladiator Beast" monster(s) is Special Summoned from your Main Deck (except during the Damage Step): You can Special Summon 1 "Gladiator Beast" monster from your Deck with a different Type from the monsters you control, in Defense Position. You can only use this effect of "Gladiator Rejection" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | Rookie Fur Hire | Quick-Play Spell | ||||||||||
Tribute 1 monster; Special Summon 1 monster "Fur Hire" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters "Fur Hire". You can only activate 1 "Rookie Fur Hire" per turn. | |||||||||||||
▶︎ Deck | 8.2 (5) | Tri-Brigade Airborne Assault | Quick-Play Spell | ||||||||||
Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck, in Defense Position, with a different Type and with ATK less than or equal to that monster, but its effects are negated until the end of this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters. You can only activate 1 "Tri-Brigade Airborne Assault" per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | High Ritual Art | Ritual Spell | ||||||||||
This card can be used to Ritual Summon any Ritual Monster from your Deck. You must also Tribute Normal Monsters from your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Shuffle that Ritual Monster into the Deck during your opponent's End Phase. You can only activate 1 "High Ritual Art" per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | Cubic Ascension | Normal Trap | ||||||||||
When an opponent's monster declares an attack: Special Summon 1 "Vijam the Cubic Seed" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 "Vijam the Cubic Seed" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more "Vijam the Cubic Seed". You can only use this effect of "Cubic Ascension" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (12) | Alpha The Electromagnet Warrior | Effect Monster | ||||||||||
- | 3 | Rock | 1700 | 1100 | |||||||||
If this card is Normal or Special Summoned: You can add 1 Level 8 "Magna Warrior" monster from your Deck to your hand. You can only use this effect of "Alpha The Electromagnet Warrior" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 "Magnet Warrior" monster from your Deck (this is a Quick Effect). | |||||||||||||
▶︎ Deck | 8.1 (12) | Crystron Rosenix | Effect Monster | ||||||||||
- | 4 | Machine | 1800 | 1000 | |||||||||
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.1 (24) | Gladiator Beast Augustus | Effect Monster | ||||||||||
- | 8 | Winged Beast | 2600 | 1000 | |||||||||
When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Augustus". | |||||||||||||
▶︎ Deck | 8.1 (20) | Nimble Angler | Effect Monster | ||||||||||
- | 2 | Fish | 600 | 100 | |||||||||
If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler". | |||||||||||||
▶︎ Deck | 8.1 (22) | Prediction Princess Coinorma |
Effect Monster Flip Monster |
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- | 3 | Fairy | 800 | 1400 | |||||||||
FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'. | |||||||||||||
▶︎ Deck | 8.1 (8) | Prank-Kids Dropsies | Effect Monster | ||||||||||
- | 2 | Aqua | 1000 | 1000 | |||||||||
If this card is sent to the GY as material for the Fusion or Link Summon of a "Prank-Kids" monster: You can gain 1000 LP, then you can Special Summon 1 "Prank-Kids" monster from your hand or Deck in Defense Position, except "Prank-Kids Dropsies". You can only use this effect of "Prank-Kids Dropsies" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (16) | Temperance of Prophecy | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1000 | 1000 | |||||||||
During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect. | |||||||||||||
▶︎ Deck | 8.1 (10) | Foie Glasya de Nouvelles |
Ritual Monster Effect Monster |
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- | 4 | Warrior | 1600 | 1850 | |||||||||
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can target up to 3 cards in any GY(s); shuffle them into the Deck. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Foie Glasya de Nouvelles" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (7) | Poeltis de Nouvelles |
Ritual Monster Effect Monster |
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- | 3 | Beast-Warrior | 1200 | 1850 | |||||||||
You can Ritual Summon this card with a "Recipe" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 "Nouvelles" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 "Nouvelles" Ritual Monster from your hand or Deck. You can only use each effect of "Poeltis de Nouvelles" once per turn. | |||||||||||||
▶︎ Deck | 8.1 (12) | Steelswarm Origin |
Link Monster Effect Monster |
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- | - | Fiend | 2000 | - | |||||||||
2 "lswarm" monsters While this card is in the Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by battle or card effects. Once per turn, when a monster(s) on the field is destroyed by battle or by card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up to the number destroyed.
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▶︎ Deck | 8.1 (16) | Gladiator Beast Dragases |
Link Monster Effect Monster |
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- | - | Winged Beast | 2000 | - | |||||||||
2 "Gladiator Beast" monsters If a "Gladiator Beast" monster you control attacks, it cannot be destroyed by that battle, also your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 "Gladiator Beast" monsters with different names from your Deck. You can only use this effect of "Gladiator Beast Dragases" once per turn.
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▶︎ Deck | 8.1 (14) | Bond Between Teacher and Student | Normal Spell | ||||||||||
If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn. | |||||||||||||
▶︎ Deck | 8.1 (9) | Tearlaments Grief | Normal Spell | ||||||||||
Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8.1 (31) | Ties of the Brethren | Normal Spell | ||||||||||
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card. | |||||||||||||
▶︎ Deck | 8.1 (16) | Shien's Dojo | Continuous Spell | ||||||||||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card. | |||||||||||||
▶︎ Deck | 8.1 (15) | Unification of the Cubic Lords | Normal Trap | ||||||||||
Fusion Summon 1 "Cubic" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up "Cubic" monster is destroyed by battle or leaves the field: You can banish this card from your Graveyard; Special Summon 1 Level 4 or lower "Cubic" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn. | |||||||||||||
▶︎ Deck | 8.1 (12) | Infinite Light | Continuous Trap | ||||||||||
Activate this card by sending 1 face-up "Infinite Machine" from your Spell & Trap Zone to the GY. This face-up card cannot be destroyed by your opponent's card effects. Neither player can target "Timelord" monsters you control with card effects, or return "Timelord" monsters from the field to the Deck. Once per turn, if you control no monsters: You can Special Summon up to 1 "Timelord" monster each from your hand, Deck, and GY, with different names, ignoring their Summoning conditions. | |||||||||||||
▶︎ Deck | 8 (7) | Armed Dragon Thunder LV7 | Effect Monster | ||||||||||
- | 7 | Dragon | 2800 | 1000 | |||||||||
This card's name becomes "Armed Dragon LV7" while on the field or in the GY. You can only use each of the following effects of "Armed Dragon Thunder LV7" once per turn. You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower "Armed Dragon" monster from your hand or Deck. If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 "Armed Dragon" card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8 (4) | Gunkan Suship Ikura | Effect Monster | ||||||||||
- | 4 | Aqua | 200 | 300 | |||||||||
If you control "Gunkan Suship Shari", you can Special Summon this card (from your hand). You can only Special Summon "Gunkan Suship Ikura" once per turn this way. During your Main Phase: You can excavate the top 3 cards from your Deck, and if you do, you can either add to your hand or Special Summon 1 excavated "Gunkan Suship Shari", also shuffle the rest into your Deck. You can only use this effect of "Gunkan Suship Ikura" once per turn. | |||||||||||||
▶︎ Deck | 8 (18) | Infernity Beetle |
Effect Monster Tuner Monster |
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- | 2 | Insect | 1200 | 0 | |||||||||
While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 "Infernity Beetle" from your Deck. | |||||||||||||
▶︎ Deck | 8 (12) | Witchcrafter Genni | Effect Monster | ||||||||||
- | 1 | Spellcaster | 300 | 500 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Genni". You can banish this card and 1 "Witchcrafter" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Witchcrafter Genni" once per turn. | |||||||||||||
▶︎ Deck | 8 (11) | Witchcrafter Pittore | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1000 | 1500 | |||||||||
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 "Witchcrafter" monster from your Deck, except "Witchcrafter Pittore". You can banish this card from your GY; draw 1 card, then send 1 "Witchcrafter" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of "Witchcrafter Pittore" once per turn. | |||||||||||||
▶︎ Deck | 8 (6) | Converging Wills Dragon |
Effect Monster Tuner Monster |
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- | 1 | Dragon | 0 | 0 | |||||||||
Cannot be used as Synchro Material, except for the Synchro Summon of a "Majestic" monster. This card's name becomes "Majestic Dragon" while on the field or in the GY. When you draw this card: You can reveal it; Special Summon it from your hand, then, if you control a Level 8 or higher Dragon Synchro Monster, you can Special Summon 1 Level 1 Dragon monster from your Deck. You can only Special Summon "Converging Wills Dragon(s)" once per turn. | |||||||||||||
▶︎ Deck | 8 (12) | Gladiator Beast Noxious | Effect Monster | ||||||||||
- | 5 | Beast-Warrior | 0 | 1000 | |||||||||
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can send 1 "Gladiator Beast" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Noxious". | |||||||||||||
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