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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 1,441 to 1,470 of 1,734
With the effect of "Special Summon this card from GY".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.1 (12) | Summon Reactor ・SK | Effect Monster | |||
- | 5 | Machine | 2000 | 1400 | ||
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 5.1 (14) | Skilled Red Magician | Effect Monster | |||
- | 4 | Spellcaster | 1600 | 1600 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | ||||||
▶︎ Deck | 5.1 (8) | Destiny HERO - Dreamer | Effect Monster | |||
- | 1 | Warrior | 0 | 600 | ||
During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. | ||||||
▶︎ Deck | 5.1 (14) | Indiora Doom Volt the Cubic Emperor | Effect Monster | |||
- | 4 | Fairy | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Cubic" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your Graveyard by your opponent's card (by battle or card effect): You can target up to 3 "Cubic" monsters in your Graveyard; Special Summon them, then you can add 1 "Cubic" card from your Deck or Graveyard to your hand. | ||||||
▶︎ Deck | 5.1 (9) | Magician's Robe | Effect Monster | |||
- | 2 | Spellcaster | 700 | 2000 | ||
During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn. | ||||||
▶︎ Deck | 5.1 (15) | Worm Jetelikpse |
Effect Monster Flip Monster |
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- | 3 | Reptile | 1200 | 0 | ||
FLIP: When this card is destroyed and sent to the Graveyard this turn: Special Summon it from the Graveyard in face-up Defense Position. | ||||||
▶︎ Deck | 5.1 (7) | Archfiend's Call |
Synchro Monster Effect Monster |
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- | 6 | Fiend | 2500 | 1200 | ||
1 Tuner + 1+ non-Tuner monsters This card's name becomes "Summoned Skull" on the field, but is still treated as an "Archfiend" card. Your opponent cannot target any "Summoned Skull" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 "Summoned Skull" from your hand, Deck, or GY. |
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▶︎ Deck | 5.1 (43) | Number 7: Lucky Straight |
Xyz Monster Effect Monster |
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- | 7 | Fairy | 700 | 700 | ||
3 Level 7 monsters You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700 until your opponent's next End Phase, then if the total roll was exactly 7, apply 1 of these effects. ●Send all other cards on the field to the Graveyard. ●Special Summon 1 monster from your hand or from either Graveyard. ●Draw 3 cards, then discard 2 cards. |
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▶︎ Deck | 5.1 (19) | Question | Normal Spell | |||
When activating this card, your opponent cannot check cards in the Graveyard. Your opponent calls the name of the first monster found at the bottom of your Graveyard. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field. | ||||||
▶︎ Deck | 5.1 (11) | Miracle's Wake | Normal Trap | |||
Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it. | ||||||
▶︎ Deck | 5.1 (11) | Gem-Enhancement | Normal Trap | |||
Tribute 1 "Gem-Knight" monster, then target 1 "Gem-Knight" monster in your Graveyard; Special Summon that target from the Graveyard. | ||||||
▶︎ Deck | 5.1 (12) | Tachyon Chaos Hole | Normal Trap | |||
When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target. | ||||||
▶︎ Deck | 5.1 (15) | Revival of the Immortals | Normal Trap | |||
Target 1 "Earthbound Immortal" monster in your GY; Special Summon it, but it cannot declare an attack this turn, also your opponent takes no battle damage from attacks involving it. | ||||||
▶︎ Deck | 5.1 (8) | Revival Gift | Normal Trap | |||
Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 "Gift Fiend Tokens" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field. | ||||||
▶︎ Deck | 5.1 (20) | Limiter Overload | Normal Trap | |||
If this card is sent to the Graveyard: Special Summon 1 "Speed Warrior" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 5.1 (11) | Link Turret | Continuous Trap | |||
When this card is activated: Place 4 counters on this card. Each time you take battle damage, place 1 counter on this card. During your Main Phase 2: You can remove 1 counter from this card, then target 1 "Rokket" monster in your GY; Special Summon it, but its effects are negated, also it is banished when it leaves the field. You cannot Special Summon monsters from your Extra Deck, except DARK Link Monsters, the turn you activate this effect (even if this card leaves the field). | ||||||
▶︎ Deck | 5 (7) | Chemicritter Hydron Hawk |
Effect Monster Gemini Monster |
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- | 2 | Winged Beast | 1400 | 700 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●You can discard 1 card, then target 1 Gemini Monster in your Graveyard; Special Summon it in Defense Position. You can only use this effect of "Chemicritter Hydron Hawk" once per turn. |
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▶︎ Deck | 5 (23) | Fox Fire | Effect Monster | |||
- | 2 | Pyro | 300 | 200 | ||
During the End Phase, if this card was destroyed by battle and sent to the Graveyard this turn and was face-up at the start of the Damage Step: Special Summon this card from the Graveyard. This face-up card cannot be Tributed for a Tribute Summon. | ||||||
▶︎ Deck | 5 (4) | Kuribah | Effect Monster | |||
- | 1 | Fiend | 300 | 200 | ||
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except "Kuribah". You can only use this effect of "Kuribah" once per turn. You can Tribute this card you control and 1 each of "Kuribee", "Kuriboo", "Kuribeh" and "Kuriboh" from your hand and/or field; Special Summon 1 "Kuribabylon" from your hand, Deck, or GY. |
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▶︎ Deck | 5 (13) | Skelesaurus |
Effect Monster Gemini Monster |
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- | 4 | Zombie | 1700 | 1400 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ●This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position, and if you do, it becomes Zombie-Type. |
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▶︎ Deck | 5 (2) | Puppet Queen | Effect Monster | |||
- | 6 | Warrior | 2200 | 2500 | ||
When your opponent adds a monster(s) from the Main Deck to their hand, except by drawing it (and except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 Level 7 EARTH Warrior monster from your hand or GY, and if you Special Summoned "Puppet King" by this effect, all EARTH Warrior monsters you currently control gain 1000 ATK until the end of the next turn. You can only use this effect of "Puppet Queen" once per turn. | ||||||
▶︎ Deck | 5 (9) | Blade Garoodia the Cubic Beast | Effect Monster | |||
- | 3 | Beast | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 "Cubic" monsters you control to the Graveyard. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Buster Gundil the Cubic Behemoth" from your Deck to your hand. | ||||||
▶︎ Deck | 5 (7) | Millennium Seeker | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
When you take 1000 or more battle or effect damage: You can Special Summon this card from your hand. You can target 1 monster in your opponent's GY, except a monster with ? ATK; your opponent can choose 1 monster from their Deck, except a monster with ? ATK. If they chose not to, or if the targeted monster has higher ATK than the chosen monster, Special Summon the targeted monster to your field, and if you do, shuffle the chosen monster back into the Deck. Otherwise, your opponent adds the chosen monster to the hand. You can only use each effect of "Millennium Seeker" once per turn. | ||||||
▶︎ Deck | 5 (21) | Red Dragon Archfiend/Assault Mode | Effect Monster | |||
- | 10 | Dragon | 3500 | 2500 | ||
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 "Red Dragon Archfiend" from your Graveyard. | ||||||
▶︎ Deck | 5 (6) | Vampire Grimson | Effect Monster | |||
- | 5 | Zombie | 2000 | 1400 | ||
If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field. | ||||||
▶︎ Deck | 5 (22) | Worm Zero |
Fusion Monster Effect Monster |
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- | 10 | Reptile | ? | 0 | ||
2 or more Reptile-Type "Worm" monsters For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects: ●2+: Once per turn, you can select 1 Reptile-Type monster in your Graveyard, and Special Summon it in face-down Defense Position. ●4+: You can remove from play 1 Reptile-Type monster from your Graveyard to send 1 monster on the field to the Graveyard. ●6+: Once per turn, you can draw 1 card. |
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▶︎ Deck | 5 (24) | Jurrac Meteor |
Synchro Monster Effect Monster |
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- | 10 | Dinosaur | 2800 | 2000 | ||
1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard. |
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▶︎ Deck | 5 (9) | Infinitrack Mountain Smasher |
Xyz Monster Effect Monster |
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- | 7 | Machine | 2100 | 3100 | ||
2 Level 7 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Mountain Smasher" once per turn. ●You can detach 1 material from this card; it gains 1000 ATK. ●If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position. |
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▶︎ Deck | 5 (21) | Borreload eXcharge Dragon |
Xyz Monster Effect Monster |
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- | 4 | Dragon | 3000 | 2500 | ||
2 Level 4 DARK Dragon monsters Neither player can target this Xyz Summoned card with monster effects, except its own. Once per turn: You can detach 1 material from this card, then target 1 face-up monster on the field; it loses 600 ATK/DEF, then, you can Special Summon 1 "Borrel" monster from your GY, but banish it during the End Phase, also you cannot Special Summon other monsters or attack directly for the rest of this turn. |
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▶︎ Deck | 5 (5) | Performapal Changeraffe |
Pendulum Monster Effect Monster |
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- | 1 | Beast | 100 | 500 | ||
Pendulum Effect When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field). Card Text When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field. |
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