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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from your hand". Search result Showing 901 to 930 of 1,930
With the effect of "Special Summon this card from your hand".
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| Rating Score | Card Name | Card-Type | ||||
|---|---|---|---|---|---|---|
| Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck
|
7.6 (49) | Elemental HERO Bubbleman | Effect Monster | |||
| - | 4 | Warrior | 800 | 1200 | ||
| If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect. | ||||||
▶︎ Deck
|
7.6 (13) | Performapal Helpprincess | Effect Monster | |||
| - | 4 | Warrior | 1200 | 1200 | ||
| When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand. | ||||||
▶︎ Deck
|
7.6 (9) | Jinzo the Machine Menace | Effect Monster | |||
| - | 7 | Machine | 2400 | 1500 | ||
| If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Jinzo" from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of "Jinzo the Machine Menace" once per turn. | ||||||
▶︎ Deck
|
7.6 (18) | Mythic Water Dragon | Effect Monster | |||
| - | 8 | Dragon | 1000 | 2000 | ||
| If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way. | ||||||
▶︎ Deck
|
7.6 (13) | Raviel, Lord of Phantasms - Shimmering Scraper | Effect Monster | |||
| - | 10 | Fiend | 4000 | 4000 | ||
|
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of "Raviel, Lord of Phantasms - Shimmering Scraper" once per turn. ●(Quick Effect): You can discard this card and target 1 "Raviel, Lord of Phantasms" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ●If this card is in your GY: You can Tribute 1 monster; add this card to your hand. |
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▶︎ Deck
|
7.6 (9) | Kozmo Goodwitch | Effect Monster | |||
| - | 4 | Psychic | 1800 | 1000 | ||
| During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmo Goodwitch" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. | ||||||
▶︎ Deck
|
7.6 (8) | Silent Sea Nettle | Effect Monster | |||
| - | 4 | Aqua | 800 | 1300 | ||
| If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn. | ||||||
▶︎ Deck
|
7.6 (8) | World Legacy - "World Shield" | Effect Monster | |||
| - | 6 | Machine | 0 | 3000 | ||
| Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your "World Legacy" cards in this card's column with card effects, also they cannot be destroyed by your opponent's card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of "World Legacy - "World Shield"" once per turn. | ||||||
▶︎ Deck
|
7.6 (8) | Super Quantum White Layer | Effect Monster | |||
| - | 7 | Fairy | 2400 | 2400 | ||
| You can send 1 non-LIGHT "Super Quant" monster from your hand or face-up field to the GY; Special Summon this card from your hand in Defense Position. When this card is Normal or Special Summoned: You can send 1 "Super Quant" monster from your Deck to the GY, and if you do, this card's Attribute and Level become the same as that monster's. If this card is sent to the GY: You can add 1 "Super Quantal Fairy Alphan" from your Deck or GY to your hand. You can only use each effect of "Super Quantum White Layer" once per turn. | ||||||
▶︎ Deck
|
7.6 (9) | Tindangle Angel |
Effect Monster Flip Monster |
|||
| - | 4 | Fiend | 500 | 1800 | ||
| FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except "Tindangle Angel", then, if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of "Tindangle Angel" once per turn. | ||||||
▶︎ Deck
|
7.6 (17) | Berserkion the Electromagna Warrior | Effect Monster | |||
| - | 8 | Rock | 3000 | 2800 | ||
| Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior" from your hand, Graveyard, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower "Magnet Warrior" monster from your Graveyard, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished "Alpha The Electromagnet Warrior", "Beta The Electromagnet Warrior", and "Gamma The Electromagnet Warrior"; Special Summon them. | ||||||
▶︎ Deck
|
7.6 (24) | Nefarious Archfiend Eater of Nefariousness | Effect Monster | |||
| - | 4 | Beast | 1500 | 200 | ||
| You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's End Phase, if this card is in your GY: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card. | ||||||
▶︎ Deck
|
7.6 (9) | Harpie's Pet Dragon - Fearsome Fire Blast | Effect Monster | |||
| - | 7 | Dragon | 2000 | 2500 | ||
| Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY. | ||||||
▶︎ Deck
|
7.6 (7) | Crusadia Leonis | Effect Monster | |||
| - | 3 | Beast | 1200 | 1600 | ||
| You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Leonis" once per turn this way. You can target 1 "Crusadia" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of "Crusadia Leonis" once per turn. | ||||||
▶︎ Deck
|
7.6 (20) | Photon Advancer | Effect Monster | |||
| - | 4 | Warrior | 1000 | 1000 | ||
| If a "Photon" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Photon Advancer" once per turn this way. Gains 1000 ATK if another "Photon" monster is on the field. | ||||||
▶︎ Deck
|
7.6 (14) | Bujin Arasuda | Effect Monster | |||
| - | 4 | Beast-Warrior | 1600 | 1900 | ||
| If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda". | ||||||
▶︎ Deck
|
7.6 (14) | Dark Hole Dragon | Effect Monster | |||
| - | 8 | Dragon | 3000 | 2000 | ||
| Cannot be destroyed by card effects. You can only use each of the following effects of "Dark Hole Dragon" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 "Dark Hole" from your Deck to your hand. | ||||||
▶︎ Deck
|
7.6 (14) | Predaplant Drosophyllum Hydra | Effect Monster | |||
| - | 5 | Plant | 800 | 2300 | ||
| You can Special Summon this card (from your hand or GY) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon "Predaplant Drosophyllum Hydra" once per turn this way. If this card is on the field or in your GY (Quick Effect): You can banish 1 other "Predaplant" monster from your GY, then target 1 face-up monster on the field; it loses 500 ATK. You can only use this effect of "Predaplant Drosophyllum Hydra" once per turn. | ||||||
▶︎ Deck
|
7.6 (22) | Marshmacaron | Effect Monster | |||
| - | 1 | Fairy | 200 | 200 | ||
| If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn. | ||||||
▶︎ Deck
|
7.6 (29) | Machina Megaform | Effect Monster | |||
| - | 8 | Machine | 2600 | 1500 | ||
| You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the GY; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn. | ||||||
▶︎ Deck
|
7.6 (19) | Apprentice Piper |
Effect Monster Flip Monster |
|||
| - | 2 | Spellcaster | 100 | 1500 | ||
|
FLIP: You can Special Summon 1 monster from your hand. If this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand. |
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▶︎ Deck
|
7.6 (13) | Lantern Shark | Effect Monster | |||
| - | 4 | Fish | 1500 | 900 | ||
| If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. | ||||||
▶︎ Deck
|
7.6 (5) | Centaur Mina |
Fusion Monster Effect Monster |
|||
| - | 6 | Beast-Warrior | 2200 | 1600 | ||
|
1 LIGHT Warrior monster + 1 Beast monster Once per turn, during your turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, Set that card. You can only use each of the following effects of "Centaur Mina" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field. |
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▶︎ Deck
|
7.6 (5) | Reflection of Endymion |
Pendulum Monster Effect Monster |
|||
| - | 7 | Spellcaster | 1850 | 2700 | ||
|
Pendulum Effect Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. Card Text You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand. |
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▶︎ Deck
|
7.6 (13) | Super Solar Nutrient | Continuous Spell | |||
| Activate this card by Tributing 1 Level 2 or lower Plant-Type monster; Special Summon 1 Plant-Type monster from your hand or Deck whose Level is less than or equal to the Level the Tributed monster had on the field +3. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
▶︎ Deck
|
7.6 (5) | Gunkan Sushipyard Seaside Supper Spot | Field Spell | |||
|
Once per turn, if you Normal or Special Summon a "Gunkan" monster(s), even during the Damage Step: You can place 1 "Gunkan" card from your Deck on top of your Deck. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. ●Special Summon 1 "Gunkan Suship Shari" from your hand, then Special Summon 1 "Gunkan" Xyz Monster from your Extra Deck, by using that card you control as material. (This is treated as an Xyz Summon.) |
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▶︎ Deck
|
7.6 (5) | Mikanko Kagura | Ritual Spell | |||
|
This card can be used to Ritual Summon any "Mikanko" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then you can apply the following effect. ●Destroy cards your opponent controls up to the number of Equip Spells with different names in your GY, and if you do, inflict 1000 damage to your opponent for each card destroyed. You can only activate 1 "Mikanko Kagura" per turn. |
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▶︎ Deck
|
7.6 (5) | Kashtira Big Bang | Normal Trap | |||
| If a "Kashtira" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 "Kashtira" Xyz Monster you control; add 1 of your "Kashtira" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of "Kashtira Big Bang" once per turn. | ||||||
▶︎ Deck
|
7.6 (8) | Dogmatika Encounter | Normal Trap | |||
|
Activate 1 of these effects; ●Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your hand. ●Add to your hand or Special Summon 1 "Dogmatika" monster or "Fallen of Albaz" from your GY. You can only activate 1 "Dogmatika Encounter" per turn. |
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▶︎ Deck
|
7.6 (11) | NEXT | Normal Trap | |||
| Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all "Neo-Spacian" monsters or "Elemental HERO Neos", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 "NEXT" per turn. If you control no cards, you can activate this card from your hand. | ||||||
| Other sorts : Card Registration Date, scale blue, scale red | ||||||
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