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Yu-Gi-Oh! Card Rating List Showing 106 to 113 of 113

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Indiora Doom Volt the Cubic Emperor ▶︎ Deck 《Indiora Doom Volt the Cubic Emperor》
japan れい
2016/06/21 0:54
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strong points
The owner of relatively excellent specs among the walls that can be summoned by the effect of "Unification of the Cubic Lords".
A maximum of 3 Duzas can be deployed, so it cannot be removed once the resistance effect of the Goddess wears off.
Opportunities to unload cards from hand are limited, but sometimes I work when I can't get to Crimson Nova by connecting from Vulcan Dragny or sticking with Vijam + Dooza. It is also a point that there is substantial resistance to summoning negate and summoning reaction.
Since he can't turn around in a small circle, it's hard to feel the value of 800 Burn compared to the lower-ranked Geiragails, but he's a little easier to handle Cubic Beasts than Cubic Monarch, so as a result, he tends to be prioritized over Buster Gundyle.
weak point
Even if you pull it normally, it can only be used to show a sneak peek at Nova, and even if it comes out occasionally, you can't get it out unless you aim to some extent, so it's undeniable that it's difficult to handle when you pull it out. Is the speeding up of the environment one of the reasons why it is difficult to play an active role?
It's by no means a weak card, and the wording and design of the name are good, so I want to make good use of it. It can be said that it is a card that asks where to show your skills.
Crimson Nova the Dark Cubic Lord ▶︎ Deck 《Crimson Nova the Dark Cubic Lord》
japan れい
2016/06/21 0:34
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strong point
The biggest reason for building "Cubic" is the existence of this card.
In a nutshell, Junon was extremely murderous in the 9th gen.
All specs are focused on scraping the opponent's LP without waste, and 8000 LP can be easily wiped off by simply stacking one "Cubic" Spell card on top of this.
It's strong against most of the preceding figurine monsters such as Extrio, Sideline Infinity, Cyfleet, and recently ABC, and his Deck, which uses monsters to dominate the field, can be practically jammed with just this one card.
It is also good that Special Summon itself is easy to target to some extent due to the presence of Douza and his Cubic industry.
weak point
It can be easily removed from non-monster effects, so it's a little tough against decks with strong traps. Also, there must be a total of 4 cards and 3 types of Cubic, including this card, and inevitably it is necessary to increase the number of "Cubic" cards in the construction stage, which inevitably leads to the danger of card mishaps.
If you can get through this card, you will definitely get closer to victory, so you want to be careful when removing face down.
Geira Guile the Cubic King ▶︎ Deck 《Geira Guile the Cubic King》
japan れい
2016/06/21 0:22
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strong point
As you can see by actually using it, he has many opportunities for Special Summon, and is a useful burn card that can reach the itch in kill patterns involving Crimson Nova. Eating Duza and playing Tamagotchi is more experiential than Vijam.
When 《Unification of the Cubic Lords》is in his GY, he can use Duza and Vijam to switch to the next Duza, so he can turn around quickly.
It is good that it is hard to spoil even if you put a lot of it because of the number of cubics.
weak point
If you draw alone and can't go to Douza, Crimson Nova, or even Vijam, it will only cause a hand accident, and the RBI is very unreliable even though it came out in exchange for one release. In the early stages, he often doesn't have Vijam on GY, and he doesn't have much taste for effects, so it's a reprieve.
It's a card that only works when you're on the move, so you can't expect much of a comeback.
ABC-Dragon Buster ▶︎ Deck 《ABC-Dragon Buster》
japan れい
2016/06/21 0:06
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strong point
3000 RBI that can be called without losing any advantage because it can be deployed by consuming materials from GY.
Its greatest strength is its extremely wide range of development, as it can be summoned even after dropping materials on the field into his GY as Xyz/Synchro materials.
During the opponent's turn, it can be separated with a free chain and is strong against removal, and by returning the removed material to the board, you can aim for a fusion summon again.
The removal effect is also excellent, and it is strong against his Pendulum in fashion. Although it requires a hand cost, it is highly evaluated that it does not matter much because it is better to have the materials in GY for the development of this card.
weak point
The separation effect is only on the opponent's turn, and all removals are received during your turn, such as summoning negate traps, summoning reactions, and "Solemn Strike" against effect activation.
If this card is removed, there are limited ways to restore the removed materials, and most of the cards in your hand are often used up, so it will be a bit of a tough development until you prepare the materials again. I want to be sure to remove the face down before deployment.
That being said, that's about it for its conspicuous weaknesses.
D/D/D Rebel King Leonidas ▶︎ Deck 《D/D/D Rebel King Leonidas》
japan れい
2014/08/21 22:16
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Hello D/D savior!
The effect of Special Summoning himself is quite convenient,
ATK is also a numerical value that can be used as an attacker to some extent,
A high-performance card not only as a D/D card, but also as a meta for burn decks.
The P scale is also 3, a number that is easy to handle even with a normal deck. There is no restriction on P summoning.
In the D/D Deck, he's a strong candidate to search for from Summoning Hell's Gate, and with multiple Dark Contracts in play, with the first damage he can Special Summon the rest of the damage.
It has versatility that makes it easy to incorporate it into various decks as a burn meta, so it may attract a lot of attention when burn decks enter the environment in the future.
D/D Cerberus ▶︎ Deck 《D/D Cerberus》
japan れい
2014/08/18 18:23
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The Pendulum Scale is an odd number, and the ATK increase value is inferior to Armageddon.
Currently, I only have Lilith and this card as the DD of ☆4, so I decided to use it together with the P effect to assist Caesar summoning.
If there was a highly versatile Fiend ☆ 8 Synchro Monster, the evaluation might have changed a little more.
It has a decent hit point, but with DD, you can summon monsters with higher hit points using various Special Summon methods, so it's not a priority reason.
The effect when summoning P is not bad, so I would like to carefully consider the number of cards to use, considering that it can be searched at the Gate of Hell.
Dark Contract with the Swamp King ▶︎ Deck 《Dark Contract with the Swamp King》
japan れい
2014/08/18 18:07
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Among the Dark Contract cards, this card is somewhat suitable for combos.
Compared to Hell Gate, I don't want to maintain it until I receive damage. With the DD Deck, it's not difficult to search and collect it, so once Temujin is called, I want to quickly deal with it with other card effects, or use Leonidas to cut down on the cost so as not to take damage.
He wants to avoid using GY's DD as a material, but it's not a bad effect to have, and depending on the situation, it might be useful.
D/D Lilith ▶︎ Deck 《D/D Lilith》
japan れい
2014/08/18 15:45
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Currently the most usable ☆ 4 DD.
Just spinning it around will give you an advantage, so I'd like to make good use of its effect by making full use of howling and extra DDD. Especially with howling, it's a perfect match, and you can summon a ☆7 Synchro Monster with practically no consumption.
A card you want to secure from the beginning in your hand or his GY.

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