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Yu-Gi-Oh! Card Rating List Showing 1,021 to 1,035 of 1,087

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Umbral Horror Ghost ▶︎ Deck 《Umbral Horror Ghost》
japan ラギアの使徒
2015/01/16 19:03
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Although it has the name of "Umbral", it is a difficult card to use because it cannot be used for Xyz Summoning with [Umbral] unless it has a DEF of 0 and 《Umbral Horror Will o' the Wisp》or a card with the same name. The limitation of not being able to Normal Summon is also a bit annoying. On the other hand, it works well with the “Malicevorous” monsters that are unified by his Level 2 Fiends. If "Spoon" is already in play, you can expect further developments.
Umbral Horror Will o' the Wisp ▶︎ Deck 《Umbral Horror Will o' the Wisp》
japan ラギアの使徒
2015/01/16 18:57
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It has a level adjustment effect, and you can aim for Rank 4 with Level 4 "Umbral" and Rank 2 with "Ghost". However, the latter effect only activates on the front side Attack Position, making it even more difficult to use than Yomi Ship, which has the same effect. Even if you think of it as a bonus to the effect in the first half, the power of this card alone is not very high. However, now that there are few types of "Umbral", it's a card worth having just for the "Umbral" that can reach level 4.
Umbral Horror Unform ▶︎ Deck 《Umbral Horror Unform》
japan ラギアの使徒
2015/01/16 18:53
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A card that allows you to line up two monsters with a suicide attack. Due to its activation conditions, the problem is that it can only be Xyz Summoned during Main Phase 2 at the earliest. It's a valuable card. Of course, I would like to make full use of support cards that take advantage of 0 offense and defense, such as 《Recurring Nightmare》.
Umbral Horror Ghoul ▶︎ Deck 《Umbral Horror Ghoul》
japan ラギアの使徒
2015/01/16 18:50
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Although there are too few types of compatible monsters, this card and compatible monsters can be collected with 《Recurring Nightmare》and connected to Rank 4, so it is the most important card for incorporating "Umbral" monsters into his Deck. I guess. As a low-ranking attacker, I am grateful that he has a hit point that is acceptable to some extent.
Chivalry ▶︎ Deck 《Chivalry》
japan ラギアの使徒
2015/01/16 18:46
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It's quite powerful to be able to contain hand-triggered combat support effects such as "Honest" and "Kalute" at no cost. There are also recruiters and reverse effects activated in battle. However, most of them are activated during the damage step, so you can basically deal with them with 《Face-Off》. Cards that raise his ATK when attacking like Jain, Lightsworn Paladin are also treated as permanent effects, so it's very painful that this card can't deal with them.
Anti-Magic Prism ▶︎ Deck 《Anti-Magic Prism》
japan ラギアの使徒
2015/01/16 18:39
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Although it's called "Anti-Magic", it doesn't bounce back the opponent's Quick-Play Spell, so it's often better to contain it with a normal counter-type card. Of course, it's a big problem that it's completely dependent on the opponent, but it's a removal effect that can be substituted with a general-purpose card. What's even more hopeless is that it can't be activated against "Shrink" and "Rush" (Limiter Removal), which are easily activated during the Damage Step. I have no reason to put this card in.
Infernity Inferno ▶︎ Deck 《Infernity Inferno》
japan ラギアの使徒
2015/01/16 18:34
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Since it's a Trap, it doesn't have an immediate effect, but it's a very good support card because it strongly supports the deck concept of [Infernity], which wants to have 0 cards in your hand, and also gives him 2 GYs. On the other hand, due to the hand cost, it is a little difficult to activate once you have 0 cards in your hand.
Batteryman Fuel Cell ▶︎ Deck 《Batteryman Fuel Cell》
japan ラギアの使徒
2015/01/16 18:29
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"Batteryman" is easy to line up monsters, so it will be relatively easy to meet the Special Summon conditions. In the current environment where monsters that come out of the Extra Deck and resistance are prevalent, the bounce effect is excellent, but the cost is not cheap, and if it is possible to Xyz Summon, sometimes it is better to Xyz Summon. , you should consider whether to use it depending on the situation.
Batteryman AAA ▶︎ Deck 《Batteryman AAA》
japan ラギアの使徒
2015/01/16 18:24
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A card that can be summoned or reversed to create a different "AAA type". Although it is called from the hand GY, it is a bit difficult to get only "AAA type" and it is a status that cannot be used in battle, but it is still a powerful effect to be able to lift from GY and line up level 4 can be said. In addition to contributing greatly to the activation of the powerful removal card "Electrical Leakage", since Level 4 is lined up, it can also lead to the Xyz Summoning of excellent Rank 4 monsters. Since it does not correspond to Special Summon, although it cannot be activated by some "Batteryman" effects, I would like to be able to send it to his GY as soon as possible.
Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom) ▶︎ Deck 《Armityle the Chaos Phantasm (Updated from: Armityle the Chaos Phantom)》
japan ラギアの使徒
2015/01/12 18:15
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Monsters with very strict Special Summon conditions. ATK 10000 certainly has a big impact, and if the attack goes through, it's almost a hit, but it's a long way to go. Luckily you can use Phantom of Chaos and Prismer, but there is not much synergy between the Sacred Beasts, so the accident rate will be very high. His resistance is only in combat, and his ATK is exposed to 0 in the opponent's turn, so it's quite subtle as a reward for his high-difficulty Special Summon. Rather, it would be a much better job to be in the Extra Deck for Fusion Reserve and Prismer, but it's a romantic card.
Splendid Venus ▶︎ Deck 《Splendid Venus》
japan ラギアの使徒
2015/01/12 18:07
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A high firepower attacker that functions as approximately 3300 RBI. It's the highest grade, but since it's a Fairy, you can easily Special Summon it in Valhalla, and it costs Trade-In, so it shouldn't be that expensive. An effect that does not negate the activation of Spell/Trap is not a loss. However, it is undeniable that it is a rather plain card among the most powerful Fairy cards.
Giant Soldier of Steel ▶︎ Deck 《Giant Soldier of Steel》
japan ラギアの使徒
2015/01/11 17:42
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An impregnable monster whose DEF increases to 3000 and is unaffected by any monster effects. However, although it is strong as a wall, it can not play a role beyond that, so in a sense it is a plain card. If it's the same wall, there is also a "Wind-Up", so I'd like to find the advantage of being a Rock and being difficult to break through. Materials are also strictly limited, so it's a good idea to line up monsters with 《Gorgonic Gargoyle》or 《Chronomaly Crystal Bones》so that they can be summoned quickly. You can use it properly with 《Gorgonic Guardian》that can be tied to the same material.
Red Dragon Ninja ▶︎ Deck 《Red Dragon Ninja》
japan ラギアの使徒
2015/01/11 17:34
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This is the only card in "○Dragon Ninja" whose effect can only be activated when it is put into play. Nonetheless, the face-down card processing that does not allow chain activation is quite powerful, and the cost can be secured in most cases, so it can be said that it is an easy card to handle. The RBI of the advanced attacker line is equipped, and the effect can be used even with Normal Summon, so you can also use the effect by Tribute Summon. I think it's a card worth including in a build that uses Art of Transformation.
Blue Dragon Ninja ▶︎ Deck 《Blue Dragon Ninja》
japan ラギアの使徒
2015/01/11 17:29
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Advanced "Ninja" monsters. Unlike 《White Dragon Ninja》, there are no restrictions on Special Summon, but the effect can only be used by [Ninja], so it is essentially a dedicated card. However, although the essential effect itself is strong, the cost is too heavy. Just discarding two cards from your hand is pretty heavy, but it's painful to have a restriction on the cost. In particular, most of "Ninjitsu" is a trap, so it's often used face down, so you shouldn't keep it in your hand just for the cost. It's stats are low for an advanced card, and it's hard to find a reason to use it when you consider the possibility of card mishaps.
Lightray Grepher ▶︎ Deck 《Lightray Grepher》
japan ラギアの使徒
2015/01/11 17:22
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It's like his LIGHT version of Dark Grepher, but since it's removed from his deck, it's a card that doesn't look anything like Dark Grepher. His LIGHT support that can be banished isn't much to mention, and it's highly questionable whether it's worth paying the somewhat restrictive hand cost to ban. Right now, it's an effect that's not worth the cost, but one day it might shine.

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