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Yu-Gi-Oh! Card Rating List Showing 6,481 to 6,495 of 10,769

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Rating Score・ Review
Posting Date
Fairy's Hand Mirror ▶︎ Deck 《Fairy's Hand Mirror》
japan とき
2012/05/16 16:48
Yugioh Icon
I changed it!
A card that changes the target of his spell card that targets one monster on the field to another monster. However, it is a habit that you can not go unless the target is correct.
In the first place, "spell cards that target one monster on the field" are quite limited, and the number of adoptions is also limited.
Since it can't be activated without another card that can be replaced, it's often more stable to negate it with 《Spell Shield Type-8》.
Red Archery Girl ▶︎ Deck 《Red Archery Girl》
japan とき
2012/05/16 16:46
Yugioh Icon
Normal Monster of WATER Aqua.
Special use is a story after converting to Toon. Although there is nothing to turn this card into a Toon.
It can be summoned as a material for 《Bahamut Shark》with Rabbit, but there are so many rivals that it can be used, so there is little reason why it should be this card.
Slot Machine ▶︎ Deck 《Slot Machine》
japan とき
2012/05/16 16:45
Yugioh Icon
The highest grade Normal Monster of DARK Machine.
But no matter what, at level 7 this ability is no laughing matter...
Lucky Stripe from 3 of these cards, equipping 3 《7 Completed》, etc.
I wonder if there is some way to use it. Because racial attributes are good...
Advanced Dark ▶︎ Deck 《Advanced Dark》
japan とき
2012/05/14 9:58
Yugioh Icon
This also landed from the TF Aurica world.
A pseudo-reproduction of A Crystal Beast, dark monsters can also be used, starting with Dark Rainbow.
And most of all, it has a Catapult Zone-like effect that quickly prepares 7 types into his GY, so even if you're centering on Rainbow Dragon, there are times when it's more useful than Ruin.
If you want to use the Ultimate Jewel God, you will have more options.
Miracle Contact ▶︎ Deck 《Miracle Contact》
japan とき
2012/05/14 9:54
Yugioh Icon
A miracle card is a miracle OCG. This is pure fan service.
There's no way Miracle Fusion, a contact fusion version, is weak, and triple contact, which was difficult to use even though the effect was flashy, will be much easier to use with this.
It can also bring out Air Neos, which has a strong one-kill, and is a gem that will definitely revolutionize contact fusion.
I can't help but feel that the fact that I can't put out Rainbow Neos or God Neos is lacking in art, but is it insignificant?
Five-Headed Dragon ▶︎ Deck 《Five-Headed Dragon》
japan とき
2012/05/13 12:14
Yugioh Icon
One of Dragon's trump cards, boasting the strongest level and his ATK defense.
It has the effect of not being destroyed in battle with 5 attributes other than LIGHT and DIVINE.
In normal operation, he will be summoned by the Dragon's Mirror in the form of his GY fusion. He can summon ATK 5000 from a single spell card, which is pretty powerful.
However, there is no effect other than combat destruction resistance, and that resistance is a hole in the light where Honest and Lightning are. There is no effect resistance at all, so you can't expect it to last. Is it a card that lives only when there is a set-up to pass a direct attack with a one-hit kill?
In the past, my job was to send 5 dragons to GY with Future Fusion, and in Chaos Dragon, if this was decided, it would be a killer, but now Future Fusion has been weakened by errata, so it's a little tough to use for that purpose. .
Black Illusion Ritual ▶︎ Deck 《Black Illusion Ritual》
japan とき
2012/05/13 12:11
Yugioh Icon
A Ritual Spell that brings down a Sacrifice from your hand by releasing monsters from your hand/field that are level 1 or higher.
Sacrifice is a low level, and 《Advanced Ritual Art》and 《Contract with the Abyss》are a bit difficult to release.
In that sense, isn't there enough opportunities for exclusive rituals that can exceed this level? Especially when using Ritual Djinn. Sacrifice itself is an excellent piece.
Therefore, it is worth using. Moreover, now that 《Pre-Preparation of Rites》has appeared, it can be used as a set, so if you want to ritual summon Sacrifice, it would be the first choice.
The lack of simultaneous recording with Sacrifice became a thing of the past with Legend Duelist 2...
Pharaoh's Treasure ▶︎ Deck 《Pharaoh's Treasure》
japan とき
2012/05/13 12:09
Yugioh Icon
Teacher, I can't wait to draw!
Anything is too uncertain. The timing is so unstable...
Even though the advantage of being an all-purpose salvage is great, even if you use it, it requires a lot of luck or preparation.
Reckless Greed ▶︎ Deck 《Reckless Greed》
japan とき
2012/05/13 12:07
Yugioh Icon
A trap card that skips the draw phase twice instead of being able to draw 2. In short, borrow two draws in advance.
In the past, he used to work like a jar with 1 kill of Macula, but recently he's been very unlucky.
If you don't rely on draws, you can draw well, and you want to earn chains and hands.
I wonder if it can be used in recent combo decks that have all the parts together because it is one late move called Trap. I feel like there might be a re-break, but...
Needle Wall ▶︎ Deck 《Needle Wall》
japan とき
2012/05/13 12:00
Yugioh Icon
Gambling is removed every turn.
However, the probability is finally 60% with 3 deployments, and the benefit obtained is 1:1.
It looks scary but actually doesn't hit at all, so it's surprisingly not a big deal, and it tends to end.
The activation timing is slow and unreliable, but if you let your guard down, you can hit directly.
Dark Coffin ▶︎ Deck 《Dark Coffin》
japan とき
2012/05/13 11:58
Yugioh Icon
It says that it can be used in combination with Sukudra and Double Cyclone.
The effect is random handicap or 1:1 exchange, which is excellent, but it's not good for the opponent to choose it.
It's also difficult to have a card that can reliably be used by each other. Poor dexterity...?
Needle Ceiling ▶︎ Deck 《Needle Ceiling》
japan とき
2012/05/13 11:55
Yugioh Icon
Speaking of mass deployment meta, this card. Free chain mass destruction that can't be underestimated.
I think it's a card that deserves a little more review while insects and sacred time are rampaging.
It's even better if you combine it with self-destruction because you'll also take damage, but it's an easy-to-use free chain trap that suppresses the opponent's deployment.
Hornet's opponent may be a little difficult, but it is an excellent weapon of mass destruction that has the potential to surpass the opponent's large deployment with one copy.
Curse of Royal ▶︎ Deck 《Curse of Royal》
japan とき
2012/05/13 11:52
Yugioh Icon
In short, it stops cards like Cyclone and 《Dust Tornado》.
In the past, the ruling was different, so it was a great card to protect the Rock Parts, but now that I can't stop the Great Storm series, my card pool has increased...
Among them, it is difficult not to be able to stop monster effects. Are you a little old...
Bottomless Shifting Sand ▶︎ Deck 《Bottomless Shifting Sand》
japan とき
2012/05/13 11:49
Yugioh Icon
I have a feeling that end phase removal might be slow, but it's still an interesting removal source that breaks the opponent's defense.
The restrictions on the cards in your hand are a little strict, but you can think of it as being able to use the effect at least once.
However, if you want to use it, you want to use it many times.
It's not as good as Standard, but it's not bad to try it with Deck because he has a lot of cards in hand.
Ordeal of a Traveler ▶︎ Deck 《Ordeal of a Traveler》
japan とき
2012/05/13 11:46
Yugioh Icon
A gambling trap that will get you into trouble if you make it your enemy.
You need a large number of cards in your hand, but if you get hooked on it, you can stop the enemy's attacks with just one card.
If your hand is broken, the effect will be halved, and you shouldn't overestimate Continuous Trap's lock, but it's a good Trap that has a surprise effect because of the large bounce effect.
I don't want to hit gambling as an opponent because the damage is big.

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