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Yu-Gi-Oh! Card Rating List Showing 496 to 510 of 2,729

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Posting Date
Spell Chronicle ▶︎ Deck 《Spell Chronicle》
japan SOUL
2014/02/24 12:38
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Since you must discard at least one card from your hand, you already lost two cards when you activated it.
Even so, he will only be able to search for 1 card at best due to the inefficiency of adding 1 card after the opponent activates the spell twice.
Moreover, since the opponent chooses, it cannot be said that the target card is drawn.
Of course, don't forget the great loss when this card is destroyed.
The card is too difficult to use.
Spell Power Grasp ▶︎ Deck 《Spell Power Grasp》
japan SOUL
2014/02/24 10:17
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The effect of placing magic counters on Arkanite etc. is excellent, and the next 《Spell Power Grasp》search does not cause much loss.
When used against Magical Conductor, 3 counters are placed at once, so if you revive Minerva or Feng Shui Master, you can connect to Arcanite immediately.
The drawback is that if you duplicate two cards in your hand, it will give you a headache, but it is still a card you want to include if you are going to use magic counters.
Magical Citadel of Endymion ▶︎ Deck 《Magical Citadel of Endymion》
japan SOUL
2014/02/24 10:12
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Even if a monster with a magic counter on it is destroyed, it is not wasted and can be transferred to this card.
Spell activations naturally have magic counters, allowing you to use breakers and arkanite removal effects one after another.
It's a card you'll want to include if you're building with magic counters.
Endymion, the Master Magician ▶︎ Deck 《Endymion, the Master Magician》
japan SOUL
2014/02/23 23:28
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I'd like to use the Special Summon effect for the spell recovery effect, but it's not that easy to get 6 magic counters, so you'll need to use Toon Table of Contents to actively accumulate it. .
However, if you do that, the number of spell cards with good taste to collect will decrease in the Deck.
Still, the destruction effect is quite good, and it is a card worth using.
Dark Red Enchanter ▶︎ Deck 《Dark Red Enchanter》
japan SOUL
2014/02/23 23:21
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Compared to 《Magical Marionette》, this one has a handicap effect.
It feels a little inferior to the removal effect, but it's still a good effect and strong depending on the situation.
Unlike over there, this one is level 6, so recently it has become possible to use it as Ramor's companion in magic centered on Ramor.
Defender, the Magical Knight ▶︎ Deck 《Defender, the Magical Knight》
japan SOUL
2014/02/23 23:15
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You can also use magic counters on other cards, so if you build with magic counters, you can make it a card that can protect a spellcaster from being destroyed once a turn.
It's a very difficult card to use.
Since it is LIGHT, it is also an advantage that it can be used for the cost of chaos.
Also, you don't have to use it for magic counters, and it's not bad as a monster with a good presence to keep his Spell Bind of 《Secret Village of the Spellcasters》.
Silent Magician LV8 ▶︎ Deck 《Silent Magician LV8》
japan SOUL
2014/02/23 23:10
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The feature is that it is 3500 that can be put out immediately at 《Level Up!》.
On the other hand, it's a drawback that you can only get it with 《Level Up!》.
If you use it, you will have to build a dedicated Deck.
Jester Confit ▶︎ Deck 《Jester Confit》
japan SOUL
2014/02/14 17:28
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A card that is easy to handle as a Level 1 monster that can be Special Summoned.
It can be used as various materials.
It also has the advantage of supporting Wonder Wands and 《Allure of Darkness》, which is useful for deck rotation.
Blackwing - Mistral the Silver Shield ▶︎ Deck 《Blackwing - Mistral the Silver Shield》
japan SOUL
2014/02/14 17:24
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It's a level 2 tuner that can be played from Shura, but there aren't many cards in level 6 Synchro that I want to play in main 2,
In many cases, it is more effective to call Vayu and consider Vayu's girlfriend's GY his synchro, or call Kochi and get a rank 4.
It's not a bad card on its own, but conversely, it's not a bad end.
Ancient Fairy Dragon ▶︎ Deck 《Ancient Fairy Dragon》
japan SOUL
2014/02/14 17:14
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Since it can break Field Spells, it would be nice to have it in a deck that can perform level 7 synchros, but it's often not possible due to space restrictions...
Kamikaze is now restricted, but when it was unlimited, I was a member of One Kill.
Advance Draw ▶︎ Deck 《Advance Draw》
japan SOUL
2014/02/14 17:08
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Although it is inferior to trade-in in many cases, cards that are level 8 or higher only on the field or cards that are level 8 or higher that naturally appear on the field can only be used here, and in his special Deck, this is also possible. used.
Lately, he's a fast-drawing card that's been used as a card to aid in Dark World's solitaire-esque giant slalom.
Ancient Forest ▶︎ Deck 《Ancient Forest》
japan SOUL
2014/02/14 17:01
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Depending on the Deck you put in, you can effectively apply the effect only to your opponent.
It works well with things like Gladiator Beast, and is very annoying when used.
Sword of Sparkles ▶︎ Deck 《Sword of Sparkles》
japan SOUL
2014/02/14 16:56
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A saber slash that can be removed beforehand would still be better.
Similar to 《Axe of Despair》, this recovery effect is difficult to use.
Fossil Dig ▶︎ Deck 《Fossil Dig》
japan SOUL
2014/02/14 16:52
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An excellent search card for dinosaurs.
Not only in Jurrac, but also in Evol, it may be used as the 4th and subsequent 《Evo-Diversity》.
Imperial Custom ▶︎ Deck 《Imperial Custom》
japan SOUL
2014/02/14 16:48
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A card whose importance is increasing because it can keep 《Vanity's Emptiness》on the field and protect 《Safe Zone》.
If you create these formations, it will be difficult to break through.
Also, it works well with Trap monsters, and can prevent them from breaking through, making it a powerful card in the Trap Monster Deck.

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