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Yu-Gi-Oh! Card Rating List Showing 31 to 45 of 154

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Rating Score・ Review
Posting Date
Performapal Monkeyboard ▶︎ Deck 《Performapal Monkeyboard》
japan メタルサイクロプス
2017/03/14 19:26
Yugioh Icon
Shut up, monkey! What if I stop playing Yu-Gi-Oh? This card is ridiculous...
A monkey whose very existence is evil, with the ability to over-break and provoke.
Necrovalley ▶︎ Deck 《Necrovalley》
japan メタルサイクロプス
2017/03/13 23:27
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Although it is an old card, it is a powerful Field Spell that boasts tremendous binding power in the current environment where GY is used. You can understand its influence when it comes to blocking all grave robbery actions, that is, reanimation, salvage, GY exclusion, etc. If Deck doesn't do any of these things, we can consider hiring him. Decks that don't use GY at all are quite rare, so most of his decks should be affected to some extent. Recently, there is also a theme that he asks GY, and if you use it on his deck, the opponent will be serious. Note that effects that do not target his GY cards, such as Recruiter, exclusions other than from GY, and his use of GY due to costs rather than effects are possible.
Tour Guide From the Underworld ▶︎ Deck 《Tour Guide From the Underworld》
japan メタルサイクロプス
2017/03/07 19:16
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It looks like a fan card from the illustration, but it's a serious card, and it's strong to be able to call rank 3 with one card and his GY activation effect. The recruitment destination is very rich with 3 devils, and the high versatility that can be put into various decks is attractive. An excellent card that is resold and quite easy to obtain, and has no flaws. Cute
Grisaille Prison ▶︎ Deck 《Grisaille Prison》
japan メタルサイクロプス
2017/03/07 19:08
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A pretty powerful card that seals S and X. 《Dimensional Barrier》has higher performance overall, but this one supports two types, has a longer restraint time, and is strong in blocking even attacks. His deck, which is built to meet the activation conditions without difficulty, should be enough as a hindrance. It doesn't stick at all if the fusion ritual add, which is the activation condition, is not stuck, but since his deck that doesn't even X is small, the binding power is low, but it is less likely to completely rot.
Cyber Angel Natasha ▶︎ Deck 《Cyber Angel Natasha》
japan メタルサイクロプス
2017/03/07 0:21
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The effect of ③ is that Change of Heart is also a completely blue effect that permanently takes control of the opponent after making yourself a Special Summon. It's incredibly intense and will almost certainly turn the board upside down if it hits. In order to use ③, it is necessary to perform a ritual once, and it hurts to be excluded or bounced, so it is also a good idea to send him to GY on purpose. Since it's an odd number, it's a bit difficult to get out, and it's a neck that doesn't go well with Absolute Rituals. Beware of excluding GY. There is no loss because of the effect of ①, and ② is a nice effect in his Ritual-oriented Deck. It's a card with strong peculiarities and difficult to operate, but its hidden performance is quite high. An excellent Ritual Monster with 3 effects.
Goyo King ▶︎ Deck 《Goyo King》
japan メタルサイクロプス
2017/03/05 1:57
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Your turn is 3200 + α, and with its high firepower, if you pass the battle destruction GY send, you can steal the opponent's strongest card and immediately follow up. There's no way a card like this is weak, rather it's a heinous category. It's hard to put him out without Deck, but the name of King is not a date. A tragic card whose effect is strong, but whose rating has fallen entirely because of Crystal Wing. Both are incredibly versatile. In terms of cost performance, this is by far the best.
Superheavy Samurai Beast Kyubi ▶︎ Deck 《Superheavy Samurai Beast Kyubi》
japan メタルサイクロプス
2017/03/05 1:08
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Tama C: Make a contract with me and become a monster!
Although it is a narrow frame dedicated to Fulmon Musha, the effect and hit point are subtle, and it is completely adopted only for the absorption factor of Tama C. If you don't have one, you won't be able to suck when your opponent is level 7 with Tama C, so you need one. Is it still salvation because even one is needed? No, well...that's it. Frankly speaking, it's a no-brainer. The design and name are really cool. But Ben K, Susano O, Saruto B, Shinobi AC... Compared to his Superheavy Samurai on a similar level, it doesn't really make sense to put it out there aggressively. If you want explosive power, use the Buster Gauntlet.
Crystal Wing Synchro Dragon ▶︎ Deck 《Crystal Wing Synchro Dragon》
japan メタルサイクロプス
2017/03/05 0:56
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A man who absolutely kills monsters. Since there is no opponent that can't be stabbed, even this guy alone has incredible control power. Depending on the monsters lined up side by side, the breakthrough becomes hopeless and gets stuck. Spell Trap doesn't have any resistances, so be careful with face-down cards, but these days we rely a lot on monster effects, so that's what makes it even more valuable. It can be said that it is a trump card of Synchro that can hit both obstacles and do both perfectly.
Chaos Hunter ▶︎ Deck 《Chaos Hunter》
japan メタルサイクロプス
2017/03/05 0:32
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A powerful exclusion meta card that pops out. Recently, I've seen a lot of opportunities to remove it, both as a cost and as a removal, so it's reassuring to have it on the side. It is excellent that you can restrain only the other party and exclude yourself. The summoning conditions are loose, the RBI is quite easy, and the racial attribute level is easy to use, and there are no weak points, so depending on the Deck, you can use it from the main deck at all. It's also strong against bounces, but if it's destroyed by effects or simply destroyed in battle, it can't be helped, so I'd like to think about the timing of summoning it. Overall, I think it's a pretty high-spec piece. It's a particularly vicious meta card against Infernoid, kozmo, and Ritual Beast. I feel like I have more opportunities to succeed.
Superheavy Samurai Flutist ▶︎ Deck 《Superheavy Samurai Flutist》
japan メタルサイクロプス
2017/03/02 4:18
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A very important card in Superheavy Samurai, along with Iwatooshi. (1) and (2) mesh perfectly, and it is strong that it will never rot. Especially the 2nd effect is a pretty strong counter, valuable in his Superheavy Samurai of Brain Muscle. As usual, it's a Surreal frame.
D/D/D Flame High King Genghis ▶︎ Deck 《D/D/D Flame High King Genghis》
japan メタルサイクロプス
2017/03/02 1:52
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Temujin turned into a great king. Seriously strong.
Normal Temjin is a very good card for developing DD, but it overcomes its weak point of low RBI. Furthermore, although it is only your turn, it also comes with his Spell Trap negate, which can defeat the Dark Contract and interfere with Traps and Quick-Play Spells. This effect is strong because it can handle both the development role and the hitting. As a means to get it out, you can aim for slime, Ragnarok, normal Temujin, and Thomas, so it's not that difficult. Other great kings have also been decided to be included in the DD, and they've been strengthened accordingly. What happens when the rules change...
Book of Moon ▶︎ Deck 《Book of Moon》
japan メタルサイクロプス
2017/02/28 18:54
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It's a classic card that you don't see very often these days, but it's still strong. It can instantly silence activating effects such as Dansel that won't stop once it's hit, and it can also crush troublesome permanent effects like Dark Row. A card that is unusually versatile, such as using it on your own monsters for combos, and symbolizing ``cards with short text are strong''. It's surprisingly difficult to use because it has too many uses, and if you can hit it with perfect timing, you'll be a great duelist. It really works when hit in the perfect spot. Of course, it goes well with piercing, and if his deck can aim for piercing, it will be a top candidate for adoption. The problem is that Link Monster cannot be used as back defense. Headwind?
Superheavy Samurai Scales ▶︎ Deck 《Superheavy Samurai Scales》
japan メタルサイクロプス
2017/02/24 13:41
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Superheavy Samurai, which is not good at mass deployment, is easy to open up, and the condition of ① seems to be severe, but it can be relatively satisfied. It is very powerful to be able to immediately connect to S/X without using summoning conditions. Depending on the situation, you can revive Tama C and take it away. Even if you don't meet ①, you can catch it even if you summon it normally, so you can definitely work other than the first hand. A superheavy samurai that can move this far is a valuable monster, and a capable monster that must be hired.
Superheavy Samurai Warlord Susanowo ▶︎ Deck 《Superheavy Samurai Warlord Susanowo》
japan メタルサイクロプス
2017/02/24 13:32
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There are restrictions on both monsters and effects, and since he is exclusive to Fulmon Musha, his decks are extremely limited. It's not difficult to get him out of the Deck with Tama C or Horaga E. In addition to its 3800 defensive power, it has a terrifying ability to steal the opponent's Spell Trap with Friche. It's relatively easy to put out, but it has no resistance at all, and since it loses to the 4000 line, which is not so rare these days, Fire Armor and Kagebo C are essential, and if you lose in RBI, Buster. I want to hold it firmly with a die 8 or a rock before I put it out.
Starving Venom Fusion Dragon ▶︎ Deck 《Starving Venom Fusion Dragon》
japan メタルサイクロプス
2017/02/23 3:53
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In addition to 2800, it is a well-balanced and powerful card with a non-targeting RBI up and a total removal. Since the fusion conditions are special, it is difficult to operate unless it is a deck that makes it easy to align his DARK on the field. Conversely, in such a deck, the balance between summoning conditions and performance is good, so it can be very active. Don't expect too much of sweepers these days, as it's often bounced or banished with anti-destruction.

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