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Yu-Gi-Oh! Card Rating List Showing 3,466 to 3,480 of 7,624

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Rating Score・ Review
Posting Date
Lightning Storm ▶︎ Deck 《Lightning Storm》
japan シエスタ
2019/10/10 17:11
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At first glance, the chimpanzee effect seems to have been invented by an elementary school student.
It is a luxurious effect that allows you to select two types of total removal depending on the situation.
However, it's a condition that makes it difficult to activate when you're superior, and monsters can only destroy his Attack Position, so it's not as easy a removal as you might think.
Also, like The Bystial and Tearlaments, there are decks that are deployed while this one is deployed first, and there are times when Sambol, which can be fired without any particular conditions, wins.
It can be said to be a necessary evil, but it suppresses the difference between the first and the next advantage, and like No101 and Sideline Infinity in the past, it is easy to be vigilant and put out in defense, and it is also difficult to neglect defense, so various environments 1 pieces that are throwing a stone.
Six Strike - Triple Impact ▶︎ Deck 《Six Strike - Triple Impact》
japan シエスタ
2019/10/10 14:49
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It's not difficult to meet the requirements with Rokubu's deployment power, and the effects themselves are all powerful.
Even normal spell removal is easy to rot in the first attack, and even in an era where even Sambol is restricted due to the increasing number of cases where the second attack does not work, the risk of accidents is a little higher because of this condition.
There is also a Lightning Storm that can be activated under the exact opposite conditions of this card, can be used for general purposes, and can destroy demons and traps regardless of the front or back.
It would be impossible to prioritize and adopt this because it is not easy to search.
Asceticism of the Six Samurai ▶︎ Deck 《Asceticism of the Six Samurai》
japan シエスタ
2019/10/10 14:37
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Many of The Six Samurai have the same status due to their world view and settings, but this card makes it an advantage.
Since it doesn't refer to the original RBI, you can also aim to deploy the target if you adjust it with the shadow or general.
It has the disadvantage of self-destruction, but it will be fine with the current card pool at the end and late. However, I want to pay attention to the movement of the opponent.
It's a bit quirky, but I think it's a very useful card.
Six Samurai United ▶︎ Deck 《Six Samurai United》
japan シエスタ
2019/10/10 14:29
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A support that has existed since the old Rokubu era. The name gives the impression of strengthening or recruiting, but Doroso.
With Rokumu, which has high deployment power, you can easily draw up to 2 draws, and there is no name turn limit, and the appearance of the army general makes searching easier and improves stability.
Considering the accident rate, I think it's a card with high value to operate.
Shien's Smoke Signal ▶︎ Deck 《Shien's Smoke Signal》
japan シエスタ
2019/10/10 14:25
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Even though it is impossible to narrow down, there are many highly useful search targets even in this range, so the value is sufficiently high.
Rokumu monsters are essential for accumulating bushido counters, so this card, which allows for flexible searches, is also essential for Rokumu.
Shien's Dojo ▶︎ Deck 《Shien's Dojo》
japan シエスタ
2019/10/10 10:40
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With Rikumu's deployment power, it's not difficult to even bring out Shien.
When placed side by side with the gate, they can assist each other, and their explosive power is something to behold.
However, just like the gate, it is not a card that can demonstrate its effect by itself, and if you use this card from the gate or unity, it will be difficult in terms of accident rate, and the amount of counters generated and the existence of rough behavior. and tended to be a lower priority than those two.
However, with the advent of the searcher, which can be easily obtained from EX, and the army general, it has become much easier to operate.
If you want to raise Rokubu's tactical range and deployment power, come on.
Gateway of the Six ▶︎ Deck 《Gateway of the Six》
japan シエスタ
2019/10/10 10:31
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One of the Yugi representative gates along with the gates of Hell and Dark World.
It's a loose card in many ways, and there's no limit on the number of cards on the field or the activation of effects.In addition, there are no name or turn limits on Kizan and Shihan, which are the main triggers, so it's easy to cause an infinite loop. have explosive power.
However, since it is not a card that can demonstrate its effect by itself, there is a possibility of an accident. However, with the appearance of searchers and generals that can be used from EX, it has become possible to reduce the number of recruits, so this point has become easier to solve.
It must be a powerful support that supports Rokubu's explosive and rotational power.
Kagemusha of the Six Samurai ▶︎ Deck 《Kagemusha of the Six Samurai》
japan シエスタ
2019/10/10 10:17
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In the past, it was the only tuner with the Rokubu name, and was highly valued, but now there are many Fuuma and Genba, and their effects are less useful than those, so they no longer have the value they had in the past. It's gone.
However, he is EARTH, so he can be connected to Naturia S, and by using Aragyo from Retirement, you can aim to have two bodies aligned without summoning rights, and so on.
I would like to make the most of the unique points of this card.
Secret Skills of the Six Samurai ▶︎ Deck 《Secret Skills of the Six Samurai》
japan シエスタ
2019/10/10 9:20
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It's a return card with no level limit, and it's a Quick-Play Spell, so you can do tricky moves.
Due to the presence of bushido counters, cards that increase the number of Special Summons are not bad for Rokumu, but as it is often said, the mainstream Rokumu has few opportunities to exclude, so it is difficult to secure return targets.
There is also a cost required on the field, and the risk of spoilage is also increased.
Due to the subtleties of Kageroubu, the current situation is that it's not very user-friendly even with flattery.
Secret Six Samurai - Hatsume ▶︎ Deck 《Secret Six Samurai - Hatsume》
japan シエスタ
2019/10/10 9:10
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It can be revived without any level limit, but it is a little heavy to lift as it is said that a total of 3 Rokubu are required to activate it.
Mainly, he's a cousin to put out after GY's expansion, but it's a matter of whether he can afford to put him out at that time.
However, fortunately, I am blessed with support, as I can get it out of the same female six-armed target in response to beacon smoke and rough behavior.
The habit is strong, but I think I want one because it expands the range of development.
Secret Six Samurai - Doji ▶︎ Deck 《Secret Six Samurai - Doji》
japan シエスタ
2019/10/09 17:45
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It has his GY fertilization effect with no turn limit, and with Rokubu's deployment power, a large amount of GY fertilization is no longer a dream.
However, it cannot function on its own, and there is currently no card that I would like to send to GY to activate it.
As has already been said, is it possible to connect to some kind of combo aiming for a mass revival around the backwater?
However, since the mainstream Rokubu is a trap, whether it is a double-edged sword or a backwater, it does not rely on these for deployment, and even if you do not rely on this card, Rokumu's search and deployment power will naturally generate a large amount after deployment. His GY is often fat.
Currently, it might be a card for joke/romance operation aiming at 《The Six Shinobi》. I have a feeling it might have a future.
Secret Six Samurai - Genba ▶︎ Deck 《Secret Six Samurai - Genba》
japan シエスタ
2019/10/09 17:08
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It has a recovery effect as a substitute for the Shadow Six Warriors, but since summoning rights are required and the mainstream Six Warriors aren't often excluded, there aren't many opportunities to use it.
Another feature is the tuner, but to be honest, the level 1 Fuuma is easier to use, and that's generally enough.
Overall, I have a mixed impression, but I don't think I'm a bad boy because I can play in the romantic axis that I want to decide on as a ninja, and I can expand my tactics.
Secret Six Samurai - Kizaru ▶︎ Deck 《Secret Six Samurai - Kizaru》
japan シエスタ
2019/10/09 16:54
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It has a search effect, but there is a restriction that the same attribute cannot be searched. Since I am Rokumu, I am included in this restriction, and it is a pity that I cannot search for Kizan and Shihan, which are the key to development. I tend to be left and right in the situation.
Also, the effect cannot be demonstrated unless it is a Special Summon, and since there is currently no Rokubu with the same RBI as this card, it will be troublesome to recruit with Rough Grow.
In the past, it was practical enough because of the existence of Invoker, but it was also banned.
It's not that you can't use it even now, but it's a bit of a habit.
Secret Six Samurai - Fuma ▶︎ Deck 《Secret Six Samurai - Fuma》
japan シエスタ
2019/10/09 16:23
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Like Manjirok, the effect itself is subtle, but depending on the status, it becomes an excellent existence.
It's easy to bring in Isolde with a small equipment slot, and it's also a tuner that can be connected to Cien.
Yoriko was a level 1 tuner related to Six Takeshi, but it has a more useful effect than that one, and the fact that it has the name of The Six Samurai is a big win.
Being able to trigger bushido counters, and being able to connect to Cien and Trish with Kizan, which is the cornerstone of development, makes me very happy.
I think the value of adopting it as a set with Isolde is very high.
The Six Shinobi ▶︎ Deck 《The Six Shinobi》
japan シエスタ
2019/10/09 14:41
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The usual group pose for all members of the squadron. Well, I don't think these guys are Sentai stuff...
The effect itself is powerful, but it requires considerable effort and ingenuity to activate.
I don't think it's an unrealistic difficulty with Rikumu's deployment power, but if you can afford to meet this condition in the first place, you can usually settle it, and there's little need for turn skips.
As it is often said, it is a romantic card with little practicality.

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