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Yu-Gi-Oh! Card Rating List Showing 16 to 30 of 144

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Rating Score・ Review
Posting Date
Topologic Bomber Dragon ▶︎ Deck 《Topologic Bomber Dragon》
japan 死なない男
2021/03/21 0:06
Yugioh Icon
One-kill combo with Phoenician Amaryllis, etc.
If anything, it's a large Link-4 monster that shows its true value when combined with other cards.
A God of Destruction who forcibly destroys all monsters in the Main Zone when a monster linked to him is Special Summoned.
The latter half of the effect is relatively powerful as it deals damage without question even if you attack the Defense Position.
It's not completely versatile, but the illustrations are so good that you'll want to use it... such a monster.
Foolish Burial Goods ▶︎ Deck 《Foolish Burial Goods》
japan 死なない男
2021/03/06 12:37
Yugioh Icon
His Spell/Trap version of 《Foolish Burial》.
"This card of GY can be removed and activated"
From the old Yu-Gi-Oh, his spells and traps, which are laughably powerful, are increasing,
This card leads directly to advantage.
Speaking of minors, it will be a valuable first move in Cubic.
Goyo Guardian ▶︎ Deck 《Goyo Guardian》
japan 死なない男
2021/03/06 12:28
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High RBI of 2800 with level 6 synchro and powerful ability to take control of destroyed monsters.
In the current environment, the existence of Synchro 6 itself is not used much, so the existence value of this card itself is subtle, but I think it has high potential.
I don't think there was a need for further errata.
Bottomless Trap Hole ▶︎ Deck 《Bottomless Trap Hole》
japan 死なない男
2021/03/06 12:14
Yugioh Icon
At that time, it didn't work against psycho shockers, so it wasn't strong enough to go on a rampage, but once it's decided, it's too delicious.
Since it has to be destroyed, it doesn't work against destruction resistance, which is a tough aspect in modern Yu-Gi-Oh.
Recently, unexpectedly, destruction resistance tends not to be emphasized, so it may be expected to play an unexpected role.
Called by the Grave ▶︎ Deck 《Called by the Grave》
japan 死なない男
2021/03/06 1:13
Yugioh Icon
The GY killer boasts overwhelming convenience in the current environment.
GY has become a second hand card, and in modern Yu-Gi-Oh, this card will be a hard hit in many of his decks.
The role of killing the opponent's hand trigger on your turn is also important,
The power of laying this down and waiting for a monster to fall on his opponent's GY before activating it is amazing.
The strongest general-purpose card that is annoying when used, but exhilarating when used.
Number F0: Utopic Draco Future ▶︎ Deck 《Number F0: Utopic Draco Future》
japan 死なない男
2021/02/28 12:26
Yugioh Icon
A powerful warrior monster with beautiful illustrations.
In addition to ATK 3000, battle and effect destruction resistance, it is very powerful that he can negate the opponent's monster effect activation anywhere in GY, hand, field, exclusion zone.
Even though this alone is an amazing high spec of the finisher class,
What is different from his other negate cards is that after negate, if it is activated on the field, it has a tremendous ability to take control permanently.
Since it doesn't target you, you can turn most of your opponent's monsters into your allies.
It doesn't work against monsters' permanent effects, and it's weak against bounces and exclusions,
If it's caused by a monster effect, it can be prevented once, so it's not that scary.
It's worth remembering that you can easily get one from Zodiac's Guinea Rat.
In Zoodiac, it reigns as a mandatory class and an easy-to-suppress monster.
Dingirsu, the Orcust of the Evening Star ▶︎ Deck 《Dingirsu, the Orcust of the Evening Star》
japan 死なない男
2021/02/28 12:14
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Currently, Orphee itself isn't that strong, but this card is a rank 8 general-purpose card.
It's not a suppression type, but his GY sending that doesn't take targets, total destruction resistance, and a good position are very powerful.
Broww, Huntsman of Dark World ▶︎ Deck 《Broww, Huntsman of Dark World》
japan 死なない男
2021/02/27 23:22
Yugioh Icon
Simply, when an effect discards it from your hand, you draw 1.
If discarded by your opponent, draw 1 more.
There is no turn 1 limit, so the advantage of this card is that it can be used repeatedly.
Danger!, Dark World can be very active.
Danger! Response Team ▶︎ Deck 《Danger! Response Team》
japan 死なない男
2021/02/27 23:17
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His Danger!'s Spell Card that allows you to return his Danger!
Being able to bounce destruction resistance is a point to be appreciated,
As an additional effect, if he exists in GY, you can discard his Danger! card from your hand and draw 1 more.
At that time, this card is not a removal, and it is an interesting effect to go to the bottom of the Deck.
Hot Red Dragon Archfiend ▶︎ Deck 《Hot Red Dragon Archfiend》
japan 死なない男
2021/02/27 22:03
Yugioh Icon
To be honest, I don't think it can be that much of a threat in the current environment.
At least it's not a card to give 9/10 points to.
It is strong if the whole removal is perfect, but there is no significance to putting it out in the first place,
Scarlight has a mass removal that can also be used in main 2,
Below ATK, although it is limited to Special Summon, it is not difficult to activate in the current environment,
It also comes with burn, so it can also be a leading fire power.
In many respects, Scarlite is more environmentally friendly.
Void Feast ▶︎ Deck 《Void Feast》
japan 死なない男
2021/02/27 21:54
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A super-important trap card at the core of Infernoid.
Regardless of the level of monsters on the field,
Being able to recruit with a total of 8 levels is strong against the cheat class.
The strongest combination is still 2 Decathrons and 1 Belphegor.
Two decatrons can further ensure his GY fertilization and suppression.
If possible, I'd like to activate it during the opponent's draw phase, which is the second attack.
Wind Pegasus @Ignister ▶︎ Deck 《Wind Pegasus @Ignister》
japan 死なない男
2021/02/22 21:59
Yugioh Icon
His Synchro Monster that activates the GY effect, which is useful in Dogmatika.
When your card is destroyed by a battle effect, you can banish this GY and take one of your opponent's cards.
It's dependent on the other party, but it works great with Dogmatika.
Fossil Warrior Skull Knight ▶︎ Deck 《Fossil Warrior Skull Knight》
japan 死なない男
2021/02/22 21:55
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A Fusion Monster card with excellent effects in Dogmatika.
It comes in handy with his Dogmatika, a tactic to send from the EX Deck to his GY, as he can destroy monsters with Spell Speed 1 in situations that exist in GY.
The effect range is overwhelmingly inferior to Nutos, but the advantage of this card is that you can use it at any time you like.
Interrupted Kaiju Slumber ▶︎ Deck 《Interrupted Kaiju Slumber》
japan 死なない男
2021/02/22 21:51
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Although it has the strongest effects of sweeping, recruiting, and searching,
Maybe it's because of the bottleneck that it's difficult to use multiple kaijus that are prone to accidents,
An interesting card that is not often used in the environment.
It's my personal favorite card, and I have it in my Unchained Kaiju Deck, but it's still one or two.
The effect is very strong, but the destruction resistance has also increased,
To be honest, there aren't many situations where I rely on this card that much.
Mystical Space Typhoon ▶︎ Deck 《Mystical Space Typhoon》
japan 死なない男
2021/02/22 21:38
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With a 1:1 exchange, he can remove Spell Trap, a top-notch general-purpose spell card.
In the current environment, there are more and more decks that cost less than one card in hand, and in that sense,
Twin Twisters》, which splits two cards in one hand, is used first.
There are also more Spell Trap cards that activate with GY even if they are broken,
Opportunities for this card to play an active role are decreasing,
I think it's also good to put it in the side deck to safely destroy troublesome flat gates such as Magic Cave / Skill Drain .
Cyclone to cyclone! ! I think there are many people who did it when they were children,
Cyclone is not a negate, it's a destruction, so even if you chain to the opponent's Spell Trap activation, in most cases the effect will pass (effective for permanent),
It is said to be the so-called "gun and bullet principle", and the cyclone destroys the gun that fired the bullet.
In order to negate the effect, the bullet must be destroyed, which means that the activation of the card itself must be negate, or a card that negates the activation of the effect.

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