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Yu-Gi-Oh! Card Rating List Showing 2,491 to 2,505 of 5,305

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Rating Score・ Review
Posting Date
Woodborg Inpachi ▶︎ Deck 《Woodborg Inpachi》
japan アルバ
2018/06/16 13:15
Yugioh Icon
All of the vanillas in this bullet have an ATK of 500, making it unreliable as a force, but it's easy to deploy on the battlefield, and it's a combo that takes advantage of its low ATK.
It's a level 5 vanilla that can replicate, and since it's a Machine, it can also be Nova Infinity.
Bokoichi the Freightening Car ▶︎ Deck 《Bokoichi the Freightening Car》
japan アルバ
2018/06/16 13:10
Yugioh Icon
By itself, it's a weak vanilla card that can be said to exist only to apply the additional draw effect of Decoichi, but it's quite difficult to reverse Decoichi after arranging this.
After adding this to the field with 《Machine Duplication》etc., it is necessary to immediately reverse the set decoichi in some way, but it is a question of whether or not you want to go that far and draw.
If it is decided, it will be 4 draws + 4 material cards on the field, so if you say powerful, it is powerful.
Mighty Guard ▶︎ Deck 《Mighty Guard》
japan アルバ
2018/06/16 13:02
Yugioh Icon
As a level 4 vanilla, it has a fairly low status and is quite uneasy for security.
Despite being a level 4 with no effects, its status is too low, which is an advantage.
If you use this area, it's reason enough to prioritize Machine level 4 vanilla mech hunter with his highest ATK.
However, due to the nature of rabbits, replication, and rampage summoning, you have to stack multiple copies, so you can't hit vanilla and it's a weak wall, so you need to be careful that he's putting pressure on the deck slot.
Ahrima, the Wicked Warden ▶︎ Deck 《Ahrima, the Wicked Warden》
japan アルバ
2018/06/14 11:12
Yugioh Icon
The effect of 1 is a dystopia search that is the axis of the combo, and the search target itself is very powerful, so there is no reason for it to be weak.
The effect of 2 can also be a monster search if you release something other than yourself with 1 draw. If you just use it without being aware of the combo, Mystic Piper will deteriorate, and although it is completed to some extent by its own effect, it has a slightly higher degree of dependence on Dystopia. It goes very well with Diabolos and is indispensable for building his main Deck.
Darkest Diabolos, Lord of the Lair ▶︎ Deck 《Darkest Diabolos, Lord of the Lair》
japan アルバ
2018/06/14 11:07
Yugioh Icon
The returned illustration and the demon king whose name was lost.
This time he is able to Special Summon, his level and ATK have increased, gospel, melody, train correspondence and many other blatant adjustments have been made.
Special Summon The condition is loose, although it increases the combo, so there are monsters that can't be targeted by 3000 RBI, so it's normally powerful.
Since it also comes out of GY, it can attack many times depending on the construction.
The clogged deck is completely clogged because it has a resistance that is conscious of his Kaiju that it can't be released.
Lilith, Lady of Lament ▶︎ Deck 《Lilith, Lady of Lament》
japan アルバ
2018/06/14 11:04
Yugioh Icon
You can search for Normal Traps, albeit randomly.
With the promise of this type of card, if you show all three of the same cards, the one you want will be guaranteed and will be added to your hand, so it's perfect for combining with Diabolos to attack the virus first.
The Normal Trap search has versatility, but it's unexpectedly difficult to use because it's a search that releases itself using the summoning right.
If it's something like Chain Burn, it's a good match because there's almost no shortage of summoning rights because there's no fist fights or securing materials in the first place.
Lair of Darkness ▶︎ Deck 《Lair of Darkness》
japan アルバ
2018/06/14 10:59
Yugioh Icon
Regular blatantly broken Field Spells.
The effect of 1 is that he is a DARK-only DNA transplant surgery, which is meta for attribute support, and can also be used for cards that require DARK release.
The effect of 2 is outrageous that the release cost can be paid with the opponent's monster. Many of the release cost effects are strong, so you can unilaterally beat up your opponent.
The effect of 3 is token generation, and although it is slow with the end phase, if you can activate it on your own turn, you can gain a board advantage after using the opponent's monster as a cost.
As you can see, it's a very powerful and unreasonable effect, but the combo element is strong other than the attribute meta effect, so if you build depending on this card, there's a high chance of an accident when this card doesn't work, so it's better not to rely on it excessively. it might be good
D/D/D Supersight King Zero Maxwell ▶︎ Deck 《D/D/D Supersight King Zero Maxwell》
japan アルバ
2018/06/12 10:31
Yugioh Icon
It's a DDD, but it doesn't have any effects related to DD, so I wonder if it's going to be a general-purpose Pendulum.
Almost all of the effects are related to Defense Position, but it's a pain that this card itself doesn't have the effect of making it Defense Position.
In terms of numerical combat, it is extremely strong against Defense Position monsters, but the drawback is that it is unnecessarily high in level and heavy.
As many people have said, DD has Beowulf, who is a better penetrator.
Blackwing - Zephyros the Elite ▶︎ Deck 《Blackwing - Zephyros the Elite》
japan アルバ
2018/06/12 10:06
Yugioh Icon
In the anime, it was a ton demo card that returned the set card and had no limit on the number of self-regeneration activations.
It has a high versatility that does not fit in the BF frame, and it shows a wide range of activities such as special summoning level 4 on the field while securing resources by collecting permanent fields from one kill.
Because he is DARK, he is easy to drop to GY.
Due to the restriction of once per duel, it was relatively wallet-friendly among the high-priced cards that could be included in the main deck even in the high-priced era.
Super Strident Blaze ▶︎ Deck 《Super Strident Blaze》
japan アルバ
2018/06/11 18:23
Yugioh Icon
Although it is a special move card with a Cyber End, it is not even tied to a Cyber Dragon and can be equipped to all Machine fusions, and it is a mysterious item that does not require a Cyber End at all for its effect.
If you add Armades effect to the equipped monster and remove his GY's Cyber Dragon, you can attack continuously.
Consecutive attacks can't be attacked directly, but there are restrictions that make it impossible to hit with other monsters, so as a one-kill card, it gives a rather half-hearted impression.
The equipment target is also bound by fusion, and it doesn't have any other resistance or recovery effect, so I don't think it's enough to use considering the possibility of rotting.
The Ultimate Creature of Destruction ▶︎ Deck 《The Ultimate Creature of Destruction》
japan アルバ
2018/06/10 16:27
Yugioh Icon
A card series that picks up details of the original (animation) that has been made into cards of that line.
The effect of 1 is that his Blue-Eyed is completely useless, and the opponent who could not be destroyed in battle will be destroyed after the damage test ends.
The effect of 2 can be reused from GY by putting vanilla Blue-Eyed into play.
The fact that it is written is very powerful, but he says that Blue-Eyed has many ways to deploy it on the field, and it also has the gospel that has the property of adding pseudo-destruction resistance while reviving, so he even uses this to protect it. When asked if there is a need...
Scapeghost ▶︎ Deck 《Scapeghost》
japan アルバ
2018/06/10 16:20
Yugioh Icon
Flip Monster didn't get much attention because it was out of season, but the effect itself is a pretty strong card.
Up to 4 tokens can be generated and there are no restrictions, so anything from Tribute Summon to link materials can be used.
If you can play games while holding Flip Monster, it's a pretty powerful card, but it's too fast now, so you don't have time to do that...
Photon Hand ▶︎ Deck 《Photon Hand》
japan アルバ
2018/06/10 16:16
Yugioh Icon
Kaito's act of hunting Numbers with his soul is turned into a card, and it is also reproduced in the demerit.
It is very powerful because it can permanently steal the opponent's monsters under light conditions without restrictions, negate effects, or attack restrictions, but he can only steal Xyz without Galaxy-Eyes.
Until a little while ago, there were many scenes where that alone was enough, but now that the field turns blue due to a link push, it's not uncommon for Xyz not to appear at all, so if he uses it, he should be able to set up Galaxy-Eyes. I want to wake up
Rage with Eyes of Blue ▶︎ Deck 《Rage with Eyes of Blue》
japan アルバ
2018/06/09 10:09
Yugioh Icon
You can summon 3 original Blue-Eyed with this one card, but it's difficult in various ways.
Not only his hand and field, but also his GY is removed from the backside, so all resources disappear after using this.
If you don't finish off with Blue-Eyed, you can't do anything other than Blue-Eyed. No, it doesn't have resistance, so it's over if you're going to eat it even if it's a whole removal next turn.
The problem is that it can only be called from the deck, and if you can't draw it while Blue-Eyed is sleeping in the 3-body deck, calling 2 or less will be an effect that doesn't pay off.
It's a difficult card to put in [Blue-Eyed White Dragon], so it's difficult to operate without a dedicated Deck like [Rage with Eyes of Blue].
I want to draw this card before I draw anything unnecessary, and since all my resources will be used up anyway, I might even add Left Arm Offering to add it to my hand.
Goyo Emperor ▶︎ Deck 《Goyo Emperor》
japan アルバ
2018/06/07 13:14
Yugioh Icon
The quickest way to clear the fusion material was to increase the number of defenders, but due to the new rules, that side has been treated as industrial waste, so it is almost unusable and quite heavy.
The effect of 1 is the Goyo series familiar effect of destroying the opponent's monster by battle, but since it is possible to Special Summon in the Attack Position, it is possible to follow up, and even if the monster that was stolen is destroyed by battle, the effect will be applied and activated in 1 turn. Since it's not just once, it's possible to take over the opponent's field if you keep hitting them with the monsters you've stolen.
The effect of 2 is that he can steal the opponent's monster immediately after Special Summoning, but the release target is too limited and it is difficult to prepare for it due to the new rules, so it is currently close to a dead effect.
The effect of 3 is very troublesome, and if you leave the field, you will return all the monsters you took.
Since it is an effect that activates, if you negate the effect, it will not return, but it is better to process it as a link material before that.
It is a strong card that relies heavily on defenders in various ways, but due to the new rules, it has been driven into a state of death, and as a result, it has become difficult to use in some places, so it has indirectly suffered from the new rules1. It can be said that it is a sheet.

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