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Yu-Gi-Oh! Card Rating List Showing 1 to 6 of 6

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Rating Score・ Review
Posting Date
Crystal Wing Synchro Dragon ▶︎ Deck 《Crystal Wing Synchro Dragon》
japan メジャー☆
2022/07/08 6:07
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(Evaluation in MD)
A reliable bodyguard for cyber, with overcoming high RBI and Nibiru (γ) care.
In the case of cyber, it is common to route via 《Ultimaya Tzolkin》, so the drawback is that it takes 2 valuable EX slots.
Depending on the construction, it is also possible to line up this guy and VFD. Exactly 《Impenetrable Formation》. Kaiju-san, Lava Golem-san, please excuse me.
Vermillion Dragon Mech ▶︎ Deck 《Vermillion Dragon Mech》
japan メジャー☆
2022/03/12 14:45
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Star 9 synchro is a little difficult to get out. However, it comes out very easily in the cyber brain.
It is strong that you can remove even the back defense and set cards at a relatively low cost of removing one tuner of GY.
By combining with the immortals, it evolves into Anything Excluded Man.
One piece that can be taken care of in cyber, including recovery by self-destruction.
Ghost Ogre & Snow Rabbit ▶︎ Deck 《Ghost Ogre & Snow Rabbit》
japan メジャー☆
2022/03/12 8:26
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Contrary to his cute appearance, he is a killer worker who cuts in half (to GY) what he can't handle from his hand.
It is possible to deal with the Numeron network, etc.
It can be activated by release from the field, and since it is Psychic, it can also be used with 《Emergency Teleport》.
However, it doesn't have as much versatility as Urara and G, so it's not enough to take away those slots.
I wonder if it's about pin-stabbing into a theme that includes 《Emergency Teleport》.
Virtual World Gate - Chuche ▶︎ Deck 《Virtual World Gate - Chuche》
japan メジャー☆
2022/02/27 3:57
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*This is an evaluation in the Master Duel environment.
The boss behind the scenes that makes Virtual World a theme above the rest. (The front boss is an OCG prohibited card)
It's a very strong move to be able to ``drop in'' a powerful trap in the middle of a normal deployment that quickly recovers deck resources while also removing free chains.
However, since it is a condition that the deployment rotates smoothly, there is also the fragility that it will stop functioning if it is stopped.
For example, if you can stop the deployment of monsters, you will not be able to secure the removal cost for Suzaku, and conversely, if Suzaku is not in play, there will be no way to reuse the removed cards, and her Deck resources will be exhausted.
It's a card that symbolizes a virtual world that gets out of hand once it starts spinning.
Virtual World Mai-Hime - Lulu ▶︎ Deck 《Virtual World Mai-Hime - Lulu》
japan メジャー☆
2022/02/27 3:45
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*This is an evaluation in the Master Duel environment.
Versatile search card and tuner for Virtual World with cute illustrations.
The mission is to bring Suzaku (Kowloon) in most situations. Old man next.
If Suzaku is not in the opponent's field in cyber face-to-face, it is wise to crush her with triggers. This is because the computer side basically has no means of accessing Suzaku other than Zuisui.
Virtual World Hime - Nyannyan ▶︎ Deck 《Virtual World Hime - Nyannyan》
japan メジャー☆
2022/02/27 3:29
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*This is an evaluation in the Master Duel environment.
Virtual World's karoshi frame and business trip frame.
I want to drop it from Deck to GY first.
Note that if you use the self-revive effect of ①, you can only use level 3 (rank 3, link 3) or higher for that turn. In particular, not being able to use links 1 and 2 is a severe factor in modern Yu-Gi-Oh, and it is easy to fight with other routes on business trips, so use it in a planned manner.
The effect of returning the excluded card to the deck in ② is also effective for the reverse side exclusion, returning the key card blown away by Gordon to the deck, and excluding her GY's EX monster with her daughters and returning it to the EX deck for reuse. A unique movement is also possible.
The stat of 1500 RBI is not stupid if you hit it side by side, and it is a high-performance and excellent card that can be expected to be almost adopted in Decks centered on Level 3 monsters.

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