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"Last Turn" Rating Score by みめっと

Last Turn ▶︎ Deck 《Last Turn》
japan みめっと
2022/09/24 18:46
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It can be activated as a last move when backwatering, and by comparing the strength of the monsters in the field you believe in with the monsters sleeping in your opponent's deck, the one who chooses the stronger monster will be the winner of the duel. A special victory trap card made on the premise.
However, in reality, it is a card that tells how the player who activates the card will surely win by fulfilling the rule set for special victory, "the player who has a monster only on his field during the end phase wins".
After all, if the activation is not limited to the battle phase, but if it is the opponent's turn, the battle destruction resistance and other monster effects in the field and other areas will not be negate, and the victory judgment will be made in the end phase instead of the battle result. The cards that are put away before the last battle and the last battle are not excluded from the back side and are sent to GY normally, so you can do whatever you want.
Is there a last battle where you can put in all sorts of mischief, such as this kind of slapstick and post-launch?
Ultimately, a card that ends the duel without adding a final score to the sentence, "Otherwise, draw" is a bad idea in an official duel match.
Sending all the cards in each other's fields and hands other than the monsters in the field selected by effect processing to his GY. I can only say that it is crazy because it will be settled after this.
I tried to make an interesting card, but I ended up with a card that was used only once in a very serious duel in an anime. It's like that.
URL https://en.yugioh-list.com/reviews/view/164636

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