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HOME >  Card Rating List  > みめっと's Yu-Gi-Oh! Card Rating List  > ✪ The Viper's Grudge

"✪ The Viper's Grudge" Rating Score by みめっと

✪ The Viper's Grudge ▶︎ Deck 《✪ The Viper's Grudge》
japan みめっと
2021/12/16 14:23
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Following Viper Reborn, Continuous Trap has the disadvantage of having to accept racial privileges or building a board with only specific races.
Effects activated by hand cards and GY cannot be used except for Reptile, and it becomes impossible to interfere with general-purpose hand triggers, so at this point you can almost hear a voice saying "Ugh", or someone who has stopped reading beyond that It's a heavy disadvantage that can't be helped.
As a way to take advantage of this demerit, there is also a way to prevent the demerit effect of "monsters with highly restrictive permanent effects and trigger effects that are detrimental at the same time" from being activated, similar to the ban order.
The demerit reward is a powerful thing that you can recruit any low-level Reptile in response to the Reptile's destruction in battle and his GY sending from the field, and even if you use it as a link material and send it to his GY, it will have an effect. I am happy that it is a specification that can be used as a standard.
However, even if it can't be helped that it's called the Turn 1 effect, it's a Continuous Trap, not a Continuous Spell, even though it has the disadvantages I mentioned earlier.
Also, when destroyed in the field, all excluded reptiles have the effect of returning to GY. You can completely recover resources by reviving all the materials that have been thrown away and doing another Ananta.
However, it's a relief that I didn't write that it depends on the opponent, but it's a card that you want to keep on the field, but it's a bad match with a destructible effect, so in many situations you have to prepare a way to destroy it yourself, so it's inconvenient. , To be honest, I don't think it's a card that is comprehensively worthy of its heavy disadvantage, just like Viper Reborn.
Well, no matter what, I think the effect when being destroyed is like a bonus, the disadvantages are quite disturbing & Recruit's name is Turn 1 anyway, so if you can use it once, you'll be able to get rid of everything from being destroyed from Recruit. It may be better to use it with the intention of doing it all in one turn.
URL https://en.yugioh-list.com/reviews/view/154927

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