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HOME >  Card Rating List  > hira蛾's Yu-Gi-Oh! Card Rating List  > Go! - D/D/D Divine Zero King Rage

"Go! - D/D/D Divine Zero King Rage" Rating Score by hira蛾

Go! - D/D/D Divine Zero King Rage ▶︎ Deck 《Go! - D/D/D Divine Zero King Rage》
japan hira蛾
2019/07/07 18:22
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DDD's new finisher that gives you guidance when your LP drops below 4000. In fact, by placing this card in the P zone, you can Normal Summon the second card without releasing it, and since it can coexist with other DDs, stacking multiple cards will not lead to accidents.
In order to activate the effect, it is necessary to release a monster, and although it is a DD with excellent deployment power, it is "heavy" in that respect, and even if you put it up first, it will just stand as a wall. put away. Cards with a cost of half LP are relatively major, so there are quite a few opportunities to get a one-hit kill, but even so, the limit of "4000 or less" is quite strict.
In general, it can be said that it is a “highly versatile P effect” and a “finisher-specific M effect”. By the way, monsters with the name "God" often become unbelievably weak when converted to OCG, but this card has been reproduced in the original while maintaining a moderate balance. The P effects and direct attack effects that were the effects of other cards in the work were integrated, so it can be said that adjustments were made similar to those of Kaishin when the resistance was close.
URL https://en.yugioh-list.com/reviews/view/126393

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