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HOME > Yu-Gi-Oh! Deck List > Ancient GearDeck List > Drink all the parts Marello Deck and Deck Instructions

"Drink all the parts Marello" Deck 2017

Ancient Gear Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Ancient Gear" / Beatdown
Key Card
Ancient Gear Gadjiltron Dragon
Deck commentary

Playing

"If you make a noise... now, I'll be revived!!"
First and foremost have fun!!!!
The Path to the Ancient Gearhulk
His familiar Gadget, as well as his own stamina, earns ads and wins
You can keep attacking without running out of cards.
Ultimate Offering》was a banned card.
If you can collect "Power Bond" and fusion materials in your hand and put them out, play "Ultimate Ancient Gear Golem". If you can summon them here (ideally after wiping them out with Harpie's broom), all you have to do is hit them. Duel Fusion or Limiter Removal will settle the summoned turn. On the other hand, if you can't settle it, you'll take 4400 damage, so be careful.
* What to do until you have all the materials in your hand
1. Use Gear Gigant X to search Card Car D (replenish hand), 《Swift Scarecrow》(block attack), ancient box (material collection, deck compression)
2, Use extra cards to adapt to the situation
Also, use 《Fusion Conscription》when the only material is the Go-Giant. Other than that, it is said to be used.

Strength

When attacking with "Ultimate Ancient Gear Golem", the opponent cannot activate his Trap Spell, giving piercing damage to defense monsters and killing him in 1 turn with double ATK of "Power Bond". That's it, yes. Also, many people let their guard down because they don't summon many monsters.

Weakness

If you don't collect the materials, it's almost useless, and depending on the opponent's physical strength, you can't even cut it with a single blow. by the way). Also, it's important to keep the opponent from knowing because it will be more difficult to summon if the opponent understands, but this is also difficult. I don't think you can win the match.
vulnerable to exclusion. Also, it's hard to block the "Deck to GY" flow itself.
Since there is no draw card, if a bad card accident occurs or a handless occurs, it will be clogged. Also, since it's a synchro deck, it's tough even if you set up a midrash. Paper defense because there is no meta card.
You can't beat Cyber and Galaxy.
It doesn't turn around and my LP is in front of my opponent's deck running out...
It is weak against cards with Recruit Seal effects such as "Hope the Lightning" and "Armades".
If you don't draw a card that can be removed before being attacked, such as "Torrential Funeral", you will be defeated unilaterally.
However, this is still better because it can be processed if it can be synchro summoned,
This deck's biggest weakness is "spells, trap zone destruction".
If you lose the Trap card for interference, of course, Yang Zing Creation
``I want to recruit with the opponent's attack, but I can't interfere, so the opponent starts to prepare the field without attacking.''
You're in for the worst,
In order to seal "Harpie's feather broom" and "Twin Twisters" at any cost
The Huge Revolution is Over》《Starlight Road》etc. I put a lot of cards against total removal from the main deck.
Also, 《Evilswarm Ophion》is dangerous anyway. If it is issued in advance and then maintained
The duel ends without being able to do anything.
Removal by Spell/Trap is negate by 《Infestation Pandemic》, so use effects such as 《Overlay Owl》to remove Xyz materials, destroy by monster effect, or destroy by battle.
It's a composition that leaves the monsters to you without being conscious of prone, so there are many situations where you can't recover when monsters are removed with traps and spells.
Weak against 《Compulsory Evacuation Device》and 《Bottomless Trap Hole
Exclusion and Special Summon Bind are weaknesses. In particular, he will be eliminated if he is hit by Pendulum Summon, so be careful.
・Vulnerable to Special Summon Bind, Spell Bind, and Extra Bind.
Basically, I use synchro, so I'm afraid of opion. Well, it's fun to adjust on the side.
Also, if you can't put out Sphead, you can't do anything about it, so try to put it out as soon as possible and finish it off.
・Vulnerable to Special Summon Bind, Spell Bind, and Extra Bind.
Special Summons and cards that negate effects are natural, but dueling with Dark World requires special attention. Because Neo's anger shifts to Grapha, and Neo immediately says goodbye. And since the opponent can summon Grapha just by drawing one low-level Dark World, when he really wants to use Neo's effect against the Dark World opponent, he will look at the hand information such as Aoi and "Mind Crush". It is necessary to devise such as inserting a card that can be used.
Low beat sealing, 《Skill Drain》, etc. Destroy it as soon as possible with Cyclone.
In addition, it is not good at blocking attacks such as Hope. Most of them are cards that respond to attacks.
It's extremely weak against non-targeted effects. Black holes and total solar eclipses can be dealt with by bribes, and buraros and buttes can be dealt with by warnings and Watts, but they are far from perfect.
Also, before the lock is completed, he will expose monsters with about 1000 ATK defenseless, so be careful not to run out of LP when you want to use Soul Charge.
Since the hit point is low, it is difficult to handle if a large one can be set up first.
Due to the nature of the deck, you can't stack 《Macro Cosmos》, so it's not compatible with decks that are competing for the top, such as Seiryu.
It will not be possible to deploy if it is wiped out at once, such as a torrent funeral.
Opponents, such as Infernity, who do a lot of Special Summon, are weak.
Of course, it is also vulnerable to exclusion.
Since it consumes a lot of cards, if you don't consider the situation of the opponent's field and play, you won't be able to rebuild in time.
LIGHT is the main deck and he relies on GY, so be careful about exclusions, Silent Graveyard (Updated from: Forbidden Graveyard), and magic mirrors that absorb flash light.
Dealing with "Dark World", "Fabled", and "Evilswarm" will cause the card to develop.
It doesn't turn around and my LP is in front of my opponent's deck running out...
Special Summon is sealed, and it's troublesome if the opponent also fights with his Field Spell.
Hand trigger cards such as "D / D Crow" and "Effect Veiler" are effective even in the turn you took the lead, especially if the card dropped to his GY is excluded, it is impossible to win. become.
Cards like 《Macro Cosmos》「Evilswarm」 are also tough. After all, all discarded cards are removed.
If you can't Xyz, you lose lol The basic monsters are weak. . .
Effect negate , special negate is tight. . .
Since the firepower is soberly low, it is weak against high firepower
Hand Destruction》or 《Magical Mallet》are also acceptable instead of 《Swift Scarecrow》. 《One Day of Peace》is now a restricted card, so the deck is slowing down.
I'd like to put a ban and 《Royal Decree》on the side as a countermeasure against the Deck Destruction Virus.
Since it turns with basic monsters, it will be clogged with skidre
I don't care, but I hate counter traps
After all, it is extremely weak against SS meta, GY meta, and monster effect meta.
Exclusion, Special Summon Bind, Bounce
Due to the variety of Synchro Summons, Synchro Meta is also directly received
Weak to Special Summon Bind
I had no idea what the accident rate was
Very vulnerable to total destruction and attribute unification
It often goes handless, so it can't be rewound
Sorry for the high accident rate (sweat
Weakness = Special Summon Total destruction such as sealing and holy burr
The biggest challenge is how much you can negate with Koa'ki Meiru
On the plus side, it is weak against long-term battles.
It's a personal customization, so there may be likes and dislikes depending on the person who uses it.
There are many advanced monsters, and they are quite heavy.
It's basically for short-term decisive battles, so it's not suitable for long-term battles.
If you make a card accident, you may lose without being able to do anything.
Since there are almost no traps, the defensive ability is also low.

Customize

15 side decks
Top grade 01 sheets
Machina Fortress
Advanced 00 sheets
Low grade 02 sheets
Effect Veiler
D.D. Crow
04 spells
Pot of Duality》×2
Burden of the Mighty
Ancient Gear Castle
05 Traps
Kunai with Chain
Half Unbreak
Magic Jammer》×2
Regretful Rebirth
Extra 03 sheets
Stardust Dragon
Dark Rebellion Xyz Dragon》×2

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon リョウタ ( Total 504 decks )
Posted date : 2017/08/10 12:34
Main Deck (24 Types・43)
monster (11 Types・25)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardAncient Gear Gadjiltron Dragon EARTH 8 Machine 3000 / 2000 ¥20
3 List of decks using this cardAncient Gear Golem EARTH 8 Machine 3000 / 3000 ¥25
2 List of decks using this cardMachina Fortress EARTH 7 Machine 2500 / 1600 ¥10
1 List of decks using this cardAncient Gear Gadjiltron Chimera EARTH 6 Machine 2300 / 1300 ¥20
3 List of decks using this cardCyber Dragon LIGHT 5 Machine 2100 / 1600 ¥30
2 List of decks using this cardAncient Gear Knight EARTH 4 Machine 1800 / 0500 ¥10
1 List of decks using this cardAncient Gear Soldier EARTH 4 Machine 1300 / 1300 ¥10
3 List of decks using this cardGreen Gadget EARTH 4 Machine 1400 / 0600 ¥30
3 List of decks using this cardRed Gadget EARTH 4 Machine 1300 / 1500 ¥50
3 List of decks using this cardYellow Gadget EARTH 4 Machine 1200 / 1200 ¥50
1 List of decks using this cardEffect Veiler LIGHT 1 Spellcaster 0000 / 0000 ¥60
spell (7 Types・10)
1 List of decks using this cardPot of Avarice - - - - ¥49
1 List of decks using this cardAncient Gear Factory - - - - ¥10
2 List of decks using this cardPower Bond - - - - ¥30
1 List of decks using this cardLightning Vortex - - - - ¥10
2 List of decks using this cardAncient Gear Castle - - - - ¥10
1 List of decks using this cardMystical Space Typhoon - - - - ¥10
2 List of decks using this cardGeartown - - - - ¥10
trap (6 Types・8)
1 List of decks using this cardBottomless Trap Hole - - - - ¥10
1 List of decks using this cardMagic Cylinder - - - - ¥19
2 List of decks using this cardDimensional Prison - - - - ¥40
2 List of decks using this cardPowerful Rebirth - - - - ¥20
1 List of decks using this cardSolemn Warning - - - - ¥50
1 List of decks using this cardShining Silver Force - - - - ¥30
Extra Deck (11 Types・15)
1 List of decks using this cardCyber End Dragon LIGHT 10 Machine 4000 / 2800 ¥50
2 List of decks using this cardUltimate Ancient Gear Golem EARTH 10 Machine 4400 / 3400 ¥20
1 List of decks using this cardAlly of Justice Decisive Armor DARK 10 Machine 3300 / 3300 ¥400
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥29
1 List of decks using this cardAlly of Justice Field Marshal DARK 9 Machine 2900 / 2600 ¥48
2 List of decks using this cardCyber Dragon Nova LIGHT 5 Machine 2100 / 1600 ¥20
1 List of decks using this cardWind-Up Zenmaister EARTH 4 Machine 1900 / 1500 ¥30
1 List of decks using this cardDark Rebellion Xyz Dragon DARK 4 Dragon 2500 / 2000 ¥49
1 List of decks using this cardBujinki Amaterasu LIGHT 4 Beast-Warrior 2600 / 2500 ¥30
3 List of decks using this cardGear Gigant X EARTH 4 Machine 2300 / 1500 ¥460
1 List of decks using this cardGagaga Cowboy EARTH 4 Warrior 1500 / 2400 ¥35
Main deck minimum construction amount ¥3284


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