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HOME > Yu-Gi-Oh! Deck List > Infernoid, VoidDeck List > Void Takemitsu Deck and Deck Instructions

"Void Takemitsu" Deck 2014

Infernoid, Void Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"Infernoid, Void" / Lock, Burn
Key Card
Infernoid Onuncu
Deck commentary

Playing

I posted this on another site, but I'll post it here as well.
The basic way to move is to drop Takemitsu or Infernoid on GY with good reasoning.
After that, set up a lock system with Arms Hole and Magical Stone Excavation, etc., revive Infernoid, and draw lock through the attack.
Your opponent can't do anything, so you can win as it is.
By the way, you don't really need an extra deck, so feel free to use whatever cards you like. All I want is Dragosak.

Strength

Infernoid and Takemitsu are a perfect match.
・Both Infernoid and Takemitsu can be prepared with excellent reasoning.
・ Since all Infernoids are Special Summon monsters, Armshole can be used without problems.
・Since Advanced Infernoid has exclusion effects, attacks cannot be stopped by super electromagnetic waves.
・High-level Infernoid doesn't care about the cost of 《Magical Stone Excavation》because he doesn't change even if he's in GY.
・Dead Apostles can protect monsters and easily pass through attacks.
There is a point.
The number of decks is a little large, but I don't mind the accident so much. Rather, it would be a problem if there were too few monsters with exactly 40 cards. I like that area.
First of all, let me explain about the recruitment card.
Great reasoning, 《Monster Gate
The engine of this Deck. Thanks to this guy, I had a lot of trouble adjusting the deck's monsters. At the moment, monsters that can be Normal Summoned are Cargan 2 and Lyra 2, but that may change. I'm fighting Krivan's temptation.
Infernoid Piaty
This card isn't as good in regular Infernoid, but not in this Deck. If this guy equipped with Takemitsu passes through the damage, the strongest bonus of handicap + draw lock will follow. Most of the decks will be jammed, so be sure to aim for them!
Infernoid Seitsemas
It's powerful enough for regular Infernoid, but it works well in this Deck as well. Attacking an opponent's monster will result in a draw lock + exclusion that does not target. Even if your opponent has a large monster, you can draw lock without problems.
Infernoid Attondel
It's a powerful attacker. Since it can attack twice, the damage is easy to pass through and it is easy to decide the draw lock.
Infernoid Onuncu
It wipes out monsters when it comes out, so it's almost a sure drawlock. Strong but heavy, so one piece.
Looking at it this way, all advanced Infernoids mesh with Takemitsu. How did this really happen?

Weakness

Not compatible with Yosenju. They will return to your hand in the end phase, so even if you decide to draw lock, it will be easily returned by deploying from your hand. Also, since it often does not move on the first turn, it is easy to take a lot of damage. I would like something like 《Threatening Roar》from the side.
Void, Iron Wall, and Dark Row are also tough, but Longinus is the hardest. If you hit this on the standby of the turn you want to deploy on the return, it will be stuck almost as it is. Luckily, this can also be taken care of to some extent at 《Threatening Roar》.
The rest is a bill accident. Takemitsu gets in the way sometimes because he doesn't make sense on his own. There's no point in dubbing it.

Customize

Extra Deck. If Dante comes from overseas, I would definitely like it.
If you want the main one, Krivan, Blaster, or 《Burial from a Different Dimension》, please go ahead. I have a reason why none of them are included, but there may be points I haven't noticed, so if you have any advice, please. I may not be able to reply right away, but I would like to read and refer to it.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon マイン ( Total 2 decks )
Posted date : 2014/11/20 08:44
Main Deck (21 Types・42)
monster (9 Types・19)
NumNameAttributeLevelTypeATK / DEFcheapest price
1 List of decks using this cardInfernoid Onuncu FIRE 10 Fiend 3000 / 3000 ¥20
3 List of decks using this cardInfernoid Attondel FIRE 8 Fiend 2800 / 0000 ¥20
3 List of decks using this cardInfernoid Seitsemas FIRE 7 Fiend 2600 / 0000 ¥20
2 List of decks using this cardInfernoid Piaty FIRE 5 Fiend 2200 / 0000 ¥20
3 List of decks using this cardInfernoid Patrulea FIRE 4 Fiend 1800 / 0000 ¥20
2 List of decks using this cardLyla, Lightsworn Sorceress LIGHT 4 Spellcaster 1700 / 0200 ¥18
2 List of decks using this cardInfernoid Harmadik FIRE 3 Fiend 1600 / 0000 ¥20
2 List of decks using this cardCard Trooper EARTH 3 Machine 0400 / 0400 ¥5
1 List of decks using this cardInfernoid Antra FIRE 2 Fiend 0000 / 2000 ¥20
spell (11 Types・20)
3 List of decks using this cardHidden Armory - - - - ¥10
1 List of decks using this cardMonster Gate - - - - ¥40
1 List of decks using this cardHeavy Storm - - - - ¥99
1 List of decks using this cardCard Destruction - - - - ¥15
1 List of decks using this cardMagical Stone Excavation - - - - ¥6
1 List of decks using this cardCharge of the Light Brigade - - - - ¥25
3 List of decks using this cardReasoning - - - - ¥29
3 List of decks using this cardSoul Devouring Bamboo Sword - - - - ¥50
1 List of decks using this cardBroken Bamboo Sword - - - - ¥40
3 List of decks using this cardCursed Bamboo Sword - - - - ¥80
2 List of decks using this cardVoid Seer - - - - ¥20
trap (1 Types・3)
3 List of decks using this cardNeedlebug Nest - - - - ¥10
Main deck minimum construction amount ¥1148


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view num 5547 Score num 4 Score 32

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