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HOME > Yu-Gi-Oh! Deck List > The Agent, HyperionDeck List > [TG Psychic Agency] Current full version Deck and Deck Instructions

"[TG Psychic Agency] Current full version" Deck 2014

The Agent, Hyperion Deck List Image


Deck Introduction/Deck Commentary

Deck Category / how to win
"The Agent, Hyperion" / Beatdown
Key Card
Emergency Teleport
Deck commentary

Playing

good evening everyone! This time, since the new restrictions on Honest and Earth have been relaxed, I will post about the Substitute Angel Deck!
The basic method of spinning is the same as TG Agent, but this time there is not only one kill, but also a long-term duel, and excellent psychic business trip parts 《Emergency Teleport》, 《Psychic Commander》, 《Krebons》. 《Risebell the Star Adjuster》was introduced.
What I've felt so far using TG agents is that when I use TG agents that include one-kill routes, I get out of breath quickly. To tell the truth, there have been proposals for acting as a TG Psychic until now, but due to the lack of an excellent source of draws, the reality is that the adoption has been shelved.
However, recently, cards such as 《Proliferating G》and 《Shared Ride》, which can be considered as draw sources while metaphorizing the opponent's development, have encouraged him to build his deck. gave me To be honest, even if I activate G and Ride, I can draw 1 or 2 at most, but above all, my strength is that I can intentionally delay the opponent's development.
And an excellent psychic business trip part. Being able to SS 2-3 tuners and 3-6 monsters from 《Emergency Teleport》without using the summoning right is still excellent. Especially in the case of this Deck, Earth or Venus uses the summoning right, so tuners and monsters that can SS are good compatibility. The operating method is described below.

Strength

As expected, the biggest combo is a one-kill that can be said to be the specialty of TG acting.
Hold 3 of 《Master Hyperion》, 《TG Werewolf》and 《The Agent of Creation - Venus》in your hand, Venus NS → 2 spheres SS with Venus effect → Werewolf SS with Venus and Werewolf 《No.17 Revise Dragon》→ 2 spheres With 《Daigusto Phoenix》→ Remove Venus with Revise Dragon's Xyz material and A2500 → Phoenix can attack twice → Hyperion SS from hand → 2700 + 2500 + 3000 = 8200
Also, of the 3 hands above, TG Werewolf can be substituted with Emergency Teleport. It is OK with a rise belt or commander SS on Kintele.
Also, if you don't have Hyperion with a ground in your hand, if you have a Kin-Tele, Venus search with Earth NS → Rise Belt SS with Kin-Tele → Raise Belt's star to 6 with the Rise Belt effect to develop one-kill materials and mass deployment. It is also possible to line up ☆ 8 monsters while searching for Venus of the staff. Alternatively, if GY has DARK and LIGHT, it is possible to send out a sorcerer to remove the opponent's monsters and connect to ☆8.
And above all, the rise belt from "Emergency Teleport" is useful. You can Xyz Tremis with Sorcerer and Kin Tele, and it can also be used as a one-kill material, Synchro, Xyz, and everything else. It is also possible to break the target. Also, with 《Krebons》, you can easily connect to Demon King Dragon Beelze, and even if you draw it, you can use it as a wall.
Also, as an unusual one-kill method, one-kill is also possible with The Agent Venus of Creation, TG Werewolf and 《Emergency Teleport》. The condition here is that he has 2 standing monsters with ATK 4900 or less and no destruction resistance on the opponent's field, or 1 standing monster and no Defense Position monsters, so if you come across such a case during the duel. But remembering it helps. However, there are few cases where the opponent's field is empty in actual combat, so this case is more likely to be a realistic one-kill. In particular, when two monsters with around 3000 RBI are lined up in his attack position, the opponent is often quite relieved, so the surprise attack is outstanding.
The Agent of Creation Venus NS → Pay 1500 LP with effect, 3 《Mystical Shine Ball》SS → TG Werewolf SS → Venus and Werewolf SS → 《Krebons》SS with Venus and Werewolf → 《Krebons》SS with 2 spheres Gusto Phoenix SS → Arms Aid SS with 《Krebons》and a sphere → Equip Arms Aid on Irritability and increase ATK to 2500 → Attack Irritation twice with Phoenix's effect → Attack Position monster with Irritation and increase ATK to 5000 by activating its effect → Burn the ATK of the Attack Position monster destroyed by the Arms Aid effect → Attack again with 5000 and overkill.
Moreover, in the case of this one-kill, if you activate the effect of itching during damage calculation, you won't be afraid of honesty, so it is effective against things like Bujin. In the case of attack up with Habakiri, even if Habakiri is activated, if his ATK does not reach 5000 or more, it will be defeated as it is. However, from the second battle onwards, you will be cautious and will be nested during the damage step, so be careful.
Also, even if Opion is standing against Evilswarm, I haven't done an SS of 5 or more, so it's great that I can just trample it.
Actually, this method can also be used as a substitute for Kaihachi, 《Emergency Teleport》, and 《Mystical Shine Ball》, so if you keep that in mind, you can also connect to one kill. As a condition, he can be lined up in a monster attack position with ATK 3900 or less and there are no defense position monsters.
Sphere NS → "Krebons" SS with Kintele → Arms Aid SS with sphere and "Krebons" → Start SS with GY's "Krebons" and sphere excluded → Equip at start → Attack Position monster at start → ATK difference with battle destruction Damage → Burn ATK of Attack Position monsters destroyed by Arms Aid effect → Destroy opponent's Attack Position monsters by attacking again → ATK differential damage by battle destruction → Burn ATK of Attack Position monsters destroyed by Arms Aid effect, or attack directly Hit 4000 and it's over.
However, in this case, if Habakiri or Honest is activated, you won't be able to break through, so I think you should keep it in the corner of your head.
2・4 update
I finally outed 6 ☆ Chaos Sorcerers. After all, the trap balance was bad, so I pulled out the sorcerer who felt a little rotten. And along with that, due to the decrease in DARK, 《Allure of Darkness》was also out, instead 《Bottomless Trap Hole》1 and Fire Formation -「Tenki」-1 were in. Their respective roles are generic removal and a werewolf search card.
I recently won an unofficial tournament with this deck. Thank you all for your advice.
Emergency Teleport》+ Psychic's business trip parts are excellent regardless of the acting angel. I think that it would be good to consider adopting Decks whose deployment speed has reached a plateau. In particular, 《Krebons》, which can be used as a wall and can be used as a Synchro Material for Demon King Dragon Beelze, and 《Risebell the Star Adjuster》, whose level can be adjusted from 3 to 6, are particularly excellent. I myself would like to assemble a new deck that includes parts for business trips, even if it is another deck.
*Updated 2 and 6
Due to the arrival of Gekkaryu Black Rose, I replaced it with the less frequently used Gaoh, and also corrected Krebons 1out and Psychoma 1in that I forgot to update in the other day's update.

Weakness

Weak in exclusion Deck and Special Summon meta. Reliable response with Saichen
Also, 《Mystical Shine Ball》in your hand, and the 2nd and 3rd Venus. You can deal with it with 《Cards from the Sky》, but the risk of losing the right to summon is greater. If you want to use treasure cards, you should consider using battle faders or increasing the number of general-purpose traps.

Customize

Emergency Teleport》can prepare a substitute for Werewolf, so you can pull out Tenki and increase G3 stacks or 3 stacks. Also, I think it's good to adopt general-purpose traps such as abyss.
Also, I think there is also the possibility of adopting two Die Gusto Phoenix. In that case, you can consider using his powerful WIND monsters such as Gaia Dragoon and 《Mist Wurm》.
Also, I would like to consider the ratio of psychic business trips. Currently, there are a little less DARK, so I'm thinking about using Naraku x2 and Treasure Card x2 instead of Sorcerer and Tenki.
Also, I feel that 《Night Beam》is more compatible in the current environment than Cyclone. Conversely, I think it's strong to be able to block the activation of a rideshare that can be adopted by the opponent.
Also, since LIGHT will definitely come to the top of the list this season, I think we can consider using ditherive arms as an extra for this Deck. At least it felt perfectly fine to put one in the side Deck.
Also, this deck has a lot of his spell traps, but I think it would be interesting to make it a hand trigger type. Especially when it comes to getting itchy one-kills, having monsters on the opponent's field is often more convenient, so I think using Scarecrows and Faders will come into view.

Deck self-score
deck score
Each item description
Deck Maker
Yu-Gi-Oh! Icon パの字THEグレート ( Total 21 decks )
Posted date : 2014/01/25 20:35
Main Deck (23 Types・40)
monster (10 Types・20)
NumNameAttributeLevelTypeATK / DEFcheapest price
3 List of decks using this cardMystical Shine Ball LIGHT 2 Fairy 0500 / 0500 ¥15
3 List of decks using this cardMaster Hyperion LIGHT 8 Fairy 2700 / 2100 ¥25
1 List of decks using this cardBlack Luster Soldier - Envoy of the Beginning LIGHT 8 Warrior 3000 / 2500 ¥50
1 List of decks using this cardPsychic Commander EARTH 3 Psychic 1400 / 0800 ¥27
1 List of decks using this cardRisebell the Star Adjuster WIND 3 Psychic 0800 / 0800 ¥10
3 List of decks using this cardThe Agent of Creation - Venus LIGHT 3 Fairy 1600 / 0000 ¥20
3 List of decks using this cardT.G. Warwolf DARK 3 Beast-Warrior 1200 / 0000 ¥30
2 List of decks using this cardThe Agent of Mystery - Earth LIGHT 2 Fairy 1000 / 0800 ¥25
2 List of decks using this cardMaxx "C" EARTH 2 Insect 0500 / 0200 ¥90
1 List of decks using this cardKrebons DARK 2 Psychic 1200 / 0400 ¥9
spell (8 Types・12)
1 List of decks using this cardPot of Avarice - - - - ¥49
1 List of decks using this cardHeavy Storm - - - - ¥110
1 List of decks using this cardMonster Reborn - - - - ¥49
1 List of decks using this cardCards from the Sky - - - - ¥15
1 List of decks using this cardFire Formation - Tenki - - - - ¥15
3 List of decks using this cardEmergency Teleport - - - - ¥19
2 List of decks using this cardShared Ride - - - - ¥30
2 List of decks using this cardMystical Space Typhoon - - - - ¥10
trap (5 Types・8)
2 List of decks using this cardTorrential Tribute - - - - ¥5
2 List of decks using this cardBottomless Trap Hole - - - - ¥10
2 List of decks using this cardCompulsory Evacuation Device - - - - ¥1
1 List of decks using this cardSolemn Warning - - - - ¥50
1 List of decks using this cardSolemn Judgment - - - - ¥50
Extra Deck (15 Types・15)
1 List of decks using this cardAlly of Justice Decisive Armor DARK 10 Machine 3300 / 3300 ¥400
1 List of decks using this cardTrishula, Dragon of the Ice Barrier WATER 9 Dragon 2700 / 2000 ¥29
1 List of decks using this cardHot Red Dragon Archfiend DARK 8 Dragon 3000 / 2000 ¥30
1 List of decks using this cardCrimson Blader FIRE 8 Warrior 2800 / 2600 ¥10
1 List of decks using this cardBeelze of the Diabolic Dragons DARK 8 Dragon 3000 / 3000 ¥50
1 List of decks using this cardBlack Rose Moonlight Dragon LIGHT 7 Dragon 2400 / 1800 ¥780
1 List of decks using this cardAncient Sacred Wyvern LIGHT 7 Fairy 2100 / 2000 ¥110
1 List of decks using this cardBlack Rose Dragon FIRE 7 Dragon 2400 / 1800 ¥38
1 List of decks using this cardHTS Psyhemuth EARTH 6 Psychic 2400 / 1800 ¥40
1 List of decks using this cardAlly of Justice Catastor DARK 5 Machine 2200 / 1200 ¥20
1 List of decks using this cardArmory Arm LIGHT 4 Machine 1800 / 1200 ¥190
1 List of decks using this cardNumber 17: Leviathan Dragon WATER 3 Dragon 2000 / 0000 ¥40
1 List of decks using this cardMuzurhythm the String Djinn WIND 3 Fiend 1500 / 1000 ¥30
1 List of decks using this cardHerald of Pure Light LIGHT 2 Fairy 0600 / 1000 ¥25
1 List of decks using this cardDaigusto Phoenix WIND 2 Pyro 1500 / 1100 ¥740
Main deck minimum construction amount ¥3635


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view num 5730 Score num 9 Score 67

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