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HOME > Yu-Gi-Oh! Card Lists > DUELIST REVOLUTION

DUELIST REVOLUTION Card List

DUELIST REVOLUTIONCard List
DUELIST REVOLUTION
code : DREV.
Total : 80 Types.
Release Date:2010-04-17
7th period

Average of all cards:4.8pt




Total 80 Types
Monster 44 Types
Effect Monster:37 Types
Fusion Monster:2 Types Synchro Monster:5 Types
8 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 18 Types
7Normal Spell 2Equip IconEquip Spell 4Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 3 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 18 Types
10 Normal Trap 5 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 10
Scrap:10 Types / Amazoness:7 Types / Watt:6 Types / Naturia:5 Types / Fusion:3 Types / Warrior:2 Types / Guardian:1 Types / Phantom Beast:1 Types / Goblin:1 Types / Counter:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order504 / 626 view num69528 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Earthquake Giant
Normal
▶︎ Deck
1.6 18
[9826]
JP001 Earthquake Giant  Effect Monster
- 5 Rock 1600 2100
Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position.
Effect Veiler
Super
▶︎ Deck
9.2 135
[1134768]
JP002 Effect Veiler  Effect Monster
Tuner Monster
- 1 Spellcaster 0 0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.
Dash Warrior
Normal
▶︎ Deck
2.2 22
[11701]
JP003 Dash Warrior  Effect Monster
- 3 Warrior 600 1200
If this card attacks, it gains 1200 ATK during the Damage Step only.
Damage Eater
Normal
▶︎ Deck
2.6 17
[10824]
JP004 Damage Eater  Effect Monster
- 2 Fiend 100 800
During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your Graveyard to change that effect so it increases Life Points by the same amount instead.
A/D Changer
Normal
▶︎ Deck
6.9 30
[87113]
JP005 A/D Changer  Effect Monster
- 1 Warrior 100 100
You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.
Stronghold Guardian
Normal
▶︎ Deck
5.3 24
[28163]
JP006 Stronghold Guardian  Effect Monster
- 4 Warrior 0 1500
If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase.
Playful Possum
Normal
▶︎ Deck
6 16
[22711]
JP007 Playful Possum  Effect Monster
- 2 Beast 800 600
During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. During your Standby Phase, if this card was destroyed by this effect: You can Special Summon this card from the Graveyard.
Egotistical Ape
Rare
▶︎ Deck
6.7 18
[44395]
JP008 Egotistical Ape  Effect Monster
Tuner Monster
- 5 Beast 1200 1200
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the Graveyard. When this card is Special Summoned this way, you can activate 1 of these effects:
●Increase the Level of this card by the Level of the Beast-Type monster.
●Decrease the Level of this card by the Level of the Beast-Type monster.
Uni-Horned Familiar
Normal
▶︎ Deck
1.4 13
[11774]
JP009 Uni-Horned Familiar  Effect Monster
Tuner Monster
- 2 Beast 0 1000
When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, if this card was removed from play by this effect, this card returns to the field.
Monoceros
Rare
▶︎ Deck
4.5 11
[11096]
JP010 Monoceros  Effect Monster
- 3 Beast 1000 1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the Graveyard.
D.D. Unicorn Knight
Rare
▶︎ Deck
5.3 12
[17358]
JP011 D.D. Unicorn Knight  Effect Monster
- 4 Warrior 1800 900
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.
Unibird
Normal
▶︎ Deck
4.7 15
[11064]
JP012 Unibird  Effect Monster
- 2 Winged Beast 100 600
You can remove from play this card, and 1 face-up monster you control, to select 1 Synchro Monster in your Graveyard with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster.
Bicorn Re'em
Normal
▶︎ Deck
1.3 18
[9728]
JP013 Bicorn Re'em  Effect Monster
- 4 Beast 800 1600
If this card is sent to the Graveyard as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the Graveyard.
Mine Mole
Normal
▶︎ Deck
4.8 9
[11893]
JP014 Mine Mole  Effect Monster
- 3 Beast 1000 1200
The first time this card would be destroyed by battle each turn, it is not destroyed. If this card is sent to the GY for the Synchro Summon of a Beast monster: Draw 1 card. If this face-up card you control leaves the field by your opponent's card effect, banish it.
Trident Warrior
Super
▶︎ Deck
4.1 20
[16730]
JP015 Trident Warrior  Effect Monster
- 4 Warrior 1800 1200
When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.
Delta Flyer
Rare
▶︎ Deck
7.5 17
[53914]
JP016 Delta Flyer  Effect Monster
Tuner Monster
- 3 Dragon 1500 900
Once per turn, you can select 1 other face-up monster you control and increase its Level by 1.
Rhinotaurus
Normal
▶︎ Deck
3.8 13
[7339]
JP017 Rhinotaurus  Effect Monster
- 4 Beast-Warrior 1800 600
If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can make a second attack during that Battle Phase.
Hypnocorn
Rare
▶︎ Deck
2.5 11
[7947]
JP018 Hypnocorn  Effect Monster
- 4 Beast 1400 600
When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can target 1 Set Spell/Trap Card on the field; destroy that target.
Scrap Chimera
Super
▶︎ Deck
9.2 21
[53376]
JP019 Scrap Chimera  Effect Monster
- 4 Beast 1700 500
Cannot be used as Synchro Material, except for the Synchro Summon of a "Scrap" monster, and all other materials must be "Scrap" monsters. When this card is Normal Summoned: You can target 1 "Scrap" Tuner in your GY; Special Summon that target.
Scrap Goblin
Normal
▶︎ Deck
7.7 18
[41043]
JP020 Scrap Goblin  Effect Monster
Tuner Monster
- 3 Beast-Warrior 0 500
This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Goblin", and add it to your hand.
Scrap Beast
Rare
▶︎ Deck
8 16
[49424]
JP021 Scrap Beast  Effect Monster
Tuner Monster
- 4 Beast 1600 1300
If this face-up Defense Position card is targeted for an attack, at the end of the Battle Phase: Destroy this card. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard: You can target 1 "Scrap" monster in your Graveyard, except "Scrap Beast"; add that target to your hand.
Scrap Hunter
Normal
▶︎ Deck
2.6 13
[8832]
JP022 Scrap Hunter  Effect Monster
- 3 Machine 1600 400
Once per turn, you can select 1 face-up "Scrap" monster you control, except this card, destroy it, and send 1 Tuner monster from your Deck to the Graveyard.
Scrap Golem
Rare
▶︎ Deck
8.8 23
[54737]
JP023 Scrap Golem  Effect Monster
- 5 Rock 2300 1400
Once per turn: You can target 1 Level 4 or lower "Scrap" monster in your GY; Special Summon that target to either player's field.
Wattbetta
Normal
▶︎ Deck
1.5 13
[12860]
JP024 Wattbetta  Effect Monster
Tuner Monster
- 2 Thunder 100 0
When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice.
Wattlemur
Normal
▶︎ Deck
2.5 10
[12910]
JP025 Wattlemur  Effect Monster
- 2 Thunder 800 100
If this card in its owner's possession is destroyed by your opponent's card (either by battle or by card effect): Your opponent cannot conduct their Battle Phase during their next turn.
Wattpheasant
Normal
▶︎ Deck
8.1 15
[29995]
JP026 Wattpheasant  Effect Monster
- 4 Thunder 1000 800
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn.
Naturia Mosquito
Normal
▶︎ Deck
6.3 12
[18533]
JP027 Naturia Mosquito  Effect Monster
- 1 Insect 200 300
While you control another face-up "Naturia" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up "Naturia" monster you control, except this card.
Naturia Beans
Normal
▶︎ Deck
4.6 12
[21247]
JP028 Naturia Beans  Effect Monster
- 2 Plant 100 1200
Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 damage to your opponent.
Naturia Bamboo Shoot
Super
▶︎ Deck
8.4 29
[62621]
JP029 Naturia Bamboo Shoot  Effect Monster
- 5 Plant 2000 2000
While you control this face-up card that was Tribute Summoned by Tributing a "Naturia" monster, your opponent cannot activate Spell/Trap Cards.
Amazoness Sage
Normal
▶︎ Deck
4.7 12
[19063]
JP030 Amazoness Sage  Effect Monster
- 4 Warrior 1400 700
At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap your opponent controls; destroy that target.
Amazoness Trainee
Normal
▶︎ Deck
4.5 13
[18647]
JP031 Amazoness Trainee  Effect Monster
- 4 Warrior 1500 1300
Monsters destroyed by battle with this card are placed on the bottom of the Deck instead of going to the GY. If this card destroys an opponent's monster by battle: It gains 200 ATK.
Amazoness Queen
Super
▶︎ Deck
6.4 16
[32602]
JP032 Amazoness Queen  Effect Monster
- 6 Warrior 2400 1800
"Amazoness" monsters you control cannot be destroyed by battle.
Lock Cat
Normal
▶︎ Deck
4.8 11
[15593]
JP033 Lock Cat  Effect Monster
- 3 Beast 1200 1000
When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your Graveyard and Special Summon it in face-up Defense Position. Its effects are negated.
Elephun
Normal
▶︎ Deck
3.3 11
[10925]
JP034 Elephun  Effect Monster
Tuner Monster
- 2 Beast 500 300
When this card is destroyed by battle and sent to the Graveyard, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type Monsters that is removed from play, and add it to your hand.
Synchro Fusionist
Rare
▶︎ Deck
6.4 14
[60542]
JP035 Synchro Fusionist  Effect Monster
- 2 Spellcaster 800 600
If this card is sent to the Graveyard as a Synchro Material Monster, you can add 1 Spell Card from your Deck to your hand with "Polymerization" or "Fusion" in the card name, except "Diffusion Wave-Motion".
Ambitious Gofer
Rare
▶︎ Deck
5.4 13
[14335]
JP036 Ambitious Gofer  Effect Monster
- 6 Fiend 2400 100
Once per turn: You can target up to 2 monsters your opponent controls; your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy those monsters.
Final Psychic Ogre
N-Rare
▶︎ Deck
2.2 10
[7582]
JP037 Final Psychic Ogre  Effect Monster
- 5 Psychic 2200 1700
If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your Graveyard, and add it to your hand.
Dragon Knight Draco-Equiste
Holographic
Ultimate
Ultra
▶︎ Deck
6.6 27
[102947]
JP038 Dragon Knight Draco-Equiste  Fusion Monster
Effect Monster
- 10 Dragon 3200 2000
1 Dragon Synchro Monster + 1 Warrior monster
Must first be Fusion Summoned. Once per turn: You can target 1 Dragon Synchro Monster in the GY; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.
Ultimate Axon Kicker
Super
▶︎ Deck
8.5 29
[87530]
JP039 Ultimate Axon Kicker  Fusion Monster
Effect Monster
- 10 Psychic 2900 1700
1 Psychic-Type Synchro Monster + 1 Psychic-Type monster
This monster can only be Special Summoned by Fusion Summon from the Extra Deck. This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the Graveyard, you gain Life Points equal to the destroyed monster's ATK.
Thunder Unicorn
Super
▶︎ Deck
5.1 11
[21161]
JP040 Thunder Unicorn  Synchro Monster
Effect Monster
- 5 Beast 2200 1800
1 Beast-Type Tuner + 1 or more non-Tuner monsters
Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card.
Voltic Bicorn
Ultimate
Ultra
▶︎ Deck
6 14
[25753]
JP041 Voltic Bicorn  Synchro Monster
Effect Monster
- 7 Beast 2500 2000
1 Beast-Type Tuner + 1 or more non-Tuner monsters
If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the Graveyard.
Lightning Tricorn
Ultimate
Ultra
▶︎ Deck
4.7 11
[20261]
JP042 Lightning Tricorn  Synchro Monster
Effect Monster
- 8 Beast 2800 2000
1 Tuner + 1 or more non-Tuner Beast-Type monsters
If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it.
Scrap Dragon
Ultimate
Ultra
▶︎ Deck
9.3 41
[470437]
JP043 Scrap Dragon  Synchro Monster
Effect Monster
- 8 Dragon 2800 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.
Wattchimera
Ultimate
Ultra
▶︎ Deck
4.7 12
[27287]
JP044 Wattchimera  Synchro Monster
Effect Monster
- 6 Thunder 1400 1200
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.
Blind Spot Strike
Normal
▶︎ Deck
3.1 16
[12426]
JP045 Blind Spot Strike  Quick-Play Spell
Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.
Double Cyclone
Normal
▶︎ Deck
7.6 32
[108304]
JP046 Double Cyclone  Quick-Play Spell
Target 1 Spell/Trap you control and 1 Spell/Trap your opponent controls; destroy them.
Scrapyard
Normal
▶︎ Deck
8.9 19
[43186]
JP047 Scrapyard  Normal Spell
Add 1 "Scrap" Tuner monster from your Deck to your hand.
Scrapstorm
Rare
▶︎ Deck
9 16
[41907]
JP048 Scrapstorm  Quick-Play Spell
Target 1 "Scrap" monster you control; send 1 "Scrap" monster from your Deck to the Graveyard, then draw 1 card, then destroy that monster.
Scrap Sheen
Normal
▶︎ Deck
3.6 12
[8864]
JP049 Scrap Sheen  Quick-Play Spell
Select 1 face-up "Scrap" monster you control and destroy it. All face-up "Scrap" monsters you control gain 1000 ATK until the End Phase.
Wattcine
Normal
▶︎ Deck
2.4 12
[10562]
JP050 Wattcine  Continuous Spell
When a Thunder-Type monster you control inflicts Battle Damage to your opponent, gain Life Points equal to the damage inflicted.
Naturia Forest
Normal
▶︎ Deck
3.5 15
[12835]
JP051 Naturia Forest  Field Spell
If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower "Naturia" monster from your Deck to your hand.
Landoise's Luminous Moss
Rare
▶︎ Deck
3.1 14
[15262]
JP052 Landoise's Luminous Moss  Normal Spell
Activate only if you control a face-up "Naturia" monster. The opponent's Effect Monsters cannot activate their effects this turn.
Amazoness Village
Rare
▶︎ Deck
8.4 16
[25940]
JP053 Amazoness Village  Field Spell
All "Amazoness" monsters gain 200 ATK. Once per turn, when an "Amazoness" monster is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the GY.
Amazoness Fighting Spirit
Normal
▶︎ Deck
5.1 13
[14214]
JP054 Amazoness Fighting Spirit  Continuous Spell
If your "Amazoness" monster attacks a monster with higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
Unicorn Beacon
Normal
▶︎ Deck
3.8 17
[24959]
JP055 Unicorn Beacon  Normal Spell
Select 1 removed from play Level 5 or lower Beast-Type or Winged Beast-Type monster. Remove from play 1 card in your hand and Special Summon the selected monster in Attack Position.
Beast Rage
Normal
▶︎ Deck
2.8 10
[6526]
JP056 Beast Rage  Normal Spell
All monsters you control gain 200 ATK for each of your removed from play Beast-Type and Winged Beast-Type Monsters.
Miracle Synchro Fusion
Normal
▶︎ Deck
8.4 17
[149283]
JP057 Miracle Synchro Fusion  Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a Synchro Monster as material, by banishing Fusion Materials listed on it from your field or GY. If this Set card is destroyed by your opponent's card effect and sent to your GY: Draw 1 card.
Pestilence
Normal
▶︎ Deck
2.6 20
[13961]
JP058 Pestilence  Equip Spell
Equip only to a Warrior-Type, Beast-Warrior-Type, or Spellcaster-Type monster. Its ATK becomes 0. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.
Cursed Armaments
N-Rare
▶︎ Deck
3.5 13
[16416]
JP059 Cursed Armaments  Equip Spell
The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card.
Wiseman's Chalice
Rare
▶︎ Deck
4.8 16
[15932]
JP060 Wiseman's Chalice  Normal Spell
If you control no monsters, select 1 monster in your opponent's Graveyard. Special Summon it. It cannot be Tributed, or used as a Synchro Material Monster. During the End Phase of this turn, give control of that Special Summoned monster to your opponent.
Summoning Curse
N-Rare
▶︎ Deck
4.7 15
[17614]
JP061 Summoning Curse  Continuous Spell
If a monster(s) is Special Summoned: The current controller of that monster(s) banishes 1 card from their hand. Once per turn, during your End Phase, pay 500 LP or destroy this card.
Pot of Duality
Super
▶︎ Deck
8.7 128
[1062824]
JP062 Pot of Duality  Normal Spell
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
Desperate Tag
Normal
▶︎ Deck
3.7 11
[21554]
JP063 Desperate Tag  Normal Trap
If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step.
Battle Instinct
Normal
▶︎ Deck
1.4 12
[6358]
JP064 Battle Instinct  Normal Trap
Activate only when your opponent declares a direct attack and you control no monsters. Special Summon 1 Level 4 or lower Beast-Type monster from your hand, in face-up Attack Position.
Howl of the Wild
Normal
▶︎ Deck
1.5 18
[12127]
JP065 Howl of the Wild  Continuous Trap
If your monster destroys an opponent's monster by battle and sends it to the GY: Inflict 300 damage to your opponent for each Beast monster you control.
Parallel Selection
Rare
▶︎ Deck
1.8 15
[7784]
JP066 Parallel Selection  Normal Trap
Activate only when a Synchro Monster you control is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard. Select 1 of your removed from play Spell Cards and add it to your hand.
Reanimation Wave
Rare
▶︎ Deck
2.8 10
[7480]
JP067 Reanimation Wave  Normal Trap
Activate only when your opponent's monster declares a direct attack. Select 1 Synchro Monster in your Graveyard with a Level less than or equal to the attacking monster's. The Battle Damage you take from that attack is halved. At the end of the Damage Step, Special Summon the selected Synchro Monster from the Graveyard.
Barrier Wave
Normal
▶︎ Deck
1.4 16
[8743]
JP068 Barrier Wave  Normal Trap
Activate by Tributing 1 Synchro Monster when an opponent's monster declares an attack. Change all Attack Position monsters your opponent controls to Defense Position. Then, inflict damage to your opponent equal to the attacking monster's DEF.
Chain Whirlwind
Normal
▶︎ Deck
2.5 13
[12400]
JP069 Chain Whirlwind  Normal Trap
Activate only when a card on the field is destroyed by a card effect. Select 2 Spell/Trap Cards on the field and destroy them.
Scrap Rage
Normal
▶︎ Deck
1.8 12
[7763]
JP070 Scrap Rage  Normal Trap
Activate only during damage calculation, if a Defense Position "Scrap" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase.
Wattcannon
Normal
▶︎ Deck
2.2 9
[9812]
JP071 Wattcannon  Continuous Trap
Once per turn, when a Level 4 or lower Thunder-Type monster(s) is Normal or Special Summoned to the field, inflict 600 damage to your opponent.
Amazoness Willpower
Rare
▶︎ Deck
3.3 12
[13533]
JP072 Amazoness Willpower  Continuous Trap
Activate this card by targeting 1 "Amazoness" monster in your GY; Special Summon it in Attack Position, but it cannot change its battle position and must attack, if able. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Queen's Pawn
Normal
▶︎ Deck
2.9 8
[10139]
JP073 Queen's Pawn  Normal Trap
When an "Amazoness" monster you control destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 Level 4 or lower "Amazoness" monster from your Deck.
Beast Rising
Normal
▶︎ Deck
4.6 11
[12680]
JP074 Beast Rising  Continuous Trap
Once per turn, you can remove from play 1 face-up Beast-Type or Beast-Warrior-Type monster you control to select 1 other face-up Beast-Type or Beast-Warrior-Type monster you control. The selected monster gains the original ATK of the monster removed from play for this effect.
Horn of the Phantom Beast
Rare
▶︎ Deck
7.4 21
[62403]
JP075 Horn of the Phantom Beast  Normal Trap
Target 1 Beast or Beast-Warrior monster you control; equip this card to that target. It gains 800 ATK. If the equipped monster destroys your opponent's monster by battle and sends it to the GY: Draw 1 card.
Paradox Fusion
Normal
▶︎ Deck
5.6 14
[20284]
JP076 Paradox Fusion  Counter Trap
When a monster(s) would be Special Summoned, OR a Spell/Trap Card is activated: Banish 1 face-up Fusion Monster you control; negate the Special Summon or activation, and if you do, destroy that card, also during your 2nd End Phase, return the banished Fusion Monster to your field in face-up Attack Position.
Solemn Warning
Normal
▶︎ Deck
9 60
[1390311]
JP077 Solemn Warning  Counter Trap
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
Anti-Magic Prism
Rare
▶︎ Deck
2.6 13
[7052]
JP078 Anti-Magic Prism  Normal Trap
When your opponent activates a Quick-Play Spell Card, select 1 card on the field and destroy it.
Chivalry
Super
▶︎ Deck
5.2 17
[10003]
JP079 Chivalry  Counter Trap
Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card.
Light of Destruction
N-Rare
▶︎ Deck
1.6 15
[9237]
JP080 Light of Destruction  Continuous Trap
When an opponent's card effect sends a card(s) from their Deck to the Graveyard, send the top 3 cards of their Deck to the Graveyard.
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