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HOME > Yu-Gi-Oh! Card Lists > ANIMATION CHRONICLE 2021
ANIMATION CHRONICLE 2021 Card List
ANIMATION CHRONICLE 2021
code : AC01.
Total : 50 Types.
Release Date:2021-06-12
11th period
code : AC01.
Total : 50 Types.
Release Date:2021-06-12
11th period
Average of all cards:6.8pt
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2021-05-22
Duelist Pack - Duelist of the Gale -
2021-05-22
Duelist Pack - Duelist of the Gale -
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2021-06-26
Structure Deck -Overlay Universe
2021-06-26
Structure Deck -Overlay Universe
Total 50 Types | |||||
---|---|---|---|---|---|
Monster 27 Types | |||||
Effect Monster:17 Types
Pendulum Monster:1 Types Fusion Monster:2 Types Xyz Monster:5 Types Link Monster:3 Types | |||||
Spell 20 Types | |||||
12 | Normal Spell | 1 | Equip Spell | 1 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 3 | Field Spell |
Trap 3 Types | |||||
2 | Normal Trap | 1 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 19 | |||||
Kuriboh:6 Types / Noble Knight, Noble Arms:4 Types / Zexal, ZW, ZS:4 Types / Utopia:4 Types / Number:3 Types / Photon, Cipher:3 Types / @Ignister, A.I.:3 Types / Destiny HERO:2 Types / roid:2 Types / HERO:2 Types / Penguin:2 Types / Appliancer:2 Types / Ice Barrier:1 Types / Synchron:1 Types / Fluffal, Frightfur, Edge Imp:1 Types / Speedroid:1 Types / Monarch:1 Types / Numeron, Numeron Gate:1 Types / Lyrilusc:1 Types |
Card Rating: Top 5
- 1st :《Ultimate Leo Utopia Ray》9.8pt
- 1st :《Isolde, Two Tales of the Noble Knights》9.7pt
- 1st :《Number 4: Stealth Kragen》9.7pt
- 1st :《Appliancer Propelion》9.5pt
- 1st :《Ice Barrier》9.5pt
rating order | 275 / 644 | view num | 28069 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
-
▶︎ Deck
|
6.2
(49)
[346962] |
JP000 | Number 17: Leviathan Dragon |
Xyz Monster Effect Monster |
|||||||||
- | 3 | Dragon | 2000 | 0 | |||||||||
2 Level 3 monsters Cannot attack directly unless it has material. Once per turn: You can detach 1 material from this card; it gains 500 ATK. |
|||||||||||||
Normal
▶︎ Deck
|
5
(4)
[5828] |
JP001 | Kuribah | Effect Monster | |||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except "Kuribah". You can only use this effect of "Kuribah" once per turn. You can Tribute this card you control and 1 each of "Kuribee", "Kuriboo", "Kuribeh" and "Kuriboh" from your hand and/or field; Special Summon 1 "Kuribabylon" from your hand, Deck, or GY. |
|||||||||||||
Normal
▶︎ Deck
|
6.8
(5)
[4174] |
JP002 | Kuribee | Effect Monster | |||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack. |
|||||||||||||
Normal
▶︎ Deck
|
7
(5)
[3265] |
JP003 | Kuriboo | Effect Monster | |||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) When an opponent's monster declares an attack: You can discard this card; add 1 "Kuriboh" monster from your Deck to your hand, except "Kuriboo". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn. |
|||||||||||||
Normal
▶︎ Deck
|
3.8
(4)
[4157] |
JP004 | Kuribeh | Effect Monster | |||||||||
- | 1 | Fiend | 300 | 200 | |||||||||
(This card is always treated as a "Kuriboh" card.) (Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand. |
|||||||||||||
Super
▶︎ Deck
|
7.7
(6)
[9335] |
JP005 | Kuribabylon | Effect Monster | |||||||||
- | 5 | Fiend | 1500 | 1000 | |||||||||
Gains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only use 1 of the following effects of "Kuribabylon" per turn, and only once that turn. ●If you have more monsters in your GY than your opponent: You can Special Summon this card from your hand. ●During your Main or Battle Phase: You can return this card to the hand, and if you do, Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand and/or GY in Attack Position. |
|||||||||||||
Normal
▶︎ Deck
|
7.3
(7)
[6480] |
JP006 | Five Star Twilight | Normal Spell | |||||||||
If the only monster you control is 1 Level 5 monster: Tribute that monster; Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand, Deck, and/or GY, but they cannot be Tributed for a Tribute Summon. You can only activate 1 "Five Star Twilight" per turn. | |||||||||||||
Normal
▶︎ Deck
|
4.8
(6)
[4792] |
JP007 | Yowie | Effect Monster | |||||||||
- | 3 | Reptile | 500 | 500 | |||||||||
If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of "Yowie" once per Duel. | |||||||||||||
Normal
▶︎ Deck
|
4.5
(2)
[3238] |
JP008 | Penguin Sword | Equip Spell | |||||||||
Equip only to a "Penguin" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: You can return 1 card your opponent controls to the hand. If a face-up card your opponent controls leaves the field by a "Penguin" card's effect and returns to the hand or is banished: Negate the activated effects and effects on the field of cards with that original name, until the end of the next turn. You can only use this effect of "Penguin Sword" once per turn. | |||||||||||||
Super
▶︎ Deck
|
8.2
(6)
[13219] |
JP009 | D - Force | Continuous Spell | |||||||||
When this card is activated: You can add 1 "Destiny HERO - Plasma" from your Deck or GY to your hand. While you control "Destiny HERO - Plasma", apply the following effects. ●You cannot draw during the Draw Phase. ●Your opponent cannot target cards you control with card effects. ●Each "Destiny HERO - Plasma" you control gains 100 ATK for each monster in the GYs, cannot be destroyed by your opponent's card effects, also can make a second attack during each Battle Phase. |
|||||||||||||
Normal
▶︎ Deck
|
8.3
(3)
[5495] |
JP010 | Doctor D | Normal Spell | |||||||||
Banish 1 "Destiny HERO" monster from your GY; add to your hand or Special Summon 1 "Destiny HERO" monster from your GY. You can banish this card from your GY, then target 2 "Destiny HERO" monsters you control; choose 1 of those monsters, its ATK becomes the other monster's ATK, until the end of this turn. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(5)
[6474] |
JP011 | Dragonroid | Effect Monster | |||||||||
- | 8 | Machine | 2900 | 1000 | |||||||||
Once per turn, if this card is in your GY: You can make this card become a Dragon monster while in the GY, until the end of this turn. You can discard this card, then activate 1 of these effects; ●Add 1 non-WIND "roid" monster from your Deck to your hand. ●This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use this effect of "Dragonroid" once per turn. |
|||||||||||||
Ultra
▶︎ Deck
|
8.4
(14)
[15502] |
JP012 | Rebirth Judgment | Continuous Trap | |||||||||
Once per turn: You can declare 1 Monster Type; monsters in the GYs become that Type for the rest of this turn (even if this card leaves the field). | |||||||||||||
Normal
▶︎ Deck
|
9.5
(11)
[28484] |
JP013 | Ice Barrier | Normal Trap | |||||||||
When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of "Ice Barrier" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.7
(9)
[7842] |
JP014 | Ice Knight | Effect Monster | |||||||||
- | 4 | Aqua | 1300 | 1200 | |||||||||
Gains 400 ATK for each Aqua monster you control. Once per turn: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters. | |||||||||||||
Normal
▶︎ Deck
|
6.7
(3)
[5168] |
JP015 | Summon Storm | Normal Spell | |||||||||
Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand. You can only use this effect of "Summon Storm" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(9)
[11720] |
JP016 | Wing Requital | Normal Spell | |||||||||
If all monsters you control are Winged Beast Monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(5)
[6755] |
JP017 | Noble Knight's Shield-Bearer | Effect Monster | |||||||||
- | 4 | Warrior | 800 | 1300 | |||||||||
If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(3)
[6996] |
JP018 | Horse of the Floral Knights | Effect Monster | |||||||||
- | 3 | Beast | 400 | 800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. | |||||||||||||
Normal
▶︎ Deck
|
8
(3)
[6696] |
JP019 | Noble Knight's Spearholder | Effect Monster | |||||||||
- | 2 | Warrior | 800 | 400 | |||||||||
If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; its name becomes "Fleur Synchron", also it is treated as a Tuner, until the End Phase. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of "Noble Knight's Spearholder" once per turn. | |||||||||||||
Super
▶︎ Deck
|
7.6
(5)
[8388] |
JP020 | Centaur Mina |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Beast-Warrior | 2200 | 1600 | |||||||||
1 LIGHT Warrior monster + 1 Beast monster Once per turn, during your turn, when your opponent activates a Trap Card (Quick Effect): You can negate the activation, and if you do, Set that card. You can only use each of the following effects of "Centaur Mina" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field. |
|||||||||||||
Ultra
▶︎ Deck
|
8.4
(5)
[16495] |
JP021 | Ecole de Zone | Field Spell | |||||||||
If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to their field, which cannot attack directly, with ATK/DEF equal to what the destroyed monster had on the field. You can only use this effect of "Ecole de Zone" once per turn. If this face-up card leaves the field, destroy all "Mask Tokens" on the field. | |||||||||||||
Normal
▶︎ Deck
|
5
(7)
[5824] |
JP022 | Soul Binding Gate | Field Spell | |||||||||
To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card effect this turn. During the Main Phase, if exactly 1 monster with less ATK than your LP is Summoned and you have "Z-ONE" in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent. | |||||||||||||
Super
▶︎ Deck
|
8.3
(10)
[21378] |
JP023 | Piri Reis Map | Normal Spell | |||||||||
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name. | |||||||||||||
Normal
▶︎ Deck
|
5.3
(6)
[3688] |
JP024 | Ice Mirror | Normal Spell | |||||||||
Target 1 Level 3 or lower WATER monster you control; Special Summon 1 monster with the same name from your Deck, but you cannot Special Summon from the Extra Deck while you control that face-up Special Summoned monster. | |||||||||||||
Normal
▶︎ Deck
|
4
(6)
[3081] |
JP025 | ZW - Sylphid Wing | Effect Monster | |||||||||
- | 4 | Beast | 800 | 1600 | |||||||||
You can only control 1 "ZW - Sylphid Wing". You can target 1 "Utopia" monster you control; equip this card from your hand or field to it. It gains 800 ATK. Once per turn, if a monster(s) is Special Summoned by your opponent's activated effect: You can make the equipped monster gain 1600 ATK. (This ATK gain remains even if this card leaves the field or the monster becomes unaffected by card effects.) If you activate the equipped monster's effect by detaching its material, you can send this card to the GY instead of 1 of those materials. | |||||||||||||
Normal
▶︎ Deck
|
3
(3)
[3169] |
JP026 | ZS - Ouroboros Sage | Effect Monster | |||||||||
- | 3 | Warrior | 600 | 0 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 non-LIGHT "Number" monster from your GY, but negate its effects, and if you do, equip both this card and 1 "Utopia" monster you control to it, each as an Equip Spell that gives it 1700 ATK, also you can only declare one attack for the rest of this turn. When the monster equipped with this card by this card's effect declares an attack on your opponent's monster: You can double the attacking monster's ATK, but destroy it during the End Phase. | |||||||||||||
Ultra
▶︎ Deck
|
9.8
(9)
[16208] |
JP027 | Ultimate Leo Utopia Ray |
Xyz Monster Effect Monster |
|||||||||
- | 5 | Warrior | 2500 | 2000 | |||||||||
3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK. |
|||||||||||||
Normal
▶︎ Deck
|
4.7
(3)
[3656] |
JP028 | Zexal Catapult | Normal Spell | |||||||||
Special Summon 1 "ZW -" or "ZS -" monster from your hand, then, if you control a "Utopia" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 "ZW -" or "ZS -" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Zexal Catapult" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.6
(8)
[8551] |
JP029 | Silent Sea Nettle | Effect Monster | |||||||||
- | 4 | Aqua | 800 | 1300 | |||||||||
If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters, except WATER monsters, the turn you activate this effect. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of "Silent Sea Nettle" once per turn. | |||||||||||||
Super
▶︎ Deck
|
9.7
(15)
[25062] |
JP030 | Number 4: Stealth Kragen |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Aqua | 1900 | 1500 | |||||||||
2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material. |
|||||||||||||
Normal
▶︎ Deck
|
7.3
(6)
[13786] |
JP031 | Stealth Kragen Spawn |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Aqua | 1900 | 1500 | |||||||||
2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material. |
|||||||||||||
Normal
▶︎ Deck
|
2.2
(9)
[3863] |
JP032 | Numeron Storm | Normal Spell | |||||||||
If you control a "Numerounius" monster: Destroy as many Spells/Traps your opponent controls as possible (min. 1), and if you do, inflict 1000 damage to your opponent. | |||||||||||||
Normal
▶︎ Deck
|
6.3
(3)
[3740] |
JP033 | Doll House | Field Spell | |||||||||
You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 such monsters instead; Special Summon 1 monster from your Deck with the same name as each target, as a Level 6 DARK monster. You can only use this effect of "Doll House" once per turn. When an opponent's monster declares an attack: You can attach 1 "Grandpa Demetto" you control to "Princess Cologne" you control as material, then end the Battle Phase. | |||||||||||||
Ultra
▶︎ Deck
|
6.3
(3)
[12375] |
JP034 | Starving Venemy Dragon |
Fusion Monster Pendulum Monster Effect Monster |
|||||||||
- | 7 | Dragon | 2500 | 2000 | |||||||||
Pendulum Effect Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, you can reduce the battle damage you take to 0. Card Text 1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name and replace this effect with that monster's original effects, then, that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of "Starving Venemy Dragon" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. |
|||||||||||||
Super
▶︎ Deck
|
8.7
(13)
[8061] |
JP035 | Speedroid Scratch | Normal Spell | |||||||||
Send 1 "Speedroid" card from your hand to the GY; add 1 "Speedroid" monster from your Deck to your hand. You can only activate 1 "Speedroid Scratch" per turn. | |||||||||||||
Normal
▶︎ Deck
|
4
(2)
[4272] |
JP036 | Lyrilusc - Bird Strike | Normal Spell | |||||||||
If you control a "Lyrilusc" monster: Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Lyrilusc - Bird Strike" per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.8
(4)
[4642] |
JP037 | Toy Parade | Normal Spell | |||||||||
(This card is always treated as a "Frightfur" card.) Target 1 DARK monster you control Special Summoned from the Extra Deck; for the rest of this turn, you cannot declare attacks except with that monster, also each time that monster destroys a monster by battle and sends it to the GY, it can attack again in a row. If you control a Fairy monster, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Level 4 or lower DARK monster from your GY to your hand. You can only use 1 "Toy Parade" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.5
(6)
[4545] |
JP038 | Cipher Biplane | Effect Monster | |||||||||
- | 6 | Machine | 1000 | 2000 | |||||||||
Once per turn: You can target 2 "Cipher" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of "Cipher Biplane" once per turn. If a "Cipher" monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 "Cipher" monster from your Deck to your hand. | |||||||||||||
Normal
▶︎ Deck
|
7.8
(6)
[6158] |
JP039 | Cipher Interference | Continuous Spell | |||||||||
During damage calculation, if your "Cipher" monster battles, while another monster with its same name is on the field: You can double the ATK of your battling "Cipher" monster until the end of the Battle Phase. You can only use this effect of "Cipher Interference" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
3.6
(5)
[3336] |
JP040 | Double Exposure | Continuous Spell | |||||||||
You can target 2 Level 6 or lower monsters with the same name on the field; their Levels are doubled. At the start of the Battle Phase: You can target 1 "Cipher" monster you control; choose 1 other face-up monster on the field, and its name becomes that "Cipher" monster's, until the End Phase. You can only use each effect of "Double Exposure" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(5)
[6314] |
JP041 | FA.I.ghting Spirit | Normal Spell | |||||||||
Target 1 "@Ignister" monster in your GY; Special Summon it. If an "@Ignister" monster(s) you control with 2300 or more ATK would be destroyed by card effect, you can banish this card from your GY instead. If this card is banished: You can activate this effect; your "@Ignister" monsters with 2300 or more ATK cannot be destroyed by battle this turn. You can only activate "FA.I.ghting Spirit" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
2.7
(3)
[3779] |
JP042 | A.I.'s Show | Normal Trap | |||||||||
While you control a Link-3 or higher "@Ignister" monster in the Extra Monster Zone, when an opponent's monster declares an attack: Special Summon from your Extra Deck any number of non-Link Cyberse monster(s) with 2300 ATK, whose combined ATK is less than or equal to the attacking monster's ATK, then end the Battle Phase. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(4)
[3635] |
JP043 | Appliancer Propelion |
Link Monster Effect Monster |
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- | - | Machine | 1200 | - | |||||||||
1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This card can attack directly. Once per turn, during damage calculation, if your monster battles an opponent's monster, while this card is co-linked (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only. Once per turn, during damage calculation, if this monster that is not co-linked battles an opponent's monster (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.
|
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Normal
▶︎ Deck
|
9
(3)
[2847] |
JP044 | Appliancer Conversion | Quick-Play Spell | |||||||||
Banish as many "Appliancer" Link Monsters from your Main Monster Zone as possible, then you can Special Summon your banished "Appliancer" Link Monsters up to the number banished by this effect. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish 1 other "Appliancer" Spell/Trap from your GY; add this card to your hand. You can only use each effect of "Appliancer Conversion" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.5
(22)
[35375] |
JP045 | The Great Emperor Penguin | Effect Monster | |||||||||
- | 5 | Aqua | 1800 | 1500 | |||||||||
You can Tribute this card; Special Summon up to 2 "Penguin" monsters from your Deck, except "The Great Emperor Penguin". | |||||||||||||
Normal
▶︎ Deck
|
7.2
(16)
[112263] |
JP046 | Box of Friends | Effect Monster | |||||||||
- | 1 | Machine | 0 | 0 | |||||||||
If this card is destroyed and sent to the GY: You can Special Summon 2 Normal Monsters with 0 ATK or DEF and different names from your Deck in Defense Position, but they cannot be used as Synchro Material, also they are destroyed during your next End Phase. You can only use this effect of "Box of Friends" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(33)
[118673] |
JP047 | Isolde, Two Tales of the Noble Knights |
Link Monster Effect Monster |
|||||||||
- | - | Warrior | 1600 | - | |||||||||
2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
|
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Normal
▶︎ Deck
|
8
(8)
[18483] |
JP048 | Linguriboh |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 300 | - | |||||||||
1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.
|
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Ultra
▶︎ Deck
|
2.9
(24)
[42492] |
JP049 | Number 34: Terror-Byte |
Xyz Monster Effect Monster |
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- | 3 | Machine | 0 | 2900 | |||||||||
3 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase. |
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ANIMATION CHRONICLE 2021 Card List
6.8 /10.0 pt Number of card ratings : 411 User Review : 411 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)