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HOME > Yu-Gi-Oh! Card Lists > Flames of Destruction

Flames of Destruction Card List

Flames of DestructionCard List
Flames of Destruction
code : FLOD.
Total : 80 Types.
Release Date:2018-01-13
10th period

Average of all cards:7.4pt




Total 80 Types
Monster 52 Types
Normal Monster:2 TypesEffect Monster:33 Types
Link Monster:17 Types
2 Tuner Monster 1 Flip Monster 0 Gemini Monster
Spell 14 Types
4Normal Spell 1Equip IconEquip Spell 4Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 3 Field IconField Spell
Trap 14 Types
9 Normal Trap 2 Continuous IconContinuous Trap 3 Counter IconCounter Trap
Enhanced Category : 17
Elementsaber:9 Types / Elemental Lord:8 Types / Trickstar:8 Types / the World Chalice, World Legacy:7 Types / Gouki:4 Types / Altergeist:4 Types / Tindangle:2 Types / Batteryman:1 Types / Wind-Up:1 Types / Traptrix, Trap Hole:1 Types / Vampire:1 Types / Goblin:1 Types / Darklord:1 Types / Accesscode Talker:1 Types / Monarch:1 Types / Mekk-Knight :1 Types / Topologic:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order181 / 626 view num63675 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Protron
Normal
▶︎ Deck
7.5 15
[9427]
JP001 Protron  Normal Monster
- 1 Cyberse 100 100
Ancestral species found in electronic space. No one knows how much information it holds.
Prompthorn
Normal
▶︎ Deck
6.8 8
[8080]
JP002 Prompthorn  Effect Monster
- 1 Cyberse 200 400
You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of "Prompthorn" once per turn.
Backup Operator
Rare
▶︎ Deck
8.1 12
[14638]
JP003 Backup Operator  Effect Monster
- 3 Cyberse 1200 800
You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that monster to the hand. If Special Summoned this way, banish this card when it leaves the field. You can only use this effect of "Backup Operator" once per turn.
Link Streamer
Normal
▶︎ Deck
6.1 10
[5889]
JP004 Link Streamer  Effect Monster
- 4 Cyberse 1600 1800
When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 "Data Token" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of "Link Streamer" once per turn.
Degrade Buster
Secret
Super
▶︎ Deck
8 13
[25402]
JP005 Degrade Buster  Effect Monster
- 7 Cyberse 2500 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with higher ATK than this card (Quick Effect); banish it until the End Phase. You can only use this effect of "Degrade Buster" once per turn.
Trickstar Nightshade
Normal
▶︎ Deck
8.5 10
[26722]
JP006 Trickstar Nightshade  Effect Monster
- 1 Fairy 100 0
If this card is sent to the GY as Link Material for the Link Summon of a "Trickstar" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Trickstar Nightshade" once per turn.
Trickstar Mandrake
Normal
▶︎ Deck
5.3 7
[14427]
JP007 Trickstar Mandrake  Effect Monster
- 2 Fairy 0 1000
If this card is sent from the hand to the GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a "Trickstar" monster: You can target 1 monster an opponent's Link Monster points to; destroy it. You can only use each effect of "Trickstar Mandrake" once per turn.
Trickstar Rhodode
Rare
▶︎ Deck
7.8 6
[16535]
JP008 Trickstar Rhodode  Effect Monster
- 4 Fairy 1400 1900
You can discard 1 "Trickstar" card, then target 1 "Trickstar" Link Monster in your GY; Special Summon it. You can only use this effect of "Trickstar Rhodode" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished.
Gouki Octostretch
Normal
▶︎ Deck
8 14
[15922]
JP009 Gouki Octostretch  Effect Monster
- 1 Warrior 0 0
If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Octostretch". You can only use this effect of "Gouki Octostretch" once per turn.
Gouki Bearhug
Normal
▶︎ Deck
7.1 9
[11784]
JP010 Gouki Bearhug  Effect Monster
- 6 Warrior 2400 0
If this card is Special Summoned by the effect of a "Gouki" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Bearhug". You can only use each effect of "Gouki Bearhug" once per turn.
Defrag Dragon
Normal
▶︎ Deck
5.8 10
[17331]
JP011 Defrag Dragon  Effect Monster
- 3 Dragon 1000 600
You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon "Defrag Dragon" once per turn this way. If this card is in the GY: You can banish 3 monsters from your GY with the same name, except "Defrag Dragon"; Special Summon this card. You can only use this effect of "Defrag Dragon" once per turn.
Background Dragon
Normal
▶︎ Deck
6.3 8
[12181]
JP012 Background Dragon  Effect Monster
- 5 Dragon 1600 1800
If this card is in the GY and you control no cards: You can Special Summon both this card, and 1 Level 4 or lower Dragon monster from your hand, in Defense Position, but banish this card when it leaves the field. You can only use this effect of "Background Dragon" once per turn.
Tindangle Trinity
Normal
▶︎ Deck
8.5 6
[12883]
JP013 Tindangle Trinity  Effect Monster
Flip Monster
- 4 Fiend 0 1500
FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck.
If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn.
Altergeist Multifaker
Secret
Super
▶︎ Deck
9.9 31
[35600]
JP014 Altergeist Multifaker  Effect Monster
- 3 Spellcaster 1200 800
If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.
Altergeist Pixiel
Normal
▶︎ Deck
3.6 12
[9253]
JP015 Altergeist Pixiel  Effect Monster
- 1 Spellcaster 100 100
You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated "Altergeist" card to your hand, also send the rest to the GY. You can only use this effect of "Altergeist Pixiel" once per turn.
Mekk-Knight Avram
Normal
▶︎ Deck
8.2 13
[19640]
JP016 Mekk-Knight Avram  Normal Monster
- 4 Psychic 2000 0
"Check THIS out!"
Knightmare Corruptor Iblee
Secret
Super
▶︎ Deck
9.4 34
[84260]
JP017 Knightmare Corruptor Iblee  Effect Monster
- 2 Cyberse 0 0
When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.
World Legacy -
Rare
▶︎ Deck
9.2 14
[37318]
JP018 World Legacy - "World Lance"  Effect Monster
- 8 Machine 3000 0
Monsters your opponent controls cannot attack "World Legacy" monsters you control, except this one. You can only use each of the following effects of "World Legacy - "World Lance"" once per turn.
●During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK.
●If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position.
Elementsaber Aina
Normal
▶︎ Deck
9.2 9
[11445]
JP019 Elementsaber Aina  Effect Monster
- 2 Warrior 900 1800
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" monster (except "Elementsaber Aina") or "Elemental Lord" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
Elementsaber Makani
Rare
▶︎ Deck
9.4 5
[10976]
JP020 Elementsaber Makani  Effect Monster
- 2 Warrior 1300 1200
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; add 1 "Elementsaber" or "Elemental Lord" monster from your Deck to your hand, except "Elementsaber Makani". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
Elementsaber Nalu
Normal
▶︎ Deck
8.3 7
[8856]
JP021 Elementsaber Nalu  Effect Monster
- 3 Warrior 1500 1000
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
Elementsaber Malo
Normal
▶︎ Deck
7.9 7
[9195]
JP022 Elementsaber Malo  Effect Monster
- 3 Warrior 1700 200
Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY; send 1 "Elementsaber" or "Elemental Lord" monster from your Deck to the GY, except "Elementsaber Malo". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
Elementsaber Lapauila
Normal
▶︎ Deck
8 4
[9026]
JP023 Elementsaber Lapauila  Effect Monster
- 4 Warrior 400 2100
Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
Elementsaber Molehu
Normal
▶︎ Deck
9.2 5
[11557]
JP024 Elementsaber Molehu  Effect Monster
- 4 Warrior 1900 0
Once per turn (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.
Elementsaber Lapauila Mana
Secret
Ultimate
Ultra
▶︎ Deck
9.3 7
[14003]
JP025 Elementsaber Lapauila Mana  Effect Monster
- 6 Warrior 2400 2100
You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Elementsaber Lapauila Mana" once per turn. Apply the following effect(s) to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of any "Elementsaber" monsters sent to the GY to activate this card's effect.
●EARTH or WIND: Cannot be destroyed by battle.
●WATER or FIRE: Cannot be destroyed by effects.
●LIGHT or DARK: Your opponent cannot target it with card effects.
Phosphorage the Elemental Lord
Secret
Super
▶︎ Deck
7.6 7
[12810]
JP026 Phosphorage the Elemental Lord  Effect Monster
- 8 Fairy 2800 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 LIGHT monsters in your GY. When this card is Special Summoned: You can destroy all monsters your opponent controls. You can only use this effect of "Phosphorage the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.
Batteryman Solar
Normal
▶︎ Deck
9.3 18
[25048]
JP027 Batteryman Solar  Effect Monster
- 4 Thunder 1500 1500
If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 "Batteryman Token" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 "Batteryman" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of "Batteryman Solar" once per turn.
Watch Cat
Normal
▶︎ Deck
7.6 7
[21383]
JP028 Watch Cat  Effect Monster
- 1 Beast 0 1800
If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck. You can only use each effect of "Watch Cat" once per turn.
Trancefamiliar
Normal
▶︎ Deck
2.7 7
[7512]
JP029 Trancefamiliar  Effect Monster
- 1 Psychic 0 0
Once per turn: You can target 1 monster you control; move that target to another of your Main Monster Zones.
Three Trolling Trolls
Normal
▶︎ Deck
6.8 6
[7007]
JP030 Three Trolling Trolls  Effect Monster
Tuner Monster
- 3 Beast-Warrior 1000 1300
If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of "Three Trolling Trolls" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior Monsters.
Yajiro Invader
Normal
▶︎ Deck
4.1 7
[8887]
JP031 Yajiro Invader  Effect Monster
- 5 Reptile 2200 0
If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. Once per turn: You can move this card to an unused adjacent Main Monster Zone. Each time exactly 1 monster is Normal or Special Summoned, to your opponent's field: Move this card to the adjacent Main Monster Zone closer to that opponent's monster, then destroy all other cards in this card's column.
Iron Dragon Tiamaton
Secret
Ultimate
Ultra
▶︎ Deck
8.4 16
[46061]
JP032 Iron Dragon Tiamaton  Effect Monster
- 4 Dragon 2000 0
Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of "Iron Dragon Tiamaton" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column.
Ghost Belle & Haunted Mansion
Secret
Super
▶︎ Deck
9 37
[91644]
JP033 Ghost Belle & Haunted Mansion  Effect Monster
Tuner Monster
- 3 Zombie 0 1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation.
●Add a card(s) from the GY to the hand, Deck, and/or Extra Deck.
●Special Summon a Monster Card(s) from the GY.
●Banish a card(s) from the GY.
You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
Red Hared Hasty Horse
Normal
▶︎ Deck
7.9 10
[14749]
JP034 Red Hared Hasty Horse  Effect Monster
- 5 Beast 2000 1800
If there is a column with no cards, you can Special Summon this card (from your hand) in Attack Position to your zone in that column. You can only Special Summon "Red Hared Hasty Horse" once per turn this way. If another card is placed in this card's column: Destroy this card. Once per turn: You can halve this card's original ATK for the rest of this turn, and if you do, it can attack directly this turn.
Boycotton
Normal
▶︎ Deck
3 6
[6632]
JP035 Boycotton  Effect Monster
- 4 Plant 1000 2500
You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took damage from that battle: Return this card to the hand.
9 20
[59161]
JP036 Topologic Trisbaena  Link Monster
Effect Monster
- - Cyberse 2500 -
2+ Effect Monsters
If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
5 7
[9779]
JP037 Space Insulator  Link Monster
Effect Monster
- - Cyberse 1200 -
2 monsters
Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7 9
[16730]
JP038 Trickstar Bella Madonna  Link Monster
Effect Monster
- - Fairy 2800 -
2+ "Trickstar" monsters
While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.5 8
[25094]
JP039 Trickstar Bloom  Link Monster
Effect Monster
- - Fairy 100 -
1 Level 2 or lower "Trickstar" monster
If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up "Trickstar" monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card in their hand. You can only use this effect of "Trickstar Bloom" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
4.3 7
[14100]
JP040 Trickstar Delfiendium  Link Monster
Effect Monster
- - Fairy 2200 -
2+ "Trickstar" monsters
When this card declares an attack while pointing to a "Trickstar" monster: You can target your banished "Trickstar" cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.4 11
[13080]
JP041 Gouki The Master Ogre  Link Monster
Effect Monster
- - Warrior 2800 -
2+ "Gouki" monsters
Once per turn (Quick Effect): You can return to the hand any number of "Gouki" monsters you control that this card points to, then target the same number of face-up cards your opponent controls; they have their effects negated until the end of this turn. This card can attack all monsters your opponent controls, once each. If your opponent controls a face-up monster(s), this card can only target their monster with the highest ATK for attacks (your choice, if tied).
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
4.2 11
[10675]
JP042 Altergeist Kidolga  Link Monster
Effect Monster
- - Spellcaster 1000 -
2 "Altergeist" monsters
When another "Altergeist" monster you control inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 "Altergeist" card in your GY; add it to your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.6 18
[49453]
JP043 Knightmare Mermaid Forbidden Link Monster
Effect Monster
- - Fiend 1000 -
1 "Knightmare" monster, except "Knightmare Mermaid"
If this card is Link Summoned: You can discard 1 card; Special Summon 1 "Knightmare" monster from your Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Mermaid" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.6 23
[46200]
JP044 Knightmare Goblin Forbidden Link Monster
Effect Monster
- - Fiend 1300 -
2 monsters with different names
If this card is Link Summoned during your turn: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only apply this effect of "Knightmare Goblin" once per turn. Neither player can target co-linked monsters you control with card effects.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.9 13
[87338]
JP045 Knightmare Cerberus  Link Monster
Effect Monster
- - Fiend 1600 -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9 22
[138258]
JP046 Knightmare Phoenix  Link Monster
Effect Monster
- - Fiend 1900 -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.5 24
[138120]
JP047 Knightmare Unicorn  Link Monster
Effect Monster
- - Fiend 2200 -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9 22
[69156]
JP048 Knightmare Gryphon  Link Monster
Effect Monster
- - Fiend 2500 -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.9 8
[14217]
JP049 Wind-Up Zenmaintenance  Link Monster
Effect Monster
- - Machine 1800 -
2 "Wind-Up" monsters
If this card is destroyed and sent to the GY: You can target 1 "Wind-Up" Xyz Monster you control; attach this card to it as material. You can only use each of the following effects of "Wind-Up Zenmaintenance" once per turn.
●If this card is Link Summoned: You can add 1 "Wind-Up" card from your Deck to your hand.
●You can banish 1 face-up "Wind-Up" monster you control, face-down; Special Summon 1 monster from your Deck with the same name that card had on the field.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.4 12
[50586]
JP050 Vampire Sucker  Link Monster
Effect Monster
- - Zombie 1600 -
2 Zombie monsters
If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn.
●You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster.
●If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8 7
[21631]
JP051 Fire Fighting Daruma Doll  Link Monster
Effect Monster
- - Beast-Warrior 1500 -
2 Beast, Beast-Warrior, and/or Winged Beast Monsters
This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast Monsters, that is banished or is in your GY; add it to your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.6 10
[23931]
JP052 Greatfly  Link Monster
Effect Monster
- - Insect 1400 -
2 WIND monsters
All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Cybersal Cyclone
Normal
▶︎ Deck
2.4 7
[5217]
JP053 Cybersal Cyclone  Quick-Play Spell
Target 1 Link Monster your opponent controls; banish 1 monster from your GY that has the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished was Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone.
Trickstar Light Arena
Rare
▶︎ Deck
6.9 7
[12064]
JP054 Trickstar Light Arena  Field Spell
If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY that was used as its material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Trickstar Light Arena" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand.
Trickstar Bouquet
Rare
▶︎ Deck
5.6 5
[11303]
JP055 Trickstar Bouquet  Quick-Play Spell
Target 1 "Trickstar" monster you control and 1 face-up monster on the field; return that "Trickstar" monster to the hand, and if you do, the other monster gains ATK equal to the original ATK of the returned monster, until the end of this turn. You can only activate 1 "Trickstar Bouquet" per turn.
Gouki Face Turn
Normal
▶︎ Deck
7.5 8
[10189]
JP056 Gouki Face Turn  Normal Spell
Target 1 "Gouki" card you control and 1 "Gouki" monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. You can only activate 1 "Gouki Face Turn" per turn.
World Legacy's Corruption
Normal
▶︎ Deck
5.5 4
[11127]
JP057 World Legacy's Corruption  Continuous Spell
Once per turn, if a face-up Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 "World Legacy" monster from your hand or Deck in Defense Position. You can only control 1 "World Legacy's Corruption".
World Legacy Succession
Rare
▶︎ Deck
9 21
[88753]
JP058 World Legacy Succession  Normal Spell
Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.
World Legacy's Nightmare
Normal
▶︎ Deck
2.8 4
[8132]
JP059 World Legacy's Nightmare  Field Spell
You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects;
●Move 1 "Knightmare" monster you control to another of your Main Monster Zones.
●Switch the locations of 2 "Knightmare" monsters in your Main Monster Zones.
Palace of the Elemental Lords
Rare
▶︎ Deck
9.5 10
[14588]
JP060 Palace of the Elemental Lords  Field Spell
All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY x 200. Once per turn: You can add 1 "Elementsaber" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send that many "Elementsaber" monster(s) from your Deck to the GY, instead.
Restoration of the Monarchs
Normal
▶︎ Deck
7.3 9
[15483]
JP061 Restoration of the Monarchs  Equip Spell
Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster can be treated as 2 Tributes for a Tribute Summon. You can only activate 1 "Restoration of the Monarchs" per turn.
Sekka's Light
Normal
▶︎ Deck
8.4 21
[42326]
JP062 Sekka's Light  Normal Spell
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
Link Bound
Secret
Super
▶︎ Deck
5.9 9
[16284]
JP063 Link Bound  Quick-Play Spell
Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck, in any order, equal to the number of cards you drew. You can only activate 1 "Link Bound" per turn.
Staring Contest
Normal
▶︎ Deck
6.2 6
[9140]
JP064 Staring Contest  Continuous Spell
When you Special Summon a monster to the Extra Monster Zone: You can target 1 monster in your opponent's Main Monster Zone; move that target to their zone in the same column as that Extra Monster Zone monster. When your opponent Special Summons a monster to the Extra Monster Zone: You can target 1 monster in your Main Monster Zone; move that target to your zone in the same column as that Extra Monster Zone monster. These effects cannot be activated in the Damage Step.
Called by the Grave
Normal
▶︎ Deck
9.7 71
[277704]
JP065 Called by the Grave Semi-Limited Quick-Play Spell
Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
Monster Reborn Reborn
Normal
▶︎ Deck
6.6 17
[15075]
JP066 Monster Reborn Reborn  Normal Spell
Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 "Monster Reborn Reborn" per turn.
Limit Code
Normal
▶︎ Deck
7.3 6
[8224]
JP067 Limit Code  Normal Trap
If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate "Limit Code" once per Duel.
Red Reboot
Normal
▶︎ Deck
9 41
[95353]
JP068 Red Reboot Limited Counter Trap
When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.
Gergonne's End
Normal
▶︎ Deck
6.7 6
[11383]
JP069 Gergonne's End  Normal Trap
Target 1 "Tindangle" Link Monster you control; equip this card to it. It cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if there are monsters in all zones the equipped monster points to: If there are still monsters in all zones the equipped monster points to, you can destroy this card and all of those monsters, then, inflict damage to your opponent equal to the equipped monster's ATK before they were destroyed.
Altergeist Emulatelf
Normal
▶︎ Deck
6.7 15
[14104]
JP070 Altergeist Emulatelf  Continuous Trap
Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.
World Legacy Awakens
Normal
▶︎ Deck
7.5 4
[21885]
JP071 World Legacy Awakens  Normal Trap
Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 "World Legacy Awakens" per turn.
World Legacy Struggle
Normal
▶︎ Deck
3.6 8
[10770]
JP072 World Legacy Struggle  Normal Trap
Target Spells/Traps on the field, up to the number of co-linked monsters on the field; destroy them.
World Legacy's Sorrow
Rare
▶︎ Deck
7 7
[17228]
JP073 World Legacy's Sorrow  Counter Trap
When your opponent activates a Spell/Trap Card, or monster effect, while you control a co-linked monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "World Legacy's Sorrow" per turn.
Elemental Training
Normal
▶︎ Deck
9.3 4
[10471]
JP074 Elemental Training  Continuous Trap
Your opponent cannot target "Palace of the Elemental Lords" you control with card effects, also it cannot be destroyed by card effects. Once per turn: You can Tribute 1 monster; Special Summon 1 "Elementsaber" monster from your Deck with a different original Attribute than that monster's. You can send this face-up card from the field to the GY; discard your entire hand, then add "Elemental Lord" monsters from your GY to your hand, equal to the number of cards discarded.
The Sanctified Darklord
Rare
▶︎ Deck
8.6 8
[24211]
JP075 The Sanctified Darklord  Normal Trap
Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.
Network Trap Hole
Secret
Super
▶︎ Deck
6.9 15
[26634]
JP076 Network Trap Hole  Normal Trap
When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.
Infinite Impermanence
Secret
Super
▶︎ Deck
9.3 41
[223120]
JP077 Infinite Impermanence  Normal Trap
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Heartless Drop Off
Normal
▶︎ Deck
3.6 7
[8507]
JP078 Heartless Drop Off  Counter Trap
When a face-up card(s) on the field and/or in the GY is added to your opponent's hand by an effect: Look at their hand, also banish the added card(s) and all cards with the same name, if any.
Mamemaki
Normal
▶︎ Deck
5.2 10
[9483]
JP079 Mamemaki  Normal Trap
Target 1 face-up monster your opponent controls; discard cards equal to that monster's Level, and if you do, draw the same number of cards you discarded, then return that monster to the hand.
Waking the Dragon
Normal
▶︎ Deck
8.3 35
[77111]
JP080 Waking the Dragon  Normal Trap
If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.
Flames of Destruction Card List
7.4 /10.0 pt
Number of card ratings : 1035
User Review : 1035

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