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HOME > Yu-Gi-Oh! Card Lists > Structure Deck - Pendulum Domination
Structure Deck - Pendulum Domination Card List
Structure Deck - Pendulum Domination
code : SD30.
Total : 43 Types.
Release Date:2015-12-12
9th period
code : SD30.
Total : 43 Types.
Release Date:2015-12-12
9th period
Average of all cards:7.8pt
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2015-11-28
MILLENNIUM BOX GOLD EDITION
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2015-12-19
PREMIUM PACK 18
2015-12-19
PREMIUM PACK 18
Total 43 Types | |||||
---|---|---|---|---|---|
Monster 26 Types | |||||
Effect Monster:12 Types
Pendulum Monster:11 Types Fusion Monster:1 Types Synchro Monster:1 Types Xyz Monster:1 Types | |||||
4 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 9 Types | |||||
5 | Normal Spell | 0 | Equip Spell | 1 | Quick-Play Spell |
0 | Ritual Spell | 3 | Continuous Spell | 0 | Field Spell |
Trap 8 Types | |||||
4 | Normal Trap | 4 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 4 | |||||
D/D:25 Types / Dark Contract:15 Types / Archfiend:1 Types / Armed Dragon:1 Types |
Card Rating: Top 5
- 1st :《Foolish Burial》9.7pt
- 1st :《Allure of Darkness》9.5pt
- 1st :《D/D Lamia》9.5pt
- 1st :《Dark Contract with the Gate》9.4pt
- 1st :《Dark Armed Dragon》9.4pt
rating order | 133 / 640 | view num | 39930 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Ultra
▶︎ Deck
|
7.1
(19)
[26506] |
JP001 | D/D/D Chaos King Apocalypse |
Pendulum Monster Effect Monster |
||
- | 7 | Fiend | 2700 | 2000 | ||
Pendulum Effect You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. Card Text During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn. |
||||||
N-Parallel
▶︎ Deck
|
7.8
(10)
[30179] |
JP002 | D/D Savant Newton |
Pendulum Monster Effect Monster |
||
- | 7 | Fiend | 0 | 0 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card. Card Text You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn. |
||||||
N-Parallel
▶︎ Deck
|
9.1
(12)
[35374] |
JP003 | D/D Savant Copernicus |
Pendulum Monster Effect Monster |
||
- | 4 | Fiend | 0 | 0 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card. Card Text If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the GY, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn. |
||||||
Super
▶︎ Deck
|
8.3
(12)
[26747] |
JP004 | D/D Orthros |
Pendulum Monster Tuner Monster Effect Monster |
||
- | 4 | Fiend | 600 | 1800 | ||
Pendulum Effect Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them. Card Text When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. |
||||||
N-Parallel
▶︎ Deck
|
9.5
(17)
[49008] |
JP005 | D/D Lamia |
Effect Monster Tuner Monster |
||
- | 1 | Fiend | 100 | 1900 | ||
If this card is in your hand or GY: You can send 1 "D/D" or "Dark Contract" card from your hand or face-up field to the GY, except "D/D Lamia"; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "D/D Lamia" once per turn. | ||||||
Normal
▶︎ Deck
|
7.1
(24)
[76533] |
JP006 | D/D/D Doom King Armageddon |
Pendulum Monster Effect Monster |
||
- | 8 | Fiend | 3000 | 1000 | ||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). Card Text Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card. |
||||||
Normal
▶︎ Deck
|
6.1
(15)
[38208] |
JP007 | D/D Cerberus |
Pendulum Monster Effect Monster |
||
- | 4 | Fiend | 1800 | 600 | ||
Pendulum Effect Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field). Card Text When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand. |
||||||
Normal
▶︎ Deck
|
6.8
(14)
[43790] |
JP008 | D/D Lilith | Effect Monster | ||
- | 4 | Fiend | 100 | 2100 | ||
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Lilith" once per turn. ●Target 1 "D/D" monster in your Graveyard; add it to your hand. ●Add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. |
||||||
Normal
▶︎ Deck
|
8.3
(19)
[59793] |
JP009 | D/D Nighthowl |
Effect Monster Tuner Monster |
||
- | 3 | Fiend | 300 | 600 | ||
When this card is Normal Summoned: You can target 1 "D/D" monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. That monster's ATK and DEF become 0. If it is destroyed, you take 1000 damage. | ||||||
Normal
▶︎ Deck
|
5.8
(15)
[35887] |
JP010 | D/D Savant Galilei |
Pendulum Monster Effect Monster |
||
- | 10 | Fiend | 0 | 0 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except "D/D" monsters. Card Text During either player's turn: You can discard this card, then target 1 "D/D" or "Dark Contract" card you control; return it to the hand. You can only use this effect of "D/D Savant Galilei" once per turn. |
||||||
Normal
▶︎ Deck
|
9
(21)
[72411] |
JP011 | D/D Savant Kepler |
Pendulum Monster Effect Monster |
||
- | 1 | Fiend | 0 | 0 | ||
Pendulum Effect You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters. Card Text If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn. ●Target 1 other "D/D" card you control; return it to the hand. ●Add 1 "Dark Contract" card from your Deck to your hand. |
||||||
N-Parallel
▶︎ Deck
|
9
(20)
[80911] |
JP012 | D/D/D Oblivion King Abyss Ragnarok |
Pendulum Monster Effect Monster |
||
- | 8 | Fiend | 2200 | 3000 | ||
Pendulum Effect If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Card Text If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it. |
||||||
Normal
▶︎ Deck
|
7.1
(17)
[63104] |
JP013 | D/D/D Supreme King Kaiser | Effect Monster | ||
- | 7 | Fiend | 2800 | 2100 | ||
If this card is Pendulum Summoned: All face-up cards your opponent currently controls have their effects negated, until the end of this turn. Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can target up to 2 cards in your Spell & Trap Zones; destroy them, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn. | ||||||
Normal
▶︎ Deck
|
5.8
(9)
[31834] |
JP014 | D/D Proud Ogre |
Pendulum Monster Effect Monster |
||
- | 6 | Fiend | 2300 | 1500 | ||
Pendulum Effect Once per turn: You can pay 500 LP, then target 1 "D/D" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. Card Text When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters. |
||||||
Normal
▶︎ Deck
|
5.2
(9)
[20365] |
JP015 | D/D Proud Chevalier |
Pendulum Monster Effect Monster |
||
- | 5 | Fiend | 2000 | 700 | ||
Pendulum Effect Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; it loses 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. Card Text When this card is Normal Summoned: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand. |
||||||
Normal
▶︎ Deck
|
9.4
(88)
[429891] |
JP016 | Dark Armed Dragon | Effect Monster | ||
- | 7 | Dragon | 2800 | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target. | ||||||
Normal
▶︎ Deck
|
9.1
(39)
[225920] |
JP017 | Dark Grepher | Effect Monster | ||
- | 4 | Warrior | 1700 | 1600 | ||
You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY. | ||||||
Normal
▶︎ Deck
|
9.3
(61)
[484237] |
JP018 | Armageddon Knight | Effect Monster | ||
- | 4 | Warrior | 1400 | 1200 | ||
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY. | ||||||
Normal
▶︎ Deck
|
7.3
(24)
[117078] |
JP019 | Trance Archfiend | Effect Monster | ||
- | 4 | Fiend | 1500 | 500 | ||
Once per turn: You can discard 1 Fiend-Type monster, and if you do, this card gains 500 ATK until the end of this turn. When this card you control is destroyed and sent to your Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
9.3
(86)
[437679] |
JP020 | Tour Guide From the Underworld | Effect Monster | ||
- | 3 | Fiend | 1000 | 600 | ||
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material. | ||||||
Normal
▶︎ Deck
|
9.1
(52)
[253542] |
JP021 | Kuribandit | Effect Monster | ||
- | 3 | Fiend | 1000 | 700 | ||
During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY. | ||||||
Normal
▶︎ Deck
|
8.8
(32)
[127175] |
JP022 | Stygian Street Patrol | Effect Monster | ||
- | 4 | Fiend | 1600 | 1200 | ||
If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand. | ||||||
Normal
▶︎ Deck
|
6.1
(12)
[42704] |
JP023 | Stygian Security |
Effect Monster Tuner Monster |
||
- | 1 | Fiend | 100 | 600 | ||
If this card is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 1 Fiend-Type monster from your Deck. | ||||||
Super
▶︎ Deck
|
5.8
(11)
[15560] |
JP024 | Dark Contract with the Yamimakai | Continuous Spell | ||
Once per turn, during your Standby Phase: Take 1000 damage. You can only use 1 of the following effects of "Dark Contract with the Yamimakai" per turn, and only once that turn. ●During your Main Phase: You can target 1 "D/D" Pendulum Monster in your Graveyard; place it in your Pendulum Zone. ●During your Main Phase: You can place 1 face-up "D/D" Pendulum Monster from your Extra Deck in your Pendulum Zone. |
||||||
Normal
▶︎ Deck
|
9.4
(31)
[94599] |
JP025 | Dark Contract with the Gate | Continuous Spell | ||
During your Main Phase: You can add 1 "D/D" monster from your Deck to your hand. You can only use this effect of "Dark Contract with the Gate" once per turn. Once per turn, during your Standby Phase: Take 1000 damage. | ||||||
Normal
▶︎ Deck
|
8.2
(21)
[58928] |
JP026 | Dark Contract with the Swamp King | Continuous Spell | ||
During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of "Dark Contract with the Swamp King" once per turn. If Summoning a "D/D" Fusion Monster this way, you can also banish monsters from your GY as material. Once per turn, during your Standby Phase: Take 1000 damage. | ||||||
Normal
▶︎ Deck
|
9.7
(76)
[1358235] |
JP027 | Foolish Burial Limited | Normal Spell | ||
Send 1 monster from your Deck to the GY. | ||||||
Normal
▶︎ Deck
|
9.3
(49)
[659776] |
JP028 | One for One Limited | Normal Spell | ||
Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck. | ||||||
Normal
▶︎ Deck
|
8.2
(38)
[128294] |
JP029 | Recurring Nightmare | Normal Spell | ||
Target 2 DARK monsters with 0 DEF in your GY; add those targets to your hand. | ||||||
Normal
▶︎ Deck
|
9.5
(63)
[681367] |
JP030 | Allure of Darkness | Normal Spell | ||
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY. | ||||||
Normal
▶︎ Deck
|
8.7
(26)
[131783] |
JP031 | Dark Eruption | Normal Spell | ||
Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
7
(24)
[46490] |
JP032 | Emergency Provisions | Quick-Play Spell | ||
Send any number of other Spell/Trap Cards you control to the Graveyard; gain 1000 LP for each card sent to the Graveyard this way. | ||||||
N-Parallel
▶︎ Deck
|
4.8
(8)
[10942] |
JP033 | D/D Reroll | Continuous Trap | ||
Dark Contract cards you control cannot be destroyed by your opponent's card effects. You can banish this card from your Graveyard, then target up to 3 of your other banished "D/D" cards; shuffle them into the Deck. | ||||||
Normal
▶︎ Deck
|
5
(12)
[17276] |
JP034 | D/D Recruits | Normal Trap | ||
If your opponent controls more monsters than you do: Target any number of "D/D" monsters and/or "Dark Contract" cards in your Graveyard up to the difference; add those cards to your hand. You can only activate 1 "D/D Recruits" per turn. | ||||||
Normal
▶︎ Deck
|
6.9
(16)
[31720] |
JP035 | D/D/D Human Resources | Normal Trap | ||
Shuffle 3 cards into the Deck (any combination of "D/D" monsters in your hand, field, or Graveyard, and/or "D/D" cards in your Pendulum Zone), then you can add 2 "D/D" monsters from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
8.3
(16)
[58302] |
JP036 | Dark Contract with the Witch | Continuous Trap | ||
You can send 1 "D/D" or "Dark Contract" card from your hand to the Graveyard, then target 1 card on the field; destroy it. You can only use this effect of "Dark Contract with the Witch" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage. | ||||||
Normal
▶︎ Deck
|
6.4
(17)
[30201] |
JP037 | Contract Laundering | Normal Trap | ||
Destroy as many "Dark Contract" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect. | ||||||
Normal
▶︎ Deck
|
8
(18)
[40501] |
JP038 | Sinister Yorishiro | Continuous Trap | ||
Each turn, 1 Level 5 or higher Fiend monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend monster (and no other cards) would be destroyed, you can send this card to the GY instead. | ||||||
Normal
▶︎ Deck
|
7.3
(30)
[94469] |
JP039 | Escape from the Dark Dimension | Continuous Trap | ||
Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy that target, and if you do, banish it. When that target is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
7.5
(22)
[113776] |
JP040 | Hope for Escape | Normal Trap | ||
If your opponent's LP is at least 1000 higher than yours: Pay 1000 LP; draw 1 card for every 2000 points difference between your LP and your opponent's. | ||||||
Ultra
▶︎ Deck
|
8.1
(15)
[32786] |
JP041 | D/D/D Dragonbane King Beowulf |
Fusion Monster Effect Monster |
||
- | 8 | Fiend | 3000 | 2500 | ||
1 "D/D/D" monster + 1 "D/D" monster If a "D/D" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones. |
||||||
Super
▶︎ Deck
|
8.8
(24)
[45931] |
JP042 | D/D/D Cursed King Siegfried |
Synchro Monster Effect Monster |
||
- | 8 | Fiend | 2800 | 2200 | ||
1 Tuner + 1 or more non-Tuner "D/D" monsters During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of "D/D/D Cursed King Siegfried" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each "Dark Contract" card you control. |
||||||
N-Parallel
▶︎ Deck
|
7.3
(12)
[53810] |
JP043 | D/D/D Wave King Caesar |
Xyz Monster Effect Monster |
||
- | 4 | Fiend | 2400 | 1200 | ||
2 Level 4 Fiend-Type monsters During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn. |
||||||
Structure Deck - Pendulum Domination Card List
7.8 /10.0 pt Number of card ratings : 1156 User Review : 1156 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
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- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)