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HOME > Yu-Gi-Oh! Card Lists > SHADOW SPECTERS

SHADOW SPECTERS Card List

SHADOW SPECTERSCard List
SHADOW SPECTERS
code : SHSP.
Total : 80 Types.
Release Date:2013-07-20
8th period

Average of all cards:6pt




Total 80 Types
Monster 58 Types
Normal Monster:1 TypesEffect Monster:44 Types
Synchro Monster:2 Types Xyz Monster:11 Types
3 Tuner Monster 1 Flip Monster 2 Gemini Monster
2 Spirit Monster 0 Union Monster 0 Toon Monster
Spell 11 Types
4Normal Spell 2Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 11 Types
9 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 13
Ghostrick:10 Types / Bujin, Bujinki, Bujintei, Bujingi:7 Types / Vampire:7 Types / Number:6 Types / Monarch:5 Types / Battlin' Boxer :4 Types / Malicevorous:3 Types / Dual:2 Types / Mecha Phantom Beast:2 Types / Duston:2 Types / Phantom Beast:2 Types / Gagaga:1 Types / Djinn:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order353 / 626 view num113945 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Labradorite Dragon
Normal
▶︎ Deck
8.8 44
[199908]
JP001 Labradorite Dragon  Normal Monster
Tuner Monster
- 6 Dragon 0 2400
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.
Chow Chow Chan
Normal
▶︎ Deck
4.3 17
[15466]
JP002 Chow Chow Chan  Effect Monster
- 2 Beast 800 800
When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).
Malicevorous Spoon
Normal
▶︎ Deck
5.6 13
[18302]
JP003 Malicevorous Spoon  Effect Monster
- 2 Fiend 100 500
When a "Malicevorous" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. You can only use the effect of "Malicevorous Spoon" once per turn.
Malicevorous Fork
Normal
▶︎ Deck
6.4 14
[19518]
JP004 Malicevorous Fork  Effect Monster
- 2 Fiend 400 400
You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
Malicevorous Knife
Normal
▶︎ Deck
7.4 14
[21928]
JP005 Malicevorous Knife  Effect Monster
- 2 Fiend 600 100
When this card is Normal Summoned: You can target 1 "Malicevorous" monster in your Graveyard except "Malicevorous Knife"; Special Summon that target.
Battlin' Boxer Rib Gardna
Normal
▶︎ Deck
3.9 14
[13965]
JP006 Battlin' Boxer Rib Gardna  Effect Monster
- 3 Warrior 100 1400
During either player's turn: You can banish this card from your hand or Graveyard, then target 1 "Battlin' Boxer" monster you control; banish it until your next Standby Phase.
Battlin' Boxer Rabbit Puncher
Normal
▶︎ Deck
4.3 15
[11695]
JP007 Battlin' Boxer Rabbit Puncher  Effect Monster
- 3 Warrior 800 1000
At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.
Secret Sect Druid Wid
Normal
▶︎ Deck
4.8 10
[14413]
JP008 Secret Sect Druid Wid  Effect Monster
- 4 Spellcaster 0 1800
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of "Secret Sect Druid Wid" once per turn.
Secret Sect Druid Dru
Rare
▶︎ Deck
8.3 22
[37569]
JP009 Secret Sect Druid Dru  Effect Monster
- 4 Spellcaster 1800 0
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn.
Mythic Tree Dragon
Normal
▶︎ Deck
7.2 11
[79367]
JP010 Mythic Tree Dragon  Effect Monster
- 4 Dragon 100 1400
Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.
Mythic Water Dragon
Normal
▶︎ Deck
7.6 16
[129850]
JP011 Mythic Water Dragon  Effect Monster
- 8 Dragon 1000 2000
If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon "Mythic Water Dragon" once per turn this way.
Armed Protector Dragon
Normal
▶︎ Deck
4.6 15
[15760]
JP012 Armed Protector Dragon  Effect Monster
- 8 Dragon 2000 2800
Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.
Soul Drain Dragon
Rare
▶︎ Deck
2.5 13
[21478]
JP013 Soul Drain Dragon  Effect Monster
- 8 Dragon 4000 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly.
Baby Raccoon Ponpoko
Normal
▶︎ Deck
6.8 8
[38552]
JP014 Baby Raccoon Ponpoko  Effect Monster
- 2 Beast 800 0
When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
Baby Raccoon Tantan
Normal
▶︎ Deck
7 7
[36003]
JP015 Baby Raccoon Tantan  Effect Monster
Flip Monster
- 2 Beast 0 800
FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".
Ghostrick Lantern
Normal
▶︎ Deck
6.9 10
[91272]
JP016 Ghostrick Lantern  Effect Monster
- 1 Fiend 800 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
Ghostrick Specter
Rare
▶︎ Deck
6.3 9
[77117]
JP017 Ghostrick Specter  Effect Monster
- 1 Fiend 600 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
Ghostrick Witch
Normal
▶︎ Deck
6 11
[64148]
JP018 Ghostrick Witch  Effect Monster
- 2 Spellcaster 1200 200
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
Ghostrick Yuki-onna
Rare
▶︎ Deck
6.7 15
[71229]
JP019 Ghostrick Yuki-onna  Effect Monster
- 2 Spellcaster 1000 800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
Ghostrick Jiangshi
Rare
▶︎ Deck
8.2 13
[100677]
JP020 Ghostrick Jiangshi  Effect Monster
- 3 Zombie 400 1800
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.
Ghostrick Stein
Normal
▶︎ Deck
6.3 9
[60074]
JP021 Ghostrick Stein  Effect Monster
- 3 Zombie 1600 0
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Ghostrick Stein" once per turn.
Bujin Mikazuchi
Super
▶︎ Deck
7.4 16
[51081]
JP022 Bujin Mikazuchi  Effect Monster
- 4 Beast-Warrior 1900 1500
When a Beast-Warrior-Type "Bujin" monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a "Bujin" monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 "Bujin" Spell/Trap Card from your Deck to your hand. You can only control 1 "Bujin Mikazuchi".
Bujingi Crow
Rare
▶︎ Deck
5.8 10
[24836]
JP023 Bujingi Crow  Effect Monster
- 4 Winged Beast 1700 800
When a Beast-Warrior-Type "Bujin" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of "Bujingi Crow" once per turn.
Bujingi Ibis
Normal
▶︎ Deck
4.2 10
[7818]
JP024 Bujingi Ibis  Effect Monster
- 4 Winged Beast 1600 300
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Bujingi Boar
Normal
▶︎ Deck
3.9 7
[8223]
JP025 Bujingi Boar  Effect Monster
- 4 Beast 1100 1900
If you control a "Bujin" monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the end of this turn.
Bujingi Centipede
Normal
▶︎ Deck
5.6 8
[26135]
JP026 Bujingi Centipede  Effect Monster
- 4 Beast 1700 1500
If you control a Beast-Warrior-Type "Bujin" monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of "Bujingi Centipede" once per turn.
Mecha Phantom Beast Sabre Hawk
Normal
▶︎ Deck
2.3 16
[12131]
JP027 Mecha Phantom Beast Sabre Hawk  Effect Monster
- 4 Machine 2100 100
This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target.
Mecha Phantom Beast Kalgriffin
Normal
▶︎ Deck
5.6 12
[21002]
JP028 Mecha Phantom Beast Kalgriffin  Effect Monster
- 7 Machine 1000 2500
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
Vampire Sorcerer
Rare
▶︎ Deck
8.7 15
[55749]
JP029 Vampire Sorcerer  Effect Monster
- 4 Zombie 1500 1500
If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.
Shadow Vampire
Rare
▶︎ Deck
7.3 14
[51272]
JP030 Shadow Vampire  Effect Monster
- 5 Zombie 2000 0
Cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.
Vampire Grace
Normal
▶︎ Deck
6.5 11
[38080]
JP031 Vampire Grace  Effect Monster
- 6 Zombie 2000 1200
When a Level 5 or higher Zombie monster(s) is Special Summoned to your field by the effect of a Zombie monster while this card is in your GY: You can pay 2000 LP; Special Summon this card from your GY. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.
Pumprincess the Princess of Ghosts
Normal
▶︎ Deck
3.8 14
[16821]
JP032 Pumprincess the Princess of Ghosts  Effect Monster
- 3 Zombie 900 1000
If this face-up card is destroyed while in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.
Yellow-Bellied Oni
Normal
▶︎ Deck
4.9 7
[12311]
JP033 Yellow-Bellied Oni  Effect Monster
- 4 Zombie 1000 1000
When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.
Vampire Hunter
Normal
▶︎ Deck
6.1 19
[20663]
JP034 Vampire Hunter  Effect Monster
- 4 Warrior 1600 1600
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
Aratama
Rare
▶︎ Deck
9.3 18
[56837]
JP035 Aratama  Effect Monster
Spirit Monster
- 4 Fiend 800 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit Monster from your Deck to your hand, except "Aratama".
Rasetsu
Normal
▶︎ Deck
7.6 11
[28730]
JP036 Rasetsu  Effect Monster
Spirit Monster
- 4 Fairy 1500 1900
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit Monster from your hand, except "Rasetsu", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.
Skelesaurus
Normal
▶︎ Deck
5.3 11
[12912]
JP037 Skelesaurus  Effect Monster
Gemini Monster
- 4 Zombie 1700 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position, and if you do, it becomes Zombie-Type.
Knight Day Grepher
Normal
▶︎ Deck
4.2 14
[15240]
JP038 Knight Day Grepher  Effect Monster
Gemini Monster
- 4 Warrior 1700 1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
Genomix Fighter
Normal
▶︎ Deck
7.3 11
[18429]
JP039 Genomix Fighter  Effect Monster
Tuner Monster
- 6 Psychic 2200 1100
You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type.
Mariña, Princess of Sunflowers
Super
▶︎ Deck
6.2 18
[65373]
JP040 Mariña, Princess of Sunflowers  Effect Monster
- 8 Plant 2800 1600
If exactly 1 other Plant monster you control (and no other cards) is destroyed by battle or card effect and sent to the GY: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.
Granmarg the Mega Monarch
Super
▶︎ Deck
3.5 20
[26566]
JP041 Granmarg the Mega Monarch  Effect Monster
- 8 Rock 2800 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing an EARTH monster, add this additional effect.
●Also, draw 1 card after that.
Swarm of Crows
Rare
▶︎ Deck
3.8 10
[9796]
JP042 Swarm of Crows  Effect Monster
- 5 Winged Beast 1200 1800
Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand.
Terrene Toothed Tsuchinoko
Normal
▶︎ Deck
4.6 13
[15625]
JP043 Terrene Toothed Tsuchinoko  Effect Monster
- 3 Reptile 1600 500
When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of "Terrene Toothed Tsuchinoko" once per turn.
Risebell the Star Psycher
N-Rare
▶︎ Deck
6.8 9
[25374]
JP044 Risebell the Star Psycher  Effect Monster
- 4 Psychic 1500 1500
Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1.
Blue Duston
N-Rare
▶︎ Deck
1.9 7
[19102]
JP045 Blue Duston  Effect Monster
- 1 Fiend 0 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from its controller's hand, face-down, until the Standby Phase of the next turn. You can only control 1 face-up "Blue Duston".
Number C96: Dark Storm
Holographic
Ultimate
Ultra
▶︎ Deck
4.4 16
[50496]
JP046 Number C96: Dark Storm  Xyz Monster
Effect Monster
- 3 Fiend 1000 1000
4 Level 3 DARK monsters
This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
●Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of the opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster.
Number 65: Djinn Buster
Super
▶︎ Deck
6.6 23
[41983]
JP047 Number 65: Djinn Buster  Xyz Monster
Effect Monster
- 2 Fiend 1300 0
2 Level 2 DARK monsters
During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
Number C65: King Overfiend
Super
▶︎ Deck
6.2 11
[26542]
JP048 Number C65: King Overfiend  Xyz Monster
Effect Monster
- 3 Fiend 1600 0
3 Level 3 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" as an Xyz Material, it gains this effect.
●Effect Monsters your opponent controls cannot activate their effects.
Battlin' Boxer Cheat Commissioner
Rare
▶︎ Deck
6.1 17
[30364]
JP049 Battlin' Boxer Cheat Commissioner  Xyz Monster
Effect Monster
- 3 Warrior 0 1300
2 Level 3 monsters
All monsters your opponent controls must attack, if able. While you control another "Battlin' Boxer" monster, your opponent cannot target this card for attacks. When an attack is declared involving another "Battlin' Boxer" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.
Number 46: Dragluon
Ultimate
Ultra
▶︎ Deck
4.6 23
[79169]
JP050 Number 46: Dragluon  Xyz Monster
Effect Monster
- 8 Dragon 3000 3000
2 Level 8 Dragon-Type monsters
Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Special Summon 1 Dragon-Type monster from your hand.
●Target 1 Dragon-Type monster your opponent controls; take control of that target.
Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's tur
Number 64: Ronin Raccoon Sandayu
Super
▶︎ Deck
7.8 12
[73415]
JP051 Number 64: Ronin Raccoon Sandayu  Xyz Monster
Effect Monster
- 2 Beast 1000 1000
2 Level 2 Beast-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
Ghostrick Alucard
Ultimate
Ultra
▶︎ Deck
7.6 25
[180046]
JP052 Ghostrick Alucard  Xyz Monster
Effect Monster
- 3 Zombie 1800 1600
2 Level 3 monsters
Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
Bujintei Kagutsuchi
Ultimate
Ultra
▶︎ Deck
7.8 16
[81362]
JP053 Bujintei Kagutsuchi  Xyz Monster
Effect Monster
- 4 Beast-Warrior 2500 2000
2 Level 4 Beast-Warrior-Type Monsters
When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each "Bujin" card sent to the Graveyard by this effect. If a "Bujin" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 "Bujintei Kagutsuchi".
Crimson Knight Vampire Bram
Super
▶︎ Deck
7.7 21
[65085]
JP054 Crimson Knight Vampire Bram  Xyz Monster
Effect Monster
- 5 Zombie 2500 0
2 Level 5 Zombie monsters
You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.
Meliae of the Trees
Rare
▶︎ Deck
8.5 15
[65866]
JP055 Meliae of the Trees  Xyz Monster
Effect Monster
- 3 Plant 1700 900
2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
●Send 1 Plant-Type monster from your Deck to the Graveyard.
●Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
Divine Dragon Knight Felgrand
Ultimate
Ultra
▶︎ Deck
9.5 79
[616371]
JP056 Divine Dragon Knight Felgrand  Xyz Monster
Effect Monster
- 8 Warrior 2800 1800
2 Level 8 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
Puralis, the Purple Pyrotile
Super
▶︎ Deck
7.1 17
[37018]
JP057 Puralis, the Purple Pyrotile  Synchro Monster
Effect Monster
Tuner Monster
- 2 Reptile 800 1400
1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
Giganticastle
Rare
▶︎ Deck
7.5 23
[98205]
JP058 Giganticastle  Synchro Monster
Effect Monster
- 9 Rock 2900 2800
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.
Gagagatag
Normal
▶︎ Deck
4.3 7
[8077]
JP059 Gagagatag  Normal Spell
All "Gagaga" monsters you currently control gain 500 ATK for each "Gagaga" monster you currently control, until your next Standby Phase. You can only activate 1 "Gagagatag" per turn.
Battlin' Boxing Spirits
Rare
▶︎ Deck
9.4 24
[61134]
JP060 Battlin' Boxing Spirits  Normal Spell
Send the top card of your Deck to the Graveyard, then target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 "Battlin' Boxing Spirits" per turn.
Dragon Shield
Normal
▶︎ Deck
3.4 21
[15725]
JP061 Dragon Shield  Equip Spell
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.
Ghostrick Mansion
Rare
▶︎ Deck
7.5 11
[112171]
JP062 Ghostrick Mansion  Field Spell
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.
Bujin Regalia - The Mirror
Normal
▶︎ Deck
3.1 7
[10186]
JP063 Bujin Regalia - The Mirror  Normal Spell
At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type "Bujin" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated.
Vampire Kingdom
Normal
▶︎ Deck
7.4 13
[46630]
JP064 Vampire Kingdom  Field Spell
Zombie monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the GY, and if you do, destroy that target.
Pot of Dichotomy
Super
▶︎ Deck
5.5 32
[77014]
JP065 Pot of Dichotomy  Normal Spell
At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
Swords at Dawn
Rare
▶︎ Deck
5.9 18
[20787]
JP066 Swords at Dawn  Quick-Play Spell
Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 "Swords at Dawn" per turn.
Return of the Monarchs
Normal
▶︎ Deck
7.2 20
[67217]
JP067 Return of the Monarchs  Continuous Spell
You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects;
●Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
●Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only use this effect of "Return of the Monarchs" once per turn.
Sacred Serpent's Wake
Normal
▶︎ Deck
5.2 10
[18777]
JP068 Sacred Serpent's Wake  Quick-Play Spell
You can only activate 1 "Sacred Serpent's Wake" per turn. If you control 2 or more different kinds of monsters (Ritual, Fusion, Synchro or Xyz): Activate 1 or more effects, depending on the number of different kinds you control, and resolve in sequence;
●2 or more: Target 1 monster in your Graveyard or 1 of your banished monsters; add that target to your hand.
●3 or more: Target 1 Trap Card in your Graveyard; add that target to your hand.
●4: Target 1 Spell Card in your Graveyard, except "Sacred Serpent's Wake"; add that target to your hand.
Magicalized Duston Mop
N-Rare
▶︎ Deck
5.2 5
[11259]
JP069 Magicalized Duston Mop  Equip Spell
You can only control 1 "Magicalized Duston Mop". The equipped monster cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. When this card you control is destroyed by an opponent's card effect and sent to your Graveyard: You can add 1 "Duston" monster from your Deck to your hand.
Burst Rebirth
Rare
▶︎ Deck
7.3 17
[42635]
JP070 Burst Rebirth  Normal Trap
Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position.
Numbers Overlay Boost
Normal
▶︎ Deck
2.7 10
[9992]
JP071 Numbers Overlay Boost  Normal Trap
Target 1 "Number" Xyz Monster you control that has no Xyz Materials; attach 2 monsters from your hand to that face-up Xyz Monster, as Xyz Materials.
Intrigue Shield
Normal
▶︎ Deck
4.1 10
[10339]
JP072 Intrigue Shield  Normal Trap
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
Ghostrick Vanish
Normal
▶︎ Deck
7.2 6
[74388]
JP073 Ghostrick Vanish  Normal Trap
Reveal 1 "Ghostrick" monster in your hand; this turn, "Ghostrick" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.
Ghostrick Scare
Normal
▶︎ Deck
7.3 11
[94976]
JP074 Ghostrick Scare  Normal Trap
Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).
Vampire Takeover
Normal
▶︎ Deck
7.9 9
[34096]
JP075 Vampire Takeover  Normal Trap
If you have no card in your Field Zone and all face-up monsters you control are Zombie monsters (min. 1): Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your GY in Defense Position. You can only activate 1 "Vampire Takeover" per turn.
Mistake
Rare
▶︎ Deck
8.6 39
[105892]
JP076 Mistake  Continuous Trap
Neither player can add cards from their Deck to their hand except by drawing them.
Chain Ignition
Normal
▶︎ Deck
2.9 9
[6326]
JP077 Chain Ignition  Continuous Trap
Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target.
Grisaille Prison
Normal
▶︎ Deck
7 14
[41583]
JP078 Grisaille Prison  Normal Trap
If you control a face-up monster that was Tribute, Ritual, or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.
Survival of the Fittest
Normal
▶︎ Deck
6.5 11
[15582]
JP079 Survival of the Fittest  Normal Trap
Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When that attacking monster destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; the equipped monster can make a second attack on an opponent's monster in a row.
BIG Win!?
N-Rare
▶︎ Deck
3.8 17
[20392]
JP080 BIG Win!?  Normal Trap
Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500.
SHADOW SPECTERS Card List
6 /10.0 pt
Number of card ratings : 1220
User Review : 1220

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