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HOME > Yu-Gi-Oh! Card Lists > EXTREME VICTORY
EXTREME VICTORY Card List
EXTREME VICTORY
code : EXVC.
Total : 80 Types.
Release Date:2011-02-11
7th period
code : EXVC.
Total : 80 Types.
Release Date:2011-02-11
7th period
Average of all cards:5.4pt
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2011-01-15
GOLD SERIES 2011
2011-01-15
GOLD SERIES 2011
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2011-02-24
YU-GI-OH! 5D's WORLD CHAMPIONSHIP 2…
2011-02-24
YU-GI-OH! 5D's WORLD CHAMPIONSHIP 2…
Total 80 Types | |||||
---|---|---|---|---|---|
Monster 44 Types | |||||
Effect Monster:36 Types
Synchro Monster:8 Types | |||||
14 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
0 | Spirit Monster | 1 | Union Monster | 0 | Toon Monster |
Spell 18 Types | |||||
8 | Normal Spell | 0 | Equip Spell | 4 | Quick-Play Spell |
0 | Ritual Spell | 5 | Continuous Spell | 1 | Field Spell |
Trap 18 Types | |||||
12 | Normal Trap | 4 | Continuous Trap | 2 | Counter Trap |
Enhanced Category : 19 | |||||
T.G. :16 Types / Meklord, Meklord Emperor:11 Types / Resonator:5 Types / Six Samurai :4 Types / Karakuri:4 Types / Morphtronic:3 Types / Archfiend:3 Types / Blackwing:2 Types / Junk:2 Types / Synchron:2 Types / Gishki, Aquamirror:1 Types / Frog:1 Types / Gladiator Beast:1 Types / Scrap:1 Types / Ninja, Ninjitsu:1 Types / Cyber, Cybernetic, Cyberdark:1 Types / Reactor:1 Types / Monarch:1 Types / Warrior:1 Types |
Card Rating: Top 5
- 1st :《W Nebula Meteorite》9.7pt
- 1st :《Karakuri Komachi mdl 224 "Ninishi"》9.6pt
- 1st :《Resonator Call》9pt
- 1st :《Debunk》8.7pt
- 1st :《T.G. Warwolf》8.4pt
rating order | 448 / 644 | view num | 71789 | → Check card pricing information (Japan) |
---|
Rarity | Rating Score | Code | Card Name | Card-Type | ||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
Rare
▶︎ Deck
|
6.3
(17)
[31291] |
JP001 | Junk Servant | Effect Monster | ||
- | 4 | Warrior | 1500 | 1000 | ||
If you control a "Junk" monster, you can Special Summon this card (from your hand). | ||||||
Normal
▶︎ Deck
|
7.5
(31)
[168967] |
JP002 | Unknown Synchron |
Effect Monster Tuner Monster |
||
- | 1 | Machine | 0 | 0 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). You can only Special Summon "Unknown Synchron" once per Duel this way. | ||||||
Rare
▶︎ Deck
|
6.1
(19)
[34467] |
JP003 | Salvage Warrior | Effect Monster | ||
- | 5 | Warrior | 1900 | 1600 | ||
When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or Graveyard. | ||||||
Rare
▶︎ Deck
|
5.1
(9)
[15725] |
JP004 | Necro Defender | Effect Monster | ||
- | 2 | Fiend | 0 | 800 | ||
During your Main Phase, you can remove from play this card from your Graveyard to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it. | ||||||
Super
▶︎ Deck
|
8.1
(12)
[73573] |
JP005 | Mystic Piper | Effect Monster | ||
- | 1 | Spellcaster | 0 | 0 | ||
You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of "Mystic Piper" can only be activated once per turn. | ||||||
Normal
▶︎ Deck
|
3.4
(9)
[15160] |
JP006 | Force Resonator |
Effect Monster Tuner Monster |
||
- | 2 | Fiend | 500 | 500 | ||
You can send this face-up card you control to the Graveyard, then target 1 face-up monster you control; if it attacks this turn, your opponent cannot activate cards or effects that target a monster(s) until the end of the Damage Step. | ||||||
Normal
▶︎ Deck
|
5.6
(14)
[20263] |
JP007 | Clock Resonator |
Effect Monster Tuner Monster |
||
- | 3 | Fiend | 1200 | 600 | ||
Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects. | ||||||
Super
▶︎ Deck
|
3.7
(15)
[18629] |
JP008 | Blackwing - Hillen the Tengu-wind |
Effect Monster Tuner Monster |
||
- | 5 | Winged Beast | 0 | 2300 | ||
When you take 2000 or more Battle Damage from your opponent's monster's direct attack while this card is in the Graveyard, you can select 1 Level 3 or lower "Blackwing" monster in your Graveyard. Special Summon that monster and this card from the Graveyard. Their effects are negated. Each player can only use the effect of "Blackwing - Hillen the Tengu-wind" once per Duel. | ||||||
Rare
▶︎ Deck
|
6
(19)
[27170] |
JP009 | Blackwing - Kogarashi the Wanderer |
Effect Monster Tuner Monster |
||
- | 6 | Winged Beast | 2300 | 1600 | ||
When a face-up "Blackwing" monster you control is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. When a monster is Synchro Summoned using this card as a Synchro Material, the opponent of this card's owner cannot activate cards or effects. | ||||||
Normal
▶︎ Deck
|
4.3
(13)
[21846] |
JP010 | Morphtronic Lantron |
Effect Monster Tuner Monster |
||
- | 1 | Machine | 200 | 200 | ||
●While in Attack Position: Any effect damage you would take from an opponent's card effect is inflicted to your opponent instead. ●While in Defense Position: When this card is destroyed by battle and sent to the Graveyard, you take no Battle Damage this turn. |
||||||
Normal
▶︎ Deck
|
5.1
(9)
[25423] |
JP011 | Morphtronic Staplen | Effect Monster | ||
- | 4 | Machine | 1400 | 1000 | ||
●While in Attack Position: Your opponent cannot select another monster as an attack target. If this card is destroyed by battle, the monster that destroyed this card loses 300 ATK. ●While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, after damage calculation, select 1 face-up Attack Position monster your opponent controls. Change it to Defense Position and this card to Attack Position. |
||||||
Normal
▶︎ Deck
|
6.8
(15)
[37226] |
JP012 | Meklord Army of Wisel | Effect Monster | ||
- | 4 | Machine | 1800 | 0 | ||
Gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
Normal
▶︎ Deck
|
6.6
(17)
[28015] |
JP013 | Meklord Army of Skiel | Effect Monster | ||
- | 4 | Machine | 1200 | 1000 | ||
Gains 200 ATK for each "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Meklord Army" monster from your Deck. | ||||||
Rare
▶︎ Deck
|
6.4
(14)
[32854] |
JP014 | Meklord Army of Granel | Effect Monster | ||
- | 4 | Machine | 1600 | 1200 | ||
Gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. | ||||||
Super
▶︎ Deck
|
2.4
(35)
[30394] |
JP015 | Meklord Astro Dragon Asterisk | Effect Monster | ||
- | 10 | Machine | 0 | 0 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player. | ||||||
Super
▶︎ Deck
|
6.4
(10)
[35922] |
JP016 | T.G. Cyber Magician |
Effect Monster Tuner Monster |
||
- | 1 | Spellcaster | 0 | 0 | ||
If this card you control would be used as Synchro Material for a "T.G." monster, "T.G." monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Cyber Magician". | ||||||
Rare
▶︎ Deck
|
8.2
(22)
[153239] |
JP017 | T.G. Striker |
Effect Monster Tuner Monster |
||
- | 2 | Warrior | 800 | 0 | ||
If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker". | ||||||
Normal
▶︎ Deck
|
3.8
(13)
[20298] |
JP018 | T.G. Jet Falcon |
Effect Monster Tuner Monster |
||
- | 3 | Winged Beast | 1400 | 1200 | ||
If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent. | ||||||
Normal
▶︎ Deck
|
4.8
(11)
[23799] |
JP019 | T.G. Catapult Dragon | Effect Monster | ||
- | 2 | Dragon | 900 | 1300 | ||
Once per turn: You can Special Summon 1 Level 3 or lower "T.G." Tuner monster from your hand. | ||||||
Normal
▶︎ Deck
|
8.4
(22)
[178079] |
JP020 | T.G. Warwolf | Effect Monster | ||
- | 3 | Beast-Warrior | 1200 | 0 | ||
When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf". | ||||||
Rare
▶︎ Deck
|
6.9
(14)
[36628] |
JP021 | T.G. Rush Rhino | Effect Monster | ||
- | 4 | Beast | 1600 | 800 | ||
If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino". | ||||||
Rare
▶︎ Deck
|
2.8
(13)
[10661] |
JP022 | Buster Blaster |
Effect Monster Union Monster |
||
- | 1 | Machine | 0 | 0 | ||
Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Destroy all face-up monsters on the field with the same Monster Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | ||||||
Normal
▶︎ Deck
|
7.8
(19)
[67391] |
JP023 | Esper Girl |
Effect Monster Tuner Monster |
||
- | 2 | Psychic | 500 | 300 | ||
When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the Graveyard, add that removed card to your hand. | ||||||
Normal
▶︎ Deck
|
4.5
(8)
[22383] |
JP024 | Mental Seeker |
Effect Monster Tuner Monster |
||
- | 3 | Psychic | 800 | 600 | ||
When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck. Choose 1 of those cards and remove it from play. Then, shuffle the others into the Deck. | ||||||
Super
▶︎ Deck
|
8.2
(12)
[40461] |
JP025 | Silent Psychic Wizard | Effect Monster | ||
- | 4 | Psychic | 1900 | 0 | ||
When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Special Summon that monster banished by this effect. | ||||||
Normal
▶︎ Deck
|
7.7
(12)
[56310] |
JP026 | Serene Psychic Witch | Effect Monster | ||
- | 3 | Psychic | 1400 | 1200 | ||
When this card on the field is destroyed and sent to the Graveyard: You can banish 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, if this card stays in the Graveyard: Special Summon the monster banished by this card's effect. | ||||||
Rare
▶︎ Deck
|
8.2
(9)
[48908] |
JP027 | Hushed Psychic Cleric | Effect Monster | ||
- | 3 | Psychic | 0 | 2100 | ||
If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can send 1 card from your hand to the Graveyard, then target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard: Target 1 monster banished by this card's effect; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
6.9
(14)
[67464] |
JP028 | Elder of the Six Samurai | Effect Monster | ||
- | 3 | Warrior | 400 | 0 | ||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | ||||||
Normal
▶︎ Deck
|
4.3
(12)
[12254] |
JP029 | Shien's Advisor | Effect Monster | ||
- | 4 | Warrior | 1200 | 400 | ||
If this card is Normal Summoned while you control a "Six Samurai" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned. | ||||||
Normal
▶︎ Deck
|
9.6
(17)
[50721] |
JP030 | Karakuri Komachi mdl 224 "Ninishi" |
Effect Monster Tuner Monster |
||
- | 3 | Machine | 0 | 1900 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon 1 "Karakuri" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) | ||||||
Normal
▶︎ Deck
|
5.6
(7)
[18985] |
JP031 | Karakuri Ninja mdl 7749 "Nanashick" | Effect Monster | ||
- | 5 | Machine | 2200 | 1800 | ||
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw a number of cards equal to the number of face-up Defense Position "Karakuri" monsters you control. | ||||||
Normal
▶︎ Deck
|
3.7
(47)
[37238] |
JP032 | Scrap Kong | Effect Monster | ||
- | 4 | Beast | 2000 | 1000 | ||
When this card is Normal Summoned, destroy it. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Kong", and add it to your hand. | ||||||
Rare
▶︎ Deck
|
4.8
(9)
[18222] |
JP033 | Tradetoad | Effect Monster | ||
- | 1 | Aqua | 100 | 2000 | ||
Once per turn, you can Tribute 1 Aqua-Type monster to select 1 "Frog" monster in your Graveyard, except "Frog the Jam". Special Summon that monster from your Graveyard. | ||||||
Normal
▶︎ Deck
|
2.1
(28)
[20007] |
JP034 | Gladiator Beast Tygerius | Effect Monster | ||
- | 4 | Beast | 1800 | 800 | ||
This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a "Gladiator Beast" monster, you can discard 1 "Gladiator Beast" card to add 1 "Gladiator Beast" monster from your Deck to your hand. | ||||||
N-Rare
▶︎ Deck
|
5
(12)
[19827] |
JP035 | Jar Turtle | Effect Monster | ||
- | 4 | Reptile | 200 | 2100 | ||
Each time "Jar of Greed" is activated, draw 1 card. | ||||||
N-Rare
▶︎ Deck
|
4.1
(17)
[16647] |
JP036 | Aurora Paragon | Effect Monster | ||
- | 4 | Fairy | 1500 | 1000 | ||
Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card. | ||||||
Holographic
▶︎ Deck
Ultimate Ultra |
7.3
(16)
[148556] |
JP037 | Junk Berserker |
Synchro Monster Effect Monster |
||
- | 7 | Warrior | 2700 | 1800 | ||
"Junk Synchron" + 1 or more non-Tuner monsters You can banish 1 "Junk" monster from your Graveyard, then target 1 face-up monster your opponent controls; that target loses ATK equal to the banished monster's ATK. At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. |
||||||
Ultimate
▶︎ Deck
Ultra |
6.4
(25)
[64178] |
JP038 | Life Stream Dragon |
Synchro Monster Effect Monster Tuner Monster |
||
- | 8 | Dragon | 2900 | 2400 | ||
1 Tuner + "Power Tool Dragon" When this card is Synchro Summoned: You can make your LP become 4000. You take no effect damage. If this face-up card on the field would be destroyed, you can banish 1 Equip Spell Card from your Graveyard instead. |
||||||
Super
▶︎ Deck
|
6.1
(20)
[52716] |
JP039 | T.G. Recipro Dragonfly |
Synchro Monster Effect Monster |
||
- | 2 | Insect | 300 | 400 | ||
1 Tuner + 1 non-Tuner monster Once per turn: You can target 1 other "T.G." Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them. |
||||||
Super
▶︎ Deck
|
8
(27)
[100739] |
JP040 | T.G. Wonder Magician |
Synchro Monster Tuner Monster Effect Monster |
||
- | 5 | Spellcaster | 1900 | 0 | ||
1 Tuner + 1+ non-Tuner "T.G." monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
||||||
Super
▶︎ Deck
|
5.7
(23)
[22167] |
JP041 | T.G. Power Gladiator |
Synchro Monster Effect Monster |
||
- | 5 | Warrior | 2300 | 1000 | ||
1 Tuner + 1 or more non-Tuner "T.G." monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card. |
||||||
Ultimate
▶︎ Deck
Ultra |
7.6
(25)
[59926] |
JP042 | T.G. Blade Blaster |
Synchro Monster Effect Monster |
||
- | 10 | Machine | 3300 | 2200 | ||
1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 "T.G." monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card. |
||||||
Ultimate
▶︎ Deck
Ultra |
6.4
(34)
[57905] |
JP043 | T.G. Halberd Cannon |
Synchro Monster Effect Monster |
||
- | 12 | Machine | 4000 | 4000 | ||
1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 "T.G." monster in your Graveyard; Special Summon that target. |
||||||
Ultimate
▶︎ Deck
Ultra |
5.3
(15)
[30496] |
JP044 | Overmind Archfiend |
Synchro Monster Effect Monster |
||
- | 9 | Psychic | 3300 | 3000 | ||
1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, Special Summon as many monsters as possible that were removed from play by this effect. |
||||||
Normal
▶︎ Deck
|
4.4
(10)
[23416] |
JP045 | Scarlet Security | Normal Spell | ||
If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent controls. | ||||||
Normal
▶︎ Deck
|
1.8
(24)
[22950] |
JP046 | Red Dragon Vase | Normal Spell | ||
If you control a "Red Dragon Archfiend": Draw 2 cards. You cannot Normal or Special Summon monsters the turn you activate this card, and until the end of your opponent's turn after this card is activated. | ||||||
Rare
▶︎ Deck
|
9
(28)
[88831] |
JP047 | Resonator Call | Normal Spell | ||
Add 1 "Resonator" monster from your Deck to your hand. | ||||||
Normal
▶︎ Deck
|
5.7
(12)
[17125] |
JP048 | Resonant Destruction | Continuous Spell | ||
Each time a "Resonator" monster(s) is sent to the Graveyard as a Synchro Material: Target 1 card your opponent controls; destroy that target. Destroy this card during your 2nd End Phase after activation. | ||||||
Normal
▶︎ Deck
|
5.8
(12)
[16402] |
JP049 | Fortissimo the Mobile Fortress | Field Spell | ||
Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand. | ||||||
Normal
▶︎ Deck
|
2.1
(27)
[17757] |
JP050 | Boon of the Meklord Emperor | Normal Spell | ||
If the only face-up monsters on the field are 2 "Meklord" monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card. | ||||||
Normal
▶︎ Deck
|
2.5
(13)
[8214] |
JP051 | The Resolute Meklord Army | Continuous Spell | ||
All Attack Position "Meklord Army" monsters you control cannot be destroyed by battle, also their effects are negated. | ||||||
Normal
▶︎ Deck
|
3.1
(10)
[13635] |
JP052 | Reboot | Normal Spell | ||
Shuffle 1 "Meklord" monster from your hand into the Deck, then target 1 "Meklord" card in your GY; add that target to your hand. | ||||||
Normal
▶︎ Deck
|
4.3
(17)
[11324] |
JP053 | TGX1-HL | Quick-Play Spell | ||
Target 1 "T.G." monster you control; its ATK and DEF each become half its current ATK and DEF, and if they do, destroy 1 other Spell/Trap Card on the field. | ||||||
Normal
▶︎ Deck
|
4.8
(9)
[11116] |
JP054 | TGX300 | Continuous Spell | ||
All face-up monsters you control gain 300 ATK for each "T.G." monster you control. | ||||||
Normal
▶︎ Deck
|
4.6
(5)
[7272] |
JP055 | ESP Amplifier | Quick-Play Spell | ||
All face-up Psychic-Type monsters you controlled when this card was activated gain 300 ATK for each of your Psychic-Type monsters that is removed from play when this card resolves. During the End Phase, remove from play all monsters that were affected by this effect. | ||||||
Rare
▶︎ Deck
|
6.9
(12)
[53577] |
JP056 | Psychic Feel Zone | Normal Spell | ||
Select 2 of your removed from play monsters (1 Psychic-Type Tuner and 1 Psychic-Type non-Tuner), return them to the Graveyard, and Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck in face-up Defense Position, whose Level equals the total Levels of the returned monsters. | ||||||
Normal
▶︎ Deck
|
8.1
(16)
[41508] |
JP057 | Shien's Dojo | Continuous Spell | ||
Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card. | ||||||
Normal
▶︎ Deck
|
4.4
(8)
[6561] |
JP058 | Runaway Karakuri | Quick-Play Spell | ||
Select 1 face-up "Karakuri" monster on the field. Until the End Phase, it gains 1000 ATK but its effect(s) is negated. | ||||||
Rare
▶︎ Deck
|
1.1
(15)
[8540] |
JP059 | Contact with the Aquamirror | Normal Spell | ||
If you control a WATER monster: Activate 1 of these effects, or if you control a WATER Ritual Monster, you can activate both of these effects, in sequence; ●Look at all Set cards in your opponent's Spell & Trap Zone. ●Look at the top 2 cards of either player's Deck, then place them on the top of the Deck in any order. |
||||||
Rare
▶︎ Deck
|
1.5
(10)
[5390] |
JP060 | Soundproofed | Normal Spell | ||
This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase. | ||||||
Normal
▶︎ Deck
|
4.8
(10)
[6513] |
JP061 | Out of the Blue | Continuous Spell | ||
Destroy this card if your opponent activates a card or effect that targets a card(s) in the Graveyard. When this card is destroyed by this effect and sent to the Graveyard, your opponent shuffles all cards in their Graveyard into the Deck. | ||||||
N-Rare
▶︎ Deck
|
1.4
(21)
[23592] |
JP062 | Self-Mummification | Quick-Play Spell | ||
Select 1 monster you control, and send it to the Graveyard. | ||||||
Normal
▶︎ Deck
|
5.9
(13)
[40664] |
JP063 | Red Carpet | Normal Trap | ||
If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them. | ||||||
Normal
▶︎ Deck
|
2.3
(7)
[4973] |
JP064 | Power-Up Adapter | Normal Trap | ||
After activation, treat this card as an Equip Card and equip it to 1 face-up "Morphtronic" monster you control. The equipped monster cannot attack. Then, select 1 face-up monster on the field, except the equipped monster. It gains ATK equal to the ATK of the equipped monster. | ||||||
Rare
▶︎ Deck
|
7.4
(12)
[50124] |
JP065 | Chaos Infinity | Normal Trap | ||
Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 "Meklord" monster from your Deck or GY, but its effects are negated, also it is destroyed during the End Phase. | ||||||
Normal
▶︎ Deck
|
5.6
(13)
[15669] |
JP066 | Mektimed Blast | Normal Trap | ||
Target 1 "Meklord" monster you control and 1 card your opponent controls; destroy them. | ||||||
Normal
▶︎ Deck
|
1.8
(12)
[13086] |
JP067 | Meklord Factory | Normal Trap | ||
When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target. | ||||||
Rare
▶︎ Deck
|
6
(10)
[19419] |
JP068 | TGX3-DX2 | Normal Trap | ||
Target 3 "T.G." monsters in your Graveyard; shuffle all 3 into your Deck, then draw 2 cards. | ||||||
Normal
▶︎ Deck
|
2.7
(10)
[11128] |
JP069 | TG-SX1 | Normal Trap | ||
When a "T.G." monster you control destroys an opponent's monster by battle and sends it to the Graveyard: Target 1 "T.G." Synchro Monster in your Graveyard; Special Summon that target. | ||||||
Normal
▶︎ Deck
|
7.9
(17)
[26515] |
JP070 | TG1-EM1 | Normal Trap | ||
Target 1 monster your opponent controls and 1 "T.G." monster you control; switch control of both monsters. | ||||||
Normal
▶︎ Deck
|
2.8
(5)
[6517] |
JP071 | Psychic Reactor | Normal Trap | ||
If you control a Psychic-Type monster: Apply this effect to all Psychic-Type monsters you currently control, for the rest of this turn. When a Psychic-Type monster you control battles an opponent's monster, after damage calculation: Banish that Psychic-Type monster, also banish that opponent's monster. | ||||||
Rare
▶︎ Deck
|
7.9
(9)
[19036] |
JP072 | Brain Hazard | Continuous Trap | ||
Select 1 of your removed from play Psychic-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. | ||||||
Normal
▶︎ Deck
|
6.4
(12)
[16766] |
JP073 | Six Style - Dual Wield | Normal Trap | ||
If the only monster you control is 1 "Six Samurai" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand. | ||||||
Normal
▶︎ Deck
|
6
(7)
[10311] |
JP074 | Karakuri Cash Shed | Counter Trap | ||
Activate only if you control a "Karakuri" monster in face-up Defense Position. Negate the activation of an opponent's Spell/Trap Card and destroy it. | ||||||
Normal
▶︎ Deck
|
2.1
(18)
[11601] |
JP075 | Tyrant's Tantrum | Continuous Trap | ||
Activate by Tributing 2 monsters. Your opponent cannot activate a Spell Card unless they also send 1 Spell Card from the Deck to the Graveyard. | ||||||
Super
▶︎ Deck
|
8.7
(24)
[52475] |
JP076 | Debunk | Counter Trap | ||
When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it. | ||||||
Normal
▶︎ Deck
|
4.4
(5)
[10936] |
JP077 | Sealing Ceremony of Mokuton | Continuous Trap | ||
Once per turn: You can Tribute 1 face-up EARTH monster, then target up to 2 cards in the opponent's GY; banish those targets. | ||||||
Rare
▶︎ Deck
|
7.9
(25)
[236930] |
JP078 | Safe Zone | Continuous Trap | ||
Activate this card by targeting 1 face-up Attack Position monster on the field; that face-up monster cannot be destroyed by battle or your opponent's card effects, your opponent cannot target it with card effects, also it cannot attack your opponent directly. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | ||||||
N-Rare
▶︎ Deck
|
1.8
(29)
[31419] |
JP079 | Localized Tornado | Normal Trap | ||
Shuffle all cards from your hand and Graveyard into the Deck. | ||||||
Normal
▶︎ Deck
|
9.7
(31)
[56305] |
JP080 | W Nebula Meteorite | Normal Trap | ||
Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck. | ||||||
EXTREME VICTORY Card List
5.4 /10.0 pt Number of card ratings : 1279 User Review : 1279 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)