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Soul Levy →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
You can only control 1 "Soul Levy". Each time your opponent Special Summons a monster(s), send the top 3 cards of your opponent's Deck to the GY. | |||||
Average Rating Score | 3.4(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Soul Levy (0)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Soul Levy" card reviews and rating scores
3.4(12) |
|
0% | (0) | ||
0% | (0) | ||
25% | (3) | ||
50% | (6) | ||
25% | (3) |
kodama
2021/03/15 3:00
2021/03/15 3:00
Some people used it in combination with Vampire Kingdom, which destroys 1 card when it is sent from his deck to his GY during the opponent's turn. I was surprised because it was a card that I rarely see.
I thought it was a very interesting combo, but in Yu-Gi-Oh, where GY is the second hand, it seems difficult to make a strong control combo that enriches the opponent's GY.
However, his deck destruction speed of this card itself is moderate, and someone may come up with an abuse.
I thought it was a very interesting combo, but in Yu-Gi-Oh, where GY is the second hand, it seems difficult to make a strong control combo that enriches the opponent's GY.
However, his deck destruction speed of this card itself is moderate, and someone may come up with an abuse.
ばんてふ
2020/04/12 10:53
2020/04/12 10:53
A card that makes you want to be a devil comedian. I personally like it, but I can't deny that it's hard to use
With an opponent's Sabo Fighter and Attack Position compulsory cards such as Rush, he can shave the deck as long as his LP lasts. One turn kill in an infinite loop if you can negate the damage. However, since a loop can be established even with two copies of a fighter on the field and a fierce attack, is there any point in doing a combo that requires extra parts? Is it an advantage to be able to move actively compared to the loop that makes the opponent attack?
With an opponent's Sabo Fighter and Attack Position compulsory cards such as Rush, he can shave the deck as long as his LP lasts. One turn kill in an infinite loop if you can negate the damage. However, since a loop can be established even with two copies of a fighter on the field and a fierce attack, is there any point in doing a combo that requires extra parts? Is it an advantage to be able to move actively compared to the loop that makes the opponent attack?
りふ
2019/07/18 20:40
2019/07/18 20:40
Seppuku case if the other party is Noid or Rairo
Offer it as a set with 《Macro Cosmos》. Continuous Trap, something synergistic ... "The Sacred Beasts Destruction of the Deck" or just the wording is cool
Offer it as a set with 《Macro Cosmos》. Continuous Trap, something synergistic ... "The Sacred Beasts Destruction of the Deck" or just the wording is cool
プンプン丸
2019/07/18 16:43
2019/07/18 16:43
Operation may be a card similar to 《Proliferating G》depending on how you look at it. This is not a draw, but the direction of his deck death that kills the opponent, but assuming that the deck is 40 cards, the initial hand is 5 cards, so to shave 35 cards, 12 times his hand Special Summon.
Unlike 《Proliferating G》, this is a "Continuous Trap" that remains on the field, so if it's destroyed, it's over. It's an effect that directly leads to victory, so it may be difficult to use it.
If you put it in his deck whose purpose is to destroy the deck, it might be an unexpectedly useful card...
Unlike 《Proliferating G》, this is a "Continuous Trap" that remains on the field, so if it's destroyed, it's over. It's an effect that directly leads to victory, so it may be difficult to use it.
If you put it in his deck whose purpose is to destroy the deck, it might be an unexpectedly useful card...
シエスタ
2019/07/18 14:10
2019/07/18 14:10
Special Summon itself is still very popular, and decks that rely on EX are easy to destroy a certain number of her decks.
However, as is often said, triggers that depend on the other party are difficult to use, and the number of cards that can be sent at once is incomplete.
There are many decks that emphasize GY ads, and there is Troymare Phoenix that has a psychic effect that can be put out from every deck.
I can't even look at the dawn that was processed after being GY fertilized until I was satisfied. You can say that removal measures are essential, but it is also difficult to employ many such counter measures in Deck Death Deck.
Well, recently there is a tendency to prioritize search, recruiting, and more reliable GY fertilizer, and it's not impossible for him to go to GY and mess up his tactics with cards that he wants to be on the deck, but... it's a risk I think it's more expensive.
As a bonus, you can only keep one on the field. If I could at least overlap, I could still defend it in terms of explosive power.
It is a difficult card to handle as it cannot be relied on as a deck death or as a special summon suppression. I haven't caught up with inflation even if i keep an eye on the act that is actively done.
However, as is often said, triggers that depend on the other party are difficult to use, and the number of cards that can be sent at once is incomplete.
There are many decks that emphasize GY ads, and there is Troymare Phoenix that has a psychic effect that can be put out from every deck.
I can't even look at the dawn that was processed after being GY fertilized until I was satisfied. You can say that removal measures are essential, but it is also difficult to employ many such counter measures in Deck Death Deck.
Well, recently there is a tendency to prioritize search, recruiting, and more reliable GY fertilizer, and it's not impossible for him to go to GY and mess up his tactics with cards that he wants to be on the deck, but... it's a risk I think it's more expensive.
As a bonus, you can only keep one on the field. If I could at least overlap, I could still defend it in terms of explosive power.
It is a difficult card to handle as it cannot be relied on as a deck death or as a special summon suppression. I haven't caught up with inflation even if i keep an eye on the act that is actively done.
はわわ
2019/07/15 17:21
2019/07/15 17:21
A card that can be used to enrich GY, and if it gets in the way, it will be broken.
Destroying the deck is good because it will drop a large number of cards on your turn, but a passive guy can only do harm.
Please at least remove it.
Destroying the deck is good because it will drop a large number of cards on your turn, but a passive guy can only do harm.
Please at least remove it.
wairo
2019/07/13 22:18
2019/07/13 22:18
Deck Death Card without Turn 1
I could still think of a face-down removal, but since it would be purely giving his GY ad to the opponent, I would like to combine it with other cards and aim for a quick library out.
But it's completely dependent on the other person
I could still think of a face-down removal, but since it would be purely giving his GY ad to the opponent, I would like to combine it with other cards and aim for a quick library out.
But it's completely dependent on the other person
アルバ
2019/07/13 20:38
2019/07/13 20:38
A card that seems to give a come-from-behind hand because of his odd deck death that seems to appear in anime.
Deck As a means of death, it is difficult to use because it is completely left to the opponent, and recently there are many cards that are useless unless they are sleeping in the Deck in order to use the deployment card, so there is a possibility of causing an unexpected accident. However, as it is said, it is too dangerous to use as a development meta because there is a high possibility that it will be retired at a convenient time after being used a lot.
At least if it depends on the other party, could you please increase the number of cards or remove them...
Deck As a means of death, it is difficult to use because it is completely left to the opponent, and recently there are many cards that are useless unless they are sleeping in the Deck in order to use the deployment card, so there is a possibility of causing an unexpected accident. However, as it is said, it is too dangerous to use as a development meta because there is a high possibility that it will be retired at a convenient time after being used a lot.
At least if it depends on the other party, could you please increase the number of cards or remove them...
ヒコモン
2019/07/13 17:38
2019/07/13 17:38
With 3 deck destructions, he is just helping GY manure. It would be powerful if you could activate 2 or 3 copies of this at the same time, but honestly, it's difficult to use it as a core, so why limit it? If it's Synchro, Xyz, and Link, then maybe 6 cards in 2 shots would be a guideline. If it was limited to 1 piece, I wanted 4 pieces to be dropped.
とき
2019/07/13 17:24
2019/07/13 17:24
His Continuous Trap that makes GY send 3 cards from the top of the Deck every time the opponent succeeds in his Special Summon of monsters.
A ridiculous card that presents her GY advantage to her opponent every time she performs her Special Summon. If the opponent is his deck that emphasizes his GY, death can be seen lightly.
If it is a deck that specializes in deck death, the speed of cutting is not bad, so it can be a move that tightens the opponent's neck. There is a danger that it will rot if the opponent does not use Special Summon.
Not quite in the Special Summon meta, and the instability of choosing opponents as a deck death agent. In addition, there is a cautionary thing about existence restrictions, so you can't even accelerate it by sticking multiple copies. Maybe there's a good place to work that I don't know about...
A ridiculous card that presents her GY advantage to her opponent every time she performs her Special Summon. If the opponent is his deck that emphasizes his GY, death can be seen lightly.
If it is a deck that specializes in deck death, the speed of cutting is not bad, so it can be a move that tightens the opponent's neck. There is a danger that it will rot if the opponent does not use Special Summon.
Not quite in the Special Summon meta, and the instability of choosing opponents as a deck death agent. In addition, there is a cautionary thing about existence restrictions, so you can't even accelerate it by sticking multiple copies. Maybe there's a good place to work that I don't know about...
人肉団子
2019/07/13 15:10
2019/07/13 15:10
His Trap with the familiar 《Soul-Absorbing Bone Tower》drawn in Zombie Deck Death.
The effect is that you can send 3 cards to his GY, so the number of cards is quite...
Tower of Bone itself is a card for combos, so if the trigger depends on the opponent, the results tend to be unstable. There is even a binding that only one can exist carefully. In the current environment, his deck death, which is half-baked, tends to be an advantage for the opponent, so it's easy to get used to it and destroy it when you're done with it.
The effect is that you can send 3 cards to his GY, so the number of cards is quite...
Tower of Bone itself is a card for combos, so if the trigger depends on the opponent, the results tend to be unstable. There is even a binding that only one can exist carefully. In the current environment, his deck death, which is half-baked, tends to be an advantage for the opponent, so it's easy to get used to it and destroy it when you're done with it.
Decks with "Soul Levy"
no deck
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CHAOS IMPACT. | CHIM-JP079 | 2019-07-13 | Normal |
Ranking and View Num
Rating Score Rank | 10,832 / 13,189 Cards |
---|---|
View Num | 6,846 |
Others
Japanese card name | ソウル・レヴィ |
---|
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