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Miracle Locus →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can make up to 2 attacks on monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack. | |||||
password:97168905 | |||||
Average Rating Score | 4.3(11) |
- Card Info
- Card Reviews (11 rating scores)
- Decks with Miracle Locus (11 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Miracle Locus" card reviews and rating scores
4.3(11) |
|
0% | (0) | ||
0% | (0) | ||
45% | (5) | ||
36% | (4) | ||
18% | (2) |
ねこーら
2022/10/29 22:09
2022/10/29 22:09
Comprehensive evaluation: If you use a card that deals damage by referring to his ATK of battle-destroyed monsters.
If it's a monster with an effect like Elemental HERO Flame Wingman, it makes sense to raise ATK and attack twice, and you can ignore the disadvantage of not being able to deal battle damage.
If you can win the activation turn, the draw to the opponent does not have much effect.
However, Naa is worried about the slowness of the trap card.
If it's a monster with an effect like Elemental HERO Flame Wingman, it makes sense to raise ATK and attack twice, and you can ignore the disadvantage of not being able to deal battle damage.
If you can win the activation turn, the draw to the opponent does not have much effect.
However, Naa is worried about the slowness of the trap card.
シエスタ
2019/11/11 9:40
2019/11/11 9:40
After being highly strengthened, it can attack monsters continuously and has high stamina.
but reduces the battles damage to 0. This can be compensated for to some extent by targeting cards that cause Burn when destroyed by battle.
On top of letting the opponent draw more than that, Trap is fatal even though it is a card used for offense.
It's highly comboable, but I think its practicality is pretty tough.
but reduces the battles damage to 0. This can be compensated for to some extent by targeting cards that cause Burn when destroyed by battle.
On top of letting the opponent draw more than that, Trap is fatal even though it is a card used for offense.
It's highly comboable, but I think its practicality is pretty tough.
備長炭18
2019/01/25 10:34
2019/01/25 10:34
When activated, it makes the opponent draw 1, reduces the opponent's battle damage to 0, and gives a continuous attack of a type that can only attack monsters. That said, the 1000 RBI increase is fairly high as an enhancement, and the 0 damage is only for battles with enhanced monsters, so it's easy to think of ways to devise it. If possible, I would like to use it in combination with cards that exert their effect in battle or burn.
However, it is a little negative for a trap card that can not be used immediately after drawing it, even though it is a card that attacks continuously.
However, it is a little negative for a trap card that can not be used immediately after drawing it, even though it is a card that attacks continuously.
アルバ
2016/02/01 20:30
2016/02/01 20:30
Regardless of the type of monster, he can raise ATK by 1000 and attack twice, which is powerful, but the battles damage of 0 is not very good.
Since it has no cost, it can be used at any time, but since it forces the opponent to draw 1, it cannot be used easily.
It's not worth it to just raise the RBI and eliminate it in battle, so I have no choice but to use it on monsters whose effect can be triggered by destroying it in battle.
I only use this kind of card on my turn, but he's a trap, not a spell, so it's painful to be one tempo behind.
Since it has no cost, it can be used at any time, but since it forces the opponent to draw 1, it cannot be used easily.
It's not worth it to just raise the RBI and eliminate it in battle, so I have no choice but to use it on monsters whose effect can be triggered by destroying it in battle.
I only use this kind of card on my turn, but he's a trap, not a spell, so it's painful to be one tempo behind.
SOUL
2015/04/02 18:40
2015/04/02 18:40
The effect is good, but the disadvantage of drawing 1 is a painful place.
Including the point that the battle damage becomes 0, it is not a card that you want to use even if you draw 1.
If you want to use it, you should take advantage of 1 draw and use it together with piggybacking and greed.
I feel like his deck doesn't really need battle support cards though...
It works well with Dark Row, which has the effect of canceling the draw amount, so is it possible to use it there?
Including the point that the battle damage becomes 0, it is not a card that you want to use even if you draw 1.
If you want to use it, you should take advantage of 1 draw and use it together with piggybacking and greed.
I feel like his deck doesn't really need battle support cards though...
It works well with Dark Row, which has the effect of canceling the draw amount, so is it possible to use it there?
サンダー・ボルト
2013/10/03 19:41
2013/10/03 19:41
1000 up and attacking twice is quite good, but in addition to not giving battle damage, it also has the disadvantage of forcing the opponent to draw 1 card, so it's a good idea to use it on monsters that can get an ad by destroying it in battle. . If possible, I'd like to combine it with a card that can make up for the opponent's one-card draw, and which can take an ad.
スクラップトリトドン
2012/05/22 8:44
2012/05/22 8:44
Instead of giving the opponent a fatal disadvantage of drawing + 0 battles damage, increase 1000 + attack 2 times.
The main targets are monsters that can be burnt by effects and fighter series that can create tokens by destroying battles.
The disadvantage is considerable, but 1000 up and double attack are strong in some cases.
The main targets are monsters that can be burnt by effects and fighter series that can create tokens by destroying battles.
The disadvantage is considerable, but 1000 up and double attack are strong in some cases.
NEOS
2010/10/22 19:30
2010/10/22 19:30
It has the disadvantage of letting you draw and not taking damage.
However, the double attack and his ATK increase are pretty good (So-called Neos Knight's similar effect?).
You can target monsters with effect damage, such as Flame Wingman.
The two-sword style of the Buster Blader in the illustration is amazing!
However, the double attack and his ATK increase are pretty good (So-called Neos Knight's similar effect?).
You can target monsters with effect damage, such as Flame Wingman.
The two-sword style of the Buster Blader in the illustration is amazing!
とき
2010/08/15 0:38
2010/08/15 0:38
A trap card that grants 2 attacks with ATK 1000 up to 1 monster in exchange for 0 battles damage and allowing the opponent to draw.
Due to its nature, it works well with cards that activate powerful effects by destroying opponent's monsters.
There are many disadvantages, but the monster enhancement is considerable, and it is not impossible to use it to bury the opponent's powerful monsters at once.
Especially if you combine it with a super space-time fighter monster, it is not impossible to draw a miracle. However, he wanted this type of enhancement with a spell...
Due to its nature, it works well with cards that activate powerful effects by destroying opponent's monsters.
There are many disadvantages, but the monster enhancement is considerable, and it is not impossible to use it to bury the opponent's powerful monsters at once.
Especially if you combine it with a super space-time fighter monster, it is not impossible to draw a miracle. However, he wanted this type of enhancement with a spell...
Decks with "Miracle Locus"
* is adopted as a key card.
● 2013-09-28 (Psychic) Accelerate!
● 2018-05-29 Fateful Evil Monarch Gaius
● 2013-03-28 I'll use Darkness Monarch Deck destruction
● 2015-08-02 Physical Attack of Victory Viper
● 2013-08-31 Scissor bunker (Transmodify adoption type)
● 2018-06-27 Garo -GARO- -Constellation of the Red Scorpion-
● 2019-07-03 Super space-time fighter (somewhat fan-oriented)
● 2014-07-09 Let's shoot
● 2020-08-09 Victory Viper (fan side)
● 2013-07-10 silent avarice
● 2014-02-07 A sensory SPYRAL!?
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RAGING BATTLE | RGBT-JP063 | 2009-02-14 | Normal |
Duelist Pack - Yusei hen 2 - | DP09-JP025 | 2009-10-17 | Normal |
Ranking and View Num
Rating Score Rank | 9,891 / 13,210 Cards |
---|---|
View Num | 14,043 |
Others
Japanese card name | 奇跡の軌跡 |
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